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BCT Section 1.2 Terms
                             Data Communications, Networks

1. Data Communications         The Technology that enables computers to communicate
                               The transmission of text, numeric, voice or video data
                               from one machine to another.

2. Sender                      The computer that is sending the message


3. Receiver                    The computer receiving the message

4. Channel                     The media that carries the message.

5. Protocol                    The rules that govern the orderly transfer of the data sent.


6. Network                     When computers are connected to other computers, they
                               can share information.
7. Local Area Network          (LAN) Computers connected together in a relatively close
                               location such as in the same building or department.
                               The data and software for these computers are stored on
                               a central computer called the file server.
8. Wide Area Network           (WAN) When local area networks are expanded to include
                               several local area networks within a city, state, region,
                               territory, country, continent, or the world.
9. Central Processing Unit     (CPU) The microprocessor
                                                 "Brains of the Computer"

                               Housed on a tiny silicon chip, Chip contains millions of
                               switches and pathways that help your computer make
                               important decisions.
                               CPU knows which switches to turn on and which to turn
                               off because it receives its instructions from computer
                               programs (software).

                               CPU has two primary sections:
                               Arithmetic/logic unit
                               Control unit

10. Arithmetic/Logic Unit      (ALU) performs arithmetic computations and logical
                               operations; by combining these two operations the ALU
                               can execute complex tasks.

                               Arithmetic operations include addition, subtractions,
                               multiplication, and division.
                               Logical operations involve comparisons.

11. Control Unit               The “boss” and coordinates all of the CPU’s activities.
                               Uses programming instructions, it controls the flow of
                               information through the processor by controlling what
                               happens inside the processor.
We communicate with the computer through
                              programming languages.
                              COBOL, C++, or VisualBasic.net, HTML, Java Script for
                              example.

12. Random Access Memory      (RAM) RAM Memory - Memory on the motherboard that is
                              short term; where data, information, and program
                              instructions are stored temporarily on a RAM chips

                              When the computer is turned off or if there is loss of
                              power, what ever is stored in RAM disappears.
                              This memory known as the main memory and is
                              considered volatile.
                              The computer can read from and write to RAM.

13. Read Only Memory          (ROM) Long Term Memory - Read Only Memory (ROM)

                              Memory on the motherboard - Where the Specific
                              Instructions that are needed for the computer to operate
                              are stored.
                              This memory is nonvolatile and your computer can only
                              read from a ROM chip.
                              The instructions remain on the chip regardless if the
                              power is turned on or off.
                              Most common is the BIOS ROM; where the computer
                              uses instructions contained on this chip to boot or start
                              the system when you turn on your computer.

14. Basic Controllers         On the motherboard, a device that controls the transfer of
                              data from the computer to a peripheral device and vice
                              versa.
                              Examples: keyboards, mouse, monitors, and printers.
                              Generally stored on one single chip.

15. Serial & Parallel Ports   Used to connect our peripheral devices to the computer;
                              usually one serial and one parallel port on a computer.
                              Serial devices transmit data one bit at a time.
                              A modem may be connected to this port.
                              Parallel devices transfer several bits at a time.
                              A printer may be connected to this port.
16. Universal Serial Bus      (USB) Universal Serial Bus (USB) - a new standard that
                              supports data transfer rates of up to 12 million bits per
                              second.

                              A single USB port can be used to connect up to 127
                              peripheral devices, Expected to replace serial and parallel
                              ports in the near future.
17. Motherboard               Central to all of this is the motherboard or system board
                              that mounts into the case, is a circuit board (a thin plate
                              or board that contains electronic components) that
                              contains many integral components.
18. ASCII Code   ASCII (American Standard Code for Information
                 Interchange): the most popular and widely used
                 standardized coding system
19. Byte         Byte: eight bits or combinations of ones and zeros
                 represent a character.
20. Megabyte     MB-Megabyte or roughly 1 million bytes


Gigabyte         GB-Gigabyte or roughly one billion bytes

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Bct Section 1.2 Terms

  • 1. BCT Section 1.2 Terms Data Communications, Networks 1. Data Communications The Technology that enables computers to communicate The transmission of text, numeric, voice or video data from one machine to another. 2. Sender The computer that is sending the message 3. Receiver The computer receiving the message 4. Channel The media that carries the message. 5. Protocol The rules that govern the orderly transfer of the data sent. 6. Network When computers are connected to other computers, they can share information. 7. Local Area Network (LAN) Computers connected together in a relatively close location such as in the same building or department. The data and software for these computers are stored on a central computer called the file server. 8. Wide Area Network (WAN) When local area networks are expanded to include several local area networks within a city, state, region, territory, country, continent, or the world. 9. Central Processing Unit (CPU) The microprocessor "Brains of the Computer" Housed on a tiny silicon chip, Chip contains millions of switches and pathways that help your computer make important decisions. CPU knows which switches to turn on and which to turn off because it receives its instructions from computer programs (software). CPU has two primary sections: Arithmetic/logic unit Control unit 10. Arithmetic/Logic Unit (ALU) performs arithmetic computations and logical operations; by combining these two operations the ALU can execute complex tasks. Arithmetic operations include addition, subtractions, multiplication, and division. Logical operations involve comparisons. 11. Control Unit The “boss” and coordinates all of the CPU’s activities. Uses programming instructions, it controls the flow of information through the processor by controlling what happens inside the processor.
  • 2. We communicate with the computer through programming languages. COBOL, C++, or VisualBasic.net, HTML, Java Script for example. 12. Random Access Memory (RAM) RAM Memory - Memory on the motherboard that is short term; where data, information, and program instructions are stored temporarily on a RAM chips When the computer is turned off or if there is loss of power, what ever is stored in RAM disappears. This memory known as the main memory and is considered volatile. The computer can read from and write to RAM. 13. Read Only Memory (ROM) Long Term Memory - Read Only Memory (ROM) Memory on the motherboard - Where the Specific Instructions that are needed for the computer to operate are stored. This memory is nonvolatile and your computer can only read from a ROM chip. The instructions remain on the chip regardless if the power is turned on or off. Most common is the BIOS ROM; where the computer uses instructions contained on this chip to boot or start the system when you turn on your computer. 14. Basic Controllers On the motherboard, a device that controls the transfer of data from the computer to a peripheral device and vice versa. Examples: keyboards, mouse, monitors, and printers. Generally stored on one single chip. 15. Serial & Parallel Ports Used to connect our peripheral devices to the computer; usually one serial and one parallel port on a computer. Serial devices transmit data one bit at a time. A modem may be connected to this port. Parallel devices transfer several bits at a time. A printer may be connected to this port. 16. Universal Serial Bus (USB) Universal Serial Bus (USB) - a new standard that supports data transfer rates of up to 12 million bits per second. A single USB port can be used to connect up to 127 peripheral devices, Expected to replace serial and parallel ports in the near future. 17. Motherboard Central to all of this is the motherboard or system board that mounts into the case, is a circuit board (a thin plate or board that contains electronic components) that contains many integral components.
  • 3. 18. ASCII Code ASCII (American Standard Code for Information Interchange): the most popular and widely used standardized coding system 19. Byte Byte: eight bits or combinations of ones and zeros represent a character. 20. Megabyte MB-Megabyte or roughly 1 million bytes Gigabyte GB-Gigabyte or roughly one billion bytes