Successfully reported this slideshow.

OSCC21 SceneGate, DreamGate, IMABox, and EchoVoice R&D

1

Share

Loading in …3
×
1 of 28
1 of 28

More Related Content

Related Books

Free with a 14 day trial from Scribd

See all

Related Audiobooks

Free with a 14 day trial from Scribd

See all

OSCC21 SceneGate, DreamGate, IMABox, and EchoVoice R&D

  1. 1. SceneGate, DreamGate, IMABox & EchoVoice R&D AVATAR-FOCUSED VIEWERS FOR OPENSIMULATOR DOCKER-BASED OPENSIMULATOR GRID DEPLOYMENT VOICE APPLICATIONS FOR OPENSIMULATOR HG LISA LAXTON FRANK RULOF OSCC21
  2. 2. 2 Active Projects ▌ SceneGate OpenSimulator only, focused on accessibility and onboarding Foundation for Future Viewer SceneGate 2.0 ▌ DreamGate Based on Firestorm for OpenSimulator, focused on accessibility and onboarding ▌ Echo Ground up EchoVoice code development for the Hypergrid ▌ Helios OpenSimulator Decentralized Grid with VM and Docker R&D ▌ Selene Hypergrid community collaborative creative commons efforts ▌ Eos OpenSimuator 0.9.x software and Docker R&D (DreamGate & IMABox)
  3. 3. July 2021 Hypergrid Survey 30 QUESTIONS 111 RESPONSES MOE OF 9.3%
  4. 4. 4 Key Research Conclusions ▌ 1) How are users engaged with respect to system and mesh avatars? Takeaway: Viewer appearance tools are widely used.
  5. 5. 5 Key Research Conclusions ▌ 2) What do users look for or acquire in the existing marketplaces? Takeaway: Viewer outfit tools are likely widely used.
  6. 6. 6 Key Research Conclusions ▌ 3) What percentage of users create avatars and associated virtual items? Takeaway: Viewer appearance and upload tools are likely widely used.
  7. 7. 7 Key Research Conclusions ▌ 4) What is the impact of virtual environment settings, immersive features, or accessibility options? Takeaway: Know your audience when you design your world.
  8. 8. 8 Key Research Conclusions ▌ 5) Are language translators, mouselook, and voice commonly used aspects of the user experience? Takeaway: Voice is a vital component of the User Experience.
  9. 9. 9 Key Research Conclusions ▌ 6) What percentage of users create content other than avatar related content? Takeaway: Viewer build and import tools are widely used.
  10. 10. 10 Key Research Conclusions ▌ 7) What activities around the Hyperverse are most common? Takeaway: Avatars around the Hyperverse are social.
  11. 11. 11 Key Research Conclusions ▌ 8) Does the average user have accounts on more than one grid? Takeaway: Most Hypergrid users have more than one virtual home.
  12. 12. 12 Key Research Conclusions ▌ 9) Can we estimate the actual number of unique users from reported data? Total number of unique users is at least 15838 ▌ 10) Based on grids reporting relevant data, what is the size of the Hyperverse market? Total known Hyperverse market size is at least 36018 avatars Takeaway: Two distinct markets exist on the Hypergrid. Note: Grids reporting relevant data sourced from Hypergrid Business Survey results courtesy of Maria Korolov, thank you. https://www.hypergridbusiness.com/statistics/
  13. 13. 13 R&D Drivers from the Survey ▌ SceneGate Roadmap - priority adjustment CEF Updates Add Bakes on Mesh Support Add Animated Mesh Support Estate Updates Environment updates ▌ DreamGate Installer - spinoff Estate Management EEP Support Live Stream Support ▌ EchoVoice Campaign – launch Funding to Accelerate Development
  14. 14. Project Updates SCENEGATE DREAMGATE IMABOX ECHOVOICE
  15. 15. 15 SceneGate Viewer ▌ Current Development State Project SceneGate includes future viewer efforts dubbed SceneGate 2.0 Pandemic impacts to team availability and schedules New Linux version with voice, sound fixes, and CEF updates in work - Builds and runs on 18.04 Ubuntu, needs updates for 20.04 - Open issues to be addressed with package release New Mac version with third party library and CEF updates in work - CEF updates required manual changes to directory names with spaces - Builds but crashes when run, troubleshooting in progress New Windows version with third party library and CEF updates soon
  16. 16. 16 SceneGate Viewer ▌ Current Roadmap SceneGate 1.x Next Public Beta Test - 3rd party library and build environment updates - CEF Updates - Preference updates based on user feedback Next Closed Beta Test - Support Animated Mesh - Support Bakes on Mesh - Support Estate management changes - New feature work (advanced mode, notecard panel, fonts) - SL hardcoded decoupling - Issue fixes ▌ Future Viewer SceneGate 2.x
  17. 17. 17 DreamGate Custom Installer ▌ Based on the latest Firestorm for OpenSimulator viewer ▌ What’s different? Graphics settings - Mid-range laptop - Low end desktop User preferences - Onboarding - Usability Starlight CUI skin - Accessibility - Color/contrast ▌ Next version Voice Patch
  18. 18. 18 IMABox ▌ Current development State 2020 R&D Conclusions: 1) Docker advancements improved ease of use 2) Tweaked docker deployment is comparable to bare metal performance 2021 Research Goals: 1) Implement and test docker-based Eos grid deployment 2) Establish better system for grid & region performance monitoring 3) Gather metrics for multiple docker grid deployments 2022 Development Plan: 1) Compile and test IMABox instructions 2) Release IMABox to the community
  19. 19. 19 IMABox
  20. 20. 20 EchoVoice ▌ Current development state Evaluation and new design complete Commercial or funded projects are higher priority ▌ Pending crowdfunding to accelerate development Y=Yes, N=No, P=Possible, O=obsolete, S=SDK/API available Voice Evaluation Matrix Vcomm Mumble Vivox V5 HiFidelity Agora Freeswitch Jitsi Discord Open Source Y N N N Y Y N Spatial features Y Y Y Y N N N Supports all Operating Systems Y N Y P Y Y Y Integrated with OS/Viewers O S S S Y P N Seamless user connection Y Y S S Y Y N Can be locally hosted for security Y N N N Y Y N Bridge to other voice systems for HG N N N N N N N
  21. 21. 21 EchoVoice Feasibility Use Case Typical Monthly Grid Cost Example: 25 participants 60 minutes per hour 4 hours per day 5 days per week 50 weeks per year 125,000 Participant Minutes Estimated Used in One Month Formula: Monthly Cost = Participant Minutes * Price Per Minute
  22. 22. 22 EchoVoice Alternate Pricing Comparisons Pricing Evaluation Matrix Per Min Per 1K Min Per Month Eq Per Min Monthly Cost Avail Min Dev Needed EchoVoice Mumble Murmur (SelfHosted) $ - $ - $ - 955000 Yes EchoVoice Mumble Murmur (Hosted) $ 11.50 $ 0.00009 $ 11.50 955000 Yes Vivox (5000 ccu tier free) $ - $ - $ - 955000 Yes HiFidelity $ 0.00350 $ 0.00350 $ 437.50 0 Yes Agora (10k free min per month) $ 0.99 $ 0.00099 $ 113.85 0 Yes Freeswitch $ - $ - $ - 955000 No Jitsi $ - $ - $ - 955000 Yes Discord $ - $ - $ - 955000 No
  23. 23. 23 EchoVoice F e a s i b i l i t y A s s e s s m e n t : 1) Most grids in the HG community are non-revenue earning. 2) Per 2015 Virtual World Survey > 38% report under $10K USD annual income. 3) Average event donations 100 $G or less than 1 USD. 4) Using HiFidelity, average weekly event can cost $12.50/mth equivalent to 3125 $G. 5) Using Agora, you get 10,000 free minutes per month but that is exceeded with three average weekly events. C o n c l u s i o n : Per minute paid voice solution not feasible for the HG community at large.
  24. 24. 24 EchoVoice Decision Matrix Monthly Cost Avail Free Min Viewer Comp HG bridge All OS Spatial Self Host Open Source Dev Hours EchoVoice (SelfHosted) $ - 955000 Y Y Y Y Y Y 1310 Vivox (5000 ccu tier free) $ - 955000 Y N N Y N N Unknown HiFidelity $ 437.50 0 N N Y Y N N Unknown Agora (10k free min per month) $ 113.85 0 N N N Y N N Unknown Freeswitch $ - 955000 Y N Y N Y Y 0 Jitsi $ - 955000 N N Y N Y Y Unknown Discord $ - 955000 Y N Y N N N 0
  25. 25. 25 EchoVoice
  26. 26. 26 Links ▌ July 2021 Hypergrid User Survey Report https://drive.google.com/file/d/1MwObfirYuVMwNx8QnvSLBmZLftZe8Whe/view?usp=sha ring ▌ Project SceneGate Roadmap https://bitbucket.org/imadevelopmentteam/scenegate- viewer/wiki/Development%20Resources:/Project%20Roadmap ▌ Project EchoVoice Blog https://echovoice.infinitemetaverse.org/ ▌ Project EchoVoice GoFundMe https://www.gofundme.com/f/project-echovoice---social-impact-tech-for-good
  27. 27. Questions or Comments before the Future Viewer presentation? LISA LAXTON – LISA@INFINITEMETAVERSE.COM FRANK RULOF – FRANK.RULOF@HOTMAIL.COM
  28. 28. 28 Future viewer roadmap ▌ Separate the rendering part from the rest of the viewer to integrate a new type renderer ( more modern rendering engine) ▌ Separate the rendering part in such a way that 3D headsets work on a constant frame rate. Allow different rendering engines at build time ▌ Allow a user configurable MMI ▌ Allow to connect and select multiple VOIP providers

×