SlideShare a Scribd company logo
1 of 7
My Story
Erasmus+ Annual Conference 2015
22 SEPTEMBER 2015
Digital Bridges
Simulated practice for skills
development in social services and
healthcare
NEEDS
 Importance of health & social services is increasing as society
grows older and unemployment and relocation across Europe
increases.
 Growing demand for services in many Member States is creating
unprecedented pressures on health & social care systems.
 A key part of the sector deals with vulnerable people.
 Strong emphasis on learning and assessing skills in real practice
environments (“practice learning”). In some qualifications, this can
be almost 40% of the total learning time.
 Also on-going demands for practice learning with new qualified
and existing professionals as part of CPD.
MEETING NEEDS
 To address challenges, this project will develop an immersive 3D
game driven by emotional AI, to provide a safe and readily
accessible environment where HE/VET students and professionals
who deal with vulnerable people can learn by interacting with
NPCs in a simulation of a real world service.
 Trainees will engage with simulations and navigate their way
through choices to arrive at the best resolution. Each simulation
can be replayed and evaluated by the trainer/mentor.
 Provides a measurable, controlled environment where learners
can gain a command of the basics of the job role they are training
for.
 We aims to carry out a large-scale European pilot with HE/VET
students and professionals using the new curriculum/3D
environment.
CROSS-SECTOR APPROACH
 University of the West of Scotland, UK
 Scottish Social Services Council, UK
 Vytautas Magnus University, Lithuania
 University of Sofia/Education & Innovation Centre, Bulgaria
 Context Learning, Finland
 Melius, Italy
 Project requires a cross-sectoral approach to deliver the outputs:
 Health/social care: Partners who deal with vulnerable people to understand
the underlying issues and be able to develop these as “scenarios”
 Education: Partners with expertise in pedagogy to determine how best to
represent scenarios in games in such a way that will result in high-quality
learning
 Computing: Partners with expertise in gaming technology to develop the
game
 Policy: Partners who can develop and influence policy changes resulting from
the findings from the project
WHERE WE ARE
 Developed pedagogy and curriculum for simulated practice
learning.
 Developed 3D game for simulated practice learning for
vulnerable people (have chosen childhood practice to evaluate
this approach). Currently developing training for
teachers/mentors/assessors.
 Communication
 Partner meetings vital
 Require regular contact in between (eg. fortnightly skypes)
 Maintain a project management platform (eg.
Basecamp/Asana.
BENEFITS & IMPACTS
 Specific minimum targets have been set :
 500 HE/VET students and social services professionals trained
using the game;
 200 teachers/teacher trainers trained;
 Community of Practice with at least 500 members.
 Project will also develop:
 policy & practice guidance for policy-makers/decision
makers on the affordances of simulated practice
environment.
 best practice case studies to provide guidance to teachers
about how to best use the game in their teaching
 use case scenarios that demonstrate how the environment
could be extended to cover other practice learning areas.

More Related Content

More from Erasmus+ UK National Agency

More from Erasmus+ UK National Agency (20)

Aspire Education Group Ltd - Erasmus+ Inspiring Inclusion 12 November 2019
Aspire Education Group Ltd - Erasmus+ Inspiring Inclusion 12 November 2019 Aspire Education Group Ltd - Erasmus+ Inspiring Inclusion 12 November 2019
Aspire Education Group Ltd - Erasmus+ Inspiring Inclusion 12 November 2019
 
Glasgow Calendonian University - Erasmus+ Inspiring Inclusion 12 November 2019
Glasgow Calendonian University - Erasmus+ Inspiring Inclusion 12 November 2019Glasgow Calendonian University - Erasmus+ Inspiring Inclusion 12 November 2019
Glasgow Calendonian University - Erasmus+ Inspiring Inclusion 12 November 2019
 
Equality and Inclusion Partnership - Erasmus+ Inspiring Inclusion 12 November...
Equality and Inclusion Partnership - Erasmus+ Inspiring Inclusion 12 November...Equality and Inclusion Partnership - Erasmus+ Inspiring Inclusion 12 November...
Equality and Inclusion Partnership - Erasmus+ Inspiring Inclusion 12 November...
 
Erasmus+ Inspiring Inclusion National Agency presentation
Erasmus+ Inspiring Inclusion National Agency presentationErasmus+ Inspiring Inclusion National Agency presentation
Erasmus+ Inspiring Inclusion National Agency presentation
 
CollegesWales Learning Networks PMI presentation 24 Oct 2019
CollegesWales Learning Networks PMI presentation 24 Oct 2019CollegesWales Learning Networks PMI presentation 24 Oct 2019
CollegesWales Learning Networks PMI presentation 24 Oct 2019
 
Top tips on completing the web application form for Key Action 2
Top tips on completing the web application form for Key Action 2Top tips on completing the web application form for Key Action 2
Top tips on completing the web application form for Key Action 2
 
2019 Call - Key Action 3 Youth - Support for Policy Reform
2019 Call - Key Action 3 Youth - Support for Policy Reform2019 Call - Key Action 3 Youth - Support for Policy Reform
2019 Call - Key Action 3 Youth - Support for Policy Reform
 
2019 Call - Key Action 2 Strategic partnerships projects for Youth
2019 Call - Key Action 2 Strategic partnerships projects for Youth2019 Call - Key Action 2 Strategic partnerships projects for Youth
2019 Call - Key Action 2 Strategic partnerships projects for Youth
 
Employability presentation Dec 2018
Employability presentation Dec 2018Employability presentation Dec 2018
Employability presentation Dec 2018
 
University of Nottingham - Employability Dec 2018
University of Nottingham - Employability Dec 2018University of Nottingham - Employability Dec 2018
University of Nottingham - Employability Dec 2018
 
EuroPeer presentation - Employability Dec 2018
EuroPeer presentation - Employability Dec 2018EuroPeer presentation - Employability Dec 2018
EuroPeer presentation - Employability Dec 2018
 
Project Management and Implementation presentation Dec 2018
Project Management and Implementation presentation Dec 2018Project Management and Implementation presentation Dec 2018
Project Management and Implementation presentation Dec 2018
 
Learning Networks Dissemination for Impact Dec 2018
Learning Networks Dissemination for Impact Dec 2018Learning Networks Dissemination for Impact Dec 2018
Learning Networks Dissemination for Impact Dec 2018
 
Overview of Erasmus+ in 2019
Overview of Erasmus+ in 2019Overview of Erasmus+ in 2019
Overview of Erasmus+ in 2019
 
New to Erasmus+
New to Erasmus+New to Erasmus+
New to Erasmus+
 
Applying for Key Action 2&3 in 2019
Applying for Key Action 2&3 in 2019Applying for Key Action 2&3 in 2019
Applying for Key Action 2&3 in 2019
 
Applying for Key Action 1 in 2019
Applying for Key Action 1 in 2019Applying for Key Action 1 in 2019
Applying for Key Action 1 in 2019
 
SME Gap
SME GapSME Gap
SME Gap
 
Project Management and Implementation
Project Management and ImplementationProject Management and Implementation
Project Management and Implementation
 
Merseyside Expanding Horizons
Merseyside Expanding HorizonsMerseyside Expanding Horizons
Merseyside Expanding Horizons
 

Recently uploaded

The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
heathfieldcps1
 
Spellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please PractiseSpellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please Practise
AnaAcapella
 

Recently uploaded (20)

The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
 
Spellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please PractiseSpellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please Practise
 
Python Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docxPython Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docx
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdf
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.
 
FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024
 
This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.
 
Unit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptxUnit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptx
 
Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...
Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...
Beyond_Borders_Understanding_Anime_and_Manga_Fandom_A_Comprehensive_Audience_...
 
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
 
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdf
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdfUnit 3 Emotional Intelligence and Spiritual Intelligence.pdf
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdf
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdf
 
Accessible Digital Futures project (20/03/2024)
Accessible Digital Futures project (20/03/2024)Accessible Digital Futures project (20/03/2024)
Accessible Digital Futures project (20/03/2024)
 
Understanding Accommodations and Modifications
Understanding  Accommodations and ModificationsUnderstanding  Accommodations and Modifications
Understanding Accommodations and Modifications
 
Graduate Outcomes Presentation Slides - English
Graduate Outcomes Presentation Slides - EnglishGraduate Outcomes Presentation Slides - English
Graduate Outcomes Presentation Slides - English
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...
 
Single or Multiple melodic lines structure
Single or Multiple melodic lines structureSingle or Multiple melodic lines structure
Single or Multiple melodic lines structure
 
Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...
Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...
Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...
 
How to Create and Manage Wizard in Odoo 17
How to Create and Manage Wizard in Odoo 17How to Create and Manage Wizard in Odoo 17
How to Create and Manage Wizard in Odoo 17
 
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
80 ĐỀ THI THỬ TUYỂN SINH TIẾNG ANH VÀO 10 SỞ GD – ĐT THÀNH PHỐ HỒ CHÍ MINH NĂ...
 

University of the West of Scotland - Digital Bridges

  • 1. My Story Erasmus+ Annual Conference 2015
  • 2. 22 SEPTEMBER 2015 Digital Bridges Simulated practice for skills development in social services and healthcare
  • 3. NEEDS  Importance of health & social services is increasing as society grows older and unemployment and relocation across Europe increases.  Growing demand for services in many Member States is creating unprecedented pressures on health & social care systems.  A key part of the sector deals with vulnerable people.  Strong emphasis on learning and assessing skills in real practice environments (“practice learning”). In some qualifications, this can be almost 40% of the total learning time.  Also on-going demands for practice learning with new qualified and existing professionals as part of CPD.
  • 4. MEETING NEEDS  To address challenges, this project will develop an immersive 3D game driven by emotional AI, to provide a safe and readily accessible environment where HE/VET students and professionals who deal with vulnerable people can learn by interacting with NPCs in a simulation of a real world service.  Trainees will engage with simulations and navigate their way through choices to arrive at the best resolution. Each simulation can be replayed and evaluated by the trainer/mentor.  Provides a measurable, controlled environment where learners can gain a command of the basics of the job role they are training for.  We aims to carry out a large-scale European pilot with HE/VET students and professionals using the new curriculum/3D environment.
  • 5. CROSS-SECTOR APPROACH  University of the West of Scotland, UK  Scottish Social Services Council, UK  Vytautas Magnus University, Lithuania  University of Sofia/Education & Innovation Centre, Bulgaria  Context Learning, Finland  Melius, Italy  Project requires a cross-sectoral approach to deliver the outputs:  Health/social care: Partners who deal with vulnerable people to understand the underlying issues and be able to develop these as “scenarios”  Education: Partners with expertise in pedagogy to determine how best to represent scenarios in games in such a way that will result in high-quality learning  Computing: Partners with expertise in gaming technology to develop the game  Policy: Partners who can develop and influence policy changes resulting from the findings from the project
  • 6. WHERE WE ARE  Developed pedagogy and curriculum for simulated practice learning.  Developed 3D game for simulated practice learning for vulnerable people (have chosen childhood practice to evaluate this approach). Currently developing training for teachers/mentors/assessors.  Communication  Partner meetings vital  Require regular contact in between (eg. fortnightly skypes)  Maintain a project management platform (eg. Basecamp/Asana.
  • 7. BENEFITS & IMPACTS  Specific minimum targets have been set :  500 HE/VET students and social services professionals trained using the game;  200 teachers/teacher trainers trained;  Community of Practice with at least 500 members.  Project will also develop:  policy & practice guidance for policy-makers/decision makers on the affordances of simulated practice environment.  best practice case studies to provide guidance to teachers about how to best use the game in their teaching  use case scenarios that demonstrate how the environment could be extended to cover other practice learning areas.