Assignment 4; Camerashots, camera angles, camera movement and composition. Michaela Ives-Kingshott.
Camera Angle.• High.• Low.• Canted or Oblique.
High Angle.An angle which has been taken from a higher place that looks down on acharacter or object , this type of shot is often used to make the character or objectlook smaller, venerable or weak.
Low Angle.An angle that is taken from a lower place that looks up on a characteror a subject, it is often used to make the character or subject lookbigger, more dominant or more powerful.
Camera Shots.• Establishing shots.• Wide Shot.• Long Shot.• Mid/ Medium Shot.• Close Up Shot.• Extreme Close Up Shot.• Point Of View.• Over The Shoulder Shot.• Two Shot.• Arial Shot.• Over The Head Shot.
Establishing Shot.Establishes a setting or scene, often giving the viewer information aboutwhere a scene is set. It can be from a range of distances from wide/longshots of whole cities or wide shots of a place in a city or a house or evena close up of a sign. Establishing shots are normally at the beginning ofa scene to give clarity to the audience of the setting.
Wide Shot.This shot is wide and shows a large variety of information, like apanoramic photograph. Often establishing shots are wide shots. Wideshots could be used to show everyone within a room or at a dinner table.
Long Shot.The framing of an object or character containing thier whole body orframe.
Mid Shot.Framing of a character or subject of their torso (mostly torso and headbut can also be torso and legs).
Close Up Shot.Framing of a character or object or some particular part of their body of objectsuch as face, hand or details of an object such as a fork.
Extreme Close Up Shot.A shot that is of a part of the body or face to show extreme detail to theaudience to give them more information or detail about that particularcharacter or object.
Over The Shoulder Shot.A shot which is filmed as if its from the back of the characters shoulder.The character facing the subject usually occupies 1/3 of the frame but itcould vary depending on purpose. For example if the shot is to show thecharacter facing the audience is very inferior perhaps they would onlyoccupy ¼ of the overall shot.
Two Shot.Is of two characters communicating, interacting or conversing. Usuallyused to signify or show a relationship between the two characters.
Camera Movement.• Pan.• Tilt.• Tracking.• Zooming.• Slow Zoom.• Fast Zoom.• Reverse Zoom.• Dolly.• Crone.• Stedicam.• Vertigo.
Pan.When a camera pivots horizontally from left to right or right to left toreveal more information of the scene, it can be used to give a viewer apanoramic view. It is sometimes used to establish a scene that is unableto fit in one shot or frame.EXAMPLE OF PAN.
Tilt.The opposite of pan, this is when the camera pivots vertically either fromthe top to bottom or bottom to top to reveal more information about thesetting or scene. This is often used to show the audience a character’scomplete costume.
Tracking.Movement of the camera from side to side without a pivot to follow anobject or character. This can include smooth movements from side toside, frontwards, backwards or even a curve but cannot includecomplex movement around a subject.EXAMPLE OF TRACKING.
Zoom.Zoom is when a camera feature goes in towards an object or character toreveal a more significant sense of detail. The speed of zooming can varyand be altered.
Reverse Zoom.This is the opposite to zoom, often referred to as ‘zooming out’, this iswhen the camera feature zooms out from an object or character to revealmore details.
Composition.• Balance.• Symmetry.• Unsymmetrical.• Rule of Thirds.• Depth Of Field.• Shallow Focus.• Deep Focus
Depth Of Field.Depth of field is the distance of what is within focus, it is the distancebetween the nearest object and the furthest object in a scene that appearacceptably sharp within an image.
Shallow Focus.Shallow focus is when one plane of an object is in focus while the rest isout of focus. Shallow focus is typically used to emphasize one part of theimage compared to another.
Balance.Balance is arranging elements in a scene so that no part of a workoverpowers, or seems heavier than any other part. The three differentkinds of balance are symmetrical, asymmetrical and radical.