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유니티 그래픽 최적화, 어디까지 해봤니 (Optimizing Unity Graphics) NDC15 Ver.
- 30. CPU : A5
GPU : PowerVR SGX535
Resolution : 1024 x 768
CPU : A5X
GPU : PowerVR SGX543
Resolution : 2048 x 1536
Performance ?
Episode of
- 32. Simple test
High Polygon model VS Low Polygon model
Expensive Shader VS Cheap Shader .
High rez texture VS Low rez texture
- 39. LG G-pad ( Adreno 320, 1920 X 1200)
Deferred Render
GPU Skinning
MatCap Shader
Lightmap
15K Polygons
- 44. NEON TM
X1 + =X2 X3
X1 + =X2 X3
Y1 + =Y2 Y3
Z1 + =Z2 Z3
W1 + =W2 W3
Single Instruction
Multi Data
Single Instruction
Single Data
- 47. cmd > adb.exe shell setprop debug.egl.profiler 1
image : Adreno Profiler user guide
- 57. Image : FPS Hangar
17 FPS (57ms)
iPhone 6 : PowerVR GX6450 1334 X 750
- 76. Q & A
유니티 개발자 커뮤니티
유니티허브
ozlael.oz ozlael
ozlael.egloos.com
Thank you