This document outlines a GAME plan for communications and engagement. The plan focuses on Goals, Audience, Message, and Engagement (GAME). It provides an example SMART goal of increasing annual dental visits for preschool Medicaid children. Key audiences are identified such as dental providers, educators, and low-income families. The message discusses the importance of preventing tooth decay, which is a common chronic disease. Finally, the engagement section highlights ways to reach audiences through earned media, social media, and other outreach methods. The overall plan provides a framework to develop targeted communications and increase engagement.