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K to 12 BASIC EDUCATION CURRICULUM
SENIOR HIGH SCHOOL – CORE SUBJECT
K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 1 of 16
Grade: 11/12
Core Subject Title: Media and Information Literacy No. of Hours/ Semester: 80 hours/ semester
Pre-requisite (if needed):
Core Subject Description: The course introduces the learners to basic understanding of media and information as channels of communication and tools for the
development of individuals and societies. It also aims to develop students to be creative and critical thinkers as well as responsible users and competent producers of media
and information.
CONTENT CONTENT STANDARD
PERFORMANCE
STANDARD
LEARNING COMPETENCIES CODE
Semester 2, Quarter 3, 40 hours
1. Introduction to Media and
Information Literacy
a. Media Literacy
b. Information Literacy
c. Technology Literacy
The learner demonstrates
understanding of media
and information literacy
(MIL) and MIL related
concepts.
The learner organizes a
creative and interactive
symposium for the
community focusing on
being a media and
information literate
individual.
The learner…
1. describes how communication is affected
by media and information
MIL11/12IMIL-IIIa-1
2. identifies the similarities and differences
of media literacy, information literacy,
and technology literacy
MIL11/12IMIL-IIIa-2
3. editorializes the value of being a media
and information literate individual
4. identifies characteristics /describes a
responsible uses and competent
producers of media and information.
MIL11/12IMIL-IIIa-3
5. shares to class media habits, lifestyles
and preferences MIL11/12IMIL-IIIa-4
K to 12 BASIC EDUCATION CURRICULUM
SENIOR HIGH SCHOOL – CORE SUBJECT
K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 2 of 16
CONTENT CONTENT STANDARD
PERFORMANCE
STANDARD
LEARNING COMPETENCIES CODE
2. The Evolution of Traditional to
New Media
a. Prehistoric Age
b. Industrial Age
c. Electronic Age
d. New (Information) Age
1. identifies traditional media and new
media and their relationships
MIL11/12EMIL-IIIb-
5
2. editorializes the roles and functions of
media in democratic society
MIL11/12EMIL-IIIb-
6
3. searches latest theory on information
and media
MIL11/12EMIL-IIIb-
7
3. Information Literacy
1. defines information needs, locates,
accesses, assesses, organizes, and
communicates information
MIL11/12IL-IIIc-8
2. demonstrates ethical use of information MIL11/12IL-IIIc-9
4. Types of Media
a. Print (books, newsletter,
magazines, journals, and
other printed materials)
b. Broadcast (radio, television,
and film)
c. New Media (internet)
1. classifies contents of different media
types
MIL11/12TYM-IIId-
10
2. defines media convergence through
current examples
MIL11/12TYM-IIId-
11
K to 12 BASIC EDUCATION CURRICULUM
SENIOR HIGH SCHOOL – CORE SUBJECT
K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 3 of 16
CONTENT CONTENT STANDARD
PERFORMANCE
STANDARD
LEARNING COMPETENCIES CODE
3. discusses to class on how a particular
individual/ or society is portrayed in
public using different type of media
MIL11/12TYM-IIId-
12
5. Media and Information Sources
a. Indigenous
b. Library
c. Internet
d. Others
1. compares potential sources of media and
information MIL11/12MIS-IIIe-
13
2. interviews an elder from the community
regarding indigenous media and
information resource
MIL11/12MIS-IIIe-
14
6. Media and Information
Languages
a. Codes, Conventions, and
Messages,
b. Audience, Producers, and
Other stakeholders
The learner…
1. evaluates everyday media and
information with regard to with codes,
convention, and messages; in regards
with audience, producers, and other
stakeholders
MIL11/12MILA-IIIf-
15
2. produces and assesses the codes,
convention, and messages of a group
presentation MILI11/12MILA-IIIf-
16
7. Legal, Ethical, and Societal
Issues in Media and Information
a. Copy Right/Fair Use/
Plagiarism
b. Netiquette
1. puts into practice their understanding of
the intellectual property, copy right, and
fair use guidelines
MIL11/12LESI-IIIg-
17
K to 12 BASIC EDUCATION CURRICULUM
SENIOR HIGH SCHOOL – CORE SUBJECT
K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 4 of 16
CONTENT CONTENT STANDARD
PERFORMANCE
STANDARD
LEARNING COMPETENCIES CODE
c. Digital Divide, Addiction,
and Bullying
d. Virtual Self
e. Others
2. demonstrates proper conduct and
behavior online (netiquette, virtual self)
MIL11/12LESI-IIIg-
18
3. puts into action their personal resolve to
combat digital divide, addiction, and
bullying
MIL11/12LESI-IIIg-
19
4. Explains copyright, fair use, etc.vis-a-vis
human rights
MIL11/12LESI-IIIg-
20
5. Discusses current issues related to
copyright vis-à-vis gov’t./provide sectors
actions
MIL11/12LESI-IIIg-
21
6. Explains actions to promote ethical use
of media and information.
MIL11/12LESI-IIIg-
22
7. enumerates opportunities and challenges
in media and information. MIL12LESI-IIIg-23
8. Opportunities, Challenges, and
Power of Media and Information
a. Economic, Educational,
Social, and Political
b. Threats, Risks, Abuse, and
Misuse
The student…/learner
1. realizes opportunities and challenges in
media and information
MIL11/12OCP-IIIh-
24
2. researches and cites recent examples of
the power of media and information to
affect change
MIL11/12OCP-IIIh-
25
K to 12 BASIC EDUCATION CURRICULUM
SENIOR HIGH SCHOOL – CORE SUBJECT
K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 5 of 16
CONTENT CONTENT STANDARD
PERFORMANCE
STANDARD
LEARNING COMPETENCIES CODE
9. Current and Future Trends of
Media and Information
a. Massive open online
content
b. Wearable technology (i.e.
Google glass, iPhone watch,
etc.)
c. 3D Environment (i.e. 3D
printer, 3D films,
holograms, etc.)
d. Ubiquitous Learning
e. Others
The student…
1. evaluates current trends in media and
information and how it will affect/how
they affect individuals and the society as
a whole
2. describes massive open on-line
MIL11/12CFT-IIIi-26
3. predicts future media innovation MIL11/12CFT-IIIi-27
4. synthesizes the overall knowledge about
media and
information with skills for producing a
prototype of whatthe learners think is a
future media innovation
MIL11/12CFT-IIIi-28
10. Media and Information Literate
Individual
a. Improved quality of life
b. Greater political
participation
c. Better economic
opportunities
d. Improved learning
environment
e. More cohesive social units
f. Others
The student…
synthesizes the overall implication of media and
information to an individual (personal,
professional, educational, and others) and the
society as a whole (economic, social, political,
educational, and others)
MIL11/12MILI-IIIj-
29
K to 12 BASIC EDUCATION CURRICULUM
SENIOR HIGH SCHOOL – CORE SUBJECT
K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 6 of 16
CONTENT CONTENT STANDARD
PERFORMANCE
STANDARD
LEARNING COMPETENCIES CODE
Semester 2, Quarter 4, 40 hours
11. People Media
a. People as Media and People
in Media
1. Definition
2. Characteristics
3. Format and Types
4. Advantages and
Limitations
5. Value
6. Others
The learner demonstrates
understanding of different
resources of media and
information, their design
principle and elements,
and selection criteria.
The learner produces a
living museum or
electronic portfolio or any
other creative forms of
multimedia showcasing
their / his/her
understanding, insights,
and perceptions of the
different resources of
media and information.
1. Cites studies showing proofs of positive
and negative effects of media
,information on individual and society.
2. describes the different dimensions of
people media
MIL11/12PM-IVa-1
3. categorizes different examples of people
and state reasons for such categorization
MIL11/12PM-IVa-2
12. Text Information and Media
a. Definition, characteristics,
format and types, sources,
advantages and limitations,
and value
b. Text as Visual
c. Selection Criteria
d. Design principle and
Elements
1. describes the different dimensions of text
information and media MIL11/12TIM-IVb-3
2. comprehends how text information and
media is/are formally and informally
produced, organized, and disseminated
MIL11/12TIM-IVb-4
3. evaluates the reliability and validity of
text information and media and its/ their
sources using selection criteria
MIL11/12TIM-IVb-5
4. produces and evaluates a creative text-
based presentation using design principle
and elements
MIL11/12TIM-IVb-6
K to 12 BASIC EDUCATION CURRICULUM
SENIOR HIGH SCHOOL – CORE SUBJECT
K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 7 of 16
CONTENT CONTENT STANDARD
PERFORMANCE
STANDARD
LEARNING COMPETENCIES CODE
13. Visual Information and Media
a. Definition, characteristics,
format and types, sources,
advantages and limitations,
and value
b. Visual Message Design
c. Selection Criteria
d. Design principle and
Elements
1. describes the different dimensions of
visual information and media
MIL11/12VIM-IVc-7
2. comprehends how visual information and
media is/are formally and informally
produced, organized, and disseminated MIL11/12VIM-IVc-8
3. evaluates the reliability and validity of
visual information and media and
its/their sources using selection criteria
MIL11/12VIM-IVc-9
4. produces and evaluates a creative visual-
based presentation using design principle
and elements
MIL11/12VIM-IVc-10
14. Audio Information and Media
a. Definition, characteristics,
format and types, sources,
advantages and limitations,
and value
b. Hearing vs. Listening,
Learning Out Loud
c. Selection Criteria
d. Design principle and
Elements
1. describes the different dimensions of
audio information and media
MIL11/12AIM-IVd-11
2. comprehends how audio information and
media is/are formally and informally
produced, organized, and disseminated
MIL11/12AIM-IVd-12
K to 12 BASIC EDUCATION CURRICULUM
SENIOR HIGH SCHOOL – CORE SUBJECT
K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 8 of 16
CONTENT CONTENT STANDARD
PERFORMANCE
STANDARD
LEARNING COMPETENCIES CODE
3. evaluates the reliability and validity of
audio information and media and
its/their sources using selection criteria
MIL11/12AIM-IVd-13
4. produces and evaluates a creative audio-
based presentation using design principle
and elements
MIL11/12AIM-IVd-14
15. Motion Information and Media
a. Definition, characteristics,
format and types, sources,
advantages and limitations,
and value
b. Selection Criteria
c. Design principle and
Elements
Note: 2 weeks, 8 hours
The student…
1. describes the different dimensions of
motion information and media
MIL11/12MIM-IVef-
15
2. comprehends how motion information
and media is/are formally and informally
produced, organized, and disseminated
MIL11/12MIM-IVef-
16
3. evaluates the reliability and validity of
motion information and media and
its/their sources using selection criteria
MIL11/12MIM-IVef-
17
4. produces and evaluates a creative
motion-based presentation using design
principle and elements
MIL11/12MIM-IVef-
18
K to 12 BASIC EDUCATION CURRICULUM
SENIOR HIGH SCHOOL – CORE SUBJECT
K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 9 of 16
CONTENT CONTENT STANDARD
PERFORMANCE
STANDARD
LEARNING COMPETENCIES CODE
16. Manipulative Information and
Media
a. Definition, characteristics,
format and types, sources,
advantages and limitations,
and value
b. Selection Criteria
c. Design principle and
Elements
Note: 2 weeks, 8 hours
1. describes the different dimensions of
manipulative information and media
MIL11/12MPIM-
IVgh-19
2. comprehends how manipulative
information and media is /are formally
and informally produced, organized, and
disseminated
MIL11/12MPIM-
IVgh-20
3. evaluates the reliability and validity of
manipulative information and media and
its/their sources using selection criteria
MIL11/12MPIM-
IVgh-21
4. produces and evaluates a creative
manipulative-based presentation using
design principle and elements
MIL11/12MPIM-
IVgh-22
17. Multimedia Information and
Media
a. Definition, characteristics,
format and types, sources,
advantages and limitations,
and value
b. Selection Criteria
c. Design principle and
Elements
Note: 2 weeks, 8 hours
1. describes the different dimension of
multimedia information and media MIL11/12MM-IVij-23
2. comprehends how multimedia
information and media is /are formally
and informally produced, organized, and
disseminated
MIL11/12MM-IVij-24
K to 12 BASIC EDUCATION CURRICULUM
SENIOR HIGH SCHOOL – CORE SUBJECT
K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 10 of 16
CONTENT CONTENT STANDARD
PERFORMANCE
STANDARD
LEARNING COMPETENCIES CODE
3. evaluates the reliability and validity of
motion information and media and
its/their sources using selection criteria MIL11/12MM-IVij-25
4. synthesizes overall knowledge about
different information and media sources
by producing and subsequently
evaluating a creative multimedia form
(living museum, electronic portfolio,
others)
MIL11/12MM-IVij-26
K to 12 BASIC EDUCATION CURRICULUM
SENIOR HIGH SCHOOL – CORE SUBJECT
K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 11 of 16
Glossary
Terms Definitions
Audience
Refers to the group of consumers for whom a media text was
constructed as well as anyone else who is exposed to the text.
Target audience: Refers to the group of people to whom a media
text is specifically addressed because of a set of characteristics
that they share, such as age, gender, profession, class, etc.
Active audience: Refers to a theory that people receive
and interpret media messages in the light of their own history,
experience and perspective so that different groups of people
may interpret the same message in different ways. (UNESCO MIL Curriculum for Teachers)
Audio Information and Media
Refers to materials, programs, applications and the like that teachers and students use to formulate new information to aid learning
through the use, analysis, evaluation and production of sound.
Copyright
A set of rights granted to the author or creator of a work, to
restrict others’ ability to copy, redistribute and reshape the
content. Rights are frequently owned by the companies who
sponsor the work rather than the creators themselves and can
be bought and sold on the market. (UNESCO MIL Curriculum for Teachers)
Creative Forms of Multimedia
In this course, it refers to digital (refer to multimedia information and media) or traditional types like portfolio, flip charts, etc.
Cyber Bullying
Refers to the use of information technology to harm or harass other people in a deliberate, repeated, and hostile manner.
(Wikipedia)
Design Principle and Elements
Refers to the set of rules and criteria for the production of new media and information.
Digital Divide
Refers to the gap between groups, broadly construed, in terms of access to, use of, or knowledge, skills and even attitude in
information and communication technologies. (Wikipedia)
Electronic portfolio
Refers to a collection of electronic evidence assembled and managed by a user, usually on the Web. Such electronic evidence may
include inputted text, electronic files, images, multimedia, blog entries, and hyperlinks. (Wikipedia)
K to 12 BASIC EDUCATION CURRICULUM
SENIOR HIGH SCHOOL – CORE SUBJECT
K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 12 of 16
Terms Definitions
Fair Use
Refers to the limitation and to the exclusive right granted by copyright law to the author of a creative work. Examples of fair use
include commentary, search engines, criticism, news reporting, research, teaching, library archiving and scholarship. (UNESCO MIL
Curriculum for Teachers)
Indigenous media
Any form of media that is created and controlled by a community, either a geographic community or a community of identity or
interest. Community media are separate from either private (commercial) media, state-run media, or public broadcast media.
Community media are increasingly recognized as a crucial element in a vibrant and democratic media system. (Wikipedia)
Information
A broad term that can cover data, knowledge derived from
study, experience, or instruction, signals or symbols. In the
media world, information is often used to describe knowledge of specific events or situations that has been gathered or received by
communication, intelligence or news. (UNESCO MIL Curriculum for Teachers)
Information
A broad term that can cover data, knowledge derived from
study, experience, or instruction, signals or symbols. In the
media world, information is often used to describe knowledge of specific events or situations that has been gathered or received by
communication, intelligence or news. (UNESCO MIL Curriculum for Teachers)
Information Literacy
Refers to the abilities to recognize when information is needed and to locate, evaluate, effectively use, and communicate information
in its various formats. (UNESCO MIL Curriculum for Teachers)
Internet
A global system of interconnected computer networks that use
the standard Internet Protocol Suite (TCP/IP) to serve billions
of users worldwide. It is a network of networks that consists of
millions of private, public, academic, business, and government
networks, of local to global scope, that are linked by a broad array
of electronic and optical networking technologies. (Wikipedia)
Internet Addiction
Refers to an excessive or poorly controlled preoccupations, urges or behaviors regarding computer use and internet access that lead
to impairment or distress. (US National Library of Medicine, National Institute of Health)
Learning Out Loud
A process of sharing or producing contents that exemplifies a newfound knowledge. Current examples are producing and uploading
videos, blogging, etc.
K to 12 BASIC EDUCATION CURRICULUM
SENIOR HIGH SCHOOL – CORE SUBJECT
K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 13 of 16
Terms Definitions
Manipulative Information and
Media
Refers to materials, programs, applications and the like that teachers and students use to formulate new information to aid learning
through the use, analysis, evaluation and production of interactive and hands-on media.
Massive Open Online Course
Refers to a model for delivering free learning content online to any person who wants to take the course. (Educause)
Media
Refers to the combination of physical objects used to
communicate or mass communication through physical objects such as radio, television, computers, or film, etc. It also refers to any
physical object used to communicate media messages. Media are a source of credible information in which contents are provided
through an editorial process determined by journalistic values and therefore editorial accountability can be attributed to an
organization or a legal person. (UNESCO MIL Curriculum for Teachers)
Media Education
Media education refers to the technical production skills linked
with producing media texts. It also refers to the processes of
critically examining or exploring meanings behind media texts.(UNESCO MIL Curriculum for Teachers)
Media and Information Literacy
MIL stands for media and information literacy, and refers to the essential competencies and skills that allow citizens to engage with
media and other information providers effectively and develop critical thinking and life-long learning skills to socialize and become
active citizens. (UNESCO MIL Curriculum for Teachers)
Media Codes, Conventions,
Languages and Messages
Refers to the conventions, formats, symbols and narrative structures which indicate to an audience the meaning of media messages.
Symbolically, the language of electronic media work in much the same way as grammar works in print media. (UNESCO MIL
Curriculum for Teachers)
Media Convergence
Refers to the ability to transform different kinds media into digital code, which is then accessible by a range of devices, from the
personal computer to the mobile phone, thus creating a digital communication environment. (UNESCO MIL Curriculum for Teachers)
Media Literacy
Understanding and using mass media in either an assertive
or non-assertive way, including an informed and critical
understanding of media, what techniques they employ and their effects. Also the ability to read, analyze, evaluate and produce
communication in a variety of media forms, e.g. television, print, radio, computers etc. Another understanding of the term is the
ability to decode, analyze, evaluate and produce communication in a variety of forms. (UNESCO MIL Curriculum for Teachers)
Motion Information and Media
Refers to materials, programs, applications and the like that teachers and students use to formulate new information to aid learning
through the use, analysis, evaluation and production of moving text and images.
K to 12 BASIC EDUCATION CURRICULUM
SENIOR HIGH SCHOOL – CORE SUBJECT
K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 14 of 16
Terms Definitions
Multimedia Information and
Media
Refers to materials, programs, applications and the like that teachers and students use to formulate new information to aid learning
through the use, analysis, evaluation and production of a combination of different types of media.
Netiquette
Refers to a set of rules that governs what conduct is socially acceptable in an online or digital situation. It is a social code of network
communication. (Wikipedia)
New (Information) Age
An idea that the current age is characterized by creating a knowledge-based society surrounded by a high-tech computerization. It
is also known as the Computer Age, Digital Age, or New Media Age. (Wikipedia)
New Media
Refers to content organized and distributed on digital platforms. (UNESCO MIL Curriculum for Teachers)
People Media
Refers to persons that are involved in the use, analysis, evaluation and production of media and information. The best example is a
teacher inside the classroom.
Plagiarism
The act of taking another person's ideas, writings, inventions, and similar intellectual products as one's own without knowledge,
consent and/or accreditation. (University of the Philippines’ Code of Student Conduct)
Selection Criteria
Refers to the set of standards for the analysis, design, development, implementation and evaluation of media and information for
effective and efficient integration to the learning process.
Technology
Hardware used to create and communicate with media, e.g.
radios, computers, telephones, satellites, printing presses, etc. ((UNESCO MIL Curriculum for Teachers)
Technology (Digital) Literacy
The ability to use digital technology, communication tools or networks to locate, evaluate, use and create information. It also
refers to the ability to understand and use information in multiple formats from a wide range of sources when it is presented via
computers and to a person’s ability to perform tasks effectively in a digital environment. Digital literacy includes the ability to
read and interpret media, to reproduce data and images through digital manipulation, and to evaluate and apply new knowledge
gained from digital environments. (University of Illinois)
Text Information and Media
Refers to materials, programs, applications and the like that teachers and students use to formulate new information to aid learning
through the use, analysis, evaluation and production of alphanumeric characters and symbols.
Three Dimensional Technology Refers to virtual reality or interactive 3D and have a figurative appearance. Current examples range from 3D printer, 3D films,
K to 12 BASIC EDUCATION CURRICULUM
SENIOR HIGH SCHOOL – CORE SUBJECT
K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 15 of 16
Terms Definitions
holograms, etc.
Traditional Media
Refers to the traditional means of communication and expression that have existed since before the advent of the Internet.
Examples are television, radio, movies, music studio, books, newspapers, magazines,and other print publications. (Wikipedia)
Ubiquitous Learning
An educational paradigm made possible in part by the omnipresence of digital media, supporting new modes of knowledge creation,
communication, and access. (University of Illinois Press)
Virtual Self
Digital identity or assumed identity in the virtual world.
Visual Information and Media
Refers to materials, programs, applications and the like that teachers and students use to formulate new information to aid learning
through the use, analysis, evaluation and production of visual images.
Visual Message Design
Refers to design principles and elements in the production of visual media and information that take into consideration the visual
perception of the audience in regards with their prior knowledge, culture, etc.
Wearable Technology
Refers to accessories incorporating computer and advanced electronic technologies. Current examples are Google glass, iPhone
watch, etc. (Wikipedia)
K to 12 BASIC EDUCATION CURRICULUM
SENIOR HIGH SCHOOL – CORE SUBJECT
K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 16 of 16
Code Book Legend
Sample: MIL11/12IMIL-IIIa-1
LEGEND SAMPLE
First Entry
Learning Area and
Strand/ Subject or
Specialization
Media and Information
Literacy
MIL11/12
Grade Level Grade 11 or 12
Uppercase Letter/s
Domain/Content/
Component/ Topic
Introduction to Media
and Information Literacy
IMIL
-
Roman Numeral
*Zero if no specific quarter
Quarter Third Quarter III
Lowercase Letter/s
*Put a hyphen (-) in between
letters to indicate more than
a specific week
Week Week one a
-
Arabic Number Competency
describes how
communication is
affected by media and
information
1
DOMAIN/ COMPONENT CODE
Introduction to Media and Information Literacy IMIL
The Evolution of Traditional to New Media EMIL
Information Literacy IL
Types of Media TYM
Media and Information Sources MIS
Media and Information Languages MILA
Legal, Ethical, and Societal Issues in Media and Information LESI
Opportunities, Challenges, and Power of Media and
Information
OCP
Current and Future Trends of Media and Information CFT
Media and Information Literate Individual MILI
People and Media PM
Text Information and Media TIM
Visual Information and Media VIM
Audio Information and Media AIM
Motion Information and Media MIM
Manipulative Information and Media MPIM
Multimedia Information and Media MM

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SHS Core_Media and Information Literacy CG.pdf

  • 1. K to 12 BASIC EDUCATION CURRICULUM SENIOR HIGH SCHOOL – CORE SUBJECT K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 1 of 16 Grade: 11/12 Core Subject Title: Media and Information Literacy No. of Hours/ Semester: 80 hours/ semester Pre-requisite (if needed): Core Subject Description: The course introduces the learners to basic understanding of media and information as channels of communication and tools for the development of individuals and societies. It also aims to develop students to be creative and critical thinkers as well as responsible users and competent producers of media and information. CONTENT CONTENT STANDARD PERFORMANCE STANDARD LEARNING COMPETENCIES CODE Semester 2, Quarter 3, 40 hours 1. Introduction to Media and Information Literacy a. Media Literacy b. Information Literacy c. Technology Literacy The learner demonstrates understanding of media and information literacy (MIL) and MIL related concepts. The learner organizes a creative and interactive symposium for the community focusing on being a media and information literate individual. The learner… 1. describes how communication is affected by media and information MIL11/12IMIL-IIIa-1 2. identifies the similarities and differences of media literacy, information literacy, and technology literacy MIL11/12IMIL-IIIa-2 3. editorializes the value of being a media and information literate individual 4. identifies characteristics /describes a responsible uses and competent producers of media and information. MIL11/12IMIL-IIIa-3 5. shares to class media habits, lifestyles and preferences MIL11/12IMIL-IIIa-4
  • 2. K to 12 BASIC EDUCATION CURRICULUM SENIOR HIGH SCHOOL – CORE SUBJECT K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 2 of 16 CONTENT CONTENT STANDARD PERFORMANCE STANDARD LEARNING COMPETENCIES CODE 2. The Evolution of Traditional to New Media a. Prehistoric Age b. Industrial Age c. Electronic Age d. New (Information) Age 1. identifies traditional media and new media and their relationships MIL11/12EMIL-IIIb- 5 2. editorializes the roles and functions of media in democratic society MIL11/12EMIL-IIIb- 6 3. searches latest theory on information and media MIL11/12EMIL-IIIb- 7 3. Information Literacy 1. defines information needs, locates, accesses, assesses, organizes, and communicates information MIL11/12IL-IIIc-8 2. demonstrates ethical use of information MIL11/12IL-IIIc-9 4. Types of Media a. Print (books, newsletter, magazines, journals, and other printed materials) b. Broadcast (radio, television, and film) c. New Media (internet) 1. classifies contents of different media types MIL11/12TYM-IIId- 10 2. defines media convergence through current examples MIL11/12TYM-IIId- 11
  • 3. K to 12 BASIC EDUCATION CURRICULUM SENIOR HIGH SCHOOL – CORE SUBJECT K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 3 of 16 CONTENT CONTENT STANDARD PERFORMANCE STANDARD LEARNING COMPETENCIES CODE 3. discusses to class on how a particular individual/ or society is portrayed in public using different type of media MIL11/12TYM-IIId- 12 5. Media and Information Sources a. Indigenous b. Library c. Internet d. Others 1. compares potential sources of media and information MIL11/12MIS-IIIe- 13 2. interviews an elder from the community regarding indigenous media and information resource MIL11/12MIS-IIIe- 14 6. Media and Information Languages a. Codes, Conventions, and Messages, b. Audience, Producers, and Other stakeholders The learner… 1. evaluates everyday media and information with regard to with codes, convention, and messages; in regards with audience, producers, and other stakeholders MIL11/12MILA-IIIf- 15 2. produces and assesses the codes, convention, and messages of a group presentation MILI11/12MILA-IIIf- 16 7. Legal, Ethical, and Societal Issues in Media and Information a. Copy Right/Fair Use/ Plagiarism b. Netiquette 1. puts into practice their understanding of the intellectual property, copy right, and fair use guidelines MIL11/12LESI-IIIg- 17
  • 4. K to 12 BASIC EDUCATION CURRICULUM SENIOR HIGH SCHOOL – CORE SUBJECT K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 4 of 16 CONTENT CONTENT STANDARD PERFORMANCE STANDARD LEARNING COMPETENCIES CODE c. Digital Divide, Addiction, and Bullying d. Virtual Self e. Others 2. demonstrates proper conduct and behavior online (netiquette, virtual self) MIL11/12LESI-IIIg- 18 3. puts into action their personal resolve to combat digital divide, addiction, and bullying MIL11/12LESI-IIIg- 19 4. Explains copyright, fair use, etc.vis-a-vis human rights MIL11/12LESI-IIIg- 20 5. Discusses current issues related to copyright vis-à-vis gov’t./provide sectors actions MIL11/12LESI-IIIg- 21 6. Explains actions to promote ethical use of media and information. MIL11/12LESI-IIIg- 22 7. enumerates opportunities and challenges in media and information. MIL12LESI-IIIg-23 8. Opportunities, Challenges, and Power of Media and Information a. Economic, Educational, Social, and Political b. Threats, Risks, Abuse, and Misuse The student…/learner 1. realizes opportunities and challenges in media and information MIL11/12OCP-IIIh- 24 2. researches and cites recent examples of the power of media and information to affect change MIL11/12OCP-IIIh- 25
  • 5. K to 12 BASIC EDUCATION CURRICULUM SENIOR HIGH SCHOOL – CORE SUBJECT K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 5 of 16 CONTENT CONTENT STANDARD PERFORMANCE STANDARD LEARNING COMPETENCIES CODE 9. Current and Future Trends of Media and Information a. Massive open online content b. Wearable technology (i.e. Google glass, iPhone watch, etc.) c. 3D Environment (i.e. 3D printer, 3D films, holograms, etc.) d. Ubiquitous Learning e. Others The student… 1. evaluates current trends in media and information and how it will affect/how they affect individuals and the society as a whole 2. describes massive open on-line MIL11/12CFT-IIIi-26 3. predicts future media innovation MIL11/12CFT-IIIi-27 4. synthesizes the overall knowledge about media and information with skills for producing a prototype of whatthe learners think is a future media innovation MIL11/12CFT-IIIi-28 10. Media and Information Literate Individual a. Improved quality of life b. Greater political participation c. Better economic opportunities d. Improved learning environment e. More cohesive social units f. Others The student… synthesizes the overall implication of media and information to an individual (personal, professional, educational, and others) and the society as a whole (economic, social, political, educational, and others) MIL11/12MILI-IIIj- 29
  • 6. K to 12 BASIC EDUCATION CURRICULUM SENIOR HIGH SCHOOL – CORE SUBJECT K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 6 of 16 CONTENT CONTENT STANDARD PERFORMANCE STANDARD LEARNING COMPETENCIES CODE Semester 2, Quarter 4, 40 hours 11. People Media a. People as Media and People in Media 1. Definition 2. Characteristics 3. Format and Types 4. Advantages and Limitations 5. Value 6. Others The learner demonstrates understanding of different resources of media and information, their design principle and elements, and selection criteria. The learner produces a living museum or electronic portfolio or any other creative forms of multimedia showcasing their / his/her understanding, insights, and perceptions of the different resources of media and information. 1. Cites studies showing proofs of positive and negative effects of media ,information on individual and society. 2. describes the different dimensions of people media MIL11/12PM-IVa-1 3. categorizes different examples of people and state reasons for such categorization MIL11/12PM-IVa-2 12. Text Information and Media a. Definition, characteristics, format and types, sources, advantages and limitations, and value b. Text as Visual c. Selection Criteria d. Design principle and Elements 1. describes the different dimensions of text information and media MIL11/12TIM-IVb-3 2. comprehends how text information and media is/are formally and informally produced, organized, and disseminated MIL11/12TIM-IVb-4 3. evaluates the reliability and validity of text information and media and its/ their sources using selection criteria MIL11/12TIM-IVb-5 4. produces and evaluates a creative text- based presentation using design principle and elements MIL11/12TIM-IVb-6
  • 7. K to 12 BASIC EDUCATION CURRICULUM SENIOR HIGH SCHOOL – CORE SUBJECT K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 7 of 16 CONTENT CONTENT STANDARD PERFORMANCE STANDARD LEARNING COMPETENCIES CODE 13. Visual Information and Media a. Definition, characteristics, format and types, sources, advantages and limitations, and value b. Visual Message Design c. Selection Criteria d. Design principle and Elements 1. describes the different dimensions of visual information and media MIL11/12VIM-IVc-7 2. comprehends how visual information and media is/are formally and informally produced, organized, and disseminated MIL11/12VIM-IVc-8 3. evaluates the reliability and validity of visual information and media and its/their sources using selection criteria MIL11/12VIM-IVc-9 4. produces and evaluates a creative visual- based presentation using design principle and elements MIL11/12VIM-IVc-10 14. Audio Information and Media a. Definition, characteristics, format and types, sources, advantages and limitations, and value b. Hearing vs. Listening, Learning Out Loud c. Selection Criteria d. Design principle and Elements 1. describes the different dimensions of audio information and media MIL11/12AIM-IVd-11 2. comprehends how audio information and media is/are formally and informally produced, organized, and disseminated MIL11/12AIM-IVd-12
  • 8. K to 12 BASIC EDUCATION CURRICULUM SENIOR HIGH SCHOOL – CORE SUBJECT K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 8 of 16 CONTENT CONTENT STANDARD PERFORMANCE STANDARD LEARNING COMPETENCIES CODE 3. evaluates the reliability and validity of audio information and media and its/their sources using selection criteria MIL11/12AIM-IVd-13 4. produces and evaluates a creative audio- based presentation using design principle and elements MIL11/12AIM-IVd-14 15. Motion Information and Media a. Definition, characteristics, format and types, sources, advantages and limitations, and value b. Selection Criteria c. Design principle and Elements Note: 2 weeks, 8 hours The student… 1. describes the different dimensions of motion information and media MIL11/12MIM-IVef- 15 2. comprehends how motion information and media is/are formally and informally produced, organized, and disseminated MIL11/12MIM-IVef- 16 3. evaluates the reliability and validity of motion information and media and its/their sources using selection criteria MIL11/12MIM-IVef- 17 4. produces and evaluates a creative motion-based presentation using design principle and elements MIL11/12MIM-IVef- 18
  • 9. K to 12 BASIC EDUCATION CURRICULUM SENIOR HIGH SCHOOL – CORE SUBJECT K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 9 of 16 CONTENT CONTENT STANDARD PERFORMANCE STANDARD LEARNING COMPETENCIES CODE 16. Manipulative Information and Media a. Definition, characteristics, format and types, sources, advantages and limitations, and value b. Selection Criteria c. Design principle and Elements Note: 2 weeks, 8 hours 1. describes the different dimensions of manipulative information and media MIL11/12MPIM- IVgh-19 2. comprehends how manipulative information and media is /are formally and informally produced, organized, and disseminated MIL11/12MPIM- IVgh-20 3. evaluates the reliability and validity of manipulative information and media and its/their sources using selection criteria MIL11/12MPIM- IVgh-21 4. produces and evaluates a creative manipulative-based presentation using design principle and elements MIL11/12MPIM- IVgh-22 17. Multimedia Information and Media a. Definition, characteristics, format and types, sources, advantages and limitations, and value b. Selection Criteria c. Design principle and Elements Note: 2 weeks, 8 hours 1. describes the different dimension of multimedia information and media MIL11/12MM-IVij-23 2. comprehends how multimedia information and media is /are formally and informally produced, organized, and disseminated MIL11/12MM-IVij-24
  • 10. K to 12 BASIC EDUCATION CURRICULUM SENIOR HIGH SCHOOL – CORE SUBJECT K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 10 of 16 CONTENT CONTENT STANDARD PERFORMANCE STANDARD LEARNING COMPETENCIES CODE 3. evaluates the reliability and validity of motion information and media and its/their sources using selection criteria MIL11/12MM-IVij-25 4. synthesizes overall knowledge about different information and media sources by producing and subsequently evaluating a creative multimedia form (living museum, electronic portfolio, others) MIL11/12MM-IVij-26
  • 11. K to 12 BASIC EDUCATION CURRICULUM SENIOR HIGH SCHOOL – CORE SUBJECT K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 11 of 16 Glossary Terms Definitions Audience Refers to the group of consumers for whom a media text was constructed as well as anyone else who is exposed to the text. Target audience: Refers to the group of people to whom a media text is specifically addressed because of a set of characteristics that they share, such as age, gender, profession, class, etc. Active audience: Refers to a theory that people receive and interpret media messages in the light of their own history, experience and perspective so that different groups of people may interpret the same message in different ways. (UNESCO MIL Curriculum for Teachers) Audio Information and Media Refers to materials, programs, applications and the like that teachers and students use to formulate new information to aid learning through the use, analysis, evaluation and production of sound. Copyright A set of rights granted to the author or creator of a work, to restrict others’ ability to copy, redistribute and reshape the content. Rights are frequently owned by the companies who sponsor the work rather than the creators themselves and can be bought and sold on the market. (UNESCO MIL Curriculum for Teachers) Creative Forms of Multimedia In this course, it refers to digital (refer to multimedia information and media) or traditional types like portfolio, flip charts, etc. Cyber Bullying Refers to the use of information technology to harm or harass other people in a deliberate, repeated, and hostile manner. (Wikipedia) Design Principle and Elements Refers to the set of rules and criteria for the production of new media and information. Digital Divide Refers to the gap between groups, broadly construed, in terms of access to, use of, or knowledge, skills and even attitude in information and communication technologies. (Wikipedia) Electronic portfolio Refers to a collection of electronic evidence assembled and managed by a user, usually on the Web. Such electronic evidence may include inputted text, electronic files, images, multimedia, blog entries, and hyperlinks. (Wikipedia)
  • 12. K to 12 BASIC EDUCATION CURRICULUM SENIOR HIGH SCHOOL – CORE SUBJECT K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 12 of 16 Terms Definitions Fair Use Refers to the limitation and to the exclusive right granted by copyright law to the author of a creative work. Examples of fair use include commentary, search engines, criticism, news reporting, research, teaching, library archiving and scholarship. (UNESCO MIL Curriculum for Teachers) Indigenous media Any form of media that is created and controlled by a community, either a geographic community or a community of identity or interest. Community media are separate from either private (commercial) media, state-run media, or public broadcast media. Community media are increasingly recognized as a crucial element in a vibrant and democratic media system. (Wikipedia) Information A broad term that can cover data, knowledge derived from study, experience, or instruction, signals or symbols. In the media world, information is often used to describe knowledge of specific events or situations that has been gathered or received by communication, intelligence or news. (UNESCO MIL Curriculum for Teachers) Information A broad term that can cover data, knowledge derived from study, experience, or instruction, signals or symbols. In the media world, information is often used to describe knowledge of specific events or situations that has been gathered or received by communication, intelligence or news. (UNESCO MIL Curriculum for Teachers) Information Literacy Refers to the abilities to recognize when information is needed and to locate, evaluate, effectively use, and communicate information in its various formats. (UNESCO MIL Curriculum for Teachers) Internet A global system of interconnected computer networks that use the standard Internet Protocol Suite (TCP/IP) to serve billions of users worldwide. It is a network of networks that consists of millions of private, public, academic, business, and government networks, of local to global scope, that are linked by a broad array of electronic and optical networking technologies. (Wikipedia) Internet Addiction Refers to an excessive or poorly controlled preoccupations, urges or behaviors regarding computer use and internet access that lead to impairment or distress. (US National Library of Medicine, National Institute of Health) Learning Out Loud A process of sharing or producing contents that exemplifies a newfound knowledge. Current examples are producing and uploading videos, blogging, etc.
  • 13. K to 12 BASIC EDUCATION CURRICULUM SENIOR HIGH SCHOOL – CORE SUBJECT K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 13 of 16 Terms Definitions Manipulative Information and Media Refers to materials, programs, applications and the like that teachers and students use to formulate new information to aid learning through the use, analysis, evaluation and production of interactive and hands-on media. Massive Open Online Course Refers to a model for delivering free learning content online to any person who wants to take the course. (Educause) Media Refers to the combination of physical objects used to communicate or mass communication through physical objects such as radio, television, computers, or film, etc. It also refers to any physical object used to communicate media messages. Media are a source of credible information in which contents are provided through an editorial process determined by journalistic values and therefore editorial accountability can be attributed to an organization or a legal person. (UNESCO MIL Curriculum for Teachers) Media Education Media education refers to the technical production skills linked with producing media texts. It also refers to the processes of critically examining or exploring meanings behind media texts.(UNESCO MIL Curriculum for Teachers) Media and Information Literacy MIL stands for media and information literacy, and refers to the essential competencies and skills that allow citizens to engage with media and other information providers effectively and develop critical thinking and life-long learning skills to socialize and become active citizens. (UNESCO MIL Curriculum for Teachers) Media Codes, Conventions, Languages and Messages Refers to the conventions, formats, symbols and narrative structures which indicate to an audience the meaning of media messages. Symbolically, the language of electronic media work in much the same way as grammar works in print media. (UNESCO MIL Curriculum for Teachers) Media Convergence Refers to the ability to transform different kinds media into digital code, which is then accessible by a range of devices, from the personal computer to the mobile phone, thus creating a digital communication environment. (UNESCO MIL Curriculum for Teachers) Media Literacy Understanding and using mass media in either an assertive or non-assertive way, including an informed and critical understanding of media, what techniques they employ and their effects. Also the ability to read, analyze, evaluate and produce communication in a variety of media forms, e.g. television, print, radio, computers etc. Another understanding of the term is the ability to decode, analyze, evaluate and produce communication in a variety of forms. (UNESCO MIL Curriculum for Teachers) Motion Information and Media Refers to materials, programs, applications and the like that teachers and students use to formulate new information to aid learning through the use, analysis, evaluation and production of moving text and images.
  • 14. K to 12 BASIC EDUCATION CURRICULUM SENIOR HIGH SCHOOL – CORE SUBJECT K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 14 of 16 Terms Definitions Multimedia Information and Media Refers to materials, programs, applications and the like that teachers and students use to formulate new information to aid learning through the use, analysis, evaluation and production of a combination of different types of media. Netiquette Refers to a set of rules that governs what conduct is socially acceptable in an online or digital situation. It is a social code of network communication. (Wikipedia) New (Information) Age An idea that the current age is characterized by creating a knowledge-based society surrounded by a high-tech computerization. It is also known as the Computer Age, Digital Age, or New Media Age. (Wikipedia) New Media Refers to content organized and distributed on digital platforms. (UNESCO MIL Curriculum for Teachers) People Media Refers to persons that are involved in the use, analysis, evaluation and production of media and information. The best example is a teacher inside the classroom. Plagiarism The act of taking another person's ideas, writings, inventions, and similar intellectual products as one's own without knowledge, consent and/or accreditation. (University of the Philippines’ Code of Student Conduct) Selection Criteria Refers to the set of standards for the analysis, design, development, implementation and evaluation of media and information for effective and efficient integration to the learning process. Technology Hardware used to create and communicate with media, e.g. radios, computers, telephones, satellites, printing presses, etc. ((UNESCO MIL Curriculum for Teachers) Technology (Digital) Literacy The ability to use digital technology, communication tools or networks to locate, evaluate, use and create information. It also refers to the ability to understand and use information in multiple formats from a wide range of sources when it is presented via computers and to a person’s ability to perform tasks effectively in a digital environment. Digital literacy includes the ability to read and interpret media, to reproduce data and images through digital manipulation, and to evaluate and apply new knowledge gained from digital environments. (University of Illinois) Text Information and Media Refers to materials, programs, applications and the like that teachers and students use to formulate new information to aid learning through the use, analysis, evaluation and production of alphanumeric characters and symbols. Three Dimensional Technology Refers to virtual reality or interactive 3D and have a figurative appearance. Current examples range from 3D printer, 3D films,
  • 15. K to 12 BASIC EDUCATION CURRICULUM SENIOR HIGH SCHOOL – CORE SUBJECT K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 15 of 16 Terms Definitions holograms, etc. Traditional Media Refers to the traditional means of communication and expression that have existed since before the advent of the Internet. Examples are television, radio, movies, music studio, books, newspapers, magazines,and other print publications. (Wikipedia) Ubiquitous Learning An educational paradigm made possible in part by the omnipresence of digital media, supporting new modes of knowledge creation, communication, and access. (University of Illinois Press) Virtual Self Digital identity or assumed identity in the virtual world. Visual Information and Media Refers to materials, programs, applications and the like that teachers and students use to formulate new information to aid learning through the use, analysis, evaluation and production of visual images. Visual Message Design Refers to design principles and elements in the production of visual media and information that take into consideration the visual perception of the audience in regards with their prior knowledge, culture, etc. Wearable Technology Refers to accessories incorporating computer and advanced electronic technologies. Current examples are Google glass, iPhone watch, etc. (Wikipedia)
  • 16. K to 12 BASIC EDUCATION CURRICULUM SENIOR HIGH SCHOOL – CORE SUBJECT K to 12 Senior High School Core Curriculum – Media and Information Literacy December 2013 Page 16 of 16 Code Book Legend Sample: MIL11/12IMIL-IIIa-1 LEGEND SAMPLE First Entry Learning Area and Strand/ Subject or Specialization Media and Information Literacy MIL11/12 Grade Level Grade 11 or 12 Uppercase Letter/s Domain/Content/ Component/ Topic Introduction to Media and Information Literacy IMIL - Roman Numeral *Zero if no specific quarter Quarter Third Quarter III Lowercase Letter/s *Put a hyphen (-) in between letters to indicate more than a specific week Week Week one a - Arabic Number Competency describes how communication is affected by media and information 1 DOMAIN/ COMPONENT CODE Introduction to Media and Information Literacy IMIL The Evolution of Traditional to New Media EMIL Information Literacy IL Types of Media TYM Media and Information Sources MIS Media and Information Languages MILA Legal, Ethical, and Societal Issues in Media and Information LESI Opportunities, Challenges, and Power of Media and Information OCP Current and Future Trends of Media and Information CFT Media and Information Literate Individual MILI People and Media PM Text Information and Media TIM Visual Information and Media VIM Audio Information and Media AIM Motion Information and Media MIM Manipulative Information and Media MPIM Multimedia Information and Media MM