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  • I have been living in my apartment for two years now, and don’t know who lives next door.
  • http://www.infed.org/biblio/social_capital.htm
  • Well-defined group boundaries The evolution of norms and rules regarding collective resources Means to monitor and sanction behavior. Also available at: http://www.sscnet.ucla.edu/soc/ faculty/kollock/papers/design.htm.
  • A steady increase in the number of content authors reported. Seeing others activities around shared content piques interest. Conversations with others about content reported. Author photographs give a personal feel. More posting if the audience is known.
  • 60 people tried application 25 became regular users, 20 estimated casual users. People wanted to know other people with shared interests. People wanted more local content.
  • Events on Facebook indirectly help create offline interactions.
  • Events on Facebook indirectly help create offline interactions.
  • Events on Facebook indirectly help create offline interactions.
  • Provide resources to create an online community of neighbors.
  • Ways to popularize online community.
  • Offline interaction is the reason for interacting online. Communities based on interest.
  • estimates of people attending/attended Mechanisms for awareness and attracting participation. photos from events ratings
  • Location based interactions using mobile phones.
  • Location based interactions with friends of friends Provides easy initiation through mobile service
  • Provide awareness of location and activities
  • Online community of people who create and play games, the games can be played in groups, and some games are set in a location, making offline interactions possible.
  • Teams can complete tasks together. Tasks can involve offline interactions .
  • Implicit network, provides awareness of members
  • Allows users to let everybody know what they’re up to. Creates awareness. One can follow a set of people creating a sense of what the group is up to.
  • http://www.flickr.com/photos/china-beijing-photowall/1550287922/sizes/o/in/photostream/

Importante Importante Presentation Transcript

  • The Community Board: Building Local Community Balakrishna Chennupati Advisor: Eli Blevis
  • Motivation
  • Declining Social Interaction
  • Impact of Social Interaction
    • Lower Crime
    • Economic Prosperity
    • Better Health
    • Child Development
  • The Problem
    • Create Online Interaction that facilitates
    • Offline Interaction.
  • Method
    • Literature Review
    • Ethnographic Study
    • Review of existing Technologies
    • Ideation
    • Design Critique
  • Literature Review
    • P. Kollock. Design Principles for Online Communities. Harvard Conference on the Internet and Society, 1996.
    • Repeated Social Interaction
    • A Persistent Identity
    • Millen, D. R. and Patterson, J. F. Stimulating social engagement in a community network. In Proceedings of the 2002 ACM Conference on Computer Supported Cooperative Work (New Orleans, Louisiana, USA, November 16 - 20, 2002). CSCW '02. ACM, New York, NY, 306-313.
    • Familiarity with other communication technologies drives participation.
    • People who spend non-work time socializing and on internet activities participate more.
    • Politically charged discussions increase participation.
    • Dieberger, A., Dourish, P., Hook, K., Resnick, P., and Wexelblat, A. Social navigation: techniques for building more usable systems. interactions 7, 6 (Nov. 2000), 36-45.
    • Users’ awareness of each other contributes to creating a social experience.
    • Informs the users of appropriate behaviors.
    • The space becomes more alive and inviting.
    • Churchill, E. F., Nelson, L., Denoue, L., Helfman, J., and Murphy, P Sharing multimedia content with interactive public displays: a case study. In Proceedings of the 5th Conference on Designing interactive Systems: Processes, Practices, Methods, and Techniques (Cambridge, MA, USA, August 01 – 04, 2004). DIS '04. ACM, New York, NY, 7-16.
    • Zhao, Q. A. and Stasko, J. T. What's happening?: the community awareness application. In CHI '00 Extended Abstracts on Human Factors in Computing Systems (The Hague, The Netherlands, April 01 - 06, 2000). CHI '00. ACM, New York, NY, 253-254.
    • Resnick, Paul and Vishant Shah. Photo Directories: A Tool for Organizing Sociability in Neighborhoods and Organizations. Working paper, September 2002.
    • A leader produces the photo directory
      • Makes use of his natural sociability.
    • A way for individuals to signal willingness.
    • Creates a sense of group identity.
  • Ethnographic Study
  • The Study
    • Interviewed 6 people
      • 4 women and 2 men
    • Questions Asked
      • Who do you know in the neighborhood?
      • How did you meet them ?
      • Do you want to know your neighbors?
      • Did you see any signs of your neighbors?
      • Do you participate in neighborhood activities?
  • Findings
    • People are busy and think neighborhood interactions are a demand on time and privacy.
    • People meet other people when they have a common interest.
    • People want purposeful interactions.
  • Findings
    • Interactions happen in Public Space
      • On the Porch, Street or in Public Events.
      • Some people are not comfortable having people visit them at home.
    • Acquaintance takes time.
      • Some people are active and know a lot of people.
    • House ownership affects participation.
  • Review of Existing Social Networking Sites
  • Social Networking Sites
    • General Social Networking
    • Neighborhood
    • Activity/Interest
    • Location Based
    • General Awareness
  • SF zero
  • Twitter
  • Insights for Design
    • Increasing awareness of neighbors promotes interaction.
    • Creating a persistent identity increases awareness.
    • Need for a quick way to participate.
    • Engage everyone , including tenants and short-term residents.
    • Make use of active residents to foster connections.
    • Provide recognizable incentive for participating.
    • Provide opportunities for offline interaction.
    • Enable people to meet people of similar interest.
  • The Design: The Community Board
  • Website + Public Display awareness
  • Registration quick way
  • Posting Content in the campus| quick way
  • Content
  • Content recognizable incentive engage everyone
  • Content persistent identity active residents similar interest
  • Content engage everyone
  • Content offline interaction
  • Event Awareness offline interaction
  • Making Friends offline interaction
  • Verifying Authenticity active residents
  • Critique & Discussion
    • Usability
      • People not currently using existing services.
      • A board that’s separate from the site.
    • Privacy
  • Conclusion
  • Thank you.
    • Eli Blevis
    • Erik Stolterman
    • Kathleen Costello
    • HCI Classmates
    • All the HCI Faculty
  • Questions ?