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But I'm a Bloody Designer!
 

But I'm a Bloody Designer!

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As presented at @media Ajax in London on 19th November 2007. ...

As presented at @media Ajax in London on 19th November 2007.

So we spent years learning our craft - specialising - reading the CSS specs in bed, hardwiring the Photoshop keyboard shortcuts into our brains, working up a usability test subject patter and playing with sticky notes. Then along came Ajax. Until that point we could safely silo ourselves, locked away in our niche specialities. But producing good _applications_ requires more than that. Yes, we need our specialist skills but without a thorough understanding of both ends of the Ajax equation the result will be an unholy mess.

Interface designer Mike Stenhouse will discuss how his working life has changed, what we need to know to produce good applications for the modern web and how many times he's thrown his toys out of his pram and whined "But I'm a bloody designer!"

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    But I'm a Bloody Designer! But I'm a Bloody Designer! Presentation Transcript

    • But I’m a Bloody Designer! Mike Stenhouse / Trampoline Systems / Donotremove1
    • Specialisation 2
    • 18/02/2005 3
    • 18/02/2005 4
    • ✤ Standards-based presentation using XHTML and CSS ✤ Dynamic display and interaction using the Document Object Model ✤ Data interchange and manipulation using XML and XSLT ✤ Asynchronous data retrieval using XMLHttpRequest ✤ JavaScript binding everything together 5
    • ✤ 1996 iFrame Remoting ✤ 1998 Microsoft Remote Scripting ✤ 1999 Microsoft Office 2000 Web Access ✤ 2002 Flash 4 Remoting 6
    • Sexy new ameworks 7
    • Javascript renaissance 8
    • 9
    • 10
    • 11
    • 12
    • 13
    • 14
    • 15
    • 16
    • 17
    • 18
    • 19
    • 20
    • 21
    • 22
    • 23
    • 24
    • 25
    • Danger, Will Robinson! 26
    • 27
    • 28
    • Linear process 29
    • “Perl, PHP, ASP, .NET, HTML, CSS, RSS, ATOM, JavaScript, Flash, Photoshop, Illustrator, graphic user interface design as well as interaction design. The applicant must have at least five years practical experience, and a computer science degree is a plus.” molly.com 30
    • ✤ User experience ✤ Web designer designer ✤ Web product designer ✤ User interface designer ✤ Web interface ✤ Web interface designer developer ✤ Web standards ✤ Web standards designer developer ✤ Usability consultant ✤ Designer ✤ Accessibility consultant ✤ Rails developer 31
    • “Photoshop, Usability, Accessibility, Information Architecture, Interaction Design, User Experience, HTML, CSS, Javascript, Ajax, PHP, Ruby, Rails, Patterns, Databases. Good communication skills essential.” Mike-a-like 32
    • “If you think you understand the problem then you clearly haven’t thought about it enough.” Craig Mcmillan 33
    • System aware designers 34
    • “There are only two hard things in computer science: cache invalidation and naming things.” Tim Bray quoting Phil Karlton 35
    • “Many people falsely assume that interface design can mask any ugly complexities of the underlying business. [...] You can put lipstick on a pig, but at the end of the day, it’s still a pig.” Garrett Dimon / garrettdimon.com 36
    • “There was a clear and strategic requirement from the heads of design in [these 11 top global brands] to recruit and train designers who demonstrate multi-disciplinary working, business acumen and strategic thinking.” designcouncil.org.uk 37
    • “Twin shooting materials – moulding different plastics together or co-moulding plastic to metal gives us a range of functional and formal opportunities that really didn’t exist before. The iPod is made from twin-shot plastic with no fasteners and no battery doors enabling us to create a design which was dense completely sealed.” Jonathan Ive / designmuseum.org 38
    • “We invested $50,000 of our company’s money into a fund consisting of 10 companies we felt did a great a job at user experience. [...] In the one year period of our test, our UX investment philosophy trounced the markets.” Jon Lax / uxmag.com 39
    • Interaction aware developers 40
    • “The easiest way to make a bad interface in your OSS project is to ignore it. Bad interfaces are the natural state of software: You’ll get one unless you work hard to avoid it.” Jono DiCarlo / humanized.com 41
    • “Each developer is assigned to maintain their own features and respond to bug reports from users.” Marc Hedlund / radar.oreilly.com 42
    • 43
    • Collaboration 44
    • “Designers learn empathy by spending time in the lives and environments of real customers.” adaptivepath.com 45
    • Agile 46
    • ✤ Individuals and interactions over processes and tools ✤ Working software over comprehensive documentation ✤ Customer collaboration over contract negotiation ✤ Responding to change over following a plan 47
    • Pairing 48
    • Design 49
    • Development 50
    • Features 51
    • Test driven development 52
    • Pairing on testing 53
    • Behaviour driven development 57
    • “What should this do?” wikipedia.org/wiki/Behavior_driven_development 58
    • “You can tell people how it feels but everyone needs their own epiphany.” Matt Biddulph 61
    • “People that don't, you don't have to – it's not going to make a bad DJ good – but it'll make a good DJ better.” Josh Davis 62
    • But I’m a Bloody Designer! Mike Stenhouse / Trampoline Systems / Donotremove 63
    • ✤ http://flickr.com/photos/kola1965/98669672/ ✤ http://flickr.com/photos/mylesnoton/741240199/ ✤ http://flickr.com/photos/peterme/85327653/ ✤ http://flickr.com/photos/kidneybingos/379625556/ ✤ http://flickr.com/photos/st_morpheus/1188884587/ ✤ http://flickr.com/photos/emr9801/746788982/ ✤ http://flickr.com/photos/jgilbert/40662088/ ✤ http://flickr.com/photos/sookie/36356334/ ✤ http://flickr.com/photos/mhaithaca/150442221/ ✤ http://flickr.com/photos/vrogy/514733529/ ✤ http://flickr.com/photos/jefflippold/504295340/ ✤ http://flickr.com/photos/auntiep/348330632/ ✤ http://flickr.com/photos/mn_francis/69934792/ ✤ http://flickr.com/photos/nickfarnhill/415649633/ 64
    • ✤ http://www.adaptivepath.com/ideas/essays/archives/000385.php ✤ http://www.molly.com/2006/11/17/creativity-jam-session-write-your-own-web-dev- job-advert/ ✤ http://garrettdimon.com/archives/2007/10/3/the_hidden_interface/ ✤ http://www.designcouncil.org.uk/en/About-Design/managingdesign/Management- challenges/Skills/ ✤ http://www.rttsweb.com/outsourcing/statistics/ ✤ http://www.designmuseum.org/design/jonathan-ive ✤ http://www.uxmag.com/strategy/327/investing-in-ux ✤ http://humanized.com/weblog/2007/10/05/make_oss_humane/ ✤ http://radar.oreilly.com/archives/2006/02/web_development_20.html ✤ http://agilemanifesto.org/ ✤ http://www.adaptivepath.com/ideas/essays/archives/000858.php ✤ http://wikipedia.org/wiki/Behavior_driven_development 65