2. Objectives:
●Provide a set of criteria to evaluate digital
resources.
●Walk one more step into teacher-empowerment
to face the digital world.
3. Digital Resources
Applications: tools to be used with the content
we decide
Contents we select from the web to integrate
to our class
Software that has been developed for the
specific purpose of teaching
4. 2. Choices
available?
4. Making
a choice
5. Implmentation
stage
3. Evaluating
possible digital
resources
1. What is the
model? Course
design
A process
6. Context of implementation
What is the model implemented?
Why a digital resource, why a specific teaching
software?
How will the teacher work?
Who is the course directed to?
7. A process that involves different
know hows
You need an
ACADEMIC decision
here
You need a technical
decision here
You need a budget
here
8. Technical dimension
What kind of licence
does it have?
How is it distributed
and supported?
What kind of
equipment does it
require?
Is the programming
good?
How much is it?
Institutions are
generally the ones
that have to evaluate
this.
– Availability
– Money
– Logistics
9. Pedagogical dimension (1)
What is the theory of learning and teaching
behind this software?
What are our pedagogical needs before
selecting the resource?
10. Pedagogical dimension (2)
The theory of learning behind
The role of the teacher
Teacher- student interaction
Student-student interaction
Degree of autonomy of the student
Evaluation and rubrics
Pedagogical support to the teacher, guides,
suggestions, etc.
12. Interactivity (1)
a) user-content
Interface and navigation
How is information accessed?
What are the menu options?
What are the possible paths through the material?
What is the digree of freedom allowed to the user?
Can it be customized by the user?
14. Interactivity (3)
student-teacher
How do student and teacher get in touch?
Is there a system to keep track of feedback?
Assessment and evaluation? Gradebook, reports, etc.
15. ●Design
Does it look good?
Screens: are they easy to read? Consider font,
size, colors, graphics.
Sound quality: Is it good, natural?
Does it adapt to students?
Can it be customized?
How is the visual component integrated?
17. Ideological dimension
The hidden curriculum
Cultural stereotypes about work, family,
authority, gender, etc.
How the world is represented
18. What are the milestones at each of
these stages?
1.Design a course
2.Survey the market
3.Go through evaluation process
4.Make a choice and elaborate a report on the
software you have chosen. Point out drawbacks
and highlights.
5.Develop a plan for implementation
6.Train your staff in the use of this software
7.Implement.
8.Evaluate results
19. We'll focus on software developed
for teaching purposes
FOG interactive
http://www.focusongrammarin
teractive.com/
My Elt
https://myelt.heinle.com/ilrn/a
uthentication/signIn.do?
inst=MYELT
DynED
Demo 1
http://www.youtube.com/my_playlists?p=2A751355B2898DAC
Demo 2
http://www.youtube.com/watch?v=I6Umj1kan8M
1. Context of
implementation
2. Technical
dimension
3. Pedagogical
dimension
4. Interactivity
5. Design
6. Ideological
dimension
20. Conclusions
In my humble opinion ...
Beware of the market!
We need to make informed decisions about
software for teaching.
We have to know what we need.
We should learn, so some day we can develop
our own digital resources.