SlideShare a Scribd company logo
1 of 25
SERVICE AVATARS Mike Kuniavsky Mobilize San Francisco September 30, 2010
 
 
 
 
 
 
THREE TRENDS
1. EXPENSIVE TO CHEAP $1500 * $0.50 *  CPI Adjusted 1989 2010
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
2. GENERIC TO SPECIFIC
3. LOCAL TO REMOTE
APPLIANCES TERMINALS
Laptop AVATARS
SERVICE AVATARS SERVICE AVATARS
EXAMPLE: NETFLIX
 
 
VITALITY
 
 
 
 
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Mike Kuniavsky [email_address]

More Related Content

What's hot

Session 6 digitization and it strategy
Session 6 digitization and it strategySession 6 digitization and it strategy
Session 6 digitization and it strategyYoungjin Yoo
 
Internet of NO Things
Internet of NO Things Internet of NO Things
Internet of NO Things Demos Helsinki
 
Technology of the future
Technology of the futureTechnology of the future
Technology of the futureIrene
 
How close are we to the 3D printed house?
How close are we to the 3D printed house?How close are we to the 3D printed house?
How close are we to the 3D printed house?Alex Whitcroft
 
The Biggest Internet of Things Milestones
The Biggest Internet of Things Milestones The Biggest Internet of Things Milestones
The Biggest Internet of Things Milestones NeuraInc
 
Advertise Yourself! - reelyActive at Bluetooth World 2014
Advertise Yourself! - reelyActive at Bluetooth World 2014Advertise Yourself! - reelyActive at Bluetooth World 2014
Advertise Yourself! - reelyActive at Bluetooth World 2014reelyActive
 
Social Video & Visual Strategy - Lezione 4 Ubiquitous Computing & Augmented R...
Social Video & Visual Strategy - Lezione 4 Ubiquitous Computing & Augmented R...Social Video & Visual Strategy - Lezione 4 Ubiquitous Computing & Augmented R...
Social Video & Visual Strategy - Lezione 4 Ubiquitous Computing & Augmented R...Psicosociomedia Psicosociomedia
 
Why an innovation culture is critical at the 5G network era
Why an innovation culture is critical at the 5G network eraWhy an innovation culture is critical at the 5G network era
Why an innovation culture is critical at the 5G network eraCorporate Startup Summit
 
Disruptive Technologies Android - Dongle, Smart Glasses, Sensor Fusion, IOT, ...
Disruptive Technologies Android - Dongle, Smart Glasses, Sensor Fusion, IOT, ...Disruptive Technologies Android - Dongle, Smart Glasses, Sensor Fusion, IOT, ...
Disruptive Technologies Android - Dongle, Smart Glasses, Sensor Fusion, IOT, ...Dan Romescu
 
Nokia corporate presentation zilele biz
Nokia corporate presentation zilele bizNokia corporate presentation zilele biz
Nokia corporate presentation zilele bizRevistaBiz
 
Artificial Intelligence in Small Embedded System
Artificial Intelligence in Small Embedded SystemArtificial Intelligence in Small Embedded System
Artificial Intelligence in Small Embedded SystemGlobalLogic Ukraine
 
Dev Fest Eskisehir
Dev Fest EskisehirDev Fest Eskisehir
Dev Fest EskisehirDan Romescu
 
Nightmare on Connected Street
Nightmare on Connected StreetNightmare on Connected Street
Nightmare on Connected Streetgvanderh
 
EUNICE 2011: Sensing a Smarter Planet
EUNICE 2011: Sensing a Smarter PlanetEUNICE 2011: Sensing a Smarter Planet
EUNICE 2011: Sensing a Smarter PlanetIBM Research - Zurich
 

What's hot (20)

Session 6 digitization and it strategy
Session 6 digitization and it strategySession 6 digitization and it strategy
Session 6 digitization and it strategy
 
Internet of NO Things
Internet of NO Things Internet of NO Things
Internet of NO Things
 
Technology of the future
Technology of the futureTechnology of the future
Technology of the future
 
How close are we to the 3D printed house?
How close are we to the 3D printed house?How close are we to the 3D printed house?
How close are we to the 3D printed house?
 
The Biggest Internet of Things Milestones
The Biggest Internet of Things Milestones The Biggest Internet of Things Milestones
The Biggest Internet of Things Milestones
 
internet of things IoT
internet of things IoTinternet of things IoT
internet of things IoT
 
Harvard presentation
Harvard presentationHarvard presentation
Harvard presentation
 
Advertise Yourself! - reelyActive at Bluetooth World 2014
Advertise Yourself! - reelyActive at Bluetooth World 2014Advertise Yourself! - reelyActive at Bluetooth World 2014
Advertise Yourself! - reelyActive at Bluetooth World 2014
 
Social Video & Visual Strategy - Lezione 4 Ubiquitous Computing & Augmented R...
Social Video & Visual Strategy - Lezione 4 Ubiquitous Computing & Augmented R...Social Video & Visual Strategy - Lezione 4 Ubiquitous Computing & Augmented R...
Social Video & Visual Strategy - Lezione 4 Ubiquitous Computing & Augmented R...
 
Why an innovation culture is critical at the 5G network era
Why an innovation culture is critical at the 5G network eraWhy an innovation culture is critical at the 5G network era
Why an innovation culture is critical at the 5G network era
 
Disruptive Technologies Android - Dongle, Smart Glasses, Sensor Fusion, IOT, ...
Disruptive Technologies Android - Dongle, Smart Glasses, Sensor Fusion, IOT, ...Disruptive Technologies Android - Dongle, Smart Glasses, Sensor Fusion, IOT, ...
Disruptive Technologies Android - Dongle, Smart Glasses, Sensor Fusion, IOT, ...
 
Embedded computing
Embedded computingEmbedded computing
Embedded computing
 
Mobile computing
Mobile computingMobile computing
Mobile computing
 
Iot project
Iot projectIot project
Iot project
 
Simputer
SimputerSimputer
Simputer
 
Nokia corporate presentation zilele biz
Nokia corporate presentation zilele bizNokia corporate presentation zilele biz
Nokia corporate presentation zilele biz
 
Artificial Intelligence in Small Embedded System
Artificial Intelligence in Small Embedded SystemArtificial Intelligence in Small Embedded System
Artificial Intelligence in Small Embedded System
 
Dev Fest Eskisehir
Dev Fest EskisehirDev Fest Eskisehir
Dev Fest Eskisehir
 
Nightmare on Connected Street
Nightmare on Connected StreetNightmare on Connected Street
Nightmare on Connected Street
 
EUNICE 2011: Sensing a Smarter Planet
EUNICE 2011: Sensing a Smarter PlanetEUNICE 2011: Sensing a Smarter Planet
EUNICE 2011: Sensing a Smarter Planet
 

Viewers also liked

New product ecosystem_2013_0.1
New product ecosystem_2013_0.1New product ecosystem_2013_0.1
New product ecosystem_2013_0.1Mike Kuniavsky
 
The UX of Predictive Behavior for the IoT (2016: O'Reilly Designing for the IOT)
The UX of Predictive Behavior for the IoT (2016: O'Reilly Designing for the IOT)The UX of Predictive Behavior for the IoT (2016: O'Reilly Designing for the IOT)
The UX of Predictive Behavior for the IoT (2016: O'Reilly Designing for the IOT)Mike Kuniavsky
 
Hardware without Hardware, minimal explorations of novel product ideas (O'Rei...
Hardware without Hardware, minimal explorations of novel product ideas (O'Rei...Hardware without Hardware, minimal explorations of novel product ideas (O'Rei...
Hardware without Hardware, minimal explorations of novel product ideas (O'Rei...Mike Kuniavsky
 
Our Future in Algorithm Farming (Long Now Interval 5/17/16)
Our Future in Algorithm Farming (Long Now Interval 5/17/16)Our Future in Algorithm Farming (Long Now Interval 5/17/16)
Our Future in Algorithm Farming (Long Now Interval 5/17/16)Mike Kuniavsky
 
7 Content Marketing Trends That Matter in 2017
7 Content Marketing Trends That Matter in 20177 Content Marketing Trends That Matter in 2017
7 Content Marketing Trends That Matter in 2017Jay Baer
 
10 Insightful Quotes On Designing A Better Customer Experience
10 Insightful Quotes On Designing A Better Customer Experience10 Insightful Quotes On Designing A Better Customer Experience
10 Insightful Quotes On Designing A Better Customer ExperienceYuan Wang
 
Creating Powerful Customer Experiences
Creating Powerful Customer ExperiencesCreating Powerful Customer Experiences
Creating Powerful Customer ExperiencesDigital Surgeons
 
Mapping the customer experience: innovate using customer experience journey maps
Mapping the customer experience: innovate using customer experience journey mapsMapping the customer experience: innovate using customer experience journey maps
Mapping the customer experience: innovate using customer experience journey mapsJoyce Hostyn
 

Viewers also liked (8)

New product ecosystem_2013_0.1
New product ecosystem_2013_0.1New product ecosystem_2013_0.1
New product ecosystem_2013_0.1
 
The UX of Predictive Behavior for the IoT (2016: O'Reilly Designing for the IOT)
The UX of Predictive Behavior for the IoT (2016: O'Reilly Designing for the IOT)The UX of Predictive Behavior for the IoT (2016: O'Reilly Designing for the IOT)
The UX of Predictive Behavior for the IoT (2016: O'Reilly Designing for the IOT)
 
Hardware without Hardware, minimal explorations of novel product ideas (O'Rei...
Hardware without Hardware, minimal explorations of novel product ideas (O'Rei...Hardware without Hardware, minimal explorations of novel product ideas (O'Rei...
Hardware without Hardware, minimal explorations of novel product ideas (O'Rei...
 
Our Future in Algorithm Farming (Long Now Interval 5/17/16)
Our Future in Algorithm Farming (Long Now Interval 5/17/16)Our Future in Algorithm Farming (Long Now Interval 5/17/16)
Our Future in Algorithm Farming (Long Now Interval 5/17/16)
 
7 Content Marketing Trends That Matter in 2017
7 Content Marketing Trends That Matter in 20177 Content Marketing Trends That Matter in 2017
7 Content Marketing Trends That Matter in 2017
 
10 Insightful Quotes On Designing A Better Customer Experience
10 Insightful Quotes On Designing A Better Customer Experience10 Insightful Quotes On Designing A Better Customer Experience
10 Insightful Quotes On Designing A Better Customer Experience
 
Creating Powerful Customer Experiences
Creating Powerful Customer ExperiencesCreating Powerful Customer Experiences
Creating Powerful Customer Experiences
 
Mapping the customer experience: innovate using customer experience journey maps
Mapping the customer experience: innovate using customer experience journey mapsMapping the customer experience: innovate using customer experience journey maps
Mapping the customer experience: innovate using customer experience journey maps
 

More from Mike Kuniavsky

Design in Research: How do you use design to support and shape R&D? October 1...
Design in Research: How do you use design to support and shape R&D? October 1...Design in Research: How do you use design to support and shape R&D? October 1...
Design in Research: How do you use design to support and shape R&D? October 1...Mike Kuniavsky
 
Our Future in Algorithm Farming (Long Now Interval 5/17/16)
Our Future in Algorithm Farming (Long Now Interval 5/17/16)Our Future in Algorithm Farming (Long Now Interval 5/17/16)
Our Future in Algorithm Farming (Long Now Interval 5/17/16)Mike Kuniavsky
 
Experience Probes for Exploring the Impact of Novel Products
Experience Probes for Exploring the Impact of Novel ProductsExperience Probes for Exploring the Impact of Novel Products
Experience Probes for Exploring the Impact of Novel ProductsMike Kuniavsky
 
The UX of Predictive AI in the IoT (Rosenfeld To Be Designed)
The UX of Predictive AI in the IoT (Rosenfeld To Be Designed)The UX of Predictive AI in the IoT (Rosenfeld To Be Designed)
The UX of Predictive AI in the IoT (Rosenfeld To Be Designed)Mike Kuniavsky
 
How Web Design will reinvent manufacturing
How Web Design will reinvent manufacturingHow Web Design will reinvent manufacturing
How Web Design will reinvent manufacturingMike Kuniavsky
 
Designers and-geeks 2012-presentation_0.2
Designers and-geeks 2012-presentation_0.2Designers and-geeks 2012-presentation_0.2
Designers and-geeks 2012-presentation_0.2Mike Kuniavsky
 
The New Product Development Ecosystem
The New Product Development EcosystemThe New Product Development Ecosystem
The New Product Development EcosystemMike Kuniavsky
 
The New Product Development Ecosystem (Sketching in Hardware 2012 presentation)
The New Product Development Ecosystem (Sketching in Hardware 2012 presentation)The New Product Development Ecosystem (Sketching in Hardware 2012 presentation)
The New Product Development Ecosystem (Sketching in Hardware 2012 presentation)Mike Kuniavsky
 
2012 ux lx-workshop_0.3-2
2012 ux lx-workshop_0.3-22012 ux lx-workshop_0.3-2
2012 ux lx-workshop_0.3-2Mike Kuniavsky
 
Designing Smart Things: User Experience Design for Networked Devices (UX-LX W...
Designing Smart Things: User Experience Design for Networked Devices (UX-LX W...Designing Smart Things: User Experience Design for Networked Devices (UX-LX W...
Designing Smart Things: User Experience Design for Networked Devices (UX-LX W...Mike Kuniavsky
 
The Internet of People: Integrating IoT Technologies is Not a Technical Probl...
The Internet of People: Integrating IoT Technologies is Not a Technical Probl...The Internet of People: Integrating IoT Technologies is Not a Technical Probl...
The Internet of People: Integrating IoT Technologies is Not a Technical Probl...Mike Kuniavsky
 
Lean hardware startups: elements of a ubiquitous computing innovation ecosystem
Lean hardware startups: elements of a ubiquitous computing innovation ecosystemLean hardware startups: elements of a ubiquitous computing innovation ecosystem
Lean hardware startups: elements of a ubiquitous computing innovation ecosystemMike Kuniavsky
 
Products are Services, how ubiquitous computing changes design
Products are Services, how ubiquitous computing changes designProducts are Services, how ubiquitous computing changes design
Products are Services, how ubiquitous computing changes designMike Kuniavsky
 
Unintended Consequences: design [in|for|and] the age of ubiquitous computing
Unintended Consequences: design [in|for|and] the age of ubiquitous computingUnintended Consequences: design [in|for|and] the age of ubiquitous computing
Unintended Consequences: design [in|for|and] the age of ubiquitous computingMike Kuniavsky
 
The Internet of Things to Come: elements of a ubiquitous computing innovation...
The Internet of Things to Come: elements of a ubiquitous computing innovation...The Internet of Things to Come: elements of a ubiquitous computing innovation...
The Internet of Things to Come: elements of a ubiquitous computing innovation...Mike Kuniavsky
 
Somatic Data Perception: Sensing Information Shadows
Somatic Data Perception: Sensing Information ShadowsSomatic Data Perception: Sensing Information Shadows
Somatic Data Perception: Sensing Information ShadowsMike Kuniavsky
 
Life in the Pre-Pre-Cambrian: a presentation for the MS Social Computing Symp...
Life in the Pre-Pre-Cambrian: a presentation for the MS Social Computing Symp...Life in the Pre-Pre-Cambrian: a presentation for the MS Social Computing Symp...
Life in the Pre-Pre-Cambrian: a presentation for the MS Social Computing Symp...Mike Kuniavsky
 
Information is a Material
Information is a MaterialInformation is a Material
Information is a MaterialMike Kuniavsky
 
When bits meet atoms : Making things in a Read-Write world
When bits meet atoms: Making things in a Read-Write worldWhen bits meet atoms: Making things in a Read-Write world
When bits meet atoms : Making things in a Read-Write worldMike Kuniavsky
 

More from Mike Kuniavsky (20)

Design in Research: How do you use design to support and shape R&D? October 1...
Design in Research: How do you use design to support and shape R&D? October 1...Design in Research: How do you use design to support and shape R&D? October 1...
Design in Research: How do you use design to support and shape R&D? October 1...
 
Our Future in Algorithm Farming (Long Now Interval 5/17/16)
Our Future in Algorithm Farming (Long Now Interval 5/17/16)Our Future in Algorithm Farming (Long Now Interval 5/17/16)
Our Future in Algorithm Farming (Long Now Interval 5/17/16)
 
Experience Probes for Exploring the Impact of Novel Products
Experience Probes for Exploring the Impact of Novel ProductsExperience Probes for Exploring the Impact of Novel Products
Experience Probes for Exploring the Impact of Novel Products
 
The UX of Predictive AI in the IoT (Rosenfeld To Be Designed)
The UX of Predictive AI in the IoT (Rosenfeld To Be Designed)The UX of Predictive AI in the IoT (Rosenfeld To Be Designed)
The UX of Predictive AI in the IoT (Rosenfeld To Be Designed)
 
How Web Design will reinvent manufacturing
How Web Design will reinvent manufacturingHow Web Design will reinvent manufacturing
How Web Design will reinvent manufacturing
 
Designers and-geeks 2012-presentation_0.2
Designers and-geeks 2012-presentation_0.2Designers and-geeks 2012-presentation_0.2
Designers and-geeks 2012-presentation_0.2
 
The New Product Development Ecosystem
The New Product Development EcosystemThe New Product Development Ecosystem
The New Product Development Ecosystem
 
The New Product Development Ecosystem (Sketching in Hardware 2012 presentation)
The New Product Development Ecosystem (Sketching in Hardware 2012 presentation)The New Product Development Ecosystem (Sketching in Hardware 2012 presentation)
The New Product Development Ecosystem (Sketching in Hardware 2012 presentation)
 
2012 ux lx-workshop_0.3-2
2012 ux lx-workshop_0.3-22012 ux lx-workshop_0.3-2
2012 ux lx-workshop_0.3-2
 
Designing Smart Things: User Experience Design for Networked Devices (UX-LX W...
Designing Smart Things: User Experience Design for Networked Devices (UX-LX W...Designing Smart Things: User Experience Design for Networked Devices (UX-LX W...
Designing Smart Things: User Experience Design for Networked Devices (UX-LX W...
 
The Internet of People: Integrating IoT Technologies is Not a Technical Probl...
The Internet of People: Integrating IoT Technologies is Not a Technical Probl...The Internet of People: Integrating IoT Technologies is Not a Technical Probl...
The Internet of People: Integrating IoT Technologies is Not a Technical Probl...
 
Lean hardware startups: elements of a ubiquitous computing innovation ecosystem
Lean hardware startups: elements of a ubiquitous computing innovation ecosystemLean hardware startups: elements of a ubiquitous computing innovation ecosystem
Lean hardware startups: elements of a ubiquitous computing innovation ecosystem
 
Products are Services, how ubiquitous computing changes design
Products are Services, how ubiquitous computing changes designProducts are Services, how ubiquitous computing changes design
Products are Services, how ubiquitous computing changes design
 
Unintended Consequences: design [in|for|and] the age of ubiquitous computing
Unintended Consequences: design [in|for|and] the age of ubiquitous computingUnintended Consequences: design [in|for|and] the age of ubiquitous computing
Unintended Consequences: design [in|for|and] the age of ubiquitous computing
 
The Internet of Things to Come: elements of a ubiquitous computing innovation...
The Internet of Things to Come: elements of a ubiquitous computing innovation...The Internet of Things to Come: elements of a ubiquitous computing innovation...
The Internet of Things to Come: elements of a ubiquitous computing innovation...
 
Somatic Data Perception: Sensing Information Shadows
Somatic Data Perception: Sensing Information ShadowsSomatic Data Perception: Sensing Information Shadows
Somatic Data Perception: Sensing Information Shadows
 
Life in the Pre-Pre-Cambrian: a presentation for the MS Social Computing Symp...
Life in the Pre-Pre-Cambrian: a presentation for the MS Social Computing Symp...Life in the Pre-Pre-Cambrian: a presentation for the MS Social Computing Symp...
Life in the Pre-Pre-Cambrian: a presentation for the MS Social Computing Symp...
 
Information is a Material
Information is a MaterialInformation is a Material
Information is a Material
 
When bits meet atoms : Making things in a Read-Write world
When bits meet atoms: Making things in a Read-Write worldWhen bits meet atoms: Making things in a Read-Write world
When bits meet atoms : Making things in a Read-Write world
 
Mashups with Atoms
Mashups with AtomsMashups with Atoms
Mashups with Atoms
 

Service Avatars (Mobilize 2010 presentation)

Editor's Notes

  1. Good afternoon! Thank you Surj and Om for inviting me. It’s a pleasure to be here.
  2. First, let me tell you a bit about myself. I’m a user experience designer and entrepreneur. I was one of the first professional Web designers in 1993. Since then I’ve worked on the user experience design of hundreds of web sites. I also consult on the design of digital consumer products, and I’ve helped a number of consumer electronics and appliance manufacturers create better user experiences and more user centered design cultures.
  3. In 2003 I wrote a how-to book of user research methods for technology design. It has proven to be somewhat popular, as such books go.
  4. Around the same time as I was writing that book, I co-founded a design and consulting company called Adaptive Path.
  5. I wanted to get more hands-on with technology development, so I founded ThingM with Tod E. Kurt.
  6. We’re a micro-OEM. We design and manufactures a range of smart LEDs for architects, industrial designers and hackers. We’re also spinning off a new company that’s going to apply this technology to the consumer space. I have lots to say about that, but this talk is about something else, so talk to me offline if you’d like details.
  7. This talk is based on a chapter from my new book. It’s called “Smart Things” and it came out a couple of weeks ago. In the book, I describe an approach for designing digital devices that combine software, hardware, physical and virtual components.
  8. I want to start by talking about three trends that are combining to create a new class of digital products which are distributed through the environment and linked by cloud-based services. These devices not only create many opportunities for innovation, but they represent a new way of thinking about both products and services.
  9. The first trend is a product of Moore’s Law. Normally people think of Moore’s Law in terms of processor speed, but the same technologies that makes the latest chips powerful push the price of older technology down. We have now reached a point where many powerful technologies are priced like basic commodities. For example, the Intel 486 was the processor that the Web was built for and with. It cost $1500 in 1989. Today you can get as much processing power for about 50 cents.
  10. This new System on a Chip from Microchip has about as much processing power as that initial 486, but is also has an onboard video controller that can drive a VGA-class screen, a USB controller for peripherals, a 24-channel analog to digital converter for sensor, and a capacitive sensing driver that can drive a touch screen. It costs about $5, uses less power than a keyring LED flashlight, and fits on a chip the size of your fingernail. It’s also not unusual. Almost every semiconductor maker makes similar products. This means that you can now include powerful processing and networking in almost anything, and start rethinking the design of everything in terms of embedded digital technology. The “how” problem of creating ubiquitous computing has almost been answered. Now the questions are what to create, and why.
  11. The answer to these is being driven by two other shifts. First, is a shift from generic devices and software to specialized devices and software. When computing was expensive, you had one or two general purpose devices that had deal with almost every situation. This necessitated design compromises that resulted in devices and software that could do almost everything, but did none of it well. It was then up to the user to take these generic tools and making them appropriate to the current situation. Now that processing is so cheap, you can have a combination of 10, 20, or 30 computing devices and apps for the price of that one device, and you can acquire new functionality as needed. This means that every device and software package can have a narrower purpose.
  12. The third trend is that the lasting legacy of the Web has been a shift in the value digital technology from being primarily local to being primarily remote. The Web demonstrated that moving functionality online enables access to more compute power, continuous updates, real-time usage analytics, and (of course) social connections. It also created a shift in people’s expectations. Today, most people understand that the experience you see on one device is often a part of something that’s distributed throughout the world. There’s no longer a need to pack everything into a single piece of software, and there’s no expectation that everything will be there.
  13. If we chart these last two tends, two broad classes of digital products emerge. If we follow the general to specific axis, we see a shift is to more narrow-function devices that are designed to do a small, specific set of things really well. They primarily differ in what those specific things are. I call these devices appliances. If we follow the local to remote axis, we find general-purpose devices that do roughly the same set of things, and differ primarily in size. They exist to provide access to online services, in a form factor that’s appropriate to the context in which they’re used. I call these devices terminals.
  14. What I think is most interesting, however, is that these shifts appear to be the first part an even larger transition, one where devices are simultaneously specific AND deeply tied to online services. In this model, the service provides the majority of the value, and can be represented either as an inexpensive dedicated hardware device, an app running on a terminal, or anything in between. It’s an approach that combines the precision of appliances with the flexibility of terminals to create a fundamentally new class of products that can fill every possible niche where a service may be appropriate. I call these devices service avatars.
  15. As value shifts to services, the devices, software applications and websites used to access it—its avatars—become secondary. A camera becomes a really good appliance for taking photos for Flickr, while a TV becomes a nice Flickr display that you don’t have to log into every time, and a phone becomes a convenient way to take your Flickr pictures on the road. Hardware becomes simultaneously more specialized and devalued as users see “through” each device to the service it represents.
  16. For example, you can now get Netflix on virtually any terminal that has a screen and a network connection. You can pause a Netflix movie on one terminal and then upause it on another. This may feel a bit novel, but it also seems natural. Why?
  17. Because to the Netflix customer, any device used to watch a movie on Netflix is just a hole in space to the Netflix service. It’s a short-term manifestation of a single service. The value, the brand loyalty, and the focus is on the service, not the frame around it. The technology exists to enable the service, not as an end to itself.
  18. Netflix appliances are created for a single reason: to make it easier to access Netflix. That’s what Roku does. It turns every terminal that’s not already Netflix enabled into a Netflix terminal. The Boxee box does that for the Boxee service. The new Apple TV does it for iTunes.
  19. Let me give you another example. This is Vitality’s Glowcap, which is a wireless network-connected pill bottle appliance that’s an avatar to Vitality’s service for increasing compliance to medicine prescriptions. When you close the cap, it sends a packet of information through a mobile phone-based base station to a central server and it starts counting down to when you next need to take your medicine. When it’s time, it lights up the LED on the top of the bottle. However, the real power is in the packet of data it sends. That packet opens a door to the full power of an Internet-based service. Now Vitality can create sophisticated experiences that transcend a single piece of software or a single device.
  20. For example, another avatar of the Vitality service is an online progress report that can be used interactively or delivered by email. It’s like Google Analytics for your medicine.
  21. Health care practitioners get yet another avatar that gives them long-term and longitudinal analytics about compliance across medications and time. To me, this kind of conversation between devices and net services is where the real power of The Internet of Things begins.
  22. Vitality has developed a complete system around this service that includes a social component, and different avatars for patients, patients families, health care practitioners and pharmacies. Each avatar looks different and has different functionality, but they’re perceived, and designed as a single system.
  23. I think it’s a model of how many everyday things are going to be designed in the future. Soon designing objects that have significant social lives in the cloud will become just how everything is made.
  24. In preparation, I recommend a shift in thinking away from whether to make an app, a mobile web site, a platform, or a dedicated device, and to start thinking about how you design your service, and what avatars will best facilitate that service.
  25. Thank you.