Module 019 introduction to bone setup, rigging character_self assessment
1. Course : Animation (Computer Science)
1
Self Assesment: Module 19th
Q1- Write the shortcut for the following commands:
Move tool, rotate tool, scale tool?
A. e, w, q
B. w, e, r
C. q, w, e
D. None of these.
Q2- Grouping the oject
A. Ctrl + g
B. Ctrl + f
C. Ctrl + r
D. Ctrl + t
Q3- Which Tool Would You Use To Transform A Number Of Items Proportional, Based On The
Distance From The Manipulator Handle?
A. Monochrome and Color tool
B. CRT and Flat tool
C. Vector a Raster tool
D. Proportional modification tool
Q4- Which Attribute For A Particle Per Object Is Set To "live Forever" In Order To Make The
Particles Live For Ever?
A. Background mode
B. Attributemode
C. Lifespanmode
D. None of the mentioned.
Q5- Which "world Up Type" In "attach To Motion Path" Tool Specifies That The Up Vector
Try To Aim At The Origin Of A Specified Object Instead Of The World Up Vector?.
A. Depth up
B. Scene down
C. Scene up
D. Title up
Q6- Full form of FK.
A. Face Kinetic
B. Front Kinetic.
C. Focusing Kinematics.
D. Forward Kinematics
2. Course : Animation (Computer Science)
2
Self Assesment: Module 19th
Q7- Full Form of IK.
A. Inverse Kinetic
B. Intellect Kinetic
C. Inverse Kinematics
D. Intruder Kinematics
Q8- Go to Bind Pose comes under.
A. Light Pannel
B. Texturing Pannel
C. Dynamics Pannel
D. Skin Pannel
Q9- Explain Bone setup in Autodesk Maya.
Q10- How to rigg a charater in Maya? Describe step by step process.