Political Economy of Gaming and Place

770 views
752 views

Published on

1 Comment
0 Likes
Statistics
Notes
  • I Got The Full File, I Just Wanna Share to You Guyszz.. It's Working You Can The Download The Full File + Instructions Here : http://gg.gg/setupexe
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • Be the first to like this

No Downloads
Views
Total views
770
On SlideShare
0
From Embeds
0
Number of Embeds
5
Actions
Shares
0
Downloads
7
Comments
1
Likes
0
Embeds 0
No embeds

No notes for slide
  • - the interactivity that is so central to the video game experience makes the creation of a thorough, expansive and immersive world even more important. - The distinction between space and place here is important as the key to a successful game is the creation of an environment and story that is compelling enough to keep the gamer invested in participating in the world of the game.
  • Halo 3 , conclusion of an evolving story that developed geographic specificity and cultural history involving numerous alien races. main protagonist Master Chief Covenant, an army of multiple alien species Flood, a parasitic galaxy-threatening force. Planetscapes, architecture, and even the military traditions of the different forces.
  • World of Warcraft new type of game with a new type of structure for the Warcraft franchise. developers at Blizzard were able to transport many of the story lines from the previous Warcraft games as well as characters, races, and locations. material has proved to be important to the success of WOW, because it provided a foundation for immense virtual universe covering multiple planets a diverse range of climates, landscapes, races, and cultures
  • Halo 3 , conclusion of an evolving story that developed geographic specificity and cultural history involving numerous alien races. main protagonist Master Chief Covenant, an army of multiple alien species Flood, a parasitic galaxy-threatening force. Planetscapes, architecture, and even the military traditions of the different forces. World of Warcraft new type of game with a new type of structure for the Warcraft franchise. developers at Blizzard were able to transport many of the story lines from the previous Warcraft games as well as characters, races, and locations. material has proved to be important to the success of WOW, because it provided a foundation for immense virtual universe covering multiple planets a diverse range of climates, landscapes, races, and cultures
  • - Star Wars universe has thrived and persisted because of the amount of time and energy that has been spent perpetuating and enriching the universe first articulated in George Lucas’s original three Star Wars films. Through books, television shows, video games, merchandise, other movies, theme park rides, etc. the Star Wars universe has continued to grow for over thirty years - Film to video game connection: Doom, Tomb Raider + Tron, Terminator:Salvation, etc.
  • Political Economy of Gaming and Place

    1. 1. The Role of Virtual Worlds in the Success of Video Games as Cultural Products The Gaming Industry as an Economic and Cultural Juggernaut
    2. 2. Halo 3 World of Warcraft
    3. 3. <ul><li>170 million </li></ul>Sales in USD of Halo 3 in first 24 hours after release <ul><li>9.7 million </li></ul>Number of units sold of Halo 3 as of June 2009 <ul><li>1 billion </li></ul>Number of online multiplayer matches played of Halo 3 <ul><li>2 trillion </li></ul>Time spent in those online matches in seconds (64,000 years)
    4. 4. <ul><li>11 million </li></ul>Number of players to have joined World of Warcraft as of Oct 2008 <ul><li>2 billion </li></ul>Approx. annual revenue in USD from those subscribers <ul><li>14 million </li></ul>Number of copies sold of software needed to run WOW <ul><li>600 million </li></ul>Approx. revenue from sale of WOW software in USD
    5. 6. <ul><li>World building is important in all forms of fiction </li></ul><ul><li>Game worlds require a unique comprehensiveness due to the self-determinacy of the player </li></ul><ul><li>Place vs. space </li></ul><ul><li>Great games usually occur in great places </li></ul>
    6. 7. <ul><li>Fallout 3 </li></ul>
    7. 8. <ul><li>Fallout 3 </li></ul><ul><li>Grand Theft Auto IV </li></ul>
    8. 9. <ul><li>Fallout 3 </li></ul><ul><li>Grand Theft Auto IV </li></ul><ul><li>Braid </li></ul>
    9. 10. <ul><li>These games exist within the context of larger game franchises. </li></ul>
    10. 13. <ul><li>These games exist within the context of larger game franchises. </li></ul><ul><li>The continued development of a game franchise allows for the elaboration and expansion of the virtual world in which it takes place. </li></ul>
    11. 15. <ul><li>These games exist within the context of larger game franchises. </li></ul><ul><li>The continued development of a game franchise allows for the elaboration and expansion of the virtual world in which it takes place. </li></ul><ul><li>Star Wars as prime example of cross-media franchise </li></ul>
    12. 16. <ul><li>Online social interaction within virtual worlds is a key distinguishing characteristic of video games. </li></ul><ul><li>Halo is a prime example of using a single player campaign as a platform to create places that allow for online interaction and competition. </li></ul>
    13. 17. <ul><li>Online social interaction within virtual worlds is a key distinguishing characteristic of video games. </li></ul><ul><li>Halo is a prime example of using a single player campaign as a platform to create places that allow for online interaction and competition. </li></ul><ul><li>World of Warcraft works almost in reverse as an MMORPG based on social interaction with the capacity for individual gameplay. </li></ul>
    14. 18. <ul><li>Games are becoming an increasingly important part of our culture and our cultural economy. </li></ul><ul><li>The transcendant franchises are able to make those worlds persistent places with unique and deep mythologies that people have connections with and wish to return to again and again. </li></ul><ul><li>The most successful games combine compelling gameplay with elaborate virtual worlds </li></ul>

    ×