Time Mesh

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Presentation about serious learning game Time Mesh

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  • Partners: ISEP - Instituto Superior de Engenharia do Porto - GILT - Graphics, Interaction and Learning R&D KaHo - Katholieke Hogeschool St. Lieven (Gent) UNIZAR - Universidad de Zaragoza - Centro Politécnico Superior UNI-LJ - University of Ljubljana - Faculty of Education UCLAN - UNIVERSITY OF CENTRAL LANCASHIRE - Child Computer Interaction group TLU - Tallinn University - Centre for Educational Technology APEL - APEL School - School of the Free Education Association (Privat secondary school, Madeira)
  • Time Mesh

    1. 1. Serious game for teaching history of Europe
    2. 2. SELEAG Project <ul><li>Develop educational game for teaching history of Europe </li></ul><ul><li>12-15 age students </li></ul><ul><li>1400 - 2000 period of European history </li></ul><ul><li>Multidisciplinary: history, geography, economics, social and cultural aspects </li></ul><ul><li>Multilingual and Multiplayer </li></ul><ul><li>Online and Extendable </li></ul><ul><li>www.seleag.eu </li></ul>
    3. 4. Goals of the History Curriculum <ul><li>Rise the interest </li></ul><ul><li>Understand main terminology of history </li></ul><ul><li>Acquire chronological framework </li></ul><ul><li>Know the map </li></ul><ul><li>Understand the connections between present and past </li></ul><ul><li>See the connections between different historical events </li></ul><ul><li>Understand that one event can be interpreted differently </li></ul><ul><li>Develop skills needed for justifying personal opinion </li></ul><ul><li>Put learners in the position of people lived in the past </li></ul><ul><li>Defines itself as a member of Europe </li></ul>
    4. 5. Important Processes that Shaped Europe During Last 600 Years <ul><li>Reformation </li></ul><ul><li>French revolution </li></ul><ul><li>Industrial revolution </li></ul><ul><li>The born of nation based countries </li></ul><ul><li>Maritime History and Colonial countries </li></ul><ul><li>I World war </li></ul><ul><li>II World war </li></ul><ul><li>Cold war </li></ul><ul><li>European Union </li></ul><ul><li>Collapse of the Soviet Union </li></ul>
    5. 6. Goal of the game <ul><li>Increase students' social awareness </li></ul><ul><li>Create a positive attitude towards learning </li></ul><ul><li>Create a positive attitude towards an European identity </li></ul><ul><li>Develop decision-making and strategic planning skills </li></ul>
    6. 7. Scenario of the Game <ul><li>The present time in the game is different from the reality e.g. less countries in in the Europe </li></ul><ul><li>Some important events have not taking place e.g. Germany didn’t lost the war </li></ul><ul><li>Player has to go back in time and fix the history </li></ul><ul><ul><li>to influence important historical actors </li></ul></ul><ul><ul><li>to ensure that historical events will take place </li></ul></ul><ul><li>At the same time they hiddenly learn important issues from that period. </li></ul>
    7. 8. Example from the Game
    8. 9. Important issues <ul><li>No violence e.g. focusing on cryptography and code breaking instead of battles and killing </li></ul><ul><li>Gender issues e.g. focusing on cooperation instead of competition </li></ul>
    9. 10. Welcome to play! www.timemesh.eu

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