3. Agenda.
Let content do the heavy lifting
How Tryg uses gamification to generate leads
Inspiration station: great examples of
traditional companies using gamification
Q & A
4. Meet Mads and Phoebe.
Mads Ejsing
Mads is the Product
Specialist at LeadFamly.
Mads is an expert when it comes
to developing high-performance
gamification campaigns.
Phoebe Berke
Phoebe is the Academy
Manager at LeadFamly.
Phoebe creates the e-learning videos,
and she’s one of the friendly faces
on the chat support.
6. What’s new at LeadFamly: Focus on customer success with instructional videos,
workshops, and improving the platform
We have the best customers, including Coca Cola NL, Coop, Grundfos, McDonald’s,
Pfizer, TogetherTV, Vero Moda, Volvo, and many more
About us
LeadFamly offers game-based lifecycle marketing software on a subscription basis that enables companies in any industry to successfully connect, engage, and grow business anywhere in the customer lifecycle.
9. Agenda.
Let content do the heavy lifting
How Tryg uses gamification to generate leads
Inspiration station: great examples of
traditional companies using gamification
Q & A
12. How we define content
& why it matters
Anything from SoMe, website content, landing pages,
registration forms, to emails and e-learning
86% of B2C brands use branded content
Opportunity to show brand personality
Aim for interactive over interruptive. Applies to
content, advertising, and even game campaigns
Source: Ad Age
13. Good content
can help…
Educate your audience
Reinforce the look and feel of your brand or business
Create brand fans and loyalists 📣
Pull audience towards you (vs. push marketing)
14. What does success look like?
Here’s our take
Not always more 👀s
Are lots of leads the new obsession, like
follower count used to be?
Quality over quantity, always
Bottom line: 💶 talks
15. Content choice shows lifecycle stage
Always, always think from audience’s POV
Gamification = opportunity to inject fresh content and fun into
relationship with customers and audience
Lifecycle Marketing
Awareness & Activation
Source: Alexa
16. Agenda.
Let content do the heavy lifting
How Tryg uses gamification to generate leads
Inspiration station: great examples of
traditional companies using gamification
Q & A
17.
18. Tryg Why are we fans of gamification?
Why I introduced gamification to Tryg
Generate quality leads
Balance of fun and serious business
19. Tryg Why are we fans of gamification?
Started with a testing period in 2019:
Experiment with game concepts
Get ducks in a row with reporting
Get integrations running and connected to
outbound program
A/B tested game concept for one campaign
20. Game type:
Wheel Of Fortune
Purpose:
A fun activity to help position the
travel insurance
Generate leads for Tryg’s
outbound channel
Tryg Summer Campaign
21. 6.178 unique leads generated in one
week. Registration conversion rate 64.4%
Average lead was 0.80€
High number of leads, but the sales
conversion turned out low
Average time spent: 00:43 seconds
Tryg WOF Results
23. 595 leads at ~4.50€/lead
Very high ROAS
Leads were warmer than previous
campaigns
51 seconds average engagement
29% registered = conversion rate
Tryg Dental Health
24. Game type:
Drop Game
Purpose:
Raise awareness of safe driving practices
in the winter
Generate leads to outbound channels,
position our car insurance
Tap into our prevention strategy as well
Tryg Winter Driving
25. 936 leads at 1.40€/lead
01:21 minutes average engagement
20.7% conversion rate (registered)
Outbound team loved this game—
helped start a dialogue
Tryg Drop Game
26. “Why not DIY?” Build in-house capabilities
Segmentation is everything
Don’t be afraid to qualify your leads
Close cooperation and joint KPIs
between CRM, Marketing, and Sales
Content engagers get us more
qualified leads. Balance between fun
Tryg Learnings & Upcoming Campaigns
27. Agenda.
Let content do the heavy lifting
How Tryg uses gamification to generate leads
Inspiration station: great examples of
traditional companies using gamification
Q & A
29. Neste Energy Company
Purpose
Gather marketing
permissions and increase
app downloads
Test a big registration form
Results
78.8% conversion rate
+25,000 unique visitors with
people playing multiple times
91% playing on mobile
30. Purpose
Raise awareness of current
offers. This ran alongside a
TV ad
Results
11,733 total visitors
82% conversion rate
Broager Sparekasse Banking
31. Purpose
Generate interest in their
line of confirmation clothes
Results
01:40 minutes average
engagement
3x = number of times the
average visitor played
Nielsens Event: Confirmation
32. Guidance Marine Maritime Manufacturing
Purpose
Generate high-quality leads
Used data to make business
decisions
Results
Learned about industry
preferences for sensors
Allowed GM to get quality
leads. GM could send them
relevant information.
33. KeyTakeaways.
Content is diverse and can elicit different emotions and
reactions. Be intentional.
Dedicate time to test what works, but do it your way.
Like Tryg did.
Be curious. Rather than automatically outsource, ask yourself
“why not DIY?”
Create the context that will accomplish your KPI. For example,
Neste didn’t shy away from a large registration form.