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BENEFITS OF
PLAYING GAMES IN
THE CLASSROOM
MARIO B. SERQUINA, JR.
RESOURCE SPEAKER
•One of the main benefits of
integrating games into the
curriculum is that it brings a tool
into the classroom in which
students are familiar with and enjoy
using.
•Games also encourage pattern
identification, exploration, and
provide a reinforced scaffolding
approach to learning; taking what
they know and have learned and
connecting this with new
information being introduced
•Creating games focuses on the
student as the teacher and teacher
as the facilitator, guide or resource.
•Other benefits include soft skill
building in peer-to-peer and peer-to-
teacher communication,
collaboration and cooperation.
GAMES FOR THE CLASSROOM
PowerPoint Format
•Wheel of Fortune
•Who Wants to be a Millionaire
•Finger Twister
•Mystery Squares
Benefits of playing games in the classroom.pptx
Benefits of playing games in the classroom.pptx
Benefits of playing games in the classroom.pptx
Benefits of playing games in the classroom.pptx

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Benefits of playing games in the classroom.pptx

  • 1. BENEFITS OF PLAYING GAMES IN THE CLASSROOM MARIO B. SERQUINA, JR. RESOURCE SPEAKER
  • 2. •One of the main benefits of integrating games into the curriculum is that it brings a tool into the classroom in which students are familiar with and enjoy using.
  • 3. •Games also encourage pattern identification, exploration, and provide a reinforced scaffolding approach to learning; taking what they know and have learned and connecting this with new information being introduced
  • 4. •Creating games focuses on the student as the teacher and teacher as the facilitator, guide or resource.
  • 5. •Other benefits include soft skill building in peer-to-peer and peer-to- teacher communication, collaboration and cooperation.
  • 6. GAMES FOR THE CLASSROOM PowerPoint Format •Wheel of Fortune •Who Wants to be a Millionaire •Finger Twister •Mystery Squares