Video Gaming in Libraries 101 Presented by  Justin Hoenke Teen Librarian Portland Public Library 8BitLibrary.com
STAGE 1 press START to continue
HELLO!  MY NAME IS JUSTIN!
*well, I better be since I got our darn logo tattooed on me. I AM A LIBRARIAN!* (roar!)
8BITLIBRARY.COM A bunch of librarians who love video games getting together to  EDUCATE  the library world about the  MANY...
STAGE 2 press START to continue
LET'S DESTROY SOME STEREOTYPES!
GAMING IS A SOLITARY THING.   
 
ONLY KIDS AND TEENS PLAY GAMES.   
 
 
 
VIDEO GAMES DON'T TEACH  YOU ANYTHING.
Let's talk about...
 
 
 
STAGE 3 press START to continue
START SIMPLE...
Gamers are social people.   The recent rise in online gaming  shows that we all want to be connected to one another.   Why...
START PROGRAMMING  
$500
<ul><li>Wii console, $200 </li></ul><ul><li>Wii Play (+”free” remote), $50 </li></ul><ul><li>Wii Sports Resort  </li></ul>...
START A COLLECTION  
Cost.   
<ul><li>Gaming isn't cheap,  </li></ul><ul><li>that’s for sure.  </li></ul>
Use the same principles when developing video game collections that we do to other material collections  via @LibrarianJP
PLAN AHEAD <ul><ul><li>Understand the cost of video games </li></ul></ul><ul><ul><li>Provide those that fund the collectio...
My recommendation? <ul><li>Invest $7,500 to $10,000 to start. </li></ul><ul><li>After that, plan on making 3-4 purchases p...
<ul><li>Emphasize how your library will be reaching out to a new population of users and how through this program those us...
HOW DO I LEARN ABOUT GAMING? <ul><li>PLAY </li></ul><ul><li>TALK </li></ul><ul><li>READ </li></ul>
ELECTRONIC GAMING MONTHLY http://www.egmnow.com GAME INFORMER http://gameinformer.com NINTENDO POWER http://www.nintendopo...
STAGE 4 press START to continue
<ul><li>DON'T </li></ul>
<ul><li>STOP </li></ul>
<ul><li>BELIEVIN' </li></ul>
LET'S BE FRIENDS... <ul><li>EMAIL! </li></ul><ul><li>[email_address] </li></ul><ul><li>TWITTER! </li></ul><ul><li>@justinl...
<ul><li>CREDITS   </li></ul><ul><li>I used a bunch of stuff that you can easily find on the internet.  Thanks to the peopl...
THE BOOK COMING IN 2010
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Video Gaming in Libraries 101

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Video games are a new thing to libraries, but they've been well established in our culture for over 30 years. In order to reach out to all of our unique patron groups, video games in libraries should be embraced by librarians as a way to connect with our community. This presentation will focus on educating librarians on how to start a video gaming program at their public library. Taking a simple, cost effective approach, the aim of this presentation is to remove any worries about gaming in libraries and instead replace them with positive, forward thinking ideas.

For more information on this topic, please refer to my blog post at the following link:

http://blog.8bitlibrary.com/2010/03/09/video-game-collection-development-101/

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  • I&apos;m Justin Hoenke, teen librarian for the Portland Public Library.   I&apos;m not much of a book person.  I was always reading magazines, playing video games, and coming up with my own tales.  How did I get to become a librarian?  Well, I just wanted to help people.
  • I got my MLIS from Clarion University of Pennsylvania in 2008.  I worked at the Cape May County Library in New Jersey from 2008-2010.  I started at the Portland Public Library in Maine on March 23, 2010.
  • Gaming builds community.  This is taken from a library lock in event that I had at CMC Library.  ALL of these teens met each other FIRST at our game night events.  
  • Games have storylines. These have all the elements of books: plot, characters, rising action, end, middle, beginning, climax, conflict.
  • Games are full of mythology.  Games create their own universe in which the player can immerse themselves in.
  • GAMES TELL A STORY
  • You will be equiped with four 4-player capable games,  Wii Sports, Wii Play, Wii Sports Resort, and Mario Kart Wii,  as well as have rechargable batteries, cases, and a console.  You probably can’t get more bang for your buck as far as basic library programming goes.
  • Video Gaming in Libraries 101

    1. 1. Video Gaming in Libraries 101 Presented by  Justin Hoenke Teen Librarian Portland Public Library 8BitLibrary.com
    2. 2. STAGE 1 press START to continue
    3. 3. HELLO!  MY NAME IS JUSTIN!
    4. 4. *well, I better be since I got our darn logo tattooed on me. I AM A LIBRARIAN!* (roar!)
    5. 5. 8BITLIBRARY.COM A bunch of librarians who love video games getting together to EDUCATE the library world about the MANY positive benefits to gaming in librarians.
    6. 6. STAGE 2 press START to continue
    7. 7. LET'S DESTROY SOME STEREOTYPES!
    8. 8. GAMING IS A SOLITARY THING.  
    9. 10. ONLY KIDS AND TEENS PLAY GAMES.   
    10. 14. VIDEO GAMES DON'T TEACH  YOU ANYTHING.
    11. 15. Let's talk about...
    12. 19. STAGE 3 press START to continue
    13. 20. START SIMPLE...
    14. 21. Gamers are social people.   The recent rise in online gaming  shows that we all want to be connected to one another.   Why not give this audience a place to play video games in public?
    15. 22. START PROGRAMMING  
    16. 23. $500
    17. 24. <ul><li>Wii console, $200 </li></ul><ul><li>Wii Play (+”free” remote), $50 </li></ul><ul><li>Wii Sports Resort  </li></ul><ul><li>(+”free” Wii Motion Plus attachment), $50 </li></ul><ul><li>Mario Kart Wii, $50 </li></ul><ul><li>2 extra Wii remotes, $80 </li></ul><ul><li>3 extra Wii Motion Plus attachments, $60 </li></ul><ul><li>8 pack of rechargeable AA batteries, $10 </li></ul>
    18. 25. START A COLLECTION  
    19. 26. Cost.   
    20. 27. <ul><li>Gaming isn't cheap,  </li></ul><ul><li>that’s for sure.  </li></ul>
    21. 28. Use the same principles when developing video game collections that we do to other material collections  via @LibrarianJP
    22. 29. PLAN AHEAD <ul><ul><li>Understand the cost of video games </li></ul></ul><ul><ul><li>Provide those that fund the collection with specifics on cost </li></ul></ul><ul><ul><li>  BUY USED! (allows more bang for your buck) </li></ul></ul><ul><ul><li>Start small </li></ul></ul>
    23. 30. My recommendation? <ul><li>Invest $7,500 to $10,000 to start. </li></ul><ul><li>After that, plan on making 3-4 purchases per year. </li></ul>
    24. 31. <ul><li>Emphasize how your library will be reaching out to a new population of users and how through this program those users will be more likely to attend other library events and use the library for their media needs.  </li></ul>GIVE YOUR COMMUNITY WHAT THEY WANT!
    25. 32. HOW DO I LEARN ABOUT GAMING? <ul><li>PLAY </li></ul><ul><li>TALK </li></ul><ul><li>READ </li></ul>
    26. 33. ELECTRONIC GAMING MONTHLY http://www.egmnow.com GAME INFORMER http://gameinformer.com NINTENDO POWER http://www.nintendopower.com XBOX MAGAZINE http://www.oxmonline.com/ 8BITLIBRARY http://www.8bitlibrary.com
    27. 34. STAGE 4 press START to continue
    28. 35. <ul><li>DON'T </li></ul>
    29. 36. <ul><li>STOP </li></ul>
    30. 37. <ul><li>BELIEVIN' </li></ul>
    31. 38. LET'S BE FRIENDS... <ul><li>EMAIL! </li></ul><ul><li>[email_address] </li></ul><ul><li>TWITTER! </li></ul><ul><li>@justinlibrarian </li></ul><ul><li>BLOG! </li></ul><ul><li>justinthelibrarian.wordpress.com </li></ul><ul><li>FACEBOOK! </li></ul><ul><li>www.facebook.com/justinhoenke </li></ul>
    32. 39. <ul><li>CREDITS   </li></ul><ul><li>I used a bunch of stuff that you can easily find on the internet.  Thanks to the people who put it there. </li></ul><ul><li>Please feel free to use this presentation as you wish to spread the love about libraries and video games. </li></ul>
    33. 40. THE BOOK COMING IN 2010

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