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Agency vs. In-House
Nina Amato
UX at an
I’m going to tell about how
the UX practice is different
at an agency vs in-house,
how the job interviews differed,
and what it’s like to work
in both environments.
YMMV.
Hi! I’m Nina.
I’m a UX and UI designer.
Previously I’ve worked at a design agency and
as a contractor for multiple government
agencies.
I work in-house at a large non-profit.
The Job Interview
My second interview at the design
agency was a presentation to
senior leadership.
The organization wants to know how
you’re going to solve their
problems.
The In-House Interview
The agency wanted to know
that I had the specific skills
required to do the tasks that
clients hired us to do
(e.g. design wireframes, create
personas, run card sorts, etc.).
The in-house organization
wanted someone who could
solve their problems. They
didn’t ask if me if I knew how
to conduct a tree jack test.
They asked me how I’d
improve their product, and
I suggested a tree jack test.
Agency Interview In-House Interview
UX at an Agency
At an agency, you need to
sell your designs, and the
value of your findings, to clients.
A VP helped me rehearse for a big
presentation for eight hours.
Pros and Cons of
Working at an Agency
Pros of Working at an Agency
Two years at an agency will give
you more varied experience than
two years in-house.
A new client every two months = a
dozen clients in two years.
At an agency, you get experience with a
lot of organizations in a short
amount of time. You get exposure to
different types of clients.
You get to see patterns. You see multiple
clients making the same mistakes
and you get to see their different
approaches to problem-solving.
You tend to do the same types of tasks
over and over for different clients.
Thus you get really good at them.
When you’re in-house, you may run a
card sort once in a two-year period.
When you’re at an agency, you run
them all the time. You learn them
really well and get comfortable with
them.
• Mentorship (official or not)
• New technology
• You will learn a lot really quickly.
It’s great for early career folks.
Cons
You need to be very efficient with your time.
Tight Deadlines
This deserves
its own slide.
Clients tend to need the same service.
The work can get repetitive.
It can feel like you’re doing the
same things over and over again.
Your work tends to just
scratch the surface.
A client may hire your firm
to redesign their website
and to do UX research to
help that effort.
You don’t get to dig in as
deep with the client’s needs
as you do when you’re in
house.
You don’t often get to hear
if your suggestions had
long-term positive effects.
Pros of Working In-House
In less than two years, I’ve:
Depth Rather Than Breadth
• Conducted affinity mapping
exercises around the country
• Conducted 40 usability tests
• Performed tree jack tests
• Flown to three of our conferences
to meet with users
• Written two surveys and advised on
others.
• Coordinated A/B testing
• Designed a way to test the relevance
of subject tags on articles
• Designed a web page
I spent an hour per week filling
out my timesheet at the agency
because of the different charge
codes for different clients.
I had to record every 15
minutes of work.
Easier Timesheet
Now I only have one charge
code. I don’t have to divide my
time by project.
YMMV.
Cons
You only work with one
client. You may spend a
year or more on one
product.
There’s more
administrative work.
Booking a room
at a convention
center requires
its own skillset.
Summary
Fast pace Relaxed pace
Agency In-House
Lots of clients & products One client & fewer products
Presentation is a big part of the job Less pressure when presenting work
You get a lot of experience really quickly.
Great for early career.
It’s helpful to already know UX so you
can recommend research methods and
tools.
Similar work repeated for different
clients.
More focused work at a deeper level
Thank you!
@nina_amato
Nina Amato

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Design agency vs in-house UX - Hear from someone who's done both

  • 1. Agency vs. In-House Nina Amato UX at an
  • 2. I’m going to tell about how the UX practice is different at an agency vs in-house, how the job interviews differed, and what it’s like to work in both environments. YMMV.
  • 3. Hi! I’m Nina. I’m a UX and UI designer. Previously I’ve worked at a design agency and as a contractor for multiple government agencies. I work in-house at a large non-profit.
  • 5. My second interview at the design agency was a presentation to senior leadership.
  • 6. The organization wants to know how you’re going to solve their problems. The In-House Interview
  • 7. The agency wanted to know that I had the specific skills required to do the tasks that clients hired us to do (e.g. design wireframes, create personas, run card sorts, etc.). The in-house organization wanted someone who could solve their problems. They didn’t ask if me if I knew how to conduct a tree jack test. They asked me how I’d improve their product, and I suggested a tree jack test. Agency Interview In-House Interview
  • 8. UX at an Agency
  • 9. At an agency, you need to sell your designs, and the value of your findings, to clients.
  • 10. A VP helped me rehearse for a big presentation for eight hours.
  • 11. Pros and Cons of Working at an Agency
  • 12. Pros of Working at an Agency
  • 13. Two years at an agency will give you more varied experience than two years in-house. A new client every two months = a dozen clients in two years.
  • 14. At an agency, you get experience with a lot of organizations in a short amount of time. You get exposure to different types of clients. You get to see patterns. You see multiple clients making the same mistakes and you get to see their different approaches to problem-solving.
  • 15. You tend to do the same types of tasks over and over for different clients. Thus you get really good at them. When you’re in-house, you may run a card sort once in a two-year period. When you’re at an agency, you run them all the time. You learn them really well and get comfortable with them.
  • 16. • Mentorship (official or not) • New technology • You will learn a lot really quickly. It’s great for early career folks.
  • 17. Cons
  • 18. You need to be very efficient with your time. Tight Deadlines This deserves its own slide.
  • 19. Clients tend to need the same service. The work can get repetitive. It can feel like you’re doing the same things over and over again.
  • 20. Your work tends to just scratch the surface. A client may hire your firm to redesign their website and to do UX research to help that effort. You don’t get to dig in as deep with the client’s needs as you do when you’re in house. You don’t often get to hear if your suggestions had long-term positive effects.
  • 21. Pros of Working In-House
  • 22. In less than two years, I’ve: Depth Rather Than Breadth • Conducted affinity mapping exercises around the country • Conducted 40 usability tests • Performed tree jack tests • Flown to three of our conferences to meet with users • Written two surveys and advised on others. • Coordinated A/B testing • Designed a way to test the relevance of subject tags on articles • Designed a web page
  • 23. I spent an hour per week filling out my timesheet at the agency because of the different charge codes for different clients. I had to record every 15 minutes of work. Easier Timesheet Now I only have one charge code. I don’t have to divide my time by project. YMMV.
  • 24. Cons
  • 25. You only work with one client. You may spend a year or more on one product. There’s more administrative work. Booking a room at a convention center requires its own skillset.
  • 27. Fast pace Relaxed pace Agency In-House Lots of clients & products One client & fewer products Presentation is a big part of the job Less pressure when presenting work You get a lot of experience really quickly. Great for early career. It’s helpful to already know UX so you can recommend research methods and tools. Similar work repeated for different clients. More focused work at a deeper level

Editor's Notes

  1. YMMV. Since I worked at a smallish agency and currently work at a large nonprofit, the experience may not be the same for all agencies or all in-house gigs.  Both of the jobs I had are senior level. So the interview experience may vary for junior level employees.
  2. BTW the most common question Ingot at all was tell me about the project you’re most proud of.
  3. I was a strong public speaker when I started my job at the agency, but I wasn’t good at selling my work…at first. The creative director and a VP both taught me how to present to clients.
  4. I retold the same joke, over and over, for eight hours. And she pretended to laugh, over and over, for 8 hours.
  5. The creative director I worked for at the design agency was one of the best presenters I have ever heard. I learned a lot about selling my work just by paying attention to him. And I told you about how the agency trained me to present to clients. That’s unofficial mentorship.
  6. Wireframe a homepage, run a card sort, design their IA. Rinse and repeat. Client after client, it’s often the same thing over and over.