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Howto use designthinkingfor
 Social InnovationProjects




   TheHumanCenteredDesignToolkit
         Developedby IDEO
       Guadalupe de la Mata
  www.innovationforsocialchange.org
Do youwantto?
Bring innovation to the base of the pyramid?


Enter a new region?


Adapt a technology to your region?


Understand the needs of constituents better?


Find new methods for monitoring and evaluation?



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HumanCenteredDesign

Human-Centered                                               Through 3
                     Solutions include
 Design (HCD)                                                 lenses:
• is a process and   • Products,                         • Desirability
  a set of           • Services,                         • Feasibility
  techniques         • Environments,                     • Viability
  used to create                                           lenses.
                     • Organizations,
  new solutions
  for the world.     • Modes of
                       interaction.



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3 lenses
What do peopledesire?
The process begins by examining
the needs, dreams & behaviors
of the people we want to
affect with our solutions.
We seek to listen to and
                                     Desirability
understand what they want.




                       Feasibility                         Viability

                                                                      What is technically
What can be financially viable?
                                                                      and organizationally feasible?
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Theprocess

                                              The process will move your
        The process
                                                        team
• starts with a specific                    • from concrete
  Design Challenge and                        observations about
• goes through three main                     people,
  phases:                                   • to abstract thinking as you
  • Hear,                                     uncover insights and
  • Create, and                               themes,
  • Deliver.                                • then back to the concrete
                                              with tangible solutions.


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Theprocess

                                   concrete
 concrete
                                 observations
 tangible
                                     about
solutions.
                                    people,



               abstract
              thinking as
             you uncover
             insights and
               themes,
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Phases

             Hear



Deliver                          Create

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Theprocess
          • collect stories and inspiration from people.
          • prepare for and conduct field research.
 HEAR

          • work together in a workshop format to translate what you heard from people
            into frameworks, opportunities, solutions, and prototypes.
          • move together from concrete to more abstract thinking in identifying themes and
CREATE      opportunities, and then back to the concrete with solutions and prototypes.



          • begin to realize your solutions through rapid revenue and cost
            modeling, capability assessment, and implementation planning.
DELIVER   • this will help you launch new solutions into the world.




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Theprocess




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Gettingready

       Multidisciplinary
            teams




   Finite                       Dedicated
Timeframes                       Spaces



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Multidisciplinary teams




You will have a higher likelihood
 to solve complex problems by                  Different disciplinary and
  intentionally assembling the                 educational backgrounds,
      right team of people




                                                     you will have a better chance of
               a core group of 3-8                     coming up with unexpected
        individuals, one of whom is the               solutions when these people
                    facilitator                         approach problems from
                                                         different points of view.

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Dedicated Spaces

                        Having a separate
                          project space
                        allows the team:




 to be constantly
                                                        able to track the
    inspired by         immersed in their
                                                         progress of the
imagery from the        post-it notes, and
                                                            project.
       field,


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FiniteTimeframes


                      Finite Timeframes




                                          Likewise, an innovation
Many people notice that                  project with a beginning,
 they work best with                     middle, and end is more
deadlines and concrete                    likely to keep the team
      timelines.                         motivated and focused on
                                              moving forward.

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4 potentialscenarios


                                                         Scenario 4:
                                       Scenario 3:
Scenario 1: the   Scenario 2: the                      Complementing
                                       Activating
week-long Deep    several-month                            existing
                                    already-existing
     Dive           Deep Dive                            long-term
                                       knowledge
                                                          Activities
Scenario 1: theweek-longDeepDive


                                                   This format is good for early-
       One week timeline                          phase learning and for spurring
                                                   new thinking. use when you:
• forces the design team to work                 • » Need to learn about a new
  quickly to gather and analyze                    area or challenge quickly.
  data, then moves rapidly to                    • » Need to kick-start thinking
  solutions, prototypes and                        about a long-standing
  plans.                                           intractable problem.
• long enough to gain good                       • » Want to refresh the thinking
  understanding, yet short                         of the staff.
  enough to allow to put limited
  resources against a challenge.


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Scenario 2: the several-month Deep Dive


    A longer time frame,                Use when you:                       Pull out and use:

• enables a deeper, more         • » Need to design robust           • » All sections of the
  nuanced understanding and        solutions because the funds         Toolkit, allowing the nature
  theorization of a complex        for implementation are              of the Challenge to dictate
  challenge or problem.            available.                          the appropriate timeframes
• more locations can be          • » Have the resources to             for each Phase.
  examined and                     allocate on thinking through
• more stakeholders in the         a multi-faceted challenge.
  value chain can become         • » Need to engage many
  participants in the process.     actors in the process, such
                                   as partners, value chain
                                   stakeholders, funders, etc.




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Scenario 3: Activatingalready-
                    existingknowledge
Often organizations have a great deal of research and already-existing information
but are unable to translate all that information into actionable solutions.
In this case, the processes outlined in Create and Deliver can help your team transform
what you know into things you can start doing.

               Use when you:                                           Pull out and use:

  • » Have a lot of data and you don’t                   • » Create
    quite know what to do with it.                       • » Deliver
  • » Have been hearing interesting
    stories from the field staff and want to
    see if those stories can yield new
    opportunities or solutions.
  • » Have a robust research methodology
    that you like better than the one in
    this toolkit.

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Scenario 4: Complementingexisting
              long-termActivities
        Use when you:                                        Pull out and use:

• » Want a new technique to                    • » Any pieces of your
  add to your work routines.                     choosing.
• » See a method in this toolkit
  that you find applicable to
  the daily challenges you face.
• » Can’t set aside the
  resources for an HCD project,
  but want to infuse the spirit
  of Human-Centered Design
  in your everyday work.


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HEAR Phase: Goals& Outputs &How

       Goal                     Outputs                          HOW?

• Designing            • » Peoples’ stories                • We use
  meaningful and       • » Observations of                   methodologies
  innovative             Constituents’                       and tips for
  solutions that         reality                             engaging people
  serve your           • » Deeper                            in their own
  constituents           understanding of                    contexts in order
  begins with            needs, barriers, &                  to understand the
  understanding          constraints                         issues at a deep
  their needs, hopes                                         level.
  and aspirations
  for the future


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HEAR PHASE: 6 steps
                         1. Identify the
                              design
                            challenge


                                                     2. Identify
  6. Develop
                                                      existing
 your mindset
                                                     knowledge




 5. Design an                                        3. Identify
   inteview                                         people to talk
  approach                                                to


                           4. Choose
                            research
                            method

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CREATE PHASE
              To move from research to real-world solutions

• you will go through a process of synthesis and interpretation.
• narrowing and culling information and
• translating insights about the reality of today into a set of opportunities
  for the future.
• the concrete needs of individuals are transformed into high-level
  insights about the larger population and system frameworks that the
  team creates.
• the team will shift into a generative mindset to brainstorm hundreds of
  solutions and rapidly make a few of them tangible through prototyping.
• During this phase, solutions are created with only the customer
  Desirability filter in mind.

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CreatePhase: Goals
Creating solutions


Making sense of data


Identifying patterns


Defining opportunities



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Createphase: 4 keyactivities

Synthesis


Brainstorming


Prototyping


Feedback


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Createphase: 7 STEPS
                                   STEP 1:
                                 develop the
                                  approach


     STEP 7: Gather                                       STEP 2: share
       feedback                                              stories




                                                                  STEP 3:
STEP 6: Make
                                                                  Identify
  ideas real
                                                                  patterns




                   STEP 5:                     STEP 4: Create
                 Brainstorm                     opportunity
                new solutions                      areas


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DELIVER

          Hear



Deliver          Create
DELIVER PHASE

• Once the design team has created many desirable
  solutions, it is time to consider how to make
  these feasible and viable.
• The Deliver phase will move your top ideas
  toward implementation.
• The activities offered here are meant to
  complement your organization’s existing
  implementation processes and may prompt
  adaptations to the way solutions are
  typicallyrolledout.
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DeliverPhase



                          Your team will:


  Identify     Create a model               DEVELOP an
                                                          Plan pilots &
 required        for financial              innovation
                                                         measure Impact
capabilities    sustainability                pipeline




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DeliverPhase

                              OBJECTIVE:




   build the capabilities and
   financial models that will
                                                  create a plan for on-going
 ensure that the solutions are
                                                    learning and iteration.
implemented well and can be
sustained over the long term.
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DeliverPhase: 6 steps
                           1: Sustainable
                          revenue model



                                                      2: Identify
   6: Create a
                                                     Capabilities
 learning Plan
                                                       required




 5: Plan mini-
                                                     3: Pipeline of
    pilots &
                                                       solutions
   iteration


                           4: Create an
                         implementation
                             timeline


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The 3 phases in practice


               Hear



     Deliver          Create
The HEAR PHASE

          Hear



Deliver          Create
HEAR
• Designing meaningful and innovative solutions that
  serve your constituents begins with understanding
  their needs, hopes and aspirations for the future.
• Methodologies and tips for:
   – engaging people in their own contexts in order
   – to understand the issues at a deep level.
• Hear GOALS
   – » Whototalkto
   – » How to gain empathy
   – » How to cap ture stories

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Output of the HEAR PHASE


                   Outputs of the Hear
                       Phase are



                                                            Deeper
                     Observations of                   understanding of
Peoples’ stories
                   Constituents’ reality               needs, barriers, &
                                                          constraints



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Qualitativemethods
• Whatmethods do?
  – Qualitative methods can uncover deeply held
    needs, desires, and aspirations.
  – It is particularly useful in early-stage research to
    test assumptions about the world, and when we
    cannot assume that the researchers already know
    the entire universe of possible
    answers, beliefs, and ideas of the participants.
  – Qualitativemethods can helpunveilpeople’s
    social, political, economic, and cultural
    opportunities and barriers in their own words.
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HEAR PHASE
                         STEP 1:
                        Identify a
                          Design
                        Challenge

 STEP 6.                                       STEP 2:
 Develop                                      Recognise
  your                                       the existing
 mindset                                     knowledge




  STEP 5.                                         STEP 3.
Develop an                                        Identify
 interview                                       people to
 approach                                        speak to

                          STEP 4.
                           Select
                         research
                         method



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STEP 1: Identify a DESIGN CHALLENGE

• The foundation of HCD is a concise Design
  Challenge.
• This challenge will guide the questions you will
  ask in the field research and the opportunities
  and solutions you will develop later in the
  process.
• A Design Challenge is phrased in a human-
  centered way with a sense of possibility. For
  example: “Create savings and investment
  products that are appropriate for people living in
  rural areas.”

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STEP 2. Recognise the existing knowledge

• Conducting a “What Do We Know?” session helps call
  forth existing knowledge related to the Design
  Challenge.
• Once documented, you can freely focus on discovering
  what you don’t yet know.




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STEP 3. Identify people to speak to

• Recruiting appropriate and inspirational
  participants is critical. Attention to gender,
  ethnicity, and class balance is crucial for
  research.
• For research meant to inspire new
  opportunities, it is useful to find people who
  represent “extremes.”
• Including this full range will be important in
  the later phases, especially in constructing
  good frameworks and providing inspiration
  for brainstorming.
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STEP 4. Select research method

• Design research is useful to not only understand individuals
  but also frame individual behaviors in the context and
  community that surrounds them.
• Therefore, it will be important to employ many methods of
  research.
• Five methods described here are:
  • » Individual Interview
  • » Group Interview
  • » In Context Immersion
  • » Self-Documentation
  • » Community-Driven Discovery
  • » Expert Interviews
  • » Seeking Inspiration
  • in New Places

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STEP 5: Interviewing is an art that balances the
dual needs of:
• getting relevant information from the customer and
• engaging with them as a curious and empathetic
  friend.
• Intentionally developing your strategy for interviewing
  is key to managing this balance.
• 3 interview methods:
                                                       Sacrificial
                                                       Concepts
                                    Interview                         Interview
                                      Guide                          Techniques

                                                         Three
                                                       interview
                                                       methods

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6. Develop your mindset

• It is often difficult, but very important, for
  experts and professionals to put aside
  what they know when they conduct
  research.
• Keeping an open mind takes practice. The
  three exercises here can provide you with
  this practice before you go into the field:
  • » Beginner’s Mind
  • » Observe vs. Interpret
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CREATE PHASE

          Hear



Deliver          Create
CREATE GOALS
• To move from research to real-world solutions, you will go through
  a process of synthesis and interpretation.
• This requires a mode of narrowing and culling information and
  translating insights about the reality of today into a set of
  opportunities for the future.
• This is the most abstract part of the process, when the concrete
  needs of individuals are transformed into high-level insights about
  the larger population and system frameworks that the team
  creates.
• With defined opportunities, the team will shift into a
  generativemindsettobrainstormhundreds of solutionsand rapidly
  make a few of them tangible through prototyping. During this
  phase, solutions are created with only the customer Desirability
  filter in mind.


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CREAT PHASE: GOALS


                          Goals of the
                         Create Phase:




Making sense   Identifying                Defining      Creating
  of data       patterns                opportunities   solutions




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CREATE OUTPUTS



 At the end of
  the Create        • Opportunities
  phase, the        • Solutions
team will have      • Prototypes
  generated :




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CREATE PHASE: Activities




synthesis       brainstorming                 prototyping   feedback




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SYNTHESIS




is about making sense           takes us from               enables us to establish
  of what we’ve seen            inspiration to              a new perspective and
 and heard during the       ideas, from stories to          identify opportunities
     observations.           strategic directions.              for innovation.




                                                                     (By
                                                             aggregating, editing
                                                            and condensing what
                                                               we’ve learned)
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BRAINSTORMING




                                                              It may require generating
                                  Generate truly
    Makes us think                                            100 ideas (many of which
                              impractical solutions to
expansively and without                                       are mediocre) in order to
                                spark ideas that are
     constraints.                                             come up with three truly
                             relevant and reasonable.
                                                                inspirational solutions.




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PROTOTYPING




                                                  Proven technique for
 Methodology for making                         quickly learning how to
solutions tangible in a rapid                 design an offering right and
 and low-investment way.                      for accelerating the process
                                                 of rolling out solutions


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FEEDBACK




                                                                          inspires further
                                                    It brings the
                  Create different                                      iterations to make
                                                constituents directly
                 prototypes of your                                       solutions more
                                                back into the design
                      product:                                             compelling for
                                                       process.
                                                                            constituents.




                                prevents the team
enables people to give        from getting attached
  honest feedback                   to an idea
                                   prematurely.


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CREATE PHASE: THE STEPS
                                    1. DEVELOP THE
                                       APPROACH



          7: SOLLICIT                                              2. SHARE
          FEEDBACK                                                 STORIES




  6. MAKE IDEAS                                                         3.IDENTIFY
      REAL                                                              PATTERNS




                                                       4. CREATE
                    5: BRAINSTORM
                                                     OPPORTUNITY
                    NEW SOLUTIONS
                                                        AREAS



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STEP 1. DEVELOP THE APPROACH
• Creation is about developing deeper
  understanding and translating that
  understanding into new innovations.
• There are many ways to do this, but the two
  most common are:
  – participatory approaches and
  – empathic approaches.


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A. Method: Participatory Co-Design

Having the team co-design solutions with people
from the community and local value chain actors to:
• leverage local knowledge.
• lead to innovations that may be better adapted to the context
  and be more likely to be adopted, since local people have
  invested resources in their creation.




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A. Method: Participatory Co-Design

Consider using participatory co-design when:

• » you need a lot of local expertise and knowledge
• » solutions from the “outside” will not be easily adopted
• » the politics of a community require it




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B. Method: EmpathicDesign
   Creating solutions through empathy is a way for the design team to blend their
                 expertise with the on-the-ground needs of people.

                                                        Consider using empathic design
          Empathic design:
                                                                    when:
• means deep understanding of the                   • » the design team has specific
  realities of the people you are                     skills required to develop solutions
  designing for                                     • » the solutions you are seeking are
• Means not just to understand the                    “new to the world”
  problem mentally, but also to start               • » community politics make it
  creating solutions from a                           difficult to select a few individuals
  connection to deep thoughts and                     to work with
  feelings
• can lead to both appropriate and
  more breakthrough solutions.

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STEP 2: SHARE STORIES



                                                                     As a group
  One team          while the rest                  It’s best to   you should be
   member            of the team                  share stories       thinking:
should tell the    takes notes on                   soon after      “What does
 story of the        post-its (no                  research so        this new
person(s) they      longer than a                  that details     information
    met,              sentence)                   are not lost.    mean for the
                                                                      project?”




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Some tips on storytelling

Be specific            Be descriptive                      Follow reporting
                                                           rules

    • Talk about             • Use your                        • Cover the
      what actually            physical                          following
      happened. It             senses to give                    topics: who,
      helps to begin           texture to                        what, when,
      stories with             your                              where, why,
      “One time…”              description.                      and how.
      or “After such
      and such
      happened…”




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STEP 2: SHARE STORIES (II)
               Story sharing




     turns the information that lives
      in a team member’s head into




         shared knowledge that




        can be translated into
      opportunities and solutions.

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STEP 2: SHARE STORIES (III)
   Some techniques for effective sharing include:

• » Gather your notes, photos, and artifacts prior to
  story sharing. If possible, print the photos and
  display them on the wall to refer to.
• » Tell stories person by person, one at a time.
  Group meetings can be told as the story of a
  particular community.
• » Split information into small pieces
• » Use vivid details and descriptions.
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STEP 3: IDENTIFY PATTERNS

                              Making sense of your research is accomplished by

                                                                              larger relationships between
     seeing the patterns,                       themes, and
                                                                                     the information.




   Seeing the patterns and connections between the data will lead you quickly toward real-world solutions.




There are several steps listed here to take you through the process for you use selectively based on the subject
                                                     matter.

     » Extract Key Insights                    » Find Themes                      » Create Frameworks

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STEP 4: CREATE OPPORTUNITY AREAS
                               What i s an opportunity              Framing Opportunity
          When?
                                        Area?                              Areas
• Once you have pulled        • a stepping stone to               • Opportunities start with
  out the themes and            idea generation.                    the phrase “HOW
  patterns from what you      • a rearticulation of                 MIGHT WE...?” to
  heard, you can start          problems or needs in a              suggest a mindset of
  creating opportunity          generative, future                  possibility.
  areas.                        facing way.
• The process of              • is not a solution. Rather,
  translating insights into     it suggests more than
  opportunities is about        one solution. It allows
  moving from the               the team to create
  current state to              many solutions.
  envisioning future
  possibilities.
• Opportunities are the
  springboard for ideas
  and solutions.

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STEP 5: BRAINSTORM
              NEW SOLUTIONS

                            Brainstorming

• gives permission to think expansively and without any
  organizational, operational, or technological constraints.
• conducting a fruitful brainstorm involves a lot of discipline and
  a bit of preparation.
• the practice of generating truly impractical solutions often
  sparks ideas that are relevant and reasonable.
• It may require generating 100 ideas (many of which are silly or
  impossible) in order to come up with those three truly
  inspirational solutions.

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7 B r a i n s to r m i n g R u l e s

      Defer judgment               Encourage wild ideas:              Build on the ideas of
                                  • It’s the wild ideas that often    others:
 There are no bad ideas             create real innovation. It is     • Think in terms of ‘and’
  at this point. You can            always easy to bring ideas          instead of ‘but.’
     judge ideas later.             down to earth later!



Stay focused on topic:            Be visual:                          one conversation at a
• You will get better output if   • Try to engage the logical and     time:
  everyone is disciplined.          the creative sides of the         • Allow ideas to be heard and
                                    brain.                             built upon.




                                  Go for quantity:
                                  • Set a big goal for a nº of
                                   ideas & surpass it! They
                                   should flow quickly.




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Brainstorming warm-up. Exercise
•  Use this activity to get the team in an open-minded and energetic mindset for
   brainstorming.
• Pair up with a partner. Person A will come up with lots of ideas about a potential
   business he or she wants to start. (Alternatively, one could plan an event such as a
   family vacation and pose ideas of places to go.)
Round 1:
• Person A comes up with one idea after another. Person B must say NO to each
   idea and give a reason why it wouldn’t work. Do this for 2-3 minutes.

Round 2:
• Now Person B comes up with business or event ideas, one after another. Person A
   must say YES to each idea and build on it to make it bigger. Do this for 2-3
   minutes.
• As a group, discuss how these two different experiences felt. The Round 2
   experience is the environment the team will want to create for a successful
   brainstorm.
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STEP 6. Make Ideas Real

  What is Prototyping?                             Why prototyping?

• is about building to                     • Prototyping allows you
  think.                                     to quickly and cheaply
• This means creating                        make ideas tangible so
  the solution so that it                    they can be tested and
  can be communicated                        evaluated by others -
  to others and making                       before you’ve had time
  the idea better.                           to fall in love with
                                             them.

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STEP 6. Make Ideas Real (II)



                       Why prototype?




     To develop a deeper
   understanding of what
                                            To create an internal
    an idea means and to
                                            dialogue about how
     reveal questions the
   team needs to answer.

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WHAT ARE PROTOTYPES?

BUILD TO THINK                  ROUGH, RAPID, RIGHT                ANSWERING QUESTIONS

     • Prototypes are                 • Prototypes are not             • It is essential to know
       disposable tools used           precious. They                    what question a
       throughout the                  should be built as                prototype is being
       concept                         quickly and cheaply               used to answer, for
       development                     as possible.                      example about
       process, both to                                                  desirability, usefulnes
       validate ideas and to                                             s, usability, viability, o
       help generate more                                                r feasibility.
       ideas.
     • Prototypes are a
       powerful form of
       communication and
       force us to think in
       realistic terms about
       how someone would
       interact with the
       concept.



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TIP: Imagine theValueProposition

 For each prototype, answer these questions to start
            building the value of the idea:
• » Who will benefit from this idea? What is the value
  to the end customers?
• » Why and how is this idea better than alternative
  options?
• » How much is this benefit worth to them?
• » How much would they be willing to pay for this
  benefit”
• » How might this payment be collected?

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STEP 7: SOLICITE FEEDBACK



After solutions have been
generated…



       …it’s time to take them
       back out to participants
       to gather feedback.
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STEP 7: SOLICITE FEEDBACK

       How to solicit feedback?                              Whose feedback to solicit?

• A great way to get honest feedback                • Speaking to new participants in a
  is to take several executions out to                different region from where you did
  people.                                             your research is a way to explore the
• When there is only one concept                      generalizability of a solution.
  available, people may be reluctant to             • You may choose to speak to a mix of
  criticize. However, when allowed to                 both new people and to those you
  compare and contrast, people tend                   have spoken with before.
  to speak more honestly.                           • Try to include all stakeholders who
                                                      would touch the concept; in addition
                                                      to the end user, include
                                                      manufacturers, installers, service
                                                      providers, distributors, retailers, etc.


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SolicitingFeedback


                  What questions to pursue?




                                               Keep careful notes of the
For each prototype, identify                          feedback
    3-4 questions about
                                                          &
         desirability
                                            new questions for the team.
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DELIVERY PHASE

          Hear



Deliver          Create
DELIVERY PHASE
      When?                        Why?                            How?

• Once the design       • The Deliver phase                 • The activities
  team has created        will move your top                  offered here are
  many desirable          ideas toward                        meant to
  solutions, it is        implementation.                     complement your
  time to consider                                            organization’s
  how to make                                                 existing
  these feasible and                                          implementation
  viable.                                                     processes and
                                                              may prompt
                                                              adaptations to the
                                                              way solutions are
                                                              typically rolled
                                                              out.

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DELIVERY PHASE


                                                             will ensure that the
                                                                 solutions are
                                                            implemented well and
                         build the capabilities
                         and financial models
                                  that
Delivering solutions
                                                            can be sustained over
means you will need
                                                               the long term.
        to :
                          to create a plan for
                         on-going learning and
                               iteration.




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DELIVERY PHASE

Delivering solutions that are new to the world
involves creating low-investment, low-cost
ways of trying out your ideas in a real-world
context.




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DELIVERY PHASE
The team can design a handful
of minipilots that precede and
inform the full pilot program
                                                    Minipilot
                                 Minipilot             1
                                    2
                                                                      Mini-pilots might engage
                                                                      actors who are different
                                              Minipilot
                                                                      from the group of stakeholders
                                                 3
                                                                      for the final implementation.




                                 Pilot Programme
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DELIVERY PHASE


                                                           iterative process


Implementation is an
                                                      will likely require many
                                                    prototypes, mini-pilots and
                                                   pilots to perfect the solution
                                                       and support system.


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DELIVERY PHASE


                Piloting an idea before it
                     goes to market:




                                            helps you identify what it
allows you to understand                        will take for your
    the solution better                    organization to deliver that
                                             idea to the community

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DELIVERY PHASE

• Every organization is optimized to achieve what it
  currently does.
• If you want to achieve different outcomes, you
  often need to do things differently than you know
  and do right now—whether it is about finding
  new talent, developing new skills, building new
  external partnerships, orcreating new processes.
• TheHuman-CenteredDesignprocessdoesn’t limit
  the solution by the current constraints of
  theorganization.
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DELIVERY PHASE
                                               The process Integrates design
  The process invites you to                    and measurement methods
   work in the belief that:                       in a continuous learning
                                                            cycle.
• new things are                              • By encouraging on-going
  possible, and that                            measurement, evaluation,
• you can evolve both the                       and iteration, the solutions
  solutions that you deliver                    developed stay grounded in
  and the way your                              real-world impact and
  organization is                               continue to evolve.
  designed, simultaneously


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DELIVERY PHASE: STEPS
                                  1. DEVELOP A
                                 SUSTAINABLE
                                REVENUE MODEL



                                                             2. IDENTIFY
                                                            CAPABILITIES
     6. CREATE A
                                                           REQUIRED FOR
   LEARNING PLAN
                                                            DEVIVERING
                                                             SOLUTIONS




                                                             3. PLAN A
 5. PLAN MINI-PILOTS
                                                           “SOLUTION´S
     & ITERATIONS
                                                             PIPELINE”




                              4. CREATE A TIMELINE



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STEP 1. Develop a sustainable
             revenue model

 • The long-term success of solutions depends
     upon the intentional design of a revenue
  stream that can sustain the offering over time.
• Let the value provided to the end customer be
    your entry point as you design the support
           systems around the solution.


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For this Viability Assessment, answer the
    following questions for each solution
  1. Customer Value                                             3. Stakeholder
                          2. Revenue sources
      Proposition                                                  incentives
• » What is the value   • » Is the solution a               • » How does this
  proposition for the     product, a service or               solution deliver value
  end customer? Refer     both?                               to each stakeholder
  back to prototypes    • » How much do                       involved?
  and customer            customers pay?                    • » What are the
  feedback,             • » How do customers                  stakeholders’
  highlighting the        pay: in cash, in kind,              incentives to
  aspects customers       in labor, in other?                 participate?
  found most                                                • What are challenges
  important.                                                  or disincentives?
• » How much is this                                          How might we adapt
  worth to the end                                            the solution to avoid
  customer?                                                   these disincentives?
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STEP 2. Identify Capabilities required for
            Delivering solutions
The capabilities of your organization and partners will help inform the feasibility of
                                     solutions.



                think                                               identify

• about the experience of                             • the range of capabilities
  the end customer where                                required for making this
  and how the community                                 real.
  members or end-user                                 • many possible models
  will purchase or                                      for delivery that leverage
  experience this solution.                             different partners and
                                                        channels.

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To identify the capabilities required to make each
    solution feasible, answer the following questions for
                        each solution


          1. Distribution                  2. Capabilities required                3. Potential Partners

• » Where, when, how, and why        • » What                               • What organizations or
  might the customer experience        human, manufacturing, financial,       individuals have capabilities that
  this solution?                        and technological capabilities        we do not? What is our
• » Which actors and channels will     are required for creating and          relationship with them
  touch the solution?                  delivering this solution?              currently?
• » What other channels could be     • » Which of these capabilities do     • How might we reach out to them
  used to reach customers?             we have in our country location?       and show the value of engaging
• » What is the range of possible      Which do we have in our                with our organization on this
  ways this solution could be          international location? And            solution
  delivered?                           which capabilities will need to be
                                       found in partners?
                                     • » Would we need to grow any
                                       capabilities on this list?




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STEP 3. Plan a Pipeline of solutions
To understand how new solutions will move and grow your organization map each
                            solution in a MATRIX.




       Ask               Determine                      Analyze               identify

• whether each       • whether the               • this information     • which solutions
  solution is          solutions extend            from the context       fit naturally into
  targeted at your     or adapt an                 of your                programs
  current customer     existing offer, or          investment             already
  group or             create a new                strategy, mission,     underway within
  whether it           offer.                      priorities and         your
  expands the                                      appetite for risk.     organization.
  group of
  customers you
  serve.




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STEP 4. Create an implementation timeline

 Map solutions to a
                        Look at relationships
   timeline of                                                Take into account
                            of solution
 implementation,
• with those in the     • to see whether                    • which solutions can
  Incremental             initiating one                      be explored within
  innovation              solution will build                 the scope of
  category early in       the relationships                   currently funded
  the timeline and        and partners                        programs and
  Revolutionary           needed for another                  which solutions
  innovations further     solution.                           suggest the
  out.                                                        proposal of new
                                                              grants.



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STEP 4. Create an implementation
             timeline: tips (II)
 Assign an individual    Divide each solution                 Challenge the team

• within your           • into a series of steps            • to do something
  organization as a       that build toward                   toward
  champion for each       implementing the                    implementing each
  solution to help        final solution.                     solution in the next
  maintain momentum                                           two weeks. For some
  and increase the                                            solutions, a pilot can
  likelihood of                                               be launched in two
  implementation.                                             weeks. For
                                                              others, two weeks
                                                              might be the amount
                                                              of time required for
                                                              further study or for
                                                              the first steps to
                                                              connecting with
                                                              partners.
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STEP 5. Plan mini-Pilots&iteration
• For each solution in your pipeline,
   – it is important to identify simple, low-investment next
     steps to keep the ideas alive.
   – One way to keep iterating and learning is to plan mini-
     pilotsbeforelarge-scalepilotsor full-
     scaleimplementation.
• For each mini-pilot, ask three questions:
   – » What resources will I need to test out this idea?
   – » What key questions does this mini-pilot need to
     answer?
   – » How will we measure the success of this mini-pilot?

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STEP 6. Create a Learning Plan
• Throughout the design and implementation of new solutions, it is
  important to keep learning.
1. DESIGN PROCESS:
     –   you collected stories that helped develop the understanding to get you to
         new ideas.
2.   FIRST PROTOTYPES:
     –   you gathered feedback to make those ideas better.
3.   IMPLEMENTATION:
     –    the team should continue to collect stories and gather feedback from users.
     –    Stories collected from people in the Hear phase will help the team create a
         baseline to track how solutions are affecting individuals’ lives.
     –    Collecting on-going feedback will help the team iterate on the ideas in order
         to make them more effective, more appropriate, and more cost-effective.
     –   In addition to stories and feedback, begin to track indicators and outcomes.
         This is possible after the solutions are implemented and are important to
         measuring the impact as well as the return on investment of solutions.



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Thelearningloop
   Stories, feedback, indicators, and outcomes are all ways of gathering empirical data in
  order to learn. A project in India for clean water storage and transportation utilized all of
        these methods to measure the impact potential and outcomes of solutions.


                                             Stories

                                         •AssessNeeds
                                         • UnderstandContext
                                         • DevelopBaseline                             • Evaluate Ideas
• AssessImpact                           • GainInspiration                             • PrioritizeSolutions
• Evaluate ROI             Outcomes                               Feedback             • Iterate Ideas
• Create New Baselines                                                                 • DevelopImplementation
• IdentifyNextChallenges                                                                  Plan




                                                                      • TrackProgress
                                           Indicators                 • Choose Ideas
                                                                      • IterateSolutions
                                                                      • IdentifyUnintended
                                        Guadalupe de la Mata          Consequences
                                                                                                       91
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STEP 6. Method: TrackIndicators


Indicators help you measure the effects of
              your solutions



             The effects can be
positive or negative,               intended or unintended.
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TYPES OF INDICATORS
           Leading                         Analogous                          Awareness

• The impact of solutions can    • Sometimes it is difficult to      • When the goal involves
  often take some time to          see direct impacts. This is         people engaging or
  become evident, such as          especially true when your           adopting something
  months or years. In these        design challenge is about           new, the first step is to
  cases, it makes sense to         trust or prevention.                know whether they are
  track leading indicators.      • In these cases, try to find an      aware of the solution or
• For example, if your goal is     indicator that would                design.
  to increase farmer income,       logically lead you to             • Measuring awareness is a
  a leading indicator would be     conclude whether your goal          good early indicator to help
  the number of farmers            is being met. For                   understand how big the
  growing high-value crops         example, on a project to            impact of the solution may
  this season.                     increase trust of healthcare        be.
                                   providers, the team tracked
                                   the number of questions
                                   people asked doctors and
                                   nurses. Since trust is hard to
                                   measure, the team decided
                                   to use the posing of
                                   questions as an analogous
                                   indicator of trust.


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TYPES OF INDICATORS
           Engagement                                           Dynamic Changes

• Like awareness, measuring the                  • When a new solution is
  number of people who are                         introduced, it is important to track
  engaged in a new program is often                the changes over time that occur
  very meaningful.                                 within the community, within
• For example, if the goal is to                   households, and to the
  increase women’s incomes                         environment.
  through a program to export local              • These shifts can be completely
  art, the number of women actively                unexpected, and are sometimes
  seeking out and participating in                 positive and sometimes negative.
  the program is a meaningful                      Its crucial to look out for these
  indication of how much impact the                changes and unintended
  program may have on local                        consequences early on in
  incomes.                                         implementation.


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6. Method: EvaluateOutcomes
• Measuring outcomes is critical to the learning cycle.
• Without a good assessment of the impact a solution
  has made, there is often not enough information about
  the direction or goals for the next round of designs.
• Assessing outcomes is important for everyone – the
  implementer, the funder, the design team, and the
  community.
• Outcome measurement helps people understand
  where to best invest their resources. It is an
  opportunity to assess and plan forthefuture.


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HOLISTIC IMPACT ASSESSMENT
 To assess the impact of a solution, program, or intervention, it is important to take
  a systemic and holistic view. Try the following exercise.
                            Track the effects of a            Iterate on the       Examine the solution’s
MAP the stakeholders
                                   solution                      solutions              net value.
• Create a complete                                      • to find ways to         • Use this exercise as a
  list with many actors    • write them on the             increase the positive     way to continue
  that your solution         list or map.                  effects and lessen        learning and
  might touch – in         • Color code the actors         negative effects.         challenge the team
  positive, negative, or     that receive benefits                                   to improve on
  neutral ways.              from the solution                                       solutions in order to
• A mind map format          and those that                                          make the outcomes
• Include stakeholders       experience negative                                     more and more
  that your team may         effects. If possible,                                   positive.
  not be focused on,         quantify the value of
  such as: funders,          the effects with a
  people in the same         standardized
  community or               measurement
  adjacent                   system.
  communities who
  are not receiving
  direct benefits,


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Design thinking for social change. guadalupe de la mata

  • 1. Howto use designthinkingfor Social InnovationProjects TheHumanCenteredDesignToolkit Developedby IDEO Guadalupe de la Mata www.innovationforsocialchange.org
  • 2. Do youwantto? Bring innovation to the base of the pyramid? Enter a new region? Adapt a technology to your region? Understand the needs of constituents better? Find new methods for monitoring and evaluation? Guadalupe de la Mata 2 www.innovationforsocialchange.org
  • 3. HumanCenteredDesign Human-Centered Through 3 Solutions include Design (HCD) lenses: • is a process and • Products, • Desirability a set of • Services, • Feasibility techniques • Environments, • Viability used to create lenses. • Organizations, new solutions for the world. • Modes of interaction. Guadalupe de la Mata 3 www.innovationforsocialchange.org
  • 4. 3 lenses What do peopledesire? The process begins by examining the needs, dreams & behaviors of the people we want to affect with our solutions. We seek to listen to and Desirability understand what they want. Feasibility Viability What is technically What can be financially viable? and organizationally feasible? Guadalupe de la Mata 4 www.innovationforsocialchange.org
  • 5. Theprocess The process will move your The process team • starts with a specific • from concrete Design Challenge and observations about • goes through three main people, phases: • to abstract thinking as you • Hear, uncover insights and • Create, and themes, • Deliver. • then back to the concrete with tangible solutions. Guadalupe de la Mata 5 www.innovationforsocialchange.org
  • 6. Theprocess concrete concrete observations tangible about solutions. people, abstract thinking as you uncover insights and themes, Guadalupe de la Mata 6 www.innovationforsocialchange.org
  • 7. Phases Hear Deliver Create Guadalupe de la Mata 7 www.innovationforsocialchange.org
  • 8. Theprocess • collect stories and inspiration from people. • prepare for and conduct field research. HEAR • work together in a workshop format to translate what you heard from people into frameworks, opportunities, solutions, and prototypes. • move together from concrete to more abstract thinking in identifying themes and CREATE opportunities, and then back to the concrete with solutions and prototypes. • begin to realize your solutions through rapid revenue and cost modeling, capability assessment, and implementation planning. DELIVER • this will help you launch new solutions into the world. Guadalupe de la Mata 8 www.innovationforsocialchange.org
  • 9. Theprocess Guadalupe de la Mata 9 www.innovationforsocialchange.org
  • 10. Gettingready Multidisciplinary teams Finite Dedicated Timeframes Spaces Guadalupe de la Mata 10 www.innovationforsocialchange.org
  • 11. Multidisciplinary teams You will have a higher likelihood to solve complex problems by Different disciplinary and intentionally assembling the educational backgrounds, right team of people you will have a better chance of a core group of 3-8 coming up with unexpected individuals, one of whom is the solutions when these people facilitator approach problems from different points of view. Guadalupe de la Mata 11 www.innovationforsocialchange.org
  • 12. Dedicated Spaces Having a separate project space allows the team: to be constantly able to track the inspired by immersed in their progress of the imagery from the post-it notes, and project. field, Guadalupe de la Mata 12 www.innovationforsocialchange.org
  • 13. FiniteTimeframes Finite Timeframes Likewise, an innovation Many people notice that project with a beginning, they work best with middle, and end is more deadlines and concrete likely to keep the team timelines. motivated and focused on moving forward. Guadalupe de la Mata 13 www.innovationforsocialchange.org
  • 14. 4 potentialscenarios Scenario 4: Scenario 3: Scenario 1: the Scenario 2: the Complementing Activating week-long Deep several-month existing already-existing Dive Deep Dive long-term knowledge Activities
  • 15. Scenario 1: theweek-longDeepDive This format is good for early- One week timeline phase learning and for spurring new thinking. use when you: • forces the design team to work • » Need to learn about a new quickly to gather and analyze area or challenge quickly. data, then moves rapidly to • » Need to kick-start thinking solutions, prototypes and about a long-standing plans. intractable problem. • long enough to gain good • » Want to refresh the thinking understanding, yet short of the staff. enough to allow to put limited resources against a challenge. Guadalupe de la Mata 15 www.innovationforsocialchange.org
  • 16. Scenario 2: the several-month Deep Dive A longer time frame, Use when you: Pull out and use: • enables a deeper, more • » Need to design robust • » All sections of the nuanced understanding and solutions because the funds Toolkit, allowing the nature theorization of a complex for implementation are of the Challenge to dictate challenge or problem. available. the appropriate timeframes • more locations can be • » Have the resources to for each Phase. examined and allocate on thinking through • more stakeholders in the a multi-faceted challenge. value chain can become • » Need to engage many participants in the process. actors in the process, such as partners, value chain stakeholders, funders, etc. Guadalupe de la Mata 16 www.innovationforsocialchange.org
  • 17. Scenario 3: Activatingalready- existingknowledge Often organizations have a great deal of research and already-existing information but are unable to translate all that information into actionable solutions. In this case, the processes outlined in Create and Deliver can help your team transform what you know into things you can start doing. Use when you: Pull out and use: • » Have a lot of data and you don’t • » Create quite know what to do with it. • » Deliver • » Have been hearing interesting stories from the field staff and want to see if those stories can yield new opportunities or solutions. • » Have a robust research methodology that you like better than the one in this toolkit. Guadalupe de la Mata 17 www.innovationforsocialchange.org
  • 18. Scenario 4: Complementingexisting long-termActivities Use when you: Pull out and use: • » Want a new technique to • » Any pieces of your add to your work routines. choosing. • » See a method in this toolkit that you find applicable to the daily challenges you face. • » Can’t set aside the resources for an HCD project, but want to infuse the spirit of Human-Centered Design in your everyday work. Guadalupe de la Mata 18 www.innovationforsocialchange.org
  • 19. HEAR Phase: Goals& Outputs &How Goal Outputs HOW? • Designing • » Peoples’ stories • We use meaningful and • » Observations of methodologies innovative Constituents’ and tips for solutions that reality engaging people serve your • » Deeper in their own constituents understanding of contexts in order begins with needs, barriers, & to understand the understanding constraints issues at a deep their needs, hopes level. and aspirations for the future Guadalupe de la Mata 19 www.innovationforsocialchange.org
  • 20. HEAR PHASE: 6 steps 1. Identify the design challenge 2. Identify 6. Develop existing your mindset knowledge 5. Design an 3. Identify inteview people to talk approach to 4. Choose research method Guadalupe de la Mata 20 www.innovationforsocialchange.org
  • 21. CREATE PHASE To move from research to real-world solutions • you will go through a process of synthesis and interpretation. • narrowing and culling information and • translating insights about the reality of today into a set of opportunities for the future. • the concrete needs of individuals are transformed into high-level insights about the larger population and system frameworks that the team creates. • the team will shift into a generative mindset to brainstorm hundreds of solutions and rapidly make a few of them tangible through prototyping. • During this phase, solutions are created with only the customer Desirability filter in mind. Guadalupe de la Mata 21 www.innovationforsocialchange.org
  • 22. CreatePhase: Goals Creating solutions Making sense of data Identifying patterns Defining opportunities Guadalupe de la Mata 22 www.innovationforsocialchange.org
  • 23. Createphase: 4 keyactivities Synthesis Brainstorming Prototyping Feedback Guadalupe de la Mata 23 www.innovationforsocialchange.org
  • 24. Createphase: 7 STEPS STEP 1: develop the approach STEP 7: Gather STEP 2: share feedback stories STEP 3: STEP 6: Make Identify ideas real patterns STEP 5: STEP 4: Create Brainstorm opportunity new solutions areas Guadalupe de la Mata 24 www.innovationforsocialchange.org
  • 25. DELIVER Hear Deliver Create
  • 26. DELIVER PHASE • Once the design team has created many desirable solutions, it is time to consider how to make these feasible and viable. • The Deliver phase will move your top ideas toward implementation. • The activities offered here are meant to complement your organization’s existing implementation processes and may prompt adaptations to the way solutions are typicallyrolledout. Guadalupe de la Mata 26 www.innovationforsocialchange.org
  • 27. DeliverPhase Your team will: Identify Create a model DEVELOP an Plan pilots & required for financial innovation measure Impact capabilities sustainability pipeline Guadalupe de la Mata 27 www.innovationforsocialchange.org
  • 28. DeliverPhase OBJECTIVE: build the capabilities and financial models that will create a plan for on-going ensure that the solutions are learning and iteration. implemented well and can be sustained over the long term. Guadalupe de la Mata 28 www.innovationforsocialchange.org
  • 29. DeliverPhase: 6 steps 1: Sustainable revenue model 2: Identify 6: Create a Capabilities learning Plan required 5: Plan mini- 3: Pipeline of pilots & solutions iteration 4: Create an implementation timeline Guadalupe de la Mata 29 www.innovationforsocialchange.org
  • 30. The 3 phases in practice Hear Deliver Create
  • 31. The HEAR PHASE Hear Deliver Create
  • 32. HEAR • Designing meaningful and innovative solutions that serve your constituents begins with understanding their needs, hopes and aspirations for the future. • Methodologies and tips for: – engaging people in their own contexts in order – to understand the issues at a deep level. • Hear GOALS – » Whototalkto – » How to gain empathy – » How to cap ture stories Guadalupe de la Mata 32 www.innovationforsocialchange.org
  • 33. Output of the HEAR PHASE Outputs of the Hear Phase are Deeper Observations of understanding of Peoples’ stories Constituents’ reality needs, barriers, & constraints Guadalupe de la Mata 33 www.innovationforsocialchange.org
  • 34. Qualitativemethods • Whatmethods do? – Qualitative methods can uncover deeply held needs, desires, and aspirations. – It is particularly useful in early-stage research to test assumptions about the world, and when we cannot assume that the researchers already know the entire universe of possible answers, beliefs, and ideas of the participants. – Qualitativemethods can helpunveilpeople’s social, political, economic, and cultural opportunities and barriers in their own words. Guadalupe de la Mata 34 www.innovationforsocialchange.org
  • 35. HEAR PHASE STEP 1: Identify a Design Challenge STEP 6. STEP 2: Develop Recognise your the existing mindset knowledge STEP 5. STEP 3. Develop an Identify interview people to approach speak to STEP 4. Select research method Guadalupe de la Mata 35 www.innovationforsocialchange.org
  • 36. STEP 1: Identify a DESIGN CHALLENGE • The foundation of HCD is a concise Design Challenge. • This challenge will guide the questions you will ask in the field research and the opportunities and solutions you will develop later in the process. • A Design Challenge is phrased in a human- centered way with a sense of possibility. For example: “Create savings and investment products that are appropriate for people living in rural areas.” Guadalupe de la Mata 36 www.innovationforsocialchange.org
  • 37. STEP 2. Recognise the existing knowledge • Conducting a “What Do We Know?” session helps call forth existing knowledge related to the Design Challenge. • Once documented, you can freely focus on discovering what you don’t yet know. Guadalupe de la Mata 37 www.innovationforsocialchange.org
  • 38. STEP 3. Identify people to speak to • Recruiting appropriate and inspirational participants is critical. Attention to gender, ethnicity, and class balance is crucial for research. • For research meant to inspire new opportunities, it is useful to find people who represent “extremes.” • Including this full range will be important in the later phases, especially in constructing good frameworks and providing inspiration for brainstorming. Guadalupe de la Mata 38 www.innovationforsocialchange.org
  • 39. STEP 4. Select research method • Design research is useful to not only understand individuals but also frame individual behaviors in the context and community that surrounds them. • Therefore, it will be important to employ many methods of research. • Five methods described here are: • » Individual Interview • » Group Interview • » In Context Immersion • » Self-Documentation • » Community-Driven Discovery • » Expert Interviews • » Seeking Inspiration • in New Places Guadalupe de la Mata 39 www.innovationforsocialchange.org
  • 40. STEP 5: Interviewing is an art that balances the dual needs of: • getting relevant information from the customer and • engaging with them as a curious and empathetic friend. • Intentionally developing your strategy for interviewing is key to managing this balance. • 3 interview methods: Sacrificial Concepts Interview Interview Guide Techniques Three interview methods Guadalupe de la Mata 40 www.innovationforsocialchange.org
  • 41. 6. Develop your mindset • It is often difficult, but very important, for experts and professionals to put aside what they know when they conduct research. • Keeping an open mind takes practice. The three exercises here can provide you with this practice before you go into the field: • » Beginner’s Mind • » Observe vs. Interpret Guadalupe de la Mata 41 www.innovationforsocialchange.org
  • 42. CREATE PHASE Hear Deliver Create
  • 43. CREATE GOALS • To move from research to real-world solutions, you will go through a process of synthesis and interpretation. • This requires a mode of narrowing and culling information and translating insights about the reality of today into a set of opportunities for the future. • This is the most abstract part of the process, when the concrete needs of individuals are transformed into high-level insights about the larger population and system frameworks that the team creates. • With defined opportunities, the team will shift into a generativemindsettobrainstormhundreds of solutionsand rapidly make a few of them tangible through prototyping. During this phase, solutions are created with only the customer Desirability filter in mind. Guadalupe de la Mata 43 www.innovationforsocialchange.org
  • 44. CREAT PHASE: GOALS Goals of the Create Phase: Making sense Identifying Defining Creating of data patterns opportunities solutions Guadalupe de la Mata 44 www.innovationforsocialchange.org
  • 45. CREATE OUTPUTS At the end of the Create • Opportunities phase, the • Solutions team will have • Prototypes generated : Guadalupe de la Mata 45 www.innovationforsocialchange.org
  • 46. CREATE PHASE: Activities synthesis brainstorming prototyping feedback Guadalupe de la Mata 46 www.innovationforsocialchange.org
  • 47. SYNTHESIS is about making sense takes us from enables us to establish of what we’ve seen inspiration to a new perspective and and heard during the ideas, from stories to identify opportunities observations. strategic directions. for innovation. (By aggregating, editing and condensing what we’ve learned) Guadalupe de la Mata 47 www.innovationforsocialchange.org
  • 48. BRAINSTORMING It may require generating Generate truly Makes us think 100 ideas (many of which impractical solutions to expansively and without are mediocre) in order to spark ideas that are constraints. come up with three truly relevant and reasonable. inspirational solutions. Guadalupe de la Mata 48 www.innovationforsocialchange.org
  • 49. PROTOTYPING Proven technique for Methodology for making quickly learning how to solutions tangible in a rapid design an offering right and and low-investment way. for accelerating the process of rolling out solutions Guadalupe de la Mata 49 www.innovationforsocialchange.org
  • 50. FEEDBACK inspires further It brings the Create different iterations to make constituents directly prototypes of your solutions more back into the design product: compelling for process. constituents. prevents the team enables people to give from getting attached honest feedback to an idea prematurely. Guadalupe de la Mata 50 www.innovationforsocialchange.org
  • 51. CREATE PHASE: THE STEPS 1. DEVELOP THE APPROACH 7: SOLLICIT 2. SHARE FEEDBACK STORIES 6. MAKE IDEAS 3.IDENTIFY REAL PATTERNS 4. CREATE 5: BRAINSTORM OPPORTUNITY NEW SOLUTIONS AREAS Guadalupe de la Mata 51 www.innovationforsocialchange.org
  • 52. STEP 1. DEVELOP THE APPROACH • Creation is about developing deeper understanding and translating that understanding into new innovations. • There are many ways to do this, but the two most common are: – participatory approaches and – empathic approaches. Guadalupe de la Mata 52 www.innovationforsocialchange.org
  • 53. A. Method: Participatory Co-Design Having the team co-design solutions with people from the community and local value chain actors to: • leverage local knowledge. • lead to innovations that may be better adapted to the context and be more likely to be adopted, since local people have invested resources in their creation. Guadalupe de la Mata 53 www.innovationforsocialchange.org
  • 54. A. Method: Participatory Co-Design Consider using participatory co-design when: • » you need a lot of local expertise and knowledge • » solutions from the “outside” will not be easily adopted • » the politics of a community require it Guadalupe de la Mata 54 www.innovationforsocialchange.org
  • 55. B. Method: EmpathicDesign Creating solutions through empathy is a way for the design team to blend their expertise with the on-the-ground needs of people. Consider using empathic design Empathic design: when: • means deep understanding of the • » the design team has specific realities of the people you are skills required to develop solutions designing for • » the solutions you are seeking are • Means not just to understand the “new to the world” problem mentally, but also to start • » community politics make it creating solutions from a difficult to select a few individuals connection to deep thoughts and to work with feelings • can lead to both appropriate and more breakthrough solutions. Guadalupe de la Mata 55 www.innovationforsocialchange.org
  • 56. STEP 2: SHARE STORIES As a group One team while the rest It’s best to you should be member of the team share stories thinking: should tell the takes notes on soon after “What does story of the post-its (no research so this new person(s) they longer than a that details information met, sentence) are not lost. mean for the project?” Guadalupe de la Mata 56 www.innovationforsocialchange.org
  • 57. Some tips on storytelling Be specific Be descriptive Follow reporting rules • Talk about • Use your • Cover the what actually physical following happened. It senses to give topics: who, helps to begin texture to what, when, stories with your where, why, “One time…” description. and how. or “After such and such happened…” Guadalupe de la Mata 57 www.innovationforsocialchange.org
  • 58. STEP 2: SHARE STORIES (II) Story sharing turns the information that lives in a team member’s head into shared knowledge that can be translated into opportunities and solutions. Guadalupe de la Mata 58 www.innovationforsocialchange.org
  • 59. STEP 2: SHARE STORIES (III) Some techniques for effective sharing include: • » Gather your notes, photos, and artifacts prior to story sharing. If possible, print the photos and display them on the wall to refer to. • » Tell stories person by person, one at a time. Group meetings can be told as the story of a particular community. • » Split information into small pieces • » Use vivid details and descriptions. Guadalupe de la Mata 59 www.innovationforsocialchange.org
  • 60. STEP 3: IDENTIFY PATTERNS Making sense of your research is accomplished by larger relationships between seeing the patterns, themes, and the information. Seeing the patterns and connections between the data will lead you quickly toward real-world solutions. There are several steps listed here to take you through the process for you use selectively based on the subject matter. » Extract Key Insights » Find Themes » Create Frameworks Guadalupe de la Mata 60 www.innovationforsocialchange.org
  • 61. STEP 4: CREATE OPPORTUNITY AREAS What i s an opportunity Framing Opportunity When? Area? Areas • Once you have pulled • a stepping stone to • Opportunities start with out the themes and idea generation. the phrase “HOW patterns from what you • a rearticulation of MIGHT WE...?” to heard, you can start problems or needs in a suggest a mindset of creating opportunity generative, future possibility. areas. facing way. • The process of • is not a solution. Rather, translating insights into it suggests more than opportunities is about one solution. It allows moving from the the team to create current state to many solutions. envisioning future possibilities. • Opportunities are the springboard for ideas and solutions. Guadalupe de la Mata 61 www.innovationforsocialchange.org
  • 62. STEP 5: BRAINSTORM NEW SOLUTIONS Brainstorming • gives permission to think expansively and without any organizational, operational, or technological constraints. • conducting a fruitful brainstorm involves a lot of discipline and a bit of preparation. • the practice of generating truly impractical solutions often sparks ideas that are relevant and reasonable. • It may require generating 100 ideas (many of which are silly or impossible) in order to come up with those three truly inspirational solutions. Guadalupe de la Mata 62 www.innovationforsocialchange.org
  • 63. 7 B r a i n s to r m i n g R u l e s Defer judgment Encourage wild ideas: Build on the ideas of • It’s the wild ideas that often others: There are no bad ideas create real innovation. It is • Think in terms of ‘and’ at this point. You can always easy to bring ideas instead of ‘but.’ judge ideas later. down to earth later! Stay focused on topic: Be visual: one conversation at a • You will get better output if • Try to engage the logical and time: everyone is disciplined. the creative sides of the • Allow ideas to be heard and brain. built upon. Go for quantity: • Set a big goal for a nº of ideas & surpass it! They should flow quickly. Guadalupe de la Mata 63 www.innovationforsocialchange.org
  • 64. Brainstorming warm-up. Exercise • Use this activity to get the team in an open-minded and energetic mindset for brainstorming. • Pair up with a partner. Person A will come up with lots of ideas about a potential business he or she wants to start. (Alternatively, one could plan an event such as a family vacation and pose ideas of places to go.) Round 1: • Person A comes up with one idea after another. Person B must say NO to each idea and give a reason why it wouldn’t work. Do this for 2-3 minutes. Round 2: • Now Person B comes up with business or event ideas, one after another. Person A must say YES to each idea and build on it to make it bigger. Do this for 2-3 minutes. • As a group, discuss how these two different experiences felt. The Round 2 experience is the environment the team will want to create for a successful brainstorm. Guadalupe de la Mata 64 www.innovationforsocialchange.org
  • 65. STEP 6. Make Ideas Real What is Prototyping? Why prototyping? • is about building to • Prototyping allows you think. to quickly and cheaply • This means creating make ideas tangible so the solution so that it they can be tested and can be communicated evaluated by others - to others and making before you’ve had time the idea better. to fall in love with them. Guadalupe de la Mata 65 www.innovationforsocialchange.org
  • 66. STEP 6. Make Ideas Real (II) Why prototype? To develop a deeper understanding of what To create an internal an idea means and to dialogue about how reveal questions the team needs to answer. Guadalupe de la Mata 66 www.innovationforsocialchange.org
  • 67. WHAT ARE PROTOTYPES? BUILD TO THINK ROUGH, RAPID, RIGHT ANSWERING QUESTIONS • Prototypes are • Prototypes are not • It is essential to know disposable tools used precious. They what question a throughout the should be built as prototype is being concept quickly and cheaply used to answer, for development as possible. example about process, both to desirability, usefulnes validate ideas and to s, usability, viability, o help generate more r feasibility. ideas. • Prototypes are a powerful form of communication and force us to think in realistic terms about how someone would interact with the concept. Guadalupe de la Mata 67 www.innovationforsocialchange.org
  • 68. TIP: Imagine theValueProposition For each prototype, answer these questions to start building the value of the idea: • » Who will benefit from this idea? What is the value to the end customers? • » Why and how is this idea better than alternative options? • » How much is this benefit worth to them? • » How much would they be willing to pay for this benefit” • » How might this payment be collected? Guadalupe de la Mata 68 www.innovationforsocialchange.org
  • 69. STEP 7: SOLICITE FEEDBACK After solutions have been generated… …it’s time to take them back out to participants to gather feedback. Guadalupe de la Mata 69 www.innovationforsocialchange.org
  • 70. STEP 7: SOLICITE FEEDBACK How to solicit feedback? Whose feedback to solicit? • A great way to get honest feedback • Speaking to new participants in a is to take several executions out to different region from where you did people. your research is a way to explore the • When there is only one concept generalizability of a solution. available, people may be reluctant to • You may choose to speak to a mix of criticize. However, when allowed to both new people and to those you compare and contrast, people tend have spoken with before. to speak more honestly. • Try to include all stakeholders who would touch the concept; in addition to the end user, include manufacturers, installers, service providers, distributors, retailers, etc. Guadalupe de la Mata 70 www.innovationforsocialchange.org
  • 71. SolicitingFeedback What questions to pursue? Keep careful notes of the For each prototype, identify feedback 3-4 questions about & desirability new questions for the team. Guadalupe de la Mata 71 www.innovationforsocialchange.org
  • 72. DELIVERY PHASE Hear Deliver Create
  • 73. DELIVERY PHASE When? Why? How? • Once the design • The Deliver phase • The activities team has created will move your top offered here are many desirable ideas toward meant to solutions, it is implementation. complement your time to consider organization’s how to make existing these feasible and implementation viable. processes and may prompt adaptations to the way solutions are typically rolled out. Guadalupe de la Mata 73 www.innovationforsocialchange.org
  • 74. DELIVERY PHASE will ensure that the solutions are implemented well and build the capabilities and financial models that Delivering solutions can be sustained over means you will need the long term. to : to create a plan for on-going learning and iteration. Guadalupe de la Mata 74 www.innovationforsocialchange.org
  • 75. DELIVERY PHASE Delivering solutions that are new to the world involves creating low-investment, low-cost ways of trying out your ideas in a real-world context. Guadalupe de la Mata 75 www.innovationforsocialchange.org
  • 76. DELIVERY PHASE The team can design a handful of minipilots that precede and inform the full pilot program Minipilot Minipilot 1 2 Mini-pilots might engage actors who are different Minipilot from the group of stakeholders 3 for the final implementation. Pilot Programme Guadalupe de la Mata 76 www.innovationforsocialchange.org
  • 77. DELIVERY PHASE iterative process Implementation is an will likely require many prototypes, mini-pilots and pilots to perfect the solution and support system. Guadalupe de la Mata 77 www.innovationforsocialchange.org
  • 78. DELIVERY PHASE Piloting an idea before it goes to market: helps you identify what it allows you to understand will take for your the solution better organization to deliver that idea to the community Guadalupe de la Mata 78 www.innovationforsocialchange.org
  • 79. DELIVERY PHASE • Every organization is optimized to achieve what it currently does. • If you want to achieve different outcomes, you often need to do things differently than you know and do right now—whether it is about finding new talent, developing new skills, building new external partnerships, orcreating new processes. • TheHuman-CenteredDesignprocessdoesn’t limit the solution by the current constraints of theorganization. Guadalupe de la Mata 79 www.innovationforsocialchange.org
  • 80. DELIVERY PHASE The process Integrates design The process invites you to and measurement methods work in the belief that: in a continuous learning cycle. • new things are • By encouraging on-going possible, and that measurement, evaluation, • you can evolve both the and iteration, the solutions solutions that you deliver developed stay grounded in and the way your real-world impact and organization is continue to evolve. designed, simultaneously Guadalupe de la Mata 80 www.innovationforsocialchange.org
  • 81. DELIVERY PHASE: STEPS 1. DEVELOP A SUSTAINABLE REVENUE MODEL 2. IDENTIFY CAPABILITIES 6. CREATE A REQUIRED FOR LEARNING PLAN DEVIVERING SOLUTIONS 3. PLAN A 5. PLAN MINI-PILOTS “SOLUTION´S & ITERATIONS PIPELINE” 4. CREATE A TIMELINE Guadalupe de la Mata 81 www.innovationforsocialchange.org
  • 82. STEP 1. Develop a sustainable revenue model • The long-term success of solutions depends upon the intentional design of a revenue stream that can sustain the offering over time. • Let the value provided to the end customer be your entry point as you design the support systems around the solution. Guadalupe de la Mata 82 www.innovationforsocialchange.org
  • 83. For this Viability Assessment, answer the following questions for each solution 1. Customer Value 3. Stakeholder 2. Revenue sources Proposition incentives • » What is the value • » Is the solution a • » How does this proposition for the product, a service or solution deliver value end customer? Refer both? to each stakeholder back to prototypes • » How much do involved? and customer customers pay? • » What are the feedback, • » How do customers stakeholders’ highlighting the pay: in cash, in kind, incentives to aspects customers in labor, in other? participate? found most • What are challenges important. or disincentives? • » How much is this How might we adapt worth to the end the solution to avoid customer? these disincentives? Guadalupe de la Mata 83 www.innovationforsocialchange.org
  • 84. STEP 2. Identify Capabilities required for Delivering solutions The capabilities of your organization and partners will help inform the feasibility of solutions. think identify • about the experience of • the range of capabilities the end customer where required for making this and how the community real. members or end-user • many possible models will purchase or for delivery that leverage experience this solution. different partners and channels. Guadalupe de la Mata 84 www.innovationforsocialchange.org
  • 85. To identify the capabilities required to make each solution feasible, answer the following questions for each solution 1. Distribution 2. Capabilities required 3. Potential Partners • » Where, when, how, and why • » What • What organizations or might the customer experience human, manufacturing, financial, individuals have capabilities that this solution? and technological capabilities we do not? What is our • » Which actors and channels will are required for creating and relationship with them touch the solution? delivering this solution? currently? • » What other channels could be • » Which of these capabilities do • How might we reach out to them used to reach customers? we have in our country location? and show the value of engaging • » What is the range of possible Which do we have in our with our organization on this ways this solution could be international location? And solution delivered? which capabilities will need to be found in partners? • » Would we need to grow any capabilities on this list? Guadalupe de la Mata 85 www.innovationforsocialchange.org
  • 86. STEP 3. Plan a Pipeline of solutions To understand how new solutions will move and grow your organization map each solution in a MATRIX. Ask Determine Analyze identify • whether each • whether the • this information • which solutions solution is solutions extend from the context fit naturally into targeted at your or adapt an of your programs current customer existing offer, or investment already group or create a new strategy, mission, underway within whether it offer. priorities and your expands the appetite for risk. organization. group of customers you serve. Guadalupe de la Mata 86 www.innovationforsocialchange.org
  • 87. STEP 4. Create an implementation timeline Map solutions to a Look at relationships timeline of Take into account of solution implementation, • with those in the • to see whether • which solutions can Incremental initiating one be explored within innovation solution will build the scope of category early in the relationships currently funded the timeline and and partners programs and Revolutionary needed for another which solutions innovations further solution. suggest the out. proposal of new grants. Guadalupe de la Mata 87 www.innovationforsocialchange.org
  • 88. STEP 4. Create an implementation timeline: tips (II) Assign an individual Divide each solution Challenge the team • within your • into a series of steps • to do something organization as a that build toward toward champion for each implementing the implementing each solution to help final solution. solution in the next maintain momentum two weeks. For some and increase the solutions, a pilot can likelihood of be launched in two implementation. weeks. For others, two weeks might be the amount of time required for further study or for the first steps to connecting with partners. Guadalupe de la Mata 88 www.innovationforsocialchange.org
  • 89. STEP 5. Plan mini-Pilots&iteration • For each solution in your pipeline, – it is important to identify simple, low-investment next steps to keep the ideas alive. – One way to keep iterating and learning is to plan mini- pilotsbeforelarge-scalepilotsor full- scaleimplementation. • For each mini-pilot, ask three questions: – » What resources will I need to test out this idea? – » What key questions does this mini-pilot need to answer? – » How will we measure the success of this mini-pilot? Guadalupe de la Mata 89 www.innovationforsocialchange.org
  • 90. STEP 6. Create a Learning Plan • Throughout the design and implementation of new solutions, it is important to keep learning. 1. DESIGN PROCESS: – you collected stories that helped develop the understanding to get you to new ideas. 2. FIRST PROTOTYPES: – you gathered feedback to make those ideas better. 3. IMPLEMENTATION: – the team should continue to collect stories and gather feedback from users. – Stories collected from people in the Hear phase will help the team create a baseline to track how solutions are affecting individuals’ lives. – Collecting on-going feedback will help the team iterate on the ideas in order to make them more effective, more appropriate, and more cost-effective. – In addition to stories and feedback, begin to track indicators and outcomes. This is possible after the solutions are implemented and are important to measuring the impact as well as the return on investment of solutions. Guadalupe de la Mata 90 www.innovationforsocialchange.org
  • 91. Thelearningloop Stories, feedback, indicators, and outcomes are all ways of gathering empirical data in order to learn. A project in India for clean water storage and transportation utilized all of these methods to measure the impact potential and outcomes of solutions. Stories •AssessNeeds • UnderstandContext • DevelopBaseline • Evaluate Ideas • AssessImpact • GainInspiration • PrioritizeSolutions • Evaluate ROI Outcomes Feedback • Iterate Ideas • Create New Baselines • DevelopImplementation • IdentifyNextChallenges Plan • TrackProgress Indicators • Choose Ideas • IterateSolutions • IdentifyUnintended Guadalupe de la Mata Consequences 91 www.innovationforsocialchange.org
  • 92. STEP 6. Method: TrackIndicators Indicators help you measure the effects of your solutions The effects can be positive or negative, intended or unintended. Guadalupe de la Mata 92 www.innovationforsocialchange.org
  • 93. TYPES OF INDICATORS Leading Analogous Awareness • The impact of solutions can • Sometimes it is difficult to • When the goal involves often take some time to see direct impacts. This is people engaging or become evident, such as especially true when your adopting something months or years. In these design challenge is about new, the first step is to cases, it makes sense to trust or prevention. know whether they are track leading indicators. • In these cases, try to find an aware of the solution or • For example, if your goal is indicator that would design. to increase farmer income, logically lead you to • Measuring awareness is a a leading indicator would be conclude whether your goal good early indicator to help the number of farmers is being met. For understand how big the growing high-value crops example, on a project to impact of the solution may this season. increase trust of healthcare be. providers, the team tracked the number of questions people asked doctors and nurses. Since trust is hard to measure, the team decided to use the posing of questions as an analogous indicator of trust. Guadalupe de la Mata 93 www.innovationforsocialchange.org
  • 94. TYPES OF INDICATORS Engagement Dynamic Changes • Like awareness, measuring the • When a new solution is number of people who are introduced, it is important to track engaged in a new program is often the changes over time that occur very meaningful. within the community, within • For example, if the goal is to households, and to the increase women’s incomes environment. through a program to export local • These shifts can be completely art, the number of women actively unexpected, and are sometimes seeking out and participating in positive and sometimes negative. the program is a meaningful Its crucial to look out for these indication of how much impact the changes and unintended program may have on local consequences early on in incomes. implementation. Guadalupe de la Mata 94 www.innovationforsocialchange.org
  • 95. 6. Method: EvaluateOutcomes • Measuring outcomes is critical to the learning cycle. • Without a good assessment of the impact a solution has made, there is often not enough information about the direction or goals for the next round of designs. • Assessing outcomes is important for everyone – the implementer, the funder, the design team, and the community. • Outcome measurement helps people understand where to best invest their resources. It is an opportunity to assess and plan forthefuture. Guadalupe de la Mata 95 www.innovationforsocialchange.org
  • 96. HOLISTIC IMPACT ASSESSMENT To assess the impact of a solution, program, or intervention, it is important to take a systemic and holistic view. Try the following exercise. Track the effects of a Iterate on the Examine the solution’s MAP the stakeholders solution solutions net value. • Create a complete • to find ways to • Use this exercise as a list with many actors • write them on the increase the positive way to continue that your solution list or map. effects and lessen learning and might touch – in • Color code the actors negative effects. challenge the team positive, negative, or that receive benefits to improve on neutral ways. from the solution solutions in order to • A mind map format and those that make the outcomes • Include stakeholders experience negative more and more that your team may effects. If possible, positive. not be focused on, quantify the value of such as: funders, the effects with a people in the same standardized community or measurement adjacent system. communities who are not receiving direct benefits, Guadalupe de la Mata 96 www.innovationforsocialchange.org