Swan(sea) Song – personal research during my six years at Swansea ... and bey...
Essay 4draft
1. Skylar Moore
English 101
Professor Alicia Bolton
July 17 2012
Perspectives of the Digital World
Maggie Cutler made it obvious in the 2001 article “Whodunit-The Media” that children
are affected by the worldwide media but mostly their lives at home in a positive or negative way
depending on position. Cutler uses examples of studies to prove her point but testifies that said
studies were not reliable as there are too many factors in real life that cannot be duplicated in the
studies. Steven Barreto and Sue K. Adams’ “Digital Technology And Youth: A Developmental
Approach” wrote a guide for parents on restricting the technological media. In the abstract of
“Usual And Virtual Reality Video Game-based Physiotherapy For Children And Youth With
Acquired Brain Injuries” it states the point of this video game is to “motivate the children to
challenge performance quality and optimize real-life functioning.” Jonathan Gruber reviews
several studies in the eBook “Problems Of Disadvantaged Youth : An Economic Perspective”;
but one study shows states “the educational problems of the disadvantaged with not disappear
simply by giving them access to better schools.”Craig Watkins explains in “The Young & The
Digital” that the world as we know it is going digital with social-networking becoming more
popular and available along with other technology based media such as smart phones and video
games.“Wired for What? The Dividends of Universal Access” is an informal video recorded in
1999 based on computer technology entering an elementary school; however, this information is
dated and this isn’t such a big thing anymore. Now that I have displayed the structure to my
2. ideas that entail technology is encompassing our live more each day; some say the technology is
poisoning the youth, but technology is not the problem.
All of the evidence I present in this paragraph are positive outlooks on the technology
based-media of today.
On the other hand, technology based media has a dark side; therefore, I provide evidence
from “The Young & the Digital and other sources for a negative perspective.
However, in the real and digital worlds there remain a likeness between them and my
perspective of said likeness.
On the other hand some evidence provided by Johnathan Gruber states the technological
world makes no difference; Cutler states “any simple statement abscures another” and this is
true.
I am aware that I am not finished but I included the first sentences of all all but my conclusion
paragraphs.
3. Works Cited
Barreto, Steven, and Sue K. Adams. “Digital Technology And Youth: A Developmental
Approach.” Brown University Child & Adolescent Behavior Letter 27.6 (2011): 1-6
Academic Search Premier. Web. 15 July 2012
Cutler, Maggie. “Whodunit- The Media?”.The Norton Field Guide of Writing with
Readings and Handbook.2nd Eds. Richard Bullock, Maureen Daly Goggin, and Francine
Weinberg. New York: W.W. Norton & Company, 2010. 684-689. Print.
Gruber, Jonathan. Problems Of Disadvantaged Youth : An Economic Perspective. University of
Chicago Press, 2009.eBook Collection (EBSCOhost). Web. 15 July 2012.
Levac Danielle, Patricia Miller, and Cheryl Missiuna. “Usual And Virtual Reality Video Game-
Based Physiotherapy For Children And Youth With Acquired Brain Injuries.” Physical &
Occupational Therapy In Pediatrics 32.2 (2012): no pg. Academic Search Premier. Web.
15 July 2012
4. Watkins, S. Craig. The Young & The Digital What the Migration to Social-Network Sites,
Games, and Anytime, Anywhere Media Means for Our Future. Boston: Beacon
Press, 2009. Print.
Wired for What? The Dividends of Universal Access. Films Media Group, 1999. Films On
Demand. Web.15 July 2012.
<http://digital.films.com/PortalPlaylists.aspx?aid=3503&xtid=9328>.