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Colorado Springs, Colorado United States
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Professor
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Education
Website
ctusoftware.blogspot.com
About
Lyr Lobo in Second Life
Teaching computer science, software engineering, usability and interaction, robotics and systems engineering using the virtual world of Second Life.
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Presentations
(151)Documents
(2)Likes
(15)OSCC21 SceneGate, DreamGate, IMABox, and EchoVoice R&D
Lisa Laxton
•
2 years ago
NMC 2006 regional
Bryan Alexander
•
17 years ago
Learning by Leading – Discover Your Destiny
Renne Emiko Brock
•
8 years ago
40 VR/AR Predictions - GDC 2016
Jesse Schell
•
8 years ago
Btruman prosp defense-slideshare
Barbara Truman
•
10 years ago
TCC Online Conference 2014 -Towards Transdisciplinarity with CVEs
Barbara Truman
•
10 years ago
IFTF Creating Alternate Realities
Jane McGonigal
•
16 years ago
Orando2010 5
guesta79ddf9
•
14 years ago
Second Life: Education in a Virtual World (slidecast)
HVX.Mica
•
16 years ago
Sociallearning2.0 Concepts And Visuals Mar09
NSW Department of Education
•
15 years ago
NMC2009 Dramatically Different
Kim Flintoff
•
15 years ago
Virtual Environments and Web 3D – New Worlds with Old Problems?
Tracy Kennedy
•
16 years ago
Video Games, Virtual Environments & Education
Joanna Robinson
•
17 years ago
Creative Web 2.0 Learning
Judy O'Connell
•
16 years ago
Virtual Centre for Digital Media - Open House
Tracy Kennedy
•
17 years ago
Personal Information
Organization / Workplace
Colorado Springs, Colorado United States
Occupation
Professor
Industry
Education
Website
ctusoftware.blogspot.com
About
Lyr Lobo in Second Life
Teaching computer science, software engineering, usability and interaction, robotics and systems engineering using the virtual world of Second Life.
Tags
virtual worlds
education
games
simulation
second life
simulations
game design
virtual reality
secondlife
opensimulator
virtualworlds
edtech
metaverse
game simulation
ai
vr
3d games
3d design
3d
mars
social good
open source
learning
stem
oscc
research
game
augmented reality
tcc
ctu
nonprofit
writing
nmc
teaching
design thinking
hypergrid
character strengths
online learning
creativity
social media
prompt engineering
ai art
art
cancer
immersive learning
steam
opensim
leadership
artificial intelligence
game-based learning
serious games
worlds
virtual
life
second
midjourney
fantasy faire
online education
conference
nonprofits
machine learning
higher education
storytelling
engagement
future
transdisciplinarity
internet of things
iot
virtual world
identity
innovation
2012tcc
vwbpe
cloud computing
mobile computing
fvwc
medical simulations
educational games
space simulations
emerging media
nmc2008
accessibility
usability
ramapo
stable diffusion
osgrid
chatgpt
natural language processing
game simulations
nlp
elves
oculus
meta
virtual harmony
3d worlds
opensource
gbl
grid architecture
iste
immersive education
charity
rfl
creative writing
immersion
presence
digital storytelling
computer science
enigma engine
unity3d
3d simulations
semantic web
blender
dinosaurs
flow model
philosophy
modeling
data analytics
collaboration
signature character strengths
learning theory
privacy
games for change
3d models
humor
gametech
space
suffern
sl
grid
teen
2008
tcc2008
faeries
american cancer society
relay for life
3d spaces
freebies
alternate metaverse
dall.e
willow
adobe
use cases
genai
avacon
firestorm
presentation
conferece
oscc2023
scripts
large language models
music
outworldz
dinkie
shopping
avatar
opensim fest
bluewillow
extended reality
ai learning
natural language
expert systems
sentiment analysis
neural networks
thomas cole
voyage of life
dystopian
fairytale
portals
william gibson
the peripheral
secret garden
library
books
ameriican cancer society
nonprofit commons
astronomy
exoplanet
star
planet
webheads
autoscript
educause
global kids
course design
roleplay
fae
writers
literary festival
litfest
relayforlife
japan
social presence
xr
moses
adl colab
team science
empowerment
embodiment
vision
cognitive psychology
healing
survival skills
immersive spaces
society
community
virtual environments
oscc20
network security
security
video demo
workshop
technical writing
safety
hmd
ar
tcc25th
mlm
sars-cov-2
health
coronavirus
covid-19
classes
resolutions
writing craft
emergence
flow
heutagogy
andragogy
pedagogy
design
inspiration
freelance writing
publishing
theme
genres
fiction
nonfiction
8th grade
elcc
alexa echo
amazon cloud
ontology
cyber ops
complex problem solving
pervasive game
immersive
scientific management
cybersecurity game
trivia
knowledge
dinosaur
virtues
jobs
career
technology
the arts
engineering
math
science
women in steam
women in stem
women
positive psychology
burning man
cyphers
tribal culture
tribal leadership
3d vr
online classroom
language learning
language
raspberry pi
system architecture
voice apps
maker movement
invention
makerspace
tinkering
social
hackerspace
social learning
virtual learning
personalized learning
cognitive apprenticeship
virtual-physioception
virtual intersubjective presencing
oscc15
agile
3d design thinking
player
web
game research
video games
wicked problems
curriculum design
adaptive learning
graphics
game designs
videos
visuals
open sim
shared leadership
mooc onlineeducation games learning
education onlinelearning mooc futurist storyteller
iste sigilt sigms web2.0
ieee
gamification
futuring
holodeck
web privacy
copyright
holograms
digital literacy
games and simulations
cloud games
virtual learning environment
4-h
history
knowledge management
virtual language
holographic weather analysis
virtualized musical instruments
web browser development
gesture-based computing
ebooks
lms
moodle
sloodle
clive
innovations
gametech2010
nml2010
educational informatics
strategy challenge
informatics
fin10
libraries
museums
diversity
second life virtual worlds slcf09 games
web science
social networks
tcc09
nml2009
vwbpe09
vwbpe2009
it
k-12
muve
See more