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Digital Reality™
Changes. Everything.
Are we there yet?
J U N E 2 0 1 8
“Is that the light at the end of
tunnel or is it the train coming
towards us?”
Where were we?
Where are we?
Where are we going?
WHERE WERE WE?
“A Time to Sow” – Getting the Right Focus
4 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
Work Personal Alt
Personal Connected
Connected Everywhere
Everywhere Intuitive
Contextual
Empathetic
Personal
Computers
1970’s
World Wide Web
1980’s
Smart Phones
2000’s
Digital Reality
2010’s
5 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
Personal
Computers
1970’s
World Wide Web
1980’s
Smart Phones
2000’s
Digital Reality
2010’s
1 | 3 | 6
Global Minicomputer
Sales Leader
4 | 7 | 10
2 of the Top 5 Global
Software Firms
2 | 9 | 13 60% of
Market Share
THRIVE… … OR DIE
Citations Available Upon Request
6 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
Innovation
Trigger
Peak of Inflated
Expectations
Trough of
Disillusionment
Slope of
Enlightenment
Plateau of
Productivity
15
15
16
16
14
14
13
13
12
11
10
09
08
06
05
Time
Expectations
Augmented
Reality
Virtual
Reality
The hype may be waning, but real opportunity is growing
17
17
Based on Gartner Group’s Hype Curve © 2005-2017
WHERE ARE WE?
“A Time to Grow” – Getting the Right Concept
8 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
What are the killer apps?
Digital
Reality
EXPLORELEARN
PLAY
CONNECT KNOW
THINK
… OR WHAT CAN WE SELL TODAY?
9 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
Digital
Reality
EXPLORELEARN
PLAY
CONNECT KNOW
THINK
• Strategy & Vision
• ROI / Business Case
• Use Cases & Scoring
• Ecosystem & Vendors
• M&A
10 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
Digital
Reality
EXPLORELEARN
PLAY
CONNECT KNOW
THINK
• Holo-Presence
• See-What-I-See
• Do-What-I-Do
• Remote Scribing
• Social
• Field Services
11 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
Digital
Reality
EXPLORELEARN
PLAY
CONNECT KNOW
THINK
• Medical
• Manuals
• Design
• Field Service
• Architecture
• Immersive Analytics
12 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
Digital
Reality
EXPLORELEARN
PLAY
CONNECT KNOW
THINK
• Immersive Training
• Safety Compliance
• Certification
• Gamification
• Behavioral Analytics
• 3D Simulations
13 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
Digital
Reality
EXPLORELEARN
PLAY
CONNECT KNOW
THINK
• Immersive Mobility
• Travel & Hospitality
• Augmented Catalogs
• Augmented Shopping
• Events & Conferences
• In Store Experiences
14 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
Digital
Reality
EXPLORELEARN
PLAY
CONNECT KNOW
THINK
• Stadiums & Live Events
• Storytelling
• Gaming
• Location-Based Entertainment
• 360 Video
15 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
The enterprise
barriers are
falling…BATTER
Y LIFE
MOBILE
COMPUTING
NETWORK
LATENCY
PRICE
POINT
APP
ECOSYSTEM
SOCIAL
INERTIA
WHERE ARE WE GOING
“A Time to Reap” – Getting the Business to Scale
17 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
2,617… each day
18 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
Are we asking the right questions?
70F
+
-
DESIGN A BETTER …
19 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
… or do we need to ask better questions?
Are we asking the right questions?
Design a better
way to wake up
in the morning
Design a better
way to control
the temperature
Design a better
way to enjoy
flowers
DESIGN A BETTER WAY
20 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
M&A
Analytics
Cloud Services
Digital Strategy
Personalization
Systems Integration
V-commerce & V-tail
Advertising & Marketing
Operate – Managed Services
Content Management Systems
Business Model Transformation
Workforce Transformation & Training
Infrastructure & Connectivity
Services
& offerings
need to
extend
deeper &
beyond
creating
digital
experiences
Are we asking all the questions?
21 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
… and can we avoid the traps & pitfalls
Long Sales
Cycles
Surprise &
Delight
Be a
Guide
Shoot for
the Moon
Where are
My Glasses?
Demonstrate
an ROI
Ensure
Quality
Be
Strategic
Mitigate
FUD
22 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
Think Big. Start Small. Scale Fast.
IMAGINE
Getting
The
Right
Focus
Quickly set ambition and chart a
path to success by developing a
roadmap to achieve those ambitions
Sense Aspire Define
Look forward, explore
broadly for new opportunities
SOW
DELIVER
Getting
The
Concept
Right
Make it tangible, put the ambition in
motion by moving forward and
launching in the market
Deepen Design Prove
Interactive offerings in market
for income statement &
balance sheet
GROW
RUN
Getting
The
Business
To Scale
Once the ambition is defined, scale
the ambition through flexible and
integrated delivery teams.
Launch Scale Operate
Agile operations to create
business impact and
evolution
REAP
23 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved.
Thank You…
This publication contains general information only, and none of the member firms of
Deloitte Touche Tohmatsu Limited, its member firms, or their related entities
(collective, the “Deloitte Network”) is, by means of this publication, rendering
professional advice or services. Before making any decision or taking any action that
may affect your business, you should consult a qualified professional adviser. No
entity in the Deloitte Network shall be responsible for any loss whatsoever sustained
by any person who relies on this publication.
As used in this document, “Deloitte” means Deloitte Consulting LLP, a subsidiary of
Deloitte LLP. Please see www.deloitte.com/us/about for a detailed description of the
legal structure of Deloitte LLP and its subsidiaries. Certain services may not be
available to attest clients under the rules and regulations of public accounting.
Copyright © 2017 Deloitte Development LLC. All rights reserved.
Member of Deloitte Touche Tohmatsu Limited
Allan V. Cook
Deloitte Consulting LLC | Managing Director
Digital Reality Business Leader
+1 (310) 400-2060 | allcook@Deloitte.com

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Allan Cook (Deloitte): “Are We There Yet?” – Digital Reality & Enterprise Market Acceleration in 2018

  • 1. Digital Reality™ Changes. Everything. Are we there yet? J U N E 2 0 1 8
  • 2. “Is that the light at the end of tunnel or is it the train coming towards us?” Where were we? Where are we? Where are we going?
  • 3. WHERE WERE WE? “A Time to Sow” – Getting the Right Focus
  • 4. 4 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. Work Personal Alt Personal Connected Connected Everywhere Everywhere Intuitive Contextual Empathetic Personal Computers 1970’s World Wide Web 1980’s Smart Phones 2000’s Digital Reality 2010’s
  • 5. 5 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. Personal Computers 1970’s World Wide Web 1980’s Smart Phones 2000’s Digital Reality 2010’s 1 | 3 | 6 Global Minicomputer Sales Leader 4 | 7 | 10 2 of the Top 5 Global Software Firms 2 | 9 | 13 60% of Market Share THRIVE… … OR DIE Citations Available Upon Request
  • 6. 6 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. Innovation Trigger Peak of Inflated Expectations Trough of Disillusionment Slope of Enlightenment Plateau of Productivity 15 15 16 16 14 14 13 13 12 11 10 09 08 06 05 Time Expectations Augmented Reality Virtual Reality The hype may be waning, but real opportunity is growing 17 17 Based on Gartner Group’s Hype Curve © 2005-2017
  • 7. WHERE ARE WE? “A Time to Grow” – Getting the Right Concept
  • 8. 8 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. What are the killer apps? Digital Reality EXPLORELEARN PLAY CONNECT KNOW THINK … OR WHAT CAN WE SELL TODAY?
  • 9. 9 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. Digital Reality EXPLORELEARN PLAY CONNECT KNOW THINK • Strategy & Vision • ROI / Business Case • Use Cases & Scoring • Ecosystem & Vendors • M&A
  • 10. 10 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. Digital Reality EXPLORELEARN PLAY CONNECT KNOW THINK • Holo-Presence • See-What-I-See • Do-What-I-Do • Remote Scribing • Social • Field Services
  • 11. 11 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. Digital Reality EXPLORELEARN PLAY CONNECT KNOW THINK • Medical • Manuals • Design • Field Service • Architecture • Immersive Analytics
  • 12. 12 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. Digital Reality EXPLORELEARN PLAY CONNECT KNOW THINK • Immersive Training • Safety Compliance • Certification • Gamification • Behavioral Analytics • 3D Simulations
  • 13. 13 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. Digital Reality EXPLORELEARN PLAY CONNECT KNOW THINK • Immersive Mobility • Travel & Hospitality • Augmented Catalogs • Augmented Shopping • Events & Conferences • In Store Experiences
  • 14. 14 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. Digital Reality EXPLORELEARN PLAY CONNECT KNOW THINK • Stadiums & Live Events • Storytelling • Gaming • Location-Based Entertainment • 360 Video
  • 15. 15 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. The enterprise barriers are falling…BATTER Y LIFE MOBILE COMPUTING NETWORK LATENCY PRICE POINT APP ECOSYSTEM SOCIAL INERTIA
  • 16. WHERE ARE WE GOING “A Time to Reap” – Getting the Business to Scale
  • 17. 17 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. 2,617… each day
  • 18. 18 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. Are we asking the right questions? 70F + - DESIGN A BETTER …
  • 19. 19 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. … or do we need to ask better questions? Are we asking the right questions? Design a better way to wake up in the morning Design a better way to control the temperature Design a better way to enjoy flowers DESIGN A BETTER WAY
  • 20. 20 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. M&A Analytics Cloud Services Digital Strategy Personalization Systems Integration V-commerce & V-tail Advertising & Marketing Operate – Managed Services Content Management Systems Business Model Transformation Workforce Transformation & Training Infrastructure & Connectivity Services & offerings need to extend deeper & beyond creating digital experiences Are we asking all the questions?
  • 21. 21 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. … and can we avoid the traps & pitfalls Long Sales Cycles Surprise & Delight Be a Guide Shoot for the Moon Where are My Glasses? Demonstrate an ROI Ensure Quality Be Strategic Mitigate FUD
  • 22. 22 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. Think Big. Start Small. Scale Fast. IMAGINE Getting The Right Focus Quickly set ambition and chart a path to success by developing a roadmap to achieve those ambitions Sense Aspire Define Look forward, explore broadly for new opportunities SOW DELIVER Getting The Concept Right Make it tangible, put the ambition in motion by moving forward and launching in the market Deepen Design Prove Interactive offerings in market for income statement & balance sheet GROW RUN Getting The Business To Scale Once the ambition is defined, scale the ambition through flexible and integrated delivery teams. Launch Scale Operate Agile operations to create business impact and evolution REAP
  • 23. 23 | Copyright © 2018 Deloitte Consulting LLP. All rights reserved. Thank You… This publication contains general information only, and none of the member firms of Deloitte Touche Tohmatsu Limited, its member firms, or their related entities (collective, the “Deloitte Network”) is, by means of this publication, rendering professional advice or services. Before making any decision or taking any action that may affect your business, you should consult a qualified professional adviser. No entity in the Deloitte Network shall be responsible for any loss whatsoever sustained by any person who relies on this publication. As used in this document, “Deloitte” means Deloitte Consulting LLP, a subsidiary of Deloitte LLP. Please see www.deloitte.com/us/about for a detailed description of the legal structure of Deloitte LLP and its subsidiaries. Certain services may not be available to attest clients under the rules and regulations of public accounting. Copyright © 2017 Deloitte Development LLC. All rights reserved. Member of Deloitte Touche Tohmatsu Limited Allan V. Cook Deloitte Consulting LLC | Managing Director Digital Reality Business Leader +1 (310) 400-2060 | allcook@Deloitte.com

Editor's Notes

  1. Paraphrasing the Book of Matthew (chapter 13), some seed fell on STONY GROUND (no roots & too much in the spotlight), some feel amongst the WEEDS (and was choked) – but some fell on GOOD SOIL and returned back 30 / 60 / 100-fold the investment
  2. COLUMN 1 – Click to move ahead Roughly every 10 years (or so), since the 1970’s, we have had a major transformation in the technology industry COLUMN 2 – Click to move ahead Each transformation is typified by a “leap forward” in how we interact with technology & data and the way we interface and use it in our daily lives In the 1970’s we went from large mainframes in clean rooms to desktop personal computers – we interacted with them through the key board and with key strokes Later, in the 1980’s Technology moved from the domain of the “tech professional” to the “knowledge worker” In the 1980’s along came the GUI and allowing to interact with our data with the mouse and the pointer Subsequently, the Internet / WWW allowed connectivity from what had largely been personal or corporate specific data to accessing the world’s data Later in the 1990’s with the advent of the smart phone, touch (with the point, pinch, swipe and the like) became our primary interface with later still voice Now, in this decade we are moving into the next transformation – Digital Reality One more level closer to our data with the continued removal of the hardware and interfaces Our means of interface will be the gesture, our emotions and our gaze COLUMN 3 – Click to move ahead At each transformation, mighty technology titans have been born – and some have been felled There are 7 tech companies formed after 1970 which are worth more than $100 billion…. - Apple, Google, Microsoft, Facebook, Amazon, Oracle, Cisco At its peak, DEC was the 2nd largest computer company (and the 2nd largest employer in Massachusetts) WordPerfect and VisiCalc were two of the top 5 global software firms At one point, Nokia & Blackberry (RIM) had over 60% market share between them! (Q1/Q2 2009) EMPTY BOXES – Click to move ahead Who knows who the winners & losers are going to be moving forward – however, many of the “winners” above are pouring billions into Digital Reality to ensure that they are not one of the “losers”
  3. There are 7 tech companies formed after 1970 which are worth more than $100 billion…. - Apple, Google, Microsoft, Facebook, Amazon, Oracle, Cisco At its peak, DEC was the 2nd largest computer company (and the 2nd largest employer in Massachusetts) WordPerfect and VisiCalc were two of the top 5 global software firms At one point, Nokia & Blackberry (RIM) had over 60% market share between them! (Q1/Q2 2009) EMPTY BOXES – Click to move ahead Who knows who the winners & losers are going to be moving forward – however, many of the “winners” above are pouring billions into Digital Reality to ensure that they are not one of the “losers”
  4. Gartner produces an annual “hype cycle” to show where the latest technologies are relative to being “commercially viable” Innovation Trigger: A potential technology breakthrough kicks things off. Early proof-of-concept stories and media interest trigger significant publicity. Often no usable products exist and commercial viability is unproven. 2005-2009 – Started Tracking Augmented Reality Peak of Inflated Expectations: Early publicity produces a number of success stories — often accompanied by scores of failures. Some companies take action; many do not. 2010-2012 – AR goes through this phase in the 2010-2012 period Trough of Disillusionment: Interest wanes as experiments and implementations fail to deliver. Producers of the technology shake out or fail. Investments continue only if the surviving providers improve their products to the satisfaction of early adopters. 2013-2016 – AR kinda dropped off the radar and this is (somewhat) where we are today However - VR is pulling out of this phase and into the “slope of enlightenment” Slope of Enlightenment: More instances of how the technology can benefit the enterprise start to crystallize and become more widely understood. Second- and third-generation products appear from technology providers. More enterprises fund pilots; conservative companies remain cautious. Plateau of Productivity: Mainstream adoption starts to take off. Criteria for assessing provider viability are more clearly defined. The technology's broad market applicability and relevance are clearly paying off. Many technologies never make it out, but VR & AR have continuously moved along the hype curve and are making their way to the promised land of “commercial viability”
  5. We need nourish the small ideas – spend time caring for them, feeding them, pruning back when necessary
  6. The Digital Reality offering’s go-to-market approach I can talk through each of the offerings and call out use cases we are actively engaged in with each… Think - Classic Deloitte strategy work Work for Sony Corporation to evaluate the ecosystem for potential partners and acquisition targets. Also in conversations with AT&T for similar work. Also currently engaged with Ericsson to develop its global VR & AR digital strategy, developing use cases and the business case / ROI Connect – Cooperation without collocation Working with Ericsson on a Field Services engineering solution that will allow technicians in the field to get step-by-step instructions on how to install & repair equipment (saving money and time) Know – enabling knowledge workers to access knowledge data Working with Stanford’s Lucille Packard Children’s Hospital developing a solution for neurosurgeons to view 2D brain scans in 3D during pre-op We also have a strong immersive analytics practice doing work to allow one to analyze data in 10 dimensions simultaneously Learn – Immersive learning for enhanced training and for training in dangerous situations Completed work for the US Postal Service Favorite example is Walmart using to train associates for “Black Friday” Explore – More consumer focused and a lot of interest from the THS (Travel, Hospitality & Leisure Services) Working with Marriott to help them define their strategy in this area – whether it’s 360 tours of their hotels or enabling an enhanced guest experience (as we did for a European cruise liner) Play – All around entertainment (from movies/TV to gaming to live events) Lot of interest from sports groups – we are having conversations with the LA Rams and Formula 1 (and a host of others) We are working with AT&T on an in-store VR pop-ups to experience the upcoming “Justice League” movie
  7. Think - Classic Deloitte strategy work Work for Sony Corporation to evaluate the ecosystem for potential partners and acquisition targets. Also in conversations with AT&T for similar work. Also currently engaged with Ericsson to develop its global VR & AR digital strategy, developing use cases and the business case / ROI
  8. Connect – Cooperation without collocation Working with Ericsson on a Field Services engineering solution that will allow technicians in the field to get step-by-step instructions on how to install & repair equipment (saving money and time)
  9. Know – enabling knowledge workers to access knowledge data Working with Stanford’s Lucille Packard Children’s Hospital developing a solution for neurosurgeons to view 2D brain scans in 3D during pre-op We also have a strong immersive analytics practice doing work to allow one to analyze data in 10 dimensions simultaneously
  10. Learn – Immersive learning for enhanced training and for training in dangerous situations Completed work for the US Postal Service Favorite example is Walmart using to train associates for “Black Friday”
  11. Explore – More consumer focused and a lot of interest from the THS (Travel, Hospitality & Leisure Services) Working with Marriott to help them define their strategy in this area – whether it’s 360 tours of their hotels or enabling an enhanced guest experience (as we did for a European cruise liner) AT&T VR pods in their flagship stores across the US which will have feature film content from WB – the first of which will be an immersive experience for “The Justice League” (think Batman, Superman, Wonder Woman, Aquaman, the Flash and Cyborg
  12. Play – All around entertainment (from movies/TV to gaming to live events) Lot of interest from sports groups – we are having conversations with the LA Rams and Formula 1 (and a host of others) We are working with AT&T on an in-store VR pop-ups to experience the upcoming “Justice League” movie
  13. Number of times we tap our phones every day: 2617 The heaviest users do so 5,427times per day Network World (from IDG) – 7/7/16 http://www.networkworld.com/article/3092446/smartphones/we-touch-our-phones-2617-times-a-day-says-study.html