SlideShare a Scribd company logo
1 of 12
 How will the use of the Nintendo DS and
Junior Brain Training improve my ability to
extend and engage students during literacy
sessions?
 It is a very rare thing to see school teachers
daring to challenge the conventional teaching
methods in the classroom. However, those
who have taken the risk and dared to go
against the norm have been rewarded with
extraordinary outcomes, particularly those
who dare to let new technologies and video
games into their classroom.
 In today’s society, children are being
exposed to, and utilising complex
technological products such as the iPod,
the Nintendo Wii, DS, mobile phones and
the internet. However, while they may be
able to put together, play and complete
the most complex of video games on their
DS, they often still can’t read or write at
the accepted level. So, why not make use
of something they love and understand to
help them engage and grow in an area
they may not be as good in or have as
much interest in.
 There seems to be a logical link in using
technology to help students excel as well as
engage in classroom learning areas. It is for
this reason that I have decided to examine
this link to determine whether it can actually
be utilised as a viable form of extending
students in the classroom.
 For this project, my mentor teacher and I chose
four grade 3/4s who we felt would benefit from
an integration program using the Nintendo DS.
Firstly, I took these students out as a group to
introduce them to the program they would be
using on the DS. At the beginning of the three-
week period, the students and I worked through
program together, with each student having a
turn at being in control of the DS. Once the
students and I felt they were confident enough to
run through the program themselves, they began
completing their daily training independently
during their morning literacy block or during
silent reading after lunch.
 Before students began their training program,
they each completed a BURT Word Reading
Test. At the end of the three week period of
training, students were tested again to see if
their work with the Nintendo DS program
supported their word knowledge
development. Students were also observed as
a means of assessment.
 This program found many positive results
and benefits for students. Through my
observational assessment of the project, I
found that students definitely became more
engaged and focused in the classroom whilst
participating in the program. The students
developed their understanding and
competencies in using technology and viewed
the learning activities as games, which made
it more engaging and challenging for them.
 Students also made use of the knowledge they
gained through using the DS into their classroom
learning such as spelling, alphabetical order and
reading comprehension. Students have grown in
self esteem and confidence and were completing
their daily sessions a lot quicker and more
effectively than they were during classroom
tasks. One student in particular, was not very
confident in writing or spelling during the class
literacy block. However, once he began
completing task on the Nintendo DS he was
spelling words and achieving a high level of work
which he would never have completed otherwise.
 Through the written assessment using the
BURT Word Test, the program was also
deemed to be successful, with all students
expanding their word knowledge by a
minimum of 7 words over the three-week
period.
This project was implemented by:
Claire Allison
4th year Monash University student
2010
This project was implemented at
St Vincent’s Primary School

More Related Content

What's hot

1-1 computing in science
1-1 computing in science1-1 computing in science
1-1 computing in science
Sharizah Amin
 

What's hot (20)

Capstone Project: Topic Proposal
Capstone Project: Topic ProposalCapstone Project: Topic Proposal
Capstone Project: Topic Proposal
 
Educational technology 2
Educational technology 2Educational technology 2
Educational technology 2
 
Sheltered instruction technology integration plan
Sheltered instruction technology integration planSheltered instruction technology integration plan
Sheltered instruction technology integration plan
 
Connellsville area school district
Connellsville area school districtConnellsville area school district
Connellsville area school district
 
10 lessons learnt in the first ten years of the serious games movement
10 lessons learnt in the first ten years of the serious games movement10 lessons learnt in the first ten years of the serious games movement
10 lessons learnt in the first ten years of the serious games movement
 
Brightspace Summer16 Release for Higher Education
Brightspace Summer16 Release for Higher EducationBrightspace Summer16 Release for Higher Education
Brightspace Summer16 Release for Higher Education
 
Capstone Project Proposal
Capstone Project ProposalCapstone Project Proposal
Capstone Project Proposal
 
Telling Time
Telling TimeTelling Time
Telling Time
 
Jillian
JillianJillian
Jillian
 
Playing video games to learn English
Playing video games to learn English Playing video games to learn English
Playing video games to learn English
 
Mini whiteboards
Mini whiteboardsMini whiteboards
Mini whiteboards
 
Module 12 Flex Lab- TPACK Reflection
Module 12 Flex Lab- TPACK Reflection Module 12 Flex Lab- TPACK Reflection
Module 12 Flex Lab- TPACK Reflection
 
Exploring apps for differentiating instruction
Exploring apps for differentiating instructionExploring apps for differentiating instruction
Exploring apps for differentiating instruction
 
Choosing the Right Adaptive Math Software: A Buyer's Guide
Choosing the Right Adaptive Math Software: A Buyer's GuideChoosing the Right Adaptive Math Software: A Buyer's Guide
Choosing the Right Adaptive Math Software: A Buyer's Guide
 
Important Lessons from the Last 10 Years with Game-Based-Learning
Important Lessons from the Last 10 Years with Game-Based-LearningImportant Lessons from the Last 10 Years with Game-Based-Learning
Important Lessons from the Last 10 Years with Game-Based-Learning
 
Sheltered instruction technology integration plan
Sheltered instruction technology integration planSheltered instruction technology integration plan
Sheltered instruction technology integration plan
 
Technology Enhanced Lesson- Making Inferences
Technology Enhanced Lesson- Making InferencesTechnology Enhanced Lesson- Making Inferences
Technology Enhanced Lesson- Making Inferences
 
How Virtual Reality Improves Passive Learning Methods and Promotes Active Lea...
How Virtual Reality Improves Passive Learning Methods and Promotes Active Lea...How Virtual Reality Improves Passive Learning Methods and Promotes Active Lea...
How Virtual Reality Improves Passive Learning Methods and Promotes Active Lea...
 
1-1 computing in science
1-1 computing in science1-1 computing in science
1-1 computing in science
 
Teaching online effectively
Teaching online effectivelyTeaching online effectively
Teaching online effectively
 

Similar to The nintendo ds as an educational tool

Fylosophy teaching
Fylosophy teachingFylosophy teaching
Fylosophy teaching
fatima Duran
 
Assessment ppt ict
Assessment ppt ictAssessment ppt ict
Assessment ppt ict
Jonesy36
 
Kgray presentation
Kgray presentationKgray presentation
Kgray presentation
kgray25
 

Similar to The nintendo ds as an educational tool (20)

Fylosophy teaching
Fylosophy teachingFylosophy teaching
Fylosophy teaching
 
Presentation In Edt 509
Presentation In Edt 509Presentation In Edt 509
Presentation In Edt 509
 
Edt 507
Edt 507Edt 507
Edt 507
 
Survey Results General Comments
Survey Results   General CommentsSurvey Results   General Comments
Survey Results General Comments
 
Assessment ppt ict
Assessment ppt ictAssessment ppt ict
Assessment ppt ict
 
Game based learning
Game based learningGame based learning
Game based learning
 
Hybrid Learning
Hybrid LearningHybrid Learning
Hybrid Learning
 
Educational ap ps presentation (1)
Educational ap ps presentation (1)Educational ap ps presentation (1)
Educational ap ps presentation (1)
 
I Am Truly Innovative
I Am Truly InnovativeI Am Truly Innovative
I Am Truly Innovative
 
Newcastle High School, Hunter Central Coast Region
Newcastle High School, Hunter Central Coast RegionNewcastle High School, Hunter Central Coast Region
Newcastle High School, Hunter Central Coast Region
 
Kgray presentation
Kgray presentationKgray presentation
Kgray presentation
 
Top 10 Classroom Apps
Top 10 Classroom AppsTop 10 Classroom Apps
Top 10 Classroom Apps
 
Top 10 classroom apps
Top 10 classroom appsTop 10 classroom apps
Top 10 classroom apps
 
James Fallon High School - Riverina Region
James Fallon High School - Riverina RegionJames Fallon High School - Riverina Region
James Fallon High School - Riverina Region
 
The best 27 teacher apps in 2022.pdf
The best 27 teacher apps in 2022.pdfThe best 27 teacher apps in 2022.pdf
The best 27 teacher apps in 2022.pdf
 
E-Learning and Digital Education,Hyderabad | Digital Teacher
E-Learning and Digital Education,Hyderabad | Digital TeacherE-Learning and Digital Education,Hyderabad | Digital Teacher
E-Learning and Digital Education,Hyderabad | Digital Teacher
 
D.E.R: A Genuine Learning Revolution
D.E.R: A Genuine Learning RevolutionD.E.R: A Genuine Learning Revolution
D.E.R: A Genuine Learning Revolution
 
EdTech With A Purpose: An Introductory Guide to Education Technology for NYC ...
EdTech With A Purpose: An Introductory Guide to Education Technology for NYC ...EdTech With A Purpose: An Introductory Guide to Education Technology for NYC ...
EdTech With A Purpose: An Introductory Guide to Education Technology for NYC ...
 
Current trends, challenges, and issues in education presentation
Current trends, challenges, and issues in education presentationCurrent trends, challenges, and issues in education presentation
Current trends, challenges, and issues in education presentation
 
MINUTE TO READ IT.pptx
MINUTE TO READ IT.pptxMINUTE TO READ IT.pptx
MINUTE TO READ IT.pptx
 

Recently uploaded

The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
heathfieldcps1
 
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
negromaestrong
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
QucHHunhnh
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
ciinovamais
 
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in DelhiRussian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
kauryashika82
 

Recently uploaded (20)

Application orientated numerical on hev.ppt
Application orientated numerical on hev.pptApplication orientated numerical on hev.ppt
Application orientated numerical on hev.ppt
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
 
Micro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdfMicro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdf
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The Basics
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdf
 
Magic bus Group work1and 2 (Team 3).pptx
Magic bus Group work1and 2 (Team 3).pptxMagic bus Group work1and 2 (Team 3).pptx
Magic bus Group work1and 2 (Team 3).pptx
 
Making communications land - Are they received and understood as intended? we...
Making communications land - Are they received and understood as intended? we...Making communications land - Are they received and understood as intended? we...
Making communications land - Are they received and understood as intended? we...
 
Understanding Accommodations and Modifications
Understanding  Accommodations and ModificationsUnderstanding  Accommodations and Modifications
Understanding Accommodations and Modifications
 
On National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan FellowsOn National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan Fellows
 
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...
 
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
 
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in DelhiRussian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
 
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptx
 
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptxSKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
SKILL OF INTRODUCING THE LESSON MICRO SKILLS.pptx
 
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17  How to Extend Models Using Mixin ClassesMixin Classes in Odoo 17  How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 

The nintendo ds as an educational tool

  • 1.
  • 2.  How will the use of the Nintendo DS and Junior Brain Training improve my ability to extend and engage students during literacy sessions?
  • 3.  It is a very rare thing to see school teachers daring to challenge the conventional teaching methods in the classroom. However, those who have taken the risk and dared to go against the norm have been rewarded with extraordinary outcomes, particularly those who dare to let new technologies and video games into their classroom.
  • 4.  In today’s society, children are being exposed to, and utilising complex technological products such as the iPod, the Nintendo Wii, DS, mobile phones and the internet. However, while they may be able to put together, play and complete the most complex of video games on their DS, they often still can’t read or write at the accepted level. So, why not make use of something they love and understand to help them engage and grow in an area they may not be as good in or have as much interest in.
  • 5.  There seems to be a logical link in using technology to help students excel as well as engage in classroom learning areas. It is for this reason that I have decided to examine this link to determine whether it can actually be utilised as a viable form of extending students in the classroom.
  • 6.  For this project, my mentor teacher and I chose four grade 3/4s who we felt would benefit from an integration program using the Nintendo DS. Firstly, I took these students out as a group to introduce them to the program they would be using on the DS. At the beginning of the three- week period, the students and I worked through program together, with each student having a turn at being in control of the DS. Once the students and I felt they were confident enough to run through the program themselves, they began completing their daily training independently during their morning literacy block or during silent reading after lunch.
  • 7.
  • 8.  Before students began their training program, they each completed a BURT Word Reading Test. At the end of the three week period of training, students were tested again to see if their work with the Nintendo DS program supported their word knowledge development. Students were also observed as a means of assessment.
  • 9.  This program found many positive results and benefits for students. Through my observational assessment of the project, I found that students definitely became more engaged and focused in the classroom whilst participating in the program. The students developed their understanding and competencies in using technology and viewed the learning activities as games, which made it more engaging and challenging for them.
  • 10.  Students also made use of the knowledge they gained through using the DS into their classroom learning such as spelling, alphabetical order and reading comprehension. Students have grown in self esteem and confidence and were completing their daily sessions a lot quicker and more effectively than they were during classroom tasks. One student in particular, was not very confident in writing or spelling during the class literacy block. However, once he began completing task on the Nintendo DS he was spelling words and achieving a high level of work which he would never have completed otherwise.
  • 11.  Through the written assessment using the BURT Word Test, the program was also deemed to be successful, with all students expanding their word knowledge by a minimum of 7 words over the three-week period.
  • 12. This project was implemented by: Claire Allison 4th year Monash University student 2010 This project was implemented at St Vincent’s Primary School