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Generalizable
Element
Namespace
Model
Element
name
visibility
isSpecification
Classifier
isRoot
Constraint
Body
Coming up: Unified Modeling
Language
Introduction to the
Unified Modeling Language
CS/SWE 421
Introduction to Software Engineering
Dan Fleck
(Slides adapted from Dr. Stephen Clyde with permission)
Coming up: A Brief Timeline for OO and UML
Unified Modeling Language
 UML is an object-oriented modeling language (or
more precisely, a collection of modeling
languages) that is
– expressive
– semi-formal (UML 2.0 added much more formality)
– capable of supporting incremental development
• Elements can be hidden
• Certain elements can be left incomplete
• Inconsistencies can exist
– process independent
• UML can be used with a variety software development
process models
– Customizable and extensible
Coming up: A Brief Timeline for OO and UML
A Brief Timeline for OO and
UML
 60’s
– Birth of initial OO ideas
 70’s
– Nurturing of OO ideas
– Introduction of a few more OO
Programming Languages (OOPLs)
 80’s
– Maturing of fundamental OO concepts
– Emergence of more OOPL’s
– OOPL’s gain widespread use
Coming up: UML Building Blocks
A Brief Timeline for OO and
UML
 90’s
– The Method Wars
– Efforts to unify concepts
– Introduction and standardization of UML
– Emergence of next-generation ideas, like
Patterns
 Current
– Widespread use of UML
– Widespread use Full-Life-Cycle
development tools
Booch, Jacobson, Rumbaugh
Coming up: Modeling Elements
UML Building Blocks
 Modeling
Elements
– Structural
– Behavioral
– Organizational
– Annotational
 Diagrams that
communicate
ideas using the
modeling
elements
 Views
Student
major: String
gpa: Real
standing: String
add(Course)
drop(Course)
*
*
Graduate
Course
Registered
Student
-- Handle a registration in
courses
Course
See Fig. 2 for
more details
Contacts
Coming up: Modeling Elements and Diagrams
Modeling Elements
 Definition and Scope
– Use Cases
– Automation Boundaries
 Structural
– Objects
– Classes
– Relations
– Interfaces
– Components
– Nodes
 Extension
– Templates
– Stereotypes
 Behavioral Things
– Messages
– States
– Transitions
– Events
 Organizational Things
– Packages
– Views
 Annotation
– Comments
– Specifications
Modeling Elements are building blocks for
constructing conceptual descriptions of systems
*Note that this is not a complete list
Coming up: UML Diagrams
Modeling Elements and Diagrams
 Diagrams represent chunks of information
that need to be communicated as part of a
conceptual description.
– It usually requires many diagrams to
describe a system
– Each diagram should focus on a single
thought or a small set of tightly related
thoughts
 Diagrams are like paragraphs in a section
of well-structured text
Coming up: Three Software-Engineering Modeling
UML Diagrams
 Use Case Diagrams
 Class Diagrams
 Object Diagrams
 Interaction Diagrams
– Sequence Diagrams
– Communication Diagrams
 State Charts (enhanced State Machines)
 Component Diagrams
 Deployment Diagrams
Coming up: Three Software-Engineering Modeling
UML Diagrams – we’ll use in class
 Use Case Diagrams
 Class Diagrams
 Object Diagrams
 Interaction Diagrams
– Sequence Diagrams
– Communication Diagrams
 State Charts (enhanced State Machines)
 Component Diagrams
 Deployment Diagrams
Coming up: Analysis Perspective
Three Software-Engineering
Modeling Perspectives
 Analysis – for understanding
– The objects represented in the models are real-world objects
– Models focus on problem-domains concepts
– They describe systems as they are
 Specification – for scoping and planning
– The models include both real-world and software objects
– The models show automation boundaries
– The models describe what the system is to become
 Implementation – for designing / building
– The objects in the models are mostly software objects
– The models focus on solution-oriented concepts
– The models describe what the software system is or will be
Coming up: Specification Perspective
Analysis Perspective
 Classes are sets of objects
 Classes may include attributes
and operations, but more
importantly their intents are
defined by responsibilities
 Relationships are set of links
between objects
 Components relate to the problem
domain
Student
name
major
GPA
standing
interests
*
*
Registered
Student
-- The set of students
known to the
registration system
Course
name
-- The set of possible
courses
Coming up: Implementation Perspective
Specification Perspective
 Classes define
abstraction boundaries
and encapsulations for
software objects
StudentS
name: String
major: String
GPA: real
standing: Scode
add(Course)
drop(Course)
-- Software representation of students;
support registration in courses
StudentR
name
major
GPA
standing
interests
-- The set of students known to the
registration system
Coming up: Implementation Perspective
Implementation Perspective
Student
major: String
GPA: Real
standing: String
add(Course)
drop(Course)
-- Handle a registration in
courses
StudentDialogBox
create()
doDataExchange()
onDelete()
onInsert()
onOK()
-- Interact with user to add
drop courses
Course
callNumber: Integer
department
number
section
title
CourseList
-- Display a dynamic list
courses
1
0..1
Coming up: In the analysis perspective will I need a loop
Implementation Perspective
StudentDialogBox
-- Interact with user to add
drop courses
Dialog
Window
Frame
Object
CourseList
-- Display a dynamic list
courses
ListBox
 Classes can represent
software components in
frameworks, libraries, or
external systems
0..1 1
In the analysis perspective will I
need a loop counter?
 A. Yes if you have a loop
 B. No
 C. It depends (be able to say on what if you
choose this  )
Coming up: More UML Modeling Questions
Some Interesting UML Modeling
Questions
 How do we discover objects or classes?
 When should we focus on problem-domain
objects, solution-domain objects, or environment
objects?
 How can we keep the different perspectives
straight?
 Should each perspective be captured by a
different model or can they all be managed in one
model?
 How much detail should you put in a diagram, a
view, or a model?
Coming up: More UML Modeling Questions
More UML Modeling Questions
 How should you distribute responsibilities
among classes?
– What happens when classes get too big, i.e.
inadequate distribution?
– What happens when classes are too small,
i.e. too fine of grain distribution?
– What happens when there are a lot of
dependency relationships between classes,
i.e., inappropriate or ad hoc distribution?

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IntroductionToUML.ppt

  • 1. Generalizable Element Namespace Model Element name visibility isSpecification Classifier isRoot Constraint Body Coming up: Unified Modeling Language Introduction to the Unified Modeling Language CS/SWE 421 Introduction to Software Engineering Dan Fleck (Slides adapted from Dr. Stephen Clyde with permission)
  • 2. Coming up: A Brief Timeline for OO and UML Unified Modeling Language  UML is an object-oriented modeling language (or more precisely, a collection of modeling languages) that is – expressive – semi-formal (UML 2.0 added much more formality) – capable of supporting incremental development • Elements can be hidden • Certain elements can be left incomplete • Inconsistencies can exist – process independent • UML can be used with a variety software development process models – Customizable and extensible
  • 3. Coming up: A Brief Timeline for OO and UML A Brief Timeline for OO and UML  60’s – Birth of initial OO ideas  70’s – Nurturing of OO ideas – Introduction of a few more OO Programming Languages (OOPLs)  80’s – Maturing of fundamental OO concepts – Emergence of more OOPL’s – OOPL’s gain widespread use
  • 4. Coming up: UML Building Blocks A Brief Timeline for OO and UML  90’s – The Method Wars – Efforts to unify concepts – Introduction and standardization of UML – Emergence of next-generation ideas, like Patterns  Current – Widespread use of UML – Widespread use Full-Life-Cycle development tools Booch, Jacobson, Rumbaugh
  • 5. Coming up: Modeling Elements UML Building Blocks  Modeling Elements – Structural – Behavioral – Organizational – Annotational  Diagrams that communicate ideas using the modeling elements  Views Student major: String gpa: Real standing: String add(Course) drop(Course) * * Graduate Course Registered Student -- Handle a registration in courses Course See Fig. 2 for more details Contacts
  • 6. Coming up: Modeling Elements and Diagrams Modeling Elements  Definition and Scope – Use Cases – Automation Boundaries  Structural – Objects – Classes – Relations – Interfaces – Components – Nodes  Extension – Templates – Stereotypes  Behavioral Things – Messages – States – Transitions – Events  Organizational Things – Packages – Views  Annotation – Comments – Specifications Modeling Elements are building blocks for constructing conceptual descriptions of systems *Note that this is not a complete list
  • 7. Coming up: UML Diagrams Modeling Elements and Diagrams  Diagrams represent chunks of information that need to be communicated as part of a conceptual description. – It usually requires many diagrams to describe a system – Each diagram should focus on a single thought or a small set of tightly related thoughts  Diagrams are like paragraphs in a section of well-structured text
  • 8. Coming up: Three Software-Engineering Modeling UML Diagrams  Use Case Diagrams  Class Diagrams  Object Diagrams  Interaction Diagrams – Sequence Diagrams – Communication Diagrams  State Charts (enhanced State Machines)  Component Diagrams  Deployment Diagrams
  • 9. Coming up: Three Software-Engineering Modeling UML Diagrams – we’ll use in class  Use Case Diagrams  Class Diagrams  Object Diagrams  Interaction Diagrams – Sequence Diagrams – Communication Diagrams  State Charts (enhanced State Machines)  Component Diagrams  Deployment Diagrams
  • 10. Coming up: Analysis Perspective Three Software-Engineering Modeling Perspectives  Analysis – for understanding – The objects represented in the models are real-world objects – Models focus on problem-domains concepts – They describe systems as they are  Specification – for scoping and planning – The models include both real-world and software objects – The models show automation boundaries – The models describe what the system is to become  Implementation – for designing / building – The objects in the models are mostly software objects – The models focus on solution-oriented concepts – The models describe what the software system is or will be
  • 11. Coming up: Specification Perspective Analysis Perspective  Classes are sets of objects  Classes may include attributes and operations, but more importantly their intents are defined by responsibilities  Relationships are set of links between objects  Components relate to the problem domain Student name major GPA standing interests * * Registered Student -- The set of students known to the registration system Course name -- The set of possible courses
  • 12. Coming up: Implementation Perspective Specification Perspective  Classes define abstraction boundaries and encapsulations for software objects StudentS name: String major: String GPA: real standing: Scode add(Course) drop(Course) -- Software representation of students; support registration in courses StudentR name major GPA standing interests -- The set of students known to the registration system
  • 13. Coming up: Implementation Perspective Implementation Perspective Student major: String GPA: Real standing: String add(Course) drop(Course) -- Handle a registration in courses StudentDialogBox create() doDataExchange() onDelete() onInsert() onOK() -- Interact with user to add drop courses Course callNumber: Integer department number section title CourseList -- Display a dynamic list courses 1 0..1
  • 14. Coming up: In the analysis perspective will I need a loop Implementation Perspective StudentDialogBox -- Interact with user to add drop courses Dialog Window Frame Object CourseList -- Display a dynamic list courses ListBox  Classes can represent software components in frameworks, libraries, or external systems 0..1 1
  • 15. In the analysis perspective will I need a loop counter?  A. Yes if you have a loop  B. No  C. It depends (be able to say on what if you choose this  )
  • 16. Coming up: More UML Modeling Questions Some Interesting UML Modeling Questions  How do we discover objects or classes?  When should we focus on problem-domain objects, solution-domain objects, or environment objects?  How can we keep the different perspectives straight?  Should each perspective be captured by a different model or can they all be managed in one model?  How much detail should you put in a diagram, a view, or a model?
  • 17. Coming up: More UML Modeling Questions More UML Modeling Questions  How should you distribute responsibilities among classes? – What happens when classes get too big, i.e. inadequate distribution? – What happens when classes are too small, i.e. too fine of grain distribution? – What happens when there are a lot of dependency relationships between classes, i.e., inappropriate or ad hoc distribution?