1. Aerial Shot/Birds eye view
An aerial/birds eye view can give you an idea of the surroundings the person is in,
how alone they are and it also gives you a feeling of omnicsience but also without
being directly involved.
2. Close up
A close up is often used to show a reaction or fascial expression someone has.
3. Extreme Close up
A shot where a part of a face or body of a character fills the whole frame/dominates
the frame. Also can be a shot of an object where only a small part of it dominates the
frame.
4. Establishing Shot
A shot that establishes a scene, often giving ther viewer information about where the
scene is set. Can be a close up shot (of a sign etc) but is often a wide/long shot and
usually appears at the beginning of a scene.
5. Medium Shot
The framing of a subject from waist up. Maybe used to highlight hand gestures,
clothing and expressions simultaniously.
6. Two Shot
A shot of two characters, possible engaging in conversation. Usually to
signify/establish some sort of relationship
7. Extreme Long Shot
Used often to establish the surroundings of a character to give the viewer a feeling
of how far away a character may be or where abouts they are/who is with them and
their relationship with the surroundings.
8. Reaction shot
A reaction shot is usually focused
on the face and the fascial
expression. It may show the
reaction usually followed by what is
causing the person to behave/react
like this.
9. Over the shoulder
looking from behind a character’s shoulder, at a subject. The character facing the subject
usually occupies 1/3 of the frame but it depends on what meaning the director wants to
create (for example, if the subject is an inferior character, the character facing them may
take up more of the frame to emphaise this) This usually can establish a relationship, focus
on the reaction of the second person conversing.
10. Low angle
A low angle shot usually acts to make the subject look superior and intimidating.It looks up
at a subject or object and is used to make the subject/object appear powerful/dominant.
11. High Angle
A camera angle that looks down upon a subject or object. Often used to make
the subject or object appear small or vulnerable.
12. Dutch Angle
A camera angle that makes the frame appear wonky. This can create a build up
to something big and unsettling or excited, twisted perhaps. A build up to
conflict.
13. Point of View
Shows a view from the subject’s perspective. This shot is usually edited so that the
viewer is aware who’s point of view it is. It creates a sense of involvement for the
audience.
14. Over head
a type of camera shot in which the camera is positioned above the character,
action or object being filmed. It gives you an idea of the person, what they see
and what they are like relitive to their surroundings.
15. Worm's eye view
A shot in which you are looking up from the ground. Opposite to bird's eye view.
This can make the suroundngs look far more intimidating.
16. Pan
Where the camera pivots horizontally, either from right to left or left to right to
reveal a set or setting. This can be used to give the viewer a panoramic view.
Sometimes used to establish a scene and give more depth into what a character
can see and their surroundings.
17. Track
A shot where the camera follows a subject/object. The tracking shot can include
smooth movements forward, backward, along the side of the subject, or on a
curve but cannot include complex movement around a subject. ‘Track’ refers to
rails in which a wheeled platform (which has the camera on it) sits on in order to
carry out smooth movement..
18. Crane
A crane shot is sometimes used to signify the end of a scene/ programme /film.
The effect is achieved by the camera being put onto a crane that can move
upward until the chraracter is out of the shot.
19. Steadicam
A steadicam is a stabilising mount for a camera which mechanically isolates the
operator’s movement from the camera, allowing a very smooth shot even when
the operator is moving quickly over an uneven surface. Informally, the word may
also be used to refer to the combination of the mount and camera.
20. Tilt
where a camera scans a set or setting vertically (otherwise similar to a pan). Can
be used to slowly reveal a person or object as it reaches the top, can focus on
outfits or create build up asa face is revealed.
21. Zoom
where a camera scans a set or setting vertically (otherwise similar to a pan). Can
be used to slowly reveal a person or object as it reaches the top, can focus on
outfits or create build up asa face is revealed.
22. Arc
An arc is almost like a cuved pan. It moves from left to right showing the
surroundings or reactions of various people in a curve before settling on the final
subject. Can be dramatic.
23. Balance
Balance is how symmetrical a picture is. Is there an even amount of subjects on
each side? Is it asymmetrical and one object looks smaller and less significant
than the other?
24. Symmetrical
This photo is symmetrical, evenly balanced. It creates a more oderly feel, the idea
that the person who's home this is is more organised and it looks more
perfectionist work.
25. Asymmetrical
This image is asymmetrical, unbalanced. There are more subjects on one side to
the other. This can give a more untidy feeling, even a feeling of being
outnumbered.
26. Rule of thirds
Rule of thirds is the idea of dividing the frame into 9 equal squares and locating
the main subject of the shot in one of the thirds. It makes the image look more
balanced and natural.
27. Depth of field
The depth of field can change the focal point of the image. It involves bluring out
the other subjects in the image to perhaps focus on one specific one. This may
lead to making this one (or their reaction) looking more important/superior.