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Games:EDU 09 Sarah Lemarie
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Games:EDU 09 Sarah Lemarie

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  • I will mention our new Academic partnerships manager.
  • I will be speaking about our experiences of the universities that have had good contact with SCEE and how they achieved that.
  • On this slide, I’ll talk about how we have grown the PSP scheme and what some of the universities have achieved with their PSP kits. In particular, Derby University, and their game “Forge”, and Playground Squad, and their ported game engine, Tengine. We now have 24 universities signed up to the programme, in 9 countries.
  • Announce the new PS3 scheme for academia. More restricted. Will cover what the PS3 mini-tool provides: Hardware The same body design as the PLAYSTATION  3 512MB XDR memory 2 Ethernet ports (normal LAN and Dev.LAN debugging port) 4 USB ports 160GB HDD Timeframe: Available Now! Price: TBC No communication processor (hence no self-diagnostic) No HDD included for BD emulation (but USB is OK) Performance tuning is partially restricted Some overhead for Dev.LAN port (being quantified) Did not make the cut… HW dip switch MS/SD/CF slots D-sub (monitor) out Analog audio (8ch) Foot switch Mention the trial that is beginning with the University of Abertay.
  • Cross platform game engine. We will include PhyreEngine with the SDK just as we do for professional developers.
  • I will mention our new Academic partnerships manager, and provide these contact details.
  • Transcript

    • 1. Little Big Devkits … an update from Sony Computer Entertainment Europe
    • 2.
      • SCEE and academia
      • Our PSP (PlayStation ® Portable) Academic Development Programme
      • Exciting news
      • Skillset
      • Follow up and contact
      • Lunch!
      30 Minutes
    • 3.
      • SCEE Central
      • Liverpool, Cambridge, London, Bigbig, Evolution, Guerrilla
      • Activities
      • Talks (University visit)
      • Studio visits
      • External Examiners
      • KTPs
      • Project mentoring and sponorship
      • Staff shadowing
      SCEE and academia
    • 4.
      • Be creative
      • Be persistent
      • Be flexible
      • Be daring
      Tips for working with industry
    • 5.
      • Real PSP Devkits
      • Real software tools
      • Access to middleware
      • PSP support
      PSP Academic Development Programme
    • 6. PLAYSTATION ® 3 (PS3™) Academic Development Programme
    • 7.
      • G ame engine including
        • Modular run time
        • Samples, docs and whitepapers
        • Full source and art work
      • Optimized for multi-core especially PS3™
      • Extractable and reusable components
      PhyreEngine™
    • 8.
      • Interactive
        • Use the evaluation visit as a feedback day
        • Concerned about passing first time..?
      • Contact opportunity
        • New industry contacts
        • Benefits for accredited courses
      • Thinking of applying? Hot tips!
      Skillset accreditation
    • 9.
      • [email_address]
      • [email_address]
      • http://develop.scee.net/psp-edu
      Contact

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