Learnscope In Second Life


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Presentation given to the Australian Learnscope folks the same day that CSI: NY opened in Second Life, October 24, 2007.

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Learnscope In Second Life

  1. 1. Learnscope in Second Life Cynthia M. Calongne Colorado Technical University October 24, 2007 CSI: NY Opens in Second Life! Copyright Cynthia M. Calongne, 2007. Permission is granted for this material to be shared under a Creative Commons Attribution - Share Alike 3.0 United States. You are free to copy, distribute, display, perform, remix and make derivative works. Attribute the work to Cynthia M. Calongne and distribute it with a similar or compatible license.
  2. 2. CSI: NY Opens in Second Life
  3. 3. Second Life Statistics <ul><li>Prior to the CSI: NY in SL (10/24/07) </li></ul><ul><ul><li>10,267,710 accounts in Second Life </li></ul></ul><ul><ul><li>Over 51,000 simultaneous logins </li></ul></ul><ul><ul><li>$15 million in resident and land sales </li></ul></ul><ul><ul><li>2 X the size of San Francisco and growing </li></ul></ul><ul><ul><li>Every day - 120,000 people log into SL </li></ul></ul><ul><ul><li>They spend 4 hours at a time in world </li></ul></ul><ul><ul><li>The average user - 15 hours per week </li></ul></ul><ul><ul><li>10% of users stick with SL, similar to blogs </li></ul></ul>
  4. 4. Visualizing Second Life at Svarga Primitive life island - simulating the cycle of life
  5. 5. Terminology in Second Life <ul><li>Avatar </li></ul><ul><ul><li>representation of self </li></ul></ul><ul><li>Island </li></ul><ul><ul><li>simulator or region </li></ul></ul><ul><li>Object </li></ul><ul><ul><li>linked set of prims </li></ul></ul><ul><li>Prim, primitive </li></ul><ul><ul><li>a shape you build </li></ul></ul><ul><li>RL - Real Life </li></ul><ul><li>Rez </li></ul><ul><ul><li>to render a 3D object </li></ul></ul><ul><ul><li>drag from inventory or Build menu to the ground </li></ul></ul><ul><li>Sim </li></ul><ul><ul><li>simulator or region </li></ul></ul><ul><li>SL - Second Life </li></ul>
  6. 6. NMC 1st Teachers Buzz Meeting
  7. 7. Avatar -- Self Expression Get them at Colorado Tech -- on the Boardwalk
  8. 8. Educational Activities in SL <ul><li>Self image </li></ul><ul><li>Mentor, collaborate </li></ul><ul><li>Social networks </li></ul><ul><li>Class projects </li></ul><ul><li>Roleplay </li></ul><ul><li>Learning games </li></ul><ul><li>Blended reality </li></ul><ul><li>Exploration </li></ul><ul><li>Build </li></ul><ul><li>Create an avatar - you! </li></ul><ul><li>Office hours, meetings </li></ul><ul><li>Share ideas, meetings </li></ul><ul><li>Applied learning </li></ul><ul><li>Immersive learning </li></ul><ul><li>Interactivities </li></ul><ul><li>Real & virtual meetings </li></ul><ul><li>Visit, tour, study </li></ul><ul><li>Create and customize </li></ul>
  9. 9. Office Hours and Meetings
  10. 10. Avatars and Roleplay
  11. 11. Points to Consider <ul><li>School labs </li></ul><ul><ul><li>SL software updates every other Wednesday </li></ul></ul><ul><li>Compliance requirements -- legal issues </li></ul><ul><li>Bandwidth -- need 300K </li></ul><ul><li>Graphics cards </li></ul><ul><ul><li>3D with transform and lighting </li></ul></ul><ul><ul><ul><li>Can run on some unsupported graphics cards </li></ul></ul></ul><ul><ul><ul><li>Downscale preferences for graphics settings </li></ul></ul></ul><ul><ul><li>Uses Quicktime for streaming audio/video </li></ul></ul>
  12. 12. Finding Legitimacy in the Academy Are we just playing games when we teach in a virtual world?
  13. 13. Thomson NETg in SL Presenting video stream with Thomson NETg online course content
  14. 14. Real and Virtual Meetings NMC Symposium, Lyr Lobo queries the MacArthur Foundation
  15. 15. Research <ul><li>Virtual Hallucinations </li></ul><ul><ul><li>U of CA at Davis </li></ul></ul><ul><ul><li>U of Queensboro </li></ul></ul><ul><ul><li>Voices, gender, schizophrenia, death </li></ul></ul><ul><ul><li>Survey instrument </li></ul></ul><ul><li>Seifert Surface </li></ul><ul><ul><li>Knot and fractal theory </li></ul></ul><ul><ul><li>The Future in SL </li></ul></ul><ul><ul><li>Crooked House </li></ul></ul><ul><li>Dr. John Bransford </li></ul><ul><ul><li>Center for Learning in Informal and Formal Environments (LIFE) </li></ul></ul><ul><ul><li>Cooperation to navigate a maze -- we sit above, gazing down while media screens with slides appear </li></ul></ul><ul><ul><li>Avatars sit above the maze looking at slides </li></ul></ul>
  16. 16. Virtual Hallucinations University of Queensboro University of Calif, Davis Survey Instrument in SL Voices and Perception
  17. 17. Mathematics and a Tesseract
  18. 18. Research - Cooperation
  19. 19. Education in Second Life <ul><li>Rhetoric Class </li></ul><ul><ul><li>Class Projects </li></ul></ul><ul><li>English Composition </li></ul><ul><ul><li>Writing Topics </li></ul></ul><ul><li>Glidden Classes </li></ul><ul><ul><li>Teaching design, games, and strategies </li></ul></ul><ul><li>Ramapo - 400 8th graders </li></ul><ul><ul><li>Of Mice and Men </li></ul></ul><ul><li>Teen Tutorials </li></ul><ul><ul><li>from the Ivory Tower of Primitives - Lumiere Noir </li></ul></ul><ul><li>Teen Conferences </li></ul><ul><ul><li>Interactive content </li></ul></ul>
  20. 20. 40+ Free SL Classes Every Day For RL classes, over 2500 educators are on the SLED listserv
  21. 21. Classes at Three Universities
  22. 22. Tutorials for Teens Ramapo 8th Graders at Suffern Middle School in New York study in SL
  23. 23. Teens and Immersive Literature Of Mice and Men in the courtroom
  24. 24. A Classroom Conference Center 8th Graders transformed the courthouse into a Conference Center and hosted biographies of famous people. Some included themselves.
  25. 25. Literature at Ramapo Photos courtesy of Peggy Sheehy of Ramapo
  26. 26. Creative Classroom Spaces 8th Grade classes in a virtual world CTU experimental design space in Second Life
  27. 27. Robotics Class in SL Student and instructor projects featured. LEGO® MINDSTORMS NXT parts courtsey of the Big Robot on Campus group, and Spider Mandala
  28. 28. Communication in Second Life Left to right Teleport Group Notice 2nd row Voice Chat (*) Instant Message URLs embedded
  29. 29. CTU Class Projects
  30. 30. Blending Systems Engineering & Software Requirements Student projects -- sensor weapon system and portable duck shoot
  31. 31. Software Requirements Class DART -- student project Dementasia Aerial Rapid Transit
  32. 32. The Effects of Roleplay in Class The monorail evolved into a rollercoaster and went underwater after the customer requirements changed during roleplay.
  33. 33. Monorail Goes Underwater then Becomes a Rollercoaster Physics is enabled at the end, sending the car and riders rolling & plunging into the water.
  34. 34. Software Design with 12 Students Game Maze Traps Traps and Scoreboard PvP capture-the-flag game set in a maze filled with traps
  35. 35. Educational Opportunities <ul><li>Collaboration and community </li></ul><ul><ul><li>Extracurricular events </li></ul></ul><ul><ul><li>Cultural venues </li></ul></ul><ul><ul><li>SL groups, including educational networks </li></ul></ul><ul><li>Educational news </li></ul><ul><li>Learning extends beyond the classroom </li></ul><ul><ul><li>Student services and union board activities </li></ul></ul><ul><ul><li>Music, dance, art </li></ul></ul><ul><ul><li>Real Life Education in Second Life </li></ul></ul><ul><ul><li>NMC Guests </li></ul></ul><ul><ul><ul><li>www.nmc.org/sl </li></ul></ul></ul><ul><ul><li>SL in Education listserv </li></ul></ul><ul><ul><li>SLED Picayune </li></ul></ul>
  36. 36. Art and Science Photo by Jeff Hiles An avatar floats overhead as the flight crew prepares to launch Art Galleries
  37. 37. Learnscope in Second Life Lyr Lobo in Second Life Ryl Redgrave on the Teen Grid at Ramapo [email_address] For more information, contact