- Presentations
- Documents
- Infographics
Meaningful Play. Getting »Gamification« Right.
Sebastian Deterding
•
13 years ago
Design Principles: The Philosophy of UX
Whitney Hess
•
13 years ago
Just add points? What UX can (and cannot) learn from games
Sebastian Deterding
•
13 years ago
To Boldly Go… From Information to Understanding
Stephen Anderson
•
11 years ago
The Human Interface
Christopher Fahey
•
14 years ago
Pawned. Gamification and Its Discontents
Sebastian Deterding
•
13 years ago
Portfolios Matter: Building the Portfolio to Win the Job
Lynn Teo
•
11 years ago
Brugnoli System Ux
frog
•
15 years ago
Better Product Definition with Lean UX and Design Thinking
Jeff Gothelf
•
10 years ago
Design and UX in an Agile Process
M. Jackson Wilkinson
•
15 years ago
How to prototype and influence people
azaraskin
•
13 years ago
User Story Mapping
Naresh Jain
•
14 years ago
Beyond Gamification: Architecting Engagement Through Game Design Thinking
Dustin DiTommaso
•
12 years ago
Your User is a Hero: Applying Joseph Campbell’s “Monomyth” to User Experience Design
Matt Edwards
•
10 years ago
Leading Lean : Managing Lean UX Work in the Enterprise [MX 2014 Conference by Adaptive Path]
Kate Rutter
•
10 years ago
The User Experience Brief
John Yesko
•
13 years ago
Lean Startup Customer Discovery Tips
Lane Goldstone
•
13 years ago
Introduction to Storyboarding for User Experience Design
Deb Aoki
•
8 years ago
Managing Visual Design in Axure
Fred Beecher
•
14 years ago
Mobile Web Speed Bumps
Nicholas Zakas
•
12 years ago