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The importance of social media monitoring in the video games industry Nick Owen nick.owen@fivebyfivedigital.com @darthngo
Overview How we approach social media monitoring Our work for Activision Insights into how timing and nature of content can drive conversation
Approach Define Brand, product, title Agree, competitor set Configure Create ‘test’ query Configure and clean Collating data Report on: volume, topics, media mix, top sites, sentiment, competitor context, share of voice, mentions over time    Analysis 	Analyse results for trends and provide insight Recommendations Based on analysis and insights – in line with other proposed activity
Purpose Reputation Management By continually monitoring what is being said about your brand online, we can actively engage with customers and manage your brand’s reputation online. Campaign Tracking An important part of any campaign is   how people respond to it. With social    media monitoring we can determine        what impact your campaigns are             having in social spaces. Influencer Identification We deep dive into conversations about  your brand, to see who is talking the  most, and the loudest, and who is the  most influential so that we can target them  in our campaigns.   Marcomms Insights    We can learn a lot about the      target audience just by listening      to what they are saying online.     This can help produce effective     campaigns that are grounded    in insight. Business Insights Listening to what is being said about you and your competitors’ brands can provide great insight into the market place and can help direct important business decisions.
What we did We produced reports for Activision’s key titles in at least 5 languages: These reports include an overview and analysis of what is being said about the titles, where its being said, and also recommended activity for the titles. ,[object Object]
Guitar Hero 6
DJ Hero 2
Tony Hawk: Shred
Transformers
Goldeneye
Call of Duty: Black Ops
True Crime
Blur,[object Object]
Games market Every game is different, but they follow a pattern Issue for the industry of pre-owned sales Release Announcement Teaser content Building interest, more detail DLC* & community *DLC means downloadable content
[object Object]
   Massive launch
   Multiplayer focus

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Monitoring for the Gaming Industry

  • 1. The importance of social media monitoring in the video games industry Nick Owen nick.owen@fivebyfivedigital.com @darthngo
  • 2. Overview How we approach social media monitoring Our work for Activision Insights into how timing and nature of content can drive conversation
  • 3. Approach Define Brand, product, title Agree, competitor set Configure Create ‘test’ query Configure and clean Collating data Report on: volume, topics, media mix, top sites, sentiment, competitor context, share of voice, mentions over time Analysis Analyse results for trends and provide insight Recommendations Based on analysis and insights – in line with other proposed activity
  • 4. Purpose Reputation Management By continually monitoring what is being said about your brand online, we can actively engage with customers and manage your brand’s reputation online. Campaign Tracking An important part of any campaign is how people respond to it. With social media monitoring we can determine what impact your campaigns are having in social spaces. Influencer Identification We deep dive into conversations about your brand, to see who is talking the most, and the loudest, and who is the most influential so that we can target them in our campaigns. Marcomms Insights We can learn a lot about the target audience just by listening to what they are saying online. This can help produce effective campaigns that are grounded in insight. Business Insights Listening to what is being said about you and your competitors’ brands can provide great insight into the market place and can help direct important business decisions.
  • 5.
  • 11. Call of Duty: Black Ops
  • 13.
  • 14. Games market Every game is different, but they follow a pattern Issue for the industry of pre-owned sales Release Announcement Teaser content Building interest, more detail DLC* & community *DLC means downloadable content
  • 15.
  • 16. Massive launch
  • 17. Multiplayer focus
  • 18.
  • 19.
  • 20. Multiplayer focus
  • 21.
  • 22. Vs.
  • 23.
  • 24. Well-structured DLC calendar
  • 25.
  • 27. Learnings We now have a clearer picture of what drives conversation around a game’s launch and how content strategies can be used to maximise it’s impact: Content format Timing of seeding Defined target audience Genre of game Format of game
  • 28. Thank you Any questions? Nick Owen nick.owen@fivebyfivedigital.com @darthngo