6. Classroom Management 1st Principles
• Your reputation for effort,
flexibility, and availability.
You gain and maintain your control through:
7. Classroom Management 1st Principles
• Your reputation for effort,
flexibility, and availability.
• Your reputation for honesty,
interest and fairness.
You gain and maintain your control through:
8. Classroom Management 1st Principles
• Your reputation for effort,
flexibility, and availability.
• Your reputation for honesty,
interest and fairness.
• Your knowledge of the content.
You gain and maintain your control through:
9. Classroom Management 1st Principles
• Your reputation for effort,
flexibility, and availability.
• Your reputation for honesty,
interest and fairness.
• Your knowledge of the content.
• Keeping the students focused
and wanting to learn.
You gain and maintain your control through:
10. Classroom Management 1st Principles
• Your reputation for effort,
flexibility, and availability.
• Your reputation for honesty,
interest and fairness.
• Your knowledge of the content.
• Keeping the students focused
and wanting to learn.
• Responding calmly, directly
and fairly to challenges to your
authority.
You gain and maintain your control through:
15. Classroom Management Tools
Your Tools: Organization and Preparation
• Have a Plan
• Have a Plan B
• But be flexible enough to
respond in the moment
20. • Care about your Material
Your Tools: Enthusiasm & Energy
Classroom Management Tools
21. • Care about your Material
• Help students to understand
why they should care
Your Tools: Enthusiasm & Energy
Classroom Management Tools
22. • Care about your Material
• Help students to understand
why they should care
• Make your classroom as
dynamic as possible: Use of
daily energizers, discussion
questions, and activities
Your Tools: Enthusiasm & Energy
Classroom Management Tools
24. • A dynamic, participatory learning
environment means that you
give up some control. Students
can ramble, sharpshoot, and
respond in expected ways.
Your Tools: Refocus and Redirect
Classroom Management Tools
25. • A dynamic, participatory learning
environment means that you
give up some control. Students
can ramble, sharpshoot, and
respond in expected ways.
• Have a clear idea of your goals
and the “takeaway” for each
class period and be prepared to
steer conversations back to the
topic at hand.
Your Tools: Refocus and Redirect
Classroom Management Tools
27. • When you notice unproductive
behavior, nip it in the bud.
Otherwise, you send a clear
message to the students that it's
OK for them to talk, skip, sleep,
use their cell, leave early, etc.
Your Tools: Responsiveness & Attentiveness
Classroom Management Tools
28. • When you notice unproductive
behavior, nip it in the bud.
Otherwise, you send a clear
message to the students that it's
OK for them to talk, skip, sleep,
use their cell, leave early, etc.
• If you ignore, it will NOT just go
away. Have a ready response for
all of the above (they WILL
happen) so you do not act in the
moment with irritation.
Your Tools: Responsiveness & Attentiveness
Classroom Management Tools
30. • Learn and use names; call on
students
Your Tools: Personalize Interactions
Classroom Management Tools
31. • Learn and use names; call on
students
• Make eye contact
Your Tools: Personalize Interactions
Classroom Management Tools
32. • Learn and use names; call on
students
• Make eye contact
• Treat students with respect;
avoid patronizing; do not shame
or embarrass
Your Tools: Personalize Interactions
Classroom Management Tools
34. • You are in no position to judge
your students. We witness and
assess only a very small subset
of their actions.
• Do not label or assume.
• Stick to the facts of their
performance.
Your Tools: Depersonalize Conflict & Contention
Classroom Management Tools
35. • You do not need to be right.
Allow students to “save face”
(this does not necessarily mean
not challenging their excuses,
however)
Your Tools: Depersonalize Conflict & Contention
Classroom Management Tools
36. • Remain poised, calm and even
detached if necessary.
• Use classroom management
techniques before you become
irritated, impatient or upset. We
are much more powerful when
we are centered, when we like
our students, and when we view
our students with fondness
rather than impatience.
Your Tools: Depersonalize Conflict & Contention
Classroom Management Tools
37. • If, by chance, you feel that you
have spoken sharply in an
attempt to manage your
students, own up to it.
Your Tools: Depersonalize Conflict & Contention
Classroom Management Tools
38. • Even if you disagree or don’t
particularly like some theorist,
Demonstrate a level of
scholarly respect regardless
of subject matter.
Your Tools: Depersonalize Conflict & Contention
Classroom Management Tools
40. Your Tools: Be Fair
Classroom Management Tools
• Extra credit or make-up work (if
you use) should be an option
for all or none, not arranged
case-by-case.
41. Your Tools: Be Fair
Classroom Management Tools
• Extra credit or make-up work (if
you use) should be an option
for all or none, not arranged
case-by-case.
• Don’t play favorites with your
attention. It’s easy to pay more
attention to talented, outgoing
and/or needy students. They
will succeed with or without us.
It’s the average and
unexceptional students who
need us the most.
43. Your Tools: Stay Sane
Classroom Management Tools
• Have reasonable expectations
both for workload and student
performance.
44. Your Tools: Stay Sane
Classroom Management Tools
• Have reasonable expectations
both for workload and student
performance.
• “In a class of 20 only a handful
are at a place in their lives to
really understand what you
have to offer. The key to good
teaching is to not allow yourself
think that you know who those
few students are.”
46. Lecture Format
• Get students attention with a
provocative question or image
Communication in the Classroom
47. Lecture Format
• Get students attention with a
provocative question or image
• Convey your enthusiasm for
the material.
Communication in the Classroom
48. Lecture Format
• Get students attention with a
provocative question or image
• Convey your enthusiasm for
the material.
• Speak loudly and clearly.
Communication in the Classroom
49. Lecture Format
• Anticipate, present, and review.
Make the organization of the
lecture explicit.
Communication in the Classroom
50. Lecture Format
• Anticipate, present, and review.
Make the organization of the
lecture explicit.
• Tell them what you are
going to tell them.
Communication in the Classroom
51. Lecture Format
• Anticipate, present, and review.
Make the organization of the
lecture explicit.
• Tell them what you are
going to tell them.
• Tell it to them.
Communication in the Classroom
52. Lecture Format
• Anticipate, present, and review.
Make the organization of the
lecture explicit.
• Tell them what you are
going to tell them.
• Tell it to them.
• Tell them what you just
told them.
Communication in the Classroom
53. Lecture Format
• Take advantage of visual
media. Juxtapose images with
ideas or other images.
Communication in the Classroom
54. Lecture Format
• Take advantage of visual
media. Juxtapose images with
ideas or other images.
• Visually illustrate concepts.
Use text judiciously.
Communication in the Classroom
55. Lecture Format
• Take advantage of visual
media. Juxtapose images with
ideas or other images.
• Visually illustrate concepts.
Use text judiciously.
• Use your knowledge to present
new information to blend with
text information. Create
something students could not
have learned by reading the
book.
Communication in the Classroom
56. Lecture Format
• Use your visuals as your
outline. Do not read your
presentation.
Communication in the Classroom
57. Lecture Format
• Use your visuals as your
outline. Do not read your
presentation.
• Interact with your audience.
Solicit questions or responses
& move among them if possible
Communication in the Classroom
58. Lecture Format
• Use your visuals as your
outline. Do not read your
presentation.
• Interact with your audience.
Solicit questions or responses
& move among them if possible
• Vary pacing and format.
Communication in the Classroom
59. Seminar Format
If you are able, change seating
arrangements to a circle and
require students to use one
another’s names when
addressing comments. This
enhances a sense of shared
responsibility and respect.
Communication in the Classroom
60. Collaborative Learning
Use group projects with a clear
set of multiple deadlines for each
phase of the project.
Get students working together
and learning as a cohesive group.
Assign students to “Research
Teams.” Let them devise
interesting and related nick-
names for each group.
Communication in the Classroom
61. Electronic
• Canvas
Use It.
Decide on one type of
assignment turn-in. Stick
to it.
• Facebook
Useful for some kinds of
group projects that involve
multiple media & student
access.
• Email
If BGSU is not their main
account, they need to link.
Communication Outside the Classroom
62. Email
• Let them know your
preferred standard of
address.
• Etiquette:
• Complete Sentences
• Include Course and
Section
• Do not feel obliged to
respond in the moment.
• Establish Boundaries
Communication Outside the Classroom
63. Face to Face
• Do not meet alone with
students outside of class
unless you are in a public
space.
• If you need more privacy use
an office with the door open.
• If you perceive the potential for
a hostile meeting get a fellow
student or faculty member to
simply sit in the office with you.
Communication Outside the Classroom
64. Privacy Considerations
• You cannot discuss student
grades with outside parties
including students’ parents
unless you have express
permission (other faculty are
okay if it is germane to
educational considerations).
This violates FERPA.
• Do not discuss grades via
email (official BGSU email is
okay but still a bad idea)
• You may NOT ask for doctors’
notes or excuses. This violates
HIPAA.
Communication Outside the Classroom
65. Grades are Communication
• Assessment doesn’t happen
after teaching—it IS teaching.
• What and how you assess
communicates very powerfully to
students.
• Assessments need to be timely.
• The purpose of assessment is to
improve student learning (not
reward or punishment.)
• All assessment is formative if
students care.
Communication and Assessment
66. • Grades should be the
beginning of a conversation,
not the end of one.
• If students don’t understand
their grade, they don’t
understand the material.
• Dare to invite challenge.
Communication and Assessment
Grades are Communication
67. Institute “Reflection Time.”
Don’t discuss grades for 24
hours. Then have them make
an appointment and SEE you
to discuss their grade.
The burden of proof for a
change is on the student to
demonstrate their knowledge
of the material.
Communication and Assessment
Grades are Communication
68. • Do not be baited by their
excuses or challenges. If they
“need” a grade then they need
to master the material.
• You are not judging their effort
or aptitude or values. Treat
grades as formative. Stay
focused on the material.
• Do not label or assume.
• Stick to the facts of their
performance.
Classroom Management Tools
Grades are Communication
70. • raising your voice
• insisting on having the last
word
• using tense body language,
rigid posture or clenched
hands
• using degrading, insulting,
humiliating, or embarrassing
put-downs
• using sarcasm
• attacking the student’s
character
Practical Scenarios
Unsuccessful Responses to Negative Student Behaviors
71. • acting superior
• drawing unrelated persons
into the conflict
• having a double standard
• insisting that you are right
• preaching
• making assumptions
• backing the student into a
corner
• pleading or bribing
Practical Scenarios
Unsuccessful Responses to Negative Student Behaviors
72. • bringing up unrelated events
• generalizing about students
• making unsubstantiated
accusations
• holding a grudge
• nagging
• throwing a temper tantrum
• mimicking the student
• making comparisons with
other students
Practical Scenarios
Unsuccessful Responses to Negative Student Behaviors
73. BEHAVIOR: Rambling -- wandering around and off
the subject. Using far-fetched examples
or analogies
Practical Scenarios
POSSIBLE RESPONSES:
74. BEHAVIOR: Shyness or Silence -- lack of participation.
Practical Scenarios
POSSIBLE RESPONSES:
78. BEHAVIOR: Complaining about or critiquing the primary
instructor of the course or their grading.
Practical Scenarios
POSSIBLE RESPONSES:
79. The Takeaway
Classroom Management
• Be fair, flexible, prepared and
available.
• Keep the students focused and
wanting to learn.
• Respond calmly, directly and fairly
to challenges to your authority.
80. The Takeaway
Communication
• Anticipate, present, and
review. Make the organization
of lectures explicit.
• Interact with your audience.
Solicit questions or responses
& move among them if
possible.
• Vary pacing and format.
81. The Takeaway
Communication
• Assessment doesn’t happen
after teaching—it IS teaching.
• Grades should be the
beginning of a conversation,
not the end of one.
• Invite challenge. University is
about conversation and
inquiry, NOT facts and grades
Editor's Notes
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.
The list of learning outcomes for the First Year Program was considerably more extensive, (At one point I joked that everyone had simply included all of the learning outcomes from every course that they ever taught). They also proved to be more difficult to prioritize. Here are the results absent the “actionable phrases” such as “students will demonstrate…” so that the list more pithy and memorable:
1. Visual problem solving
2. Creativity
3. Critical self-reflection
4. Work ethic
5. Perception/acuity
6. Elements and principles of design
7. Disciplinary studio skills
8. Art historical context
9. Communication skills
10. Aesthetics/theory
11. Studio citizenship
12. Social Production/collaboration
It is important to note that ranking these outcomes proved so contentious that each individual faculty member was asked to individually rate the importance of each proposed learning outcome on a scale of one to five, five being the most important. The ratings were then totaled, and this established the ranking you see above. Interestingly, the total rating scores for the top four outcomes were significantly higher than the totals for all of the rest, with only a point or two separating each of the top four, a magnitude of importance not reflected in the simple ranking listed above. In short, the top four were deemed to be nearly equal in importance and significantly more important than all of the other learning outcomes on the list.