SlideShare a Scribd company logo
1 of 28
Web Games with PHP Design and Development ,[object Object],[object Object]
Personal Introduction Who the heck am I? ,[object Object],[object Object],[object Object],[object Object],[object Object]
Presentation Goals What I hope to get across ,[object Object],[object Object],[object Object],[object Object],[object Object]
Topic Introduction What is a web game? ,[object Object],[object Object],[object Object]
Web Game vs. Application Technically speaking ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Web Game vs. Application ...in reality... ,[object Object],[object Object]
Game Design A plan for battle ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Types of Games ...and what works well on the web ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Other Types of Games ...and what doesn't work well on the web ,[object Object],[object Object],[object Object],[object Object],[object Object]
Implementation The slightly more technical stuff ,[object Object],[object Object],[object Object],[object Object]
More Implementation Thinking about the long term ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Did I Mention Security? Making sure the cheaters never win ,[object Object],[object Object],[object Object],[object Object],[object Object]
End-user Documentation The stuff that never gets written ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Testing and Play Testing Yes, it works but does it  work ? ,[object Object],[object Object],[object Object],[object Object],[object Object]
Game Balance Keeping everything fair for everyone ,[object Object],[object Object],[object Object],[object Object],[object Object]
Types of Game Balance What you should actually be worrying about ,[object Object],[object Object],[object Object]
Secrets of Game Balance “It was never meant to do that...” ,[object Object],[object Object],[object Object],[object Object]
Secrets of Game Balance Part two of an ongoing series... ,[object Object],[object Object]
Gamers Have Time Oh those crazy Estonians! Estonian population is 1,332,893
Secrets of Game Balance It keeps going and going... ,[object Object],[object Object],[object Object]
M:TG Career Earnings 2001 Motivation to exploit gameplay imbalances ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Zvi Mowshowitz wins the Pro Tour Tokyo Magic the Gathering tournament, taking home $30,000. He has lots of incentive to discover and exploit balance problems.
Online Resources Sites I find useful for game design ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Books for Game Design ...at least ones I've read ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Libraries I (might) Use Making your life easier by doing less work ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Tools I (actually) Use Useful for more than just games ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
PHP Based Web Games What's come before? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Motivations Why do I do it? ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
In Conclusion I'm here all week, try the roast – it's delish! Thanks for listening! Time for questions  and possibly answers!

More Related Content

What's hot

LAFS Game Mechanics - Social Mechanics
LAFS Game Mechanics - Social MechanicsLAFS Game Mechanics - Social Mechanics
LAFS Game Mechanics - Social MechanicsDavid Mullich
 
LAFS Game Design 9 - Balancing
LAFS Game Design 9 - BalancingLAFS Game Design 9 - Balancing
LAFS Game Design 9 - BalancingDavid Mullich
 
Artificial intelligence
Artificial intelligenceArtificial intelligence
Artificial intelligencesabairshad4
 
Game playing in artificial intelligent technique
Game playing in artificial intelligent technique Game playing in artificial intelligent technique
Game playing in artificial intelligent technique syeda zoya mehdi
 
Game Design Document - Step by Step Guide
Game Design Document - Step by Step GuideGame Design Document - Step by Step Guide
Game Design Document - Step by Step GuideDevBatch Inc.
 
Game Playing in Artificial Intelligence
Game Playing in Artificial IntelligenceGame Playing in Artificial Intelligence
Game Playing in Artificial Intelligencelordmwesh
 
LAFS Game Design 8 - Playtesting
LAFS Game Design 8 - PlaytestingLAFS Game Design 8 - Playtesting
LAFS Game Design 8 - PlaytestingDavid Mullich
 
User Testing Your Game
User Testing Your GameUser Testing Your Game
User Testing Your GameUserTesting
 
LAFS Game Mechanics - The Core Mechanic
LAFS Game Mechanics - The Core MechanicLAFS Game Mechanics - The Core Mechanic
LAFS Game Mechanics - The Core MechanicDavid Mullich
 
Game tech using kodu adarsha
Game tech using kodu adarshaGame tech using kodu adarsha
Game tech using kodu adarshaAdarsha Datta
 
Game mechanics-puzzles (NielsQuinten)
Game mechanics-puzzles (NielsQuinten)Game mechanics-puzzles (NielsQuinten)
Game mechanics-puzzles (NielsQuinten)lieveachten
 
LAFS Game Design 1 - Foundational Elements
LAFS Game Design 1 - Foundational ElementsLAFS Game Design 1 - Foundational Elements
LAFS Game Design 1 - Foundational ElementsDavid Mullich
 
LAFS Game Design 6 - Conceptualization
LAFS Game Design 6 - ConceptualizationLAFS Game Design 6 - Conceptualization
LAFS Game Design 6 - ConceptualizationDavid Mullich
 
LAFS Game Mechanics - Information and Game Mechanics
LAFS Game Mechanics - Information and Game MechanicsLAFS Game Mechanics - Information and Game Mechanics
LAFS Game Mechanics - Information and Game MechanicsDavid Mullich
 
LAFS Game Mechanics - Tactical Mechanics
LAFS Game Mechanics - Tactical MechanicsLAFS Game Mechanics - Tactical Mechanics
LAFS Game Mechanics - Tactical MechanicsDavid Mullich
 
Mobile games UX: FTUE (tutorial) design
Mobile games UX: FTUE (tutorial) design Mobile games UX: FTUE (tutorial) design
Mobile games UX: FTUE (tutorial) design Tatiana Aulachynskaya
 
LAFS Game Mechanics - Resource Management Mechanics
LAFS Game Mechanics - Resource Management MechanicsLAFS Game Mechanics - Resource Management Mechanics
LAFS Game Mechanics - Resource Management MechanicsDavid Mullich
 

What's hot (20)

LAFS Game Mechanics - Social Mechanics
LAFS Game Mechanics - Social MechanicsLAFS Game Mechanics - Social Mechanics
LAFS Game Mechanics - Social Mechanics
 
LAFS Game Design 9 - Balancing
LAFS Game Design 9 - BalancingLAFS Game Design 9 - Balancing
LAFS Game Design 9 - Balancing
 
Artificial intelligence
Artificial intelligenceArtificial intelligence
Artificial intelligence
 
Game balancing
Game balancingGame balancing
Game balancing
 
Game playing in artificial intelligent technique
Game playing in artificial intelligent technique Game playing in artificial intelligent technique
Game playing in artificial intelligent technique
 
Game Design Document - Step by Step Guide
Game Design Document - Step by Step GuideGame Design Document - Step by Step Guide
Game Design Document - Step by Step Guide
 
Game Playing in Artificial Intelligence
Game Playing in Artificial IntelligenceGame Playing in Artificial Intelligence
Game Playing in Artificial Intelligence
 
Pong
PongPong
Pong
 
LAFS Game Design 8 - Playtesting
LAFS Game Design 8 - PlaytestingLAFS Game Design 8 - Playtesting
LAFS Game Design 8 - Playtesting
 
User Testing Your Game
User Testing Your GameUser Testing Your Game
User Testing Your Game
 
LAFS Game Mechanics - The Core Mechanic
LAFS Game Mechanics - The Core MechanicLAFS Game Mechanics - The Core Mechanic
LAFS Game Mechanics - The Core Mechanic
 
Game tech using kodu adarsha
Game tech using kodu adarshaGame tech using kodu adarsha
Game tech using kodu adarsha
 
Game mechanics-puzzles (NielsQuinten)
Game mechanics-puzzles (NielsQuinten)Game mechanics-puzzles (NielsQuinten)
Game mechanics-puzzles (NielsQuinten)
 
Game Playing
Game Playing Game Playing
Game Playing
 
LAFS Game Design 1 - Foundational Elements
LAFS Game Design 1 - Foundational ElementsLAFS Game Design 1 - Foundational Elements
LAFS Game Design 1 - Foundational Elements
 
LAFS Game Design 6 - Conceptualization
LAFS Game Design 6 - ConceptualizationLAFS Game Design 6 - Conceptualization
LAFS Game Design 6 - Conceptualization
 
LAFS Game Mechanics - Information and Game Mechanics
LAFS Game Mechanics - Information and Game MechanicsLAFS Game Mechanics - Information and Game Mechanics
LAFS Game Mechanics - Information and Game Mechanics
 
LAFS Game Mechanics - Tactical Mechanics
LAFS Game Mechanics - Tactical MechanicsLAFS Game Mechanics - Tactical Mechanics
LAFS Game Mechanics - Tactical Mechanics
 
Mobile games UX: FTUE (tutorial) design
Mobile games UX: FTUE (tutorial) design Mobile games UX: FTUE (tutorial) design
Mobile games UX: FTUE (tutorial) design
 
LAFS Game Mechanics - Resource Management Mechanics
LAFS Game Mechanics - Resource Management MechanicsLAFS Game Mechanics - Resource Management Mechanics
LAFS Game Mechanics - Resource Management Mechanics
 

Viewers also liked

урок4 свойства информации
урок4 свойства информацииурок4 свойства информации
урок4 свойства информацииostanina
 
Sejarah penemuan elektron
Sejarah penemuan elektronSejarah penemuan elektron
Sejarah penemuan elektronauliaputri21
 
Google maps the new stalker service
Google maps   the new stalker serviceGoogle maps   the new stalker service
Google maps the new stalker serviceEatSleepDigitals.com
 
Konfigurasi per kulit
Konfigurasi per kulitKonfigurasi per kulit
Konfigurasi per kulitauliaputri21
 
Mise En Scene of Clip 4
Mise En Scene of Clip 4Mise En Scene of Clip 4
Mise En Scene of Clip 4Joao Dias
 
Feeds, Synchronization and the Free Software Desktop
Feeds, Synchronization and the Free Software DesktopFeeds, Synchronization and the Free Software Desktop
Feeds, Synchronization and the Free Software DesktopHenri Bergius
 

Viewers also liked (10)

Utro 2016 programma
Utro 2016 programmaUtro 2016 programma
Utro 2016 programma
 
урок4 свойства информации
урок4 свойства информацииурок4 свойства информации
урок4 свойства информации
 
amigo
amigoamigo
amigo
 
Conducting a Marketing Physical To Ensure Brand Health
Conducting a Marketing Physical To Ensure Brand HealthConducting a Marketing Physical To Ensure Brand Health
Conducting a Marketing Physical To Ensure Brand Health
 
Pizzabestellung
PizzabestellungPizzabestellung
Pizzabestellung
 
Sejarah penemuan elektron
Sejarah penemuan elektronSejarah penemuan elektron
Sejarah penemuan elektron
 
Google maps the new stalker service
Google maps   the new stalker serviceGoogle maps   the new stalker service
Google maps the new stalker service
 
Konfigurasi per kulit
Konfigurasi per kulitKonfigurasi per kulit
Konfigurasi per kulit
 
Mise En Scene of Clip 4
Mise En Scene of Clip 4Mise En Scene of Clip 4
Mise En Scene of Clip 4
 
Feeds, Synchronization and the Free Software Desktop
Feeds, Synchronization and the Free Software DesktopFeeds, Synchronization and the Free Software Desktop
Feeds, Synchronization and the Free Software Desktop
 

Similar to PHP games

Making a game "Just Right" through testing and play balancing
Making a game "Just Right" through testing and play balancingMaking a game "Just Right" through testing and play balancing
Making a game "Just Right" through testing and play balancingJulio Gorgé
 
LAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and AnalysisLAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and AnalysisDavid Mullich
 
Play to Learn: Effective Learning Game Design
Play to Learn: Effective Learning Game DesignPlay to Learn: Effective Learning Game Design
Play to Learn: Effective Learning Game DesignSharon Boller
 
Digital Learning Game Design: Lessons from the Trenches
Digital Learning Game Design: Lessons from the TrenchesDigital Learning Game Design: Lessons from the Trenches
Digital Learning Game Design: Lessons from the TrenchesSharon Boller
 
Choosing A Game Engine - More Than Frames Per Second
Choosing A Game Engine - More Than Frames Per SecondChoosing A Game Engine - More Than Frames Per Second
Choosing A Game Engine - More Than Frames Per SecondNoam Gat
 
How to Design Effective Learning Games: Sharon Boller and Karl Kapp
How to Design Effective Learning Games: Sharon Boller and Karl KappHow to Design Effective Learning Games: Sharon Boller and Karl Kapp
How to Design Effective Learning Games: Sharon Boller and Karl KappSharon Boller
 
LAFS SVI Level 6 - Game Development
LAFS SVI Level 6 - Game DevelopmentLAFS SVI Level 6 - Game Development
LAFS SVI Level 6 - Game DevelopmentDavid Mullich
 
GAME MECHANIC - chapter 1 v1.4 (2019 edition)
GAME MECHANIC - chapter 1 v1.4 (2019 edition)GAME MECHANIC - chapter 1 v1.4 (2019 edition)
GAME MECHANIC - chapter 1 v1.4 (2019 edition)Hamzah Asyrani Sulaiman
 
Lessons from the Trenches of Learning Game Design
Lessons from the Trenches of Learning Game DesignLessons from the Trenches of Learning Game Design
Lessons from the Trenches of Learning Game DesignSharon Boller
 
Introduction to game_design
Introduction to game_designIntroduction to game_design
Introduction to game_designSayed Ahmed
 
DevLearn 2017 Play to Learn workshop slides
DevLearn 2017 Play to Learn workshop slidesDevLearn 2017 Play to Learn workshop slides
DevLearn 2017 Play to Learn workshop slidesSharon Boller
 
User Experience 6: Qualitative Methods, Playtesting and Interviews
User Experience 6: Qualitative Methods, Playtesting and InterviewsUser Experience 6: Qualitative Methods, Playtesting and Interviews
User Experience 6: Qualitative Methods, Playtesting and InterviewsMarc Miquel
 
Boston games forum universal design lessons - dave bisceglia
Boston games forum   universal design lessons - dave biscegliaBoston games forum   universal design lessons - dave bisceglia
Boston games forum universal design lessons - dave biscegliaElizabeth Cormack
 
A primer on game-based learning
A primer on game-based learningA primer on game-based learning
A primer on game-based learningGerard Friel
 
How to develop a game
How to develop a game How to develop a game
How to develop a game Intersog
 
Technical and Testing Challenges: Using the "Protect The Square" Game
Technical and Testing Challenges: Using the "Protect The Square" GameTechnical and Testing Challenges: Using the "Protect The Square" Game
Technical and Testing Challenges: Using the "Protect The Square" GameAlan Richardson
 
Akshay-UNIT 75-LO-1,2&3-FINAL
Akshay-UNIT 75-LO-1,2&3-FINALAkshay-UNIT 75-LO-1,2&3-FINAL
Akshay-UNIT 75-LO-1,2&3-FINALAkshay
 
Universal Design Lessons - Boston Games Forum
Universal Design Lessons - Boston Games ForumUniversal Design Lessons - Boston Games Forum
Universal Design Lessons - Boston Games ForumDave Bisceglia
 
A List of Some of the Tools Available to Create Digital Learning Games
A List of Some of the Tools Available to Create Digital Learning GamesA List of Some of the Tools Available to Create Digital Learning Games
A List of Some of the Tools Available to Create Digital Learning GamesKarl Kapp
 

Similar to PHP games (20)

Making a game "Just Right" through testing and play balancing
Making a game "Just Right" through testing and play balancingMaking a game "Just Right" through testing and play balancing
Making a game "Just Right" through testing and play balancing
 
LAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and AnalysisLAFS SVI Level 3 - Game Design and Analysis
LAFS SVI Level 3 - Game Design and Analysis
 
Play to Learn: Effective Learning Game Design
Play to Learn: Effective Learning Game DesignPlay to Learn: Effective Learning Game Design
Play to Learn: Effective Learning Game Design
 
Digital Learning Game Design: Lessons from the Trenches
Digital Learning Game Design: Lessons from the TrenchesDigital Learning Game Design: Lessons from the Trenches
Digital Learning Game Design: Lessons from the Trenches
 
Choosing A Game Engine - More Than Frames Per Second
Choosing A Game Engine - More Than Frames Per SecondChoosing A Game Engine - More Than Frames Per Second
Choosing A Game Engine - More Than Frames Per Second
 
How to Design Effective Learning Games: Sharon Boller and Karl Kapp
How to Design Effective Learning Games: Sharon Boller and Karl KappHow to Design Effective Learning Games: Sharon Boller and Karl Kapp
How to Design Effective Learning Games: Sharon Boller and Karl Kapp
 
LAFS SVI Level 6 - Game Development
LAFS SVI Level 6 - Game DevelopmentLAFS SVI Level 6 - Game Development
LAFS SVI Level 6 - Game Development
 
GAME MECHANIC - chapter 1 v1.4 (2019 edition)
GAME MECHANIC - chapter 1 v1.4 (2019 edition)GAME MECHANIC - chapter 1 v1.4 (2019 edition)
GAME MECHANIC - chapter 1 v1.4 (2019 edition)
 
Lessons from the Trenches of Learning Game Design
Lessons from the Trenches of Learning Game DesignLessons from the Trenches of Learning Game Design
Lessons from the Trenches of Learning Game Design
 
Introduction to game_design
Introduction to game_designIntroduction to game_design
Introduction to game_design
 
DevLearn 2017 Play to Learn workshop slides
DevLearn 2017 Play to Learn workshop slidesDevLearn 2017 Play to Learn workshop slides
DevLearn 2017 Play to Learn workshop slides
 
User Experience 6: Qualitative Methods, Playtesting and Interviews
User Experience 6: Qualitative Methods, Playtesting and InterviewsUser Experience 6: Qualitative Methods, Playtesting and Interviews
User Experience 6: Qualitative Methods, Playtesting and Interviews
 
Boston games forum universal design lessons - dave bisceglia
Boston games forum   universal design lessons - dave biscegliaBoston games forum   universal design lessons - dave bisceglia
Boston games forum universal design lessons - dave bisceglia
 
A primer on game-based learning
A primer on game-based learningA primer on game-based learning
A primer on game-based learning
 
How to develop a game
How to develop a game How to develop a game
How to develop a game
 
Technical and Testing Challenges: Using the "Protect The Square" Game
Technical and Testing Challenges: Using the "Protect The Square" GameTechnical and Testing Challenges: Using the "Protect The Square" Game
Technical and Testing Challenges: Using the "Protect The Square" Game
 
Akshay-UNIT 75-LO-1,2&3-FINAL
Akshay-UNIT 75-LO-1,2&3-FINALAkshay-UNIT 75-LO-1,2&3-FINAL
Akshay-UNIT 75-LO-1,2&3-FINAL
 
Universal Design Lessons - Boston Games Forum
Universal Design Lessons - Boston Games ForumUniversal Design Lessons - Boston Games Forum
Universal Design Lessons - Boston Games Forum
 
A List of Some of the Tools Available to Create Digital Learning Games
A List of Some of the Tools Available to Create Digital Learning GamesA List of Some of the Tools Available to Create Digital Learning Games
A List of Some of the Tools Available to Create Digital Learning Games
 
All Work And No Play: What You can Learn from Game Design
All Work And No Play: What You can Learn from Game DesignAll Work And No Play: What You can Learn from Game Design
All Work And No Play: What You can Learn from Game Design
 

More from harwoodr

3 pm3 t_we%20-%20setting%20up%20the%20control%20account%20structure
3 pm3 t_we%20-%20setting%20up%20the%20control%20account%20structure3 pm3 t_we%20-%20setting%20up%20the%20control%20account%20structure
3 pm3 t_we%20-%20setting%20up%20the%20control%20account%20structureharwoodr
 
3 pm3 t_we%20-%20creating%20the%20schedule%20network
3 pm3 t_we%20-%20creating%20the%20schedule%20network3 pm3 t_we%20-%20creating%20the%20schedule%20network
3 pm3 t_we%20-%20creating%20the%20schedule%20networkharwoodr
 
3 pm3 t_we%20-%20creating%20a%20schedule%20that%20works
3 pm3 t_we%20-%20creating%20a%20schedule%20that%20works3 pm3 t_we%20-%20creating%20a%20schedule%20that%20works
3 pm3 t_we%20-%20creating%20a%20schedule%20that%20worksharwoodr
 
3 pm3 t_we%20-%20adding%20resources%20to%20the%20schedule
3 pm3 t_we%20-%20adding%20resources%20to%20the%20schedule3 pm3 t_we%20-%20adding%20resources%20to%20the%20schedule
3 pm3 t_we%20-%20adding%20resources%20to%20the%20scheduleharwoodr
 
3 pm3 t_4%20-%20schedule%20development
3 pm3 t_4%20-%20schedule%20development3 pm3 t_4%20-%20schedule%20development
3 pm3 t_4%20-%20schedule%20developmentharwoodr
 
3 pm3 t_3%20-%20activity%20resource%20estimating
3 pm3 t_3%20-%20activity%20resource%20estimating3 pm3 t_3%20-%20activity%20resource%20estimating
3 pm3 t_3%20-%20activity%20resource%20estimatingharwoodr
 
3 pm3 t_2%20-%20activity%20duration%20estimating
3 pm3 t_2%20-%20activity%20duration%20estimating3 pm3 t_2%20-%20activity%20duration%20estimating
3 pm3 t_2%20-%20activity%20duration%20estimatingharwoodr
 
3 pm3 t_1%20-%20activity%20sequencing
3 pm3 t_1%20-%20activity%20sequencing3 pm3 t_1%20-%20activity%20sequencing
3 pm3 t_1%20-%20activity%20sequencingharwoodr
 
3 pm3 c_5%20-%20work%20authorization
3 pm3 c_5%20-%20work%20authorization3 pm3 c_5%20-%20work%20authorization
3 pm3 c_5%20-%20work%20authorizationharwoodr
 
3 pm3 c_4%20-%20control%20accounts%20and%20the%20distributed%20budget
3 pm3 c_4%20-%20control%20accounts%20and%20the%20distributed%20budget3 pm3 c_4%20-%20control%20accounts%20and%20the%20distributed%20budget
3 pm3 c_4%20-%20control%20accounts%20and%20the%20distributed%20budgetharwoodr
 
3 pm3 c_3%20-%20the%20program%20budget
3 pm3 c_3%20-%20the%20program%20budget3 pm3 c_3%20-%20the%20program%20budget
3 pm3 c_3%20-%20the%20program%20budgetharwoodr
 
3 pm3 c_2-%20estimating%20costs
3 pm3 c_2-%20estimating%20costs3 pm3 c_2-%20estimating%20costs
3 pm3 c_2-%20estimating%20costsharwoodr
 
3 pm3 c_1%20-%20developing%20the%20cost%20plan
3 pm3 c_1%20-%20developing%20the%20cost%20plan3 pm3 c_1%20-%20developing%20the%20cost%20plan
3 pm3 c_1%20-%20developing%20the%20cost%20planharwoodr
 

More from harwoodr (13)

3 pm3 t_we%20-%20setting%20up%20the%20control%20account%20structure
3 pm3 t_we%20-%20setting%20up%20the%20control%20account%20structure3 pm3 t_we%20-%20setting%20up%20the%20control%20account%20structure
3 pm3 t_we%20-%20setting%20up%20the%20control%20account%20structure
 
3 pm3 t_we%20-%20creating%20the%20schedule%20network
3 pm3 t_we%20-%20creating%20the%20schedule%20network3 pm3 t_we%20-%20creating%20the%20schedule%20network
3 pm3 t_we%20-%20creating%20the%20schedule%20network
 
3 pm3 t_we%20-%20creating%20a%20schedule%20that%20works
3 pm3 t_we%20-%20creating%20a%20schedule%20that%20works3 pm3 t_we%20-%20creating%20a%20schedule%20that%20works
3 pm3 t_we%20-%20creating%20a%20schedule%20that%20works
 
3 pm3 t_we%20-%20adding%20resources%20to%20the%20schedule
3 pm3 t_we%20-%20adding%20resources%20to%20the%20schedule3 pm3 t_we%20-%20adding%20resources%20to%20the%20schedule
3 pm3 t_we%20-%20adding%20resources%20to%20the%20schedule
 
3 pm3 t_4%20-%20schedule%20development
3 pm3 t_4%20-%20schedule%20development3 pm3 t_4%20-%20schedule%20development
3 pm3 t_4%20-%20schedule%20development
 
3 pm3 t_3%20-%20activity%20resource%20estimating
3 pm3 t_3%20-%20activity%20resource%20estimating3 pm3 t_3%20-%20activity%20resource%20estimating
3 pm3 t_3%20-%20activity%20resource%20estimating
 
3 pm3 t_2%20-%20activity%20duration%20estimating
3 pm3 t_2%20-%20activity%20duration%20estimating3 pm3 t_2%20-%20activity%20duration%20estimating
3 pm3 t_2%20-%20activity%20duration%20estimating
 
3 pm3 t_1%20-%20activity%20sequencing
3 pm3 t_1%20-%20activity%20sequencing3 pm3 t_1%20-%20activity%20sequencing
3 pm3 t_1%20-%20activity%20sequencing
 
3 pm3 c_5%20-%20work%20authorization
3 pm3 c_5%20-%20work%20authorization3 pm3 c_5%20-%20work%20authorization
3 pm3 c_5%20-%20work%20authorization
 
3 pm3 c_4%20-%20control%20accounts%20and%20the%20distributed%20budget
3 pm3 c_4%20-%20control%20accounts%20and%20the%20distributed%20budget3 pm3 c_4%20-%20control%20accounts%20and%20the%20distributed%20budget
3 pm3 c_4%20-%20control%20accounts%20and%20the%20distributed%20budget
 
3 pm3 c_3%20-%20the%20program%20budget
3 pm3 c_3%20-%20the%20program%20budget3 pm3 c_3%20-%20the%20program%20budget
3 pm3 c_3%20-%20the%20program%20budget
 
3 pm3 c_2-%20estimating%20costs
3 pm3 c_2-%20estimating%20costs3 pm3 c_2-%20estimating%20costs
3 pm3 c_2-%20estimating%20costs
 
3 pm3 c_1%20-%20developing%20the%20cost%20plan
3 pm3 c_1%20-%20developing%20the%20cost%20plan3 pm3 c_1%20-%20developing%20the%20cost%20plan
3 pm3 c_1%20-%20developing%20the%20cost%20plan
 

Recently uploaded

Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin WoodPolkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin WoodJuan lago vázquez
 
Real Time Object Detection Using Open CV
Real Time Object Detection Using Open CVReal Time Object Detection Using Open CV
Real Time Object Detection Using Open CVKhem
 
FWD Group - Insurer Innovation Award 2024
FWD Group - Insurer Innovation Award 2024FWD Group - Insurer Innovation Award 2024
FWD Group - Insurer Innovation Award 2024The Digital Insurer
 
Navi Mumbai Call Girls 🥰 8617370543 Service Offer VIP Hot Model
Navi Mumbai Call Girls 🥰 8617370543 Service Offer VIP Hot ModelNavi Mumbai Call Girls 🥰 8617370543 Service Offer VIP Hot Model
Navi Mumbai Call Girls 🥰 8617370543 Service Offer VIP Hot ModelDeepika Singh
 
Artificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : UncertaintyArtificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : UncertaintyKhushali Kathiriya
 
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...apidays
 
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Drew Madelung
 
Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024The Digital Insurer
 
AXA XL - Insurer Innovation Award Americas 2024
AXA XL - Insurer Innovation Award Americas 2024AXA XL - Insurer Innovation Award Americas 2024
AXA XL - Insurer Innovation Award Americas 2024The Digital Insurer
 
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot TakeoffStrategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoffsammart93
 
Boost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdfBoost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdfsudhanshuwaghmare1
 
Automating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps ScriptAutomating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps Scriptwesley chun
 
Apidays Singapore 2024 - Modernizing Securities Finance by Madhu Subbu
Apidays Singapore 2024 - Modernizing Securities Finance by Madhu SubbuApidays Singapore 2024 - Modernizing Securities Finance by Madhu Subbu
Apidays Singapore 2024 - Modernizing Securities Finance by Madhu Subbuapidays
 
Manulife - Insurer Transformation Award 2024
Manulife - Insurer Transformation Award 2024Manulife - Insurer Transformation Award 2024
Manulife - Insurer Transformation Award 2024The Digital Insurer
 
Cloud Frontiers: A Deep Dive into Serverless Spatial Data and FME
Cloud Frontiers:  A Deep Dive into Serverless Spatial Data and FMECloud Frontiers:  A Deep Dive into Serverless Spatial Data and FME
Cloud Frontiers: A Deep Dive into Serverless Spatial Data and FMESafe Software
 
2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...Martijn de Jong
 
Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...
Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...
Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...apidays
 
"I see eyes in my soup": How Delivery Hero implemented the safety system for ...
"I see eyes in my soup": How Delivery Hero implemented the safety system for ..."I see eyes in my soup": How Delivery Hero implemented the safety system for ...
"I see eyes in my soup": How Delivery Hero implemented the safety system for ...Zilliz
 
Apidays Singapore 2024 - Scalable LLM APIs for AI and Generative AI Applicati...
Apidays Singapore 2024 - Scalable LLM APIs for AI and Generative AI Applicati...Apidays Singapore 2024 - Scalable LLM APIs for AI and Generative AI Applicati...
Apidays Singapore 2024 - Scalable LLM APIs for AI and Generative AI Applicati...apidays
 

Recently uploaded (20)

Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin WoodPolkadot JAM Slides - Token2049 - By Dr. Gavin Wood
Polkadot JAM Slides - Token2049 - By Dr. Gavin Wood
 
Real Time Object Detection Using Open CV
Real Time Object Detection Using Open CVReal Time Object Detection Using Open CV
Real Time Object Detection Using Open CV
 
FWD Group - Insurer Innovation Award 2024
FWD Group - Insurer Innovation Award 2024FWD Group - Insurer Innovation Award 2024
FWD Group - Insurer Innovation Award 2024
 
Navi Mumbai Call Girls 🥰 8617370543 Service Offer VIP Hot Model
Navi Mumbai Call Girls 🥰 8617370543 Service Offer VIP Hot ModelNavi Mumbai Call Girls 🥰 8617370543 Service Offer VIP Hot Model
Navi Mumbai Call Girls 🥰 8617370543 Service Offer VIP Hot Model
 
Artificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : UncertaintyArtificial Intelligence Chap.5 : Uncertainty
Artificial Intelligence Chap.5 : Uncertainty
 
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
Apidays Singapore 2024 - Building Digital Trust in a Digital Economy by Veron...
 
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
 
Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024Axa Assurance Maroc - Insurer Innovation Award 2024
Axa Assurance Maroc - Insurer Innovation Award 2024
 
AXA XL - Insurer Innovation Award Americas 2024
AXA XL - Insurer Innovation Award Americas 2024AXA XL - Insurer Innovation Award Americas 2024
AXA XL - Insurer Innovation Award Americas 2024
 
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
 
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot TakeoffStrategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
Strategize a Smooth Tenant-to-tenant Migration and Copilot Takeoff
 
Boost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdfBoost Fertility New Invention Ups Success Rates.pdf
Boost Fertility New Invention Ups Success Rates.pdf
 
Automating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps ScriptAutomating Google Workspace (GWS) & more with Apps Script
Automating Google Workspace (GWS) & more with Apps Script
 
Apidays Singapore 2024 - Modernizing Securities Finance by Madhu Subbu
Apidays Singapore 2024 - Modernizing Securities Finance by Madhu SubbuApidays Singapore 2024 - Modernizing Securities Finance by Madhu Subbu
Apidays Singapore 2024 - Modernizing Securities Finance by Madhu Subbu
 
Manulife - Insurer Transformation Award 2024
Manulife - Insurer Transformation Award 2024Manulife - Insurer Transformation Award 2024
Manulife - Insurer Transformation Award 2024
 
Cloud Frontiers: A Deep Dive into Serverless Spatial Data and FME
Cloud Frontiers:  A Deep Dive into Serverless Spatial Data and FMECloud Frontiers:  A Deep Dive into Serverless Spatial Data and FME
Cloud Frontiers: A Deep Dive into Serverless Spatial Data and FME
 
2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...
 
Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...
Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...
Apidays New York 2024 - Accelerating FinTech Innovation by Vasa Krishnan, Fin...
 
"I see eyes in my soup": How Delivery Hero implemented the safety system for ...
"I see eyes in my soup": How Delivery Hero implemented the safety system for ..."I see eyes in my soup": How Delivery Hero implemented the safety system for ...
"I see eyes in my soup": How Delivery Hero implemented the safety system for ...
 
Apidays Singapore 2024 - Scalable LLM APIs for AI and Generative AI Applicati...
Apidays Singapore 2024 - Scalable LLM APIs for AI and Generative AI Applicati...Apidays Singapore 2024 - Scalable LLM APIs for AI and Generative AI Applicati...
Apidays Singapore 2024 - Scalable LLM APIs for AI and Generative AI Applicati...
 

PHP games

  • 1.
  • 2.
  • 3.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8.
  • 9.
  • 10.
  • 11.
  • 12.
  • 13.
  • 14.
  • 15.
  • 16.
  • 17.
  • 18.
  • 19. Gamers Have Time Oh those crazy Estonians! Estonian population is 1,332,893
  • 20.
  • 21.
  • 22.
  • 23.
  • 24.
  • 25.
  • 26.
  • 27.
  • 28. In Conclusion I'm here all week, try the roast – it's delish! Thanks for listening! Time for questions and possibly answers!