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OpenGL 3.2 and More

by Mark Kilgard on Oct 08, 2009

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Presented September 30, 2009 in San Jose, California at GPU Technology Conference....

Presented September 30, 2009 in San Jose, California at GPU Technology Conference.

Describes the new features of OpenGL 3.2 and NVIDIA's extensions beyond 3.2 such as bindless graphics, direct state access, separate shader objects, copy image, texture barrier, and Cg 2.2.

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provoking vertex cg bindless graphics opengl 32 seamless cube maps direct3disms opengl tech palo separate tags by comma hardware alto media' eg todo gpu 'social

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OpenGL 3.2 and More — Presentation Transcript