1. Prepared by: Carl Bryan Berame BSED 2E (4:30-5:30 PM)
Submitted to: Mrs. Maria Estela Balbuena M-F
2. Course Description:
Computing is increasingly harnessed to address pressing educational
challenges of the 21st century: under-performing inner-city schools,
integrating immigrants into the school system, irregular school
attendance in rural developing regions, and women empowerment in
the developing world.This course is open to all undergrads and grad
students, with technical or non-technical backgrounds.We will
cover theory and practical applications of the Learning Sciences,
EducationalTechnology and Human-Computer Interaction, framed
around authentic problems such as the above. Students will apply
concepts from the course to examine existing solutions such as Sesame
Street’sThe Electric Company, Leapfrog’s literacy gadgets and the $100
laptop. Students will work in teams on semester-length design projects
to tackle educational problems of their choice, on platforms such as
cellphones, interactive videos or gaming (Nintendo’s Wii/DS/$10TV-
Computer). Confirmed guest speakers include theWorld Bank’s
Education Sector and Microsoft’s Global Learning Group.
3. In the 21st century education, students are being engaged in
different aspects of technology to developed skills for the
future. Thus, some school’s are making sure that all students
are prepared to embrace the competitive world by trying to
figure out what must be considered to prepare students in the
21st century society that will exist tomorrow.
5. Overhead Projections
:These are transparencies or slides that are
prepared from a copy on a screen. An overhead projector is a
devide, which chows a transparency image on the screen.
Overhead transparencies are images usually 8 ½ n. X 11 in.
On clear acetate or transparent plastic which have been
prepared for an overhead projector presentation.
6. Rules to be aware of Projected Media
Practice giving your presentation using your visual aids to check how
they project.
Stand off to one side of the overhead projector while you face the
audience.
Face your audience and not the screen.
Do cover the transparency when you do using it.
Bring a spare bulb in case of burn out during the Presentation.
7. Consideration of playing the role of education
a. Instructional shouldbe
student-centered.
b. Educationshouldbe
collaborative.
c. Learningshouldhavecontext.
8. The role ofTechnology in 21st
century Learning
a. Technologyallowsfor24/7access
to information.
b. Constantsocialinteraction,and
c. Easilycreatedandshareddigital
content.
9. Important Functions of
Technology
Improvement of Learning
- It facilitates more and more learning and related theories in less time.
Analysis of theTeaching-Learning Process
- Aims at analyzing the process of teaching-learning thoroughly that
establish better relationship between teaching and learning.
Enhancing Goals of Education
- It helps enhancing the right objectives.
Training forTeachers
- Right type of training to render valuable teachers.
Improvement inTeaching
- It tries to find out theories of teaching by developing the theories it helps
improving the quality of education.
10. Development of curricculum
-The total-learning environment that has to be modified
Development inTeaching-Learning Materials
- Reflected to the materials
Teaching strategies
- Accordance to bring about effect teaching learning
Development of audio-visual aids
-To be used in the present type of teaching-learning environment
Help in over all improvement
- Helps in locating problems in different area of education
Identification of needs of the community
- Providing equal education opportunities to backward people