Extreme Makeover: Web Site Edition

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    Extreme Makeover: Web Site Edition - Presentation Transcript

    1. Extreme Makeover: Web Site Edition Laura Solomon, MCIW, MLS Library Services Manager OPLIN [email_address]
    2. AGENDA
      • Some basics
      • Usability: more than you ever wanted to know
      • Emergency fixes
      • Advanced therapies
      • Makeover time!
    3. Defining terms
      • Usability
      • Accessibility
      • Findability
      • Web page versus web site
      • Web designer versus web developer
      • HTML vs. XHTML/CSS
      DEFINING TERMS
    4. Usability is…
      • … not this.
    5. Accessibility…
      • …is not just about the handicapped.
    6. Findability
    7. Page vs. site
      • One versus many
      • Old versus new
      • “ home page”
    8. Designer vs. developer
      • www.hfccwebclub.com/webtips/webtips.php
    9. HTML vs. XHTML/CSS
      • Hypertext Markup Language
      • Extensible Hypertext Markup Language & Cascading Style Sheets
      • Why does it matter?
    10. Web site myths
    11. “ Content is king”
    12. “ Presentation is more important than function”
    13. “ Sites are viewed equally”
    14.  
    15. This is cool. (NOT.)
    16. “ Users won’t scroll
      • past the fold.”
    17. “ The 3-Click Rule”
    18. “ Usability is about stupid users”
    19. “ Usability is common sense”
      • packphour.wordpress.com/2007/12/08/common-sense/
    20. “ Build it and they will come”
    21. “ Any site is better than no site”
      • NO.
      • Usability:
      • More than you ever wanted to know
    22. What is usability?
      • Interaction is measured
      • Weaknesses identified
    23. Lab not required
    24. Poor design costs $$$
    25. “ Bad usability is like a leaky pipe”
      • http://www.90percentofeverything.com/2006/11/13/bad-usability-is-like-a-leaky-pipe/
    26. 3 main styles of testing
      • Exploratory
      • Threshold
      • Comparison
    27. Exploratory—searching for confusion
    28. Threshold
    29. Comparison
    30. Some practical techniques
      • Card sorting
      • Heuristics
      • Scenario-based testing
      • Data mining
    31. Card sorting
    32. Card sort instructions:
      • Scatter all the index cards on your desk.
      • 2) Sort the index cards into small piles according to similarity.
      • 3) Arrange the small piles into larger groups that appear to belong to an overall category.
      • 4) Invent a name for each of the larger groupings, write it on a slip of paper, and attach each slip to the corresponding group.
    33. Heuristic evaluation PRINCIPLES
    34. Scenario-based testing
    35. Mine your logs!
    36. Time for a break!

    + OPLINOPLIN, 11 months ago

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