This document outlines Julia Vallera's thesis research proposal focusing on how people perceive color using their five senses. Over the next 8 months, she will create interactive digital and physical installations to test how participants relate colors to sound, touch, taste, and sight. The installations will collect data on user experiences to analyze patterns in color perception. Vallera believes recognizing these patterns can change how people perceive and interact with the world. She provides examples of prototype installations and discusses influences from her past work and academic sources to guide her research.
This document outlines Julia Vallera's thesis concept exploring how people perceive color through their five senses. Her goal is to create interactive digital and physical installations where users learn about color perception. She plans to test prototypes like color tracking, relating musical notes to colors, and relating drink flavors to colors. The results will be compiled and displayed to compare individual and group perceptions of color. The installations will be housed in a mobile gallery to reach different audiences.
The Comfyland Experience is an educational play area for toddlers ages 12 months to 6 years old. It is designed to expose children to age-appropriate activities through three activity corners focused on senses, music, and cognitive development. The areas guide children through a maze-like structure to investigate and explore. The experience comes in large, medium, and small sizes and its theme is based on the animated Comfy characters. It has been installed in family entertainment centers and other venues in over 20 countries worldwide.
This document provides a critical analysis of the paper "Enter Ying = Exit Yang by Yong Rhuem Soon" from Spring 2004. The summary includes:
1) The paper clearly outlines the concept, motivation, research, and methodology for an interactive, motion-sensitive art installation project that evolved from an idea for an electric pop-up book.
2) Detailed descriptions of the hardware, circuit boards, and electronics used in the project help explain the design and construction process.
3) The analysis critiques that the final panoramic photographs included seem unrelated to the rest of the paper and provides no documentation of the completed project.
This document provides a critical analysis of Angie Sanders' 2004 thesis project titled "Elevator Angst". The analysis summarizes the key points of Sanders' project in three paragraphs. It describes how the title initially made the author skeptical but intrigued by the humor of elevator etiquette. It discusses how Sanders conceptualized products to solve design issues with elevators by addressing awkward social situations and security cameras. While the goals aimed to promote conversation, the "design noir" approach took a more humorous tone. The analysis provides an overview of Sanders' background research, methodology, findings and recommendations for the project in evaluating elevator interactions and behaviors that could be improved through prototyped designs.
Taste Perception: More than meets the Tongueguest0b700f
This document discusses how consumers' ability to discriminate taste can be biased by common visual and verbal cues, even when those cues are irrelevant to the taste itself. Three experiments showed that subtle, nonevaluative cues can induce more bias than overt, evaluative cues. Additionally, the effects of these cues on perceptual discrimination diverge from their effects on preference. The research examines discrimination as a precursor to decision-making, using stimuli that vary on only one dimension (taste) to remove other decision factors. It explores how cues like labels can hinder consumers' inherently poor ability to discern taste differences.
This document appears to be an excerpt from an English language textbook. It includes an introductory section, four main sections, and three intersections. Each section and intersection covers a specific language function or area and is divided into parts. The parts include language presentations with model conversations and charts, controlled practice exercises like drills, and situational practice activities. The goal is for students to learn how to vary their language appropriately depending on factors like the social situation.
This document describes a proposed mobile learning environment called Colorium Laboratorium that would explore color and light. It would have three main components: public art installations to examine color within communities and across cultures, educational activities both digital and non-digital to demonstrate how visual perception works, and color theory exercises for user participation. The document provides precedents for each component and proposes testing the concept within communities in October and November before building prototype stations in December.
This document outlines Julia Vallera's thesis concept exploring how people perceive color through their five senses. Her goal is to create interactive digital and physical installations where users learn about color perception. She plans to test prototypes like color tracking, relating musical notes to colors, and relating drink flavors to colors. The results will be compiled and displayed to compare individual and group perceptions of color. The installations will be housed in a mobile gallery to reach different audiences.
The Comfyland Experience is an educational play area for toddlers ages 12 months to 6 years old. It is designed to expose children to age-appropriate activities through three activity corners focused on senses, music, and cognitive development. The areas guide children through a maze-like structure to investigate and explore. The experience comes in large, medium, and small sizes and its theme is based on the animated Comfy characters. It has been installed in family entertainment centers and other venues in over 20 countries worldwide.
This document provides a critical analysis of the paper "Enter Ying = Exit Yang by Yong Rhuem Soon" from Spring 2004. The summary includes:
1) The paper clearly outlines the concept, motivation, research, and methodology for an interactive, motion-sensitive art installation project that evolved from an idea for an electric pop-up book.
2) Detailed descriptions of the hardware, circuit boards, and electronics used in the project help explain the design and construction process.
3) The analysis critiques that the final panoramic photographs included seem unrelated to the rest of the paper and provides no documentation of the completed project.
This document provides a critical analysis of Angie Sanders' 2004 thesis project titled "Elevator Angst". The analysis summarizes the key points of Sanders' project in three paragraphs. It describes how the title initially made the author skeptical but intrigued by the humor of elevator etiquette. It discusses how Sanders conceptualized products to solve design issues with elevators by addressing awkward social situations and security cameras. While the goals aimed to promote conversation, the "design noir" approach took a more humorous tone. The analysis provides an overview of Sanders' background research, methodology, findings and recommendations for the project in evaluating elevator interactions and behaviors that could be improved through prototyped designs.
Taste Perception: More than meets the Tongueguest0b700f
This document discusses how consumers' ability to discriminate taste can be biased by common visual and verbal cues, even when those cues are irrelevant to the taste itself. Three experiments showed that subtle, nonevaluative cues can induce more bias than overt, evaluative cues. Additionally, the effects of these cues on perceptual discrimination diverge from their effects on preference. The research examines discrimination as a precursor to decision-making, using stimuli that vary on only one dimension (taste) to remove other decision factors. It explores how cues like labels can hinder consumers' inherently poor ability to discern taste differences.
This document appears to be an excerpt from an English language textbook. It includes an introductory section, four main sections, and three intersections. Each section and intersection covers a specific language function or area and is divided into parts. The parts include language presentations with model conversations and charts, controlled practice exercises like drills, and situational practice activities. The goal is for students to learn how to vary their language appropriately depending on factors like the social situation.
This document describes a proposed mobile learning environment called Colorium Laboratorium that would explore color and light. It would have three main components: public art installations to examine color within communities and across cultures, educational activities both digital and non-digital to demonstrate how visual perception works, and color theory exercises for user participation. The document provides precedents for each component and proposes testing the concept within communities in October and November before building prototype stations in December.
Psychology of color in marketing and brandingShagufta Rahman
Color is perceived differently depending on its wavelength and how it is absorbed or reflected by objects. Different colors elicit different emotional responses, with red, orange, and yellow generally inducing more intense feelings and blue, purple, and green inducing calmer feelings. Color preference is influenced by factors like temperature, gender, and culture. Studies show colors can affect mood, though results are inconsistent on exactly which colors induce which moods. Lighting can impact the perception of color and depth. Color psychology relies on principles like innate and learned color meanings automatically influencing behavior and evaluation. It is an important marketing tool used to communicate brand personality.
This document discusses color psychology and how color impacts human behavior and perception. It covers topics like how different colors are perceived and make us feel (e.g. red stimulates physiological responses while blue calms the mind), the psychological properties of primary/basic colors, how cultural and contextual factors influence color preference, and how color is used in marketing to influence consumers. Color psychology is the study of how color impacts human behavior and is an important consideration in fields like interior design, art, and marketing.
This document discusses color theory and how color and lighting affect interior design. It defines color as the visual perceptual property arising from the spectrum of light reflected or emitted by an object. The document outlines color schemes including monochromatic, complementary, analogous, and split complementary. It discusses how hue, value, and saturation impact color perception and how tints, tones and shades are created. The document also addresses how lighting impacts color appearance and can be used to manipulate mood. Color and lighting are presented as important artistic elements that designers consider for their psychological and physical effects.
This document provides an introduction to the study of color for designers. It discusses color as a sensory experience that is perceived differently depending on whether it is seen as direct or reflected light. Color is influenced by many factors and is interpreted subjectively. The document outlines different levels of color awareness and uses in design, including to express mood, create emphasis, or provide warnings. It also introduces various color order models and systems developed by Munsell and Albers to objectively describe and combine colors. The goal of color study is to learn to discriminate hue, value, saturation and use color control skillfully in design.
This document provides an overview of color theory and properties. It discusses the history of color study, color wheels, primary/secondary/tertiary colors, color harmonies, achromatic colors, color temperature, and the psychology of color. The document is intended as part of a course on color study and includes sections on color introduction, properties, harmony, achromatic colors, temperature, psychology, and references.
November is a colourful month, with different shades of green, orange, yellow and red colouring the landscape. This month’s activities deal with the topic of colour from different perspectives. Our B2 First, C1 Advanced, and C2 Proficiency students can reflect on the connection between colour, psychology and society while they improve their English. We have designed a fun activity for our B1 Preliminary and B2 First students to learn and use colour idioms. Finally, our A1 Movers and A2 Flyers can practise all four skills while they practise their colours. Happy teaching!
The document discusses color perception and how humans see and process color. It covers:
- Color perception begins with light stimulation of the eyes' photoreceptors (rods and cones), which send signals to the brain. The brain then processes these signals to perceive color.
- Factors like physiology, health, age, memory, expectations, and lighting influence individual color perception. While color perception is subjective, most people agree on the basic color categories.
- Color stimulation affects the body physically through hormone release and emotionally. Different colors can calm or excite moods. Color is an important part of human sensory experience and well-being.
This document discusses color theory and psychology and their applications in architecture and interior design. It begins with definitions of color and the importance of color. It then covers basic color terminology, color theory, and applications of color in architecture. Specific considerations for using color in architectural spaces include wall, floor and ceiling colors, room proportions, and balance of light and dark. The document also discusses color psychology, including the psychological associations and effects of different colors based on factors like gender, age, culture and mood. It provides examples of using color psychology principles for interior design.
This document provides an overview of color fundamentals for graphic design. It discusses key color concepts like hue, saturation, color temperature, and value. Specific topics covered include what is color, the visible light spectrum, primary colors, how saturation and temperature are perceived, and using value to create emphasis and hierarchy. The document uses examples of design work to illustrate concepts like saturated palettes, warm and cool color combinations, and employing lighter backgrounds to make shapes stand out.
The document describes a digital learning environment called Colorium Laboratorium that will teach how color and light influence perception through a series of prototype experiments. Users will explore how color acts as a form of communication and how it relates to different domains including design, technology, social/cultural factors, politics, history, psychology and philosophy. They will then participate in 6 prototype experiments that test the relationships between color, sound, taste, motion, and skin tone/frequency to gain new perspectives on perception and potentially alter thinking. The goal is to consistently measure results, provide immediate feedback, and visualize the collected data in a way that makes the learning experience valuable in a short time.
This document discusses various elements of color including hue, value, pattern, and texture. It defines these terms and provides examples to illustrate key concepts. Hue refers to the pure spectrum colors, while value is the lightness or darkness of a color. Pattern is an underlying structure that organizes surfaces in a consistent manner, seen in both nature and design. Texture can be both a literal surface felt through touch and a surface suggested through vision by invoking the sense of touch.
This document discusses the use of color in communication. It covers several key points:
- Color perception is influenced by both physical light wavelengths and psychological/cultural factors. Color has different meanings to different people and cultures.
- There are three main dimensions of color: hue (wavelength), brightness (intensity), and saturation (spectral purity). Objects appear a certain color because they absorb and reflect different light wavelengths.
- Theories of color vision include the trichromatic receptor theory that the eye contains three types of color receptors sensitive to different wavelengths, and the opponent-process theory of color perception.
- Communicators use color as a tool for communication because its impact is direct and emotional, unlike written
Article The Effects of Color on the Moods of College drennanmicah
This article discusses a study that examined the psychological effects of different colors on the moods of college students. Researchers surveyed students about how various colors made them feel in different spaces of the student union building, which contains a variety of colors. The study found that different colors can impact moods and arousal levels in different ways. For example, warm colors like red tended to increase stimulation more than cool colors like blue. The researchers concluded that understanding how color impacts moods can help designers choose colors for spaces that match their intended purposes and better meet user needs.
Article The Effects of Color on the Moods of College .docxssusera34210
Article
The Effects of Color on the Moods
of College Students
Sevinc Kurt1 and Kelechi Kingsley Osueke2
Abstract
This research aims to discover the psychological effects of colors on individuals, using the students’ union complex in a
university campus. This building was chosen due to its richness in color variances. The research method is survey, and
questionnaires were drawn up and distributed to an even range of students, comprising both international and local
students; undergraduate and graduate. Questionnaires have been collected and analyzed to find out the effects different
colors had on students’ moods in different spaces of the students’ union complex. This research would contribute to
understand more about colors and how they affect our feelings and therefore to make better decisions and increase the
use of spaces when choosing colors for different spaces to suit the purpose for which they are designed.
Keywords
color, mood, architectural space
Introduction
We live in a world of color (Huchendorf, 2007, p. 1).
According to the various researches, the color that
surrounds us in our daily lives has a profound effect on our
mood and on our behavior (e.g., Babin, Hardesty, & Suter,
2003; Kwallek, Lewis, & Robbins, 1988; Kwallek,
Woodson, Lewis, & Sales, 1997; Rosenstein, 1985). In
clothing, interiors, landscape, and even natural light, a color
can change our mood from sad to happy, from confusion to
intelligence, from fear to confidence. It can actually be used
to “level out” emotions or to create different moods (Aves
& Aves, 1994, p. 120). The design of an environment
through a variety of means such as temperature, sounds,
layout, lighting, and colors can stimulate perceptual and
emotional responses in consumers and affect their behavior
(Kotler, 1973 in Yildirim, Akalinbaskaya, & Hidayetoglu,
2007, p. 3233). Therefore, it may follow that if we could
measure it, we may get a clue as to how our mood varies
when in any enclosed space. The ambiance of the interior
space affects the users’ behaviors and perception of that
place by influencing their emotional situation. In this
context, it is believed that the various physical components
including light and color have a great importance on the
environmental characteristics of space, especially in public
use like students’ union centers.
Hence, using the appropriate color in design is important
in such buildings. It is also significant to draw cognitive
map and way finding in interiors. Environmental
interventions that promote way finding can be implemented
on two levels: the design of the floor plan typology and
environmental cues, which comprise signage, furnishings,
lighting, colors, and so on. Vivid color coding may enhance
short-term memory and improve functional ability (Cernin,
Keller, & Stoner, 2003). So the use of color is one of the
crucial elements in designing the appropriate circulation of
public interiors. Furtherm.
Article The Effects of Color on the Moods of College .docxrossskuddershamus
Article
The Effects of Color on the Moods
of College Students
Sevinc Kurt1 and Kelechi Kingsley Osueke2
Abstract
This research aims to discover the psychological effects of colors on individuals, using the students’ union complex in a
university campus. This building was chosen due to its richness in color variances. The research method is survey, and
questionnaires were drawn up and distributed to an even range of students, comprising both international and local
students; undergraduate and graduate. Questionnaires have been collected and analyzed to find out the effects different
colors had on students’ moods in different spaces of the students’ union complex. This research would contribute to
understand more about colors and how they affect our feelings and therefore to make better decisions and increase the
use of spaces when choosing colors for different spaces to suit the purpose for which they are designed.
Keywords
color, mood, architectural space
Introduction
We live in a world of color (Huchendorf, 2007, p. 1).
According to the various researches, the color that
surrounds us in our daily lives has a profound effect on our
mood and on our behavior (e.g., Babin, Hardesty, & Suter,
2003; Kwallek, Lewis, & Robbins, 1988; Kwallek,
Woodson, Lewis, & Sales, 1997; Rosenstein, 1985). In
clothing, interiors, landscape, and even natural light, a color
can change our mood from sad to happy, from confusion to
intelligence, from fear to confidence. It can actually be used
to “level out” emotions or to create different moods (Aves
& Aves, 1994, p. 120). The design of an environment
through a variety of means such as temperature, sounds,
layout, lighting, and colors can stimulate perceptual and
emotional responses in consumers and affect their behavior
(Kotler, 1973 in Yildirim, Akalinbaskaya, & Hidayetoglu,
2007, p. 3233). Therefore, it may follow that if we could
measure it, we may get a clue as to how our mood varies
when in any enclosed space. The ambiance of the interior
space affects the users’ behaviors and perception of that
place by influencing their emotional situation. In this
context, it is believed that the various physical components
including light and color have a great importance on the
environmental characteristics of space, especially in public
use like students’ union centers.
Hence, using the appropriate color in design is important
in such buildings. It is also significant to draw cognitive
map and way finding in interiors. Environmental
interventions that promote way finding can be implemented
on two levels: the design of the floor plan typology and
environmental cues, which comprise signage, furnishings,
lighting, colors, and so on. Vivid color coding may enhance
short-term memory and improve functional ability (Cernin,
Keller, & Stoner, 2003). So the use of color is one of the
crucial elements in designing the appropriate circulation of
public interiors. Furtherm.
Color is the visual perception of light. The human eye perceives color through cone cells in the retina that are sensitive to different wavelengths of light. There are three color channels - red-green, blue-yellow, and black-white - that transmit color information from the eye to the brain. Some people have deficiencies in their cone cells that cause them to perceive fewer colors than others. Color comes from light and can appear more intense with brighter light. Artists use pigments combined with other materials to create the colors in paints, crayons, and other media. Different colors have symbolic meanings derived from nature, culture, religion, and other sources.
Generally Color of vehicle become one of the reason for accidents due to low visibility in night. This ppt suggests hypercolor which is used in fabric as automotive paint. Specially fiber optic is used for this purpose to change the color of same vehicle
Slideshow presented to the AIC Language & Colour Study Group at the AIC 2013 Congress at the Sage in Gateshead. The document presents an overview of the research conducted for my MA Graphic Design Major Project, entitled Colourful Language, which used visual methods to investigate the relationship between colour and language. The slides summarise the research question, methodology, conclusion and present a selection of the key visual outputs from the research.
The document discusses how color influences human psychology and emotions. It states that the colors used on a website can encourage visitors to engage with the site's goal or leave quickly. Visitors will be subconsciously influenced by the colors and visual elements used on a site. Different colors like red, blue, and yellow can make people feel excited, happy, bored, or calm. The right color selection depends on the intended audience. Color is an important communication tool and the effects of different colors should be considered.
Colour Perception and its Aesthetic Translations - Part ARanjan Joshi
The document summarizes Ranjan Raghuvir Joshi's experiments in visual art and color perception conducted at various art institutes in India and abroad. It thanks the students and faculty who participated in the experiments and discusses experiments exploring concepts like Munsell's color tree, changes in color perception in 3D, and translating 3D structures to 2D paintings. It also discusses researching color vocabulary, checking perceptions of images using techniques like chiaroscuro, and reinterpreting these concepts through different mediums.
“An Outlook of the Ongoing and Future Relationship between Blockchain Technologies and Process-aware Information Systems.” Invited talk at the joint workshop on Blockchain for Information Systems (BC4IS) and Blockchain for Trusted Data Sharing (B4TDS), co-located with with the 36th International Conference on Advanced Information Systems Engineering (CAiSE), 3 June 2024, Limassol, Cyprus.
Psychology of color in marketing and brandingShagufta Rahman
Color is perceived differently depending on its wavelength and how it is absorbed or reflected by objects. Different colors elicit different emotional responses, with red, orange, and yellow generally inducing more intense feelings and blue, purple, and green inducing calmer feelings. Color preference is influenced by factors like temperature, gender, and culture. Studies show colors can affect mood, though results are inconsistent on exactly which colors induce which moods. Lighting can impact the perception of color and depth. Color psychology relies on principles like innate and learned color meanings automatically influencing behavior and evaluation. It is an important marketing tool used to communicate brand personality.
This document discusses color psychology and how color impacts human behavior and perception. It covers topics like how different colors are perceived and make us feel (e.g. red stimulates physiological responses while blue calms the mind), the psychological properties of primary/basic colors, how cultural and contextual factors influence color preference, and how color is used in marketing to influence consumers. Color psychology is the study of how color impacts human behavior and is an important consideration in fields like interior design, art, and marketing.
This document discusses color theory and how color and lighting affect interior design. It defines color as the visual perceptual property arising from the spectrum of light reflected or emitted by an object. The document outlines color schemes including monochromatic, complementary, analogous, and split complementary. It discusses how hue, value, and saturation impact color perception and how tints, tones and shades are created. The document also addresses how lighting impacts color appearance and can be used to manipulate mood. Color and lighting are presented as important artistic elements that designers consider for their psychological and physical effects.
This document provides an introduction to the study of color for designers. It discusses color as a sensory experience that is perceived differently depending on whether it is seen as direct or reflected light. Color is influenced by many factors and is interpreted subjectively. The document outlines different levels of color awareness and uses in design, including to express mood, create emphasis, or provide warnings. It also introduces various color order models and systems developed by Munsell and Albers to objectively describe and combine colors. The goal of color study is to learn to discriminate hue, value, saturation and use color control skillfully in design.
This document provides an overview of color theory and properties. It discusses the history of color study, color wheels, primary/secondary/tertiary colors, color harmonies, achromatic colors, color temperature, and the psychology of color. The document is intended as part of a course on color study and includes sections on color introduction, properties, harmony, achromatic colors, temperature, psychology, and references.
November is a colourful month, with different shades of green, orange, yellow and red colouring the landscape. This month’s activities deal with the topic of colour from different perspectives. Our B2 First, C1 Advanced, and C2 Proficiency students can reflect on the connection between colour, psychology and society while they improve their English. We have designed a fun activity for our B1 Preliminary and B2 First students to learn and use colour idioms. Finally, our A1 Movers and A2 Flyers can practise all four skills while they practise their colours. Happy teaching!
The document discusses color perception and how humans see and process color. It covers:
- Color perception begins with light stimulation of the eyes' photoreceptors (rods and cones), which send signals to the brain. The brain then processes these signals to perceive color.
- Factors like physiology, health, age, memory, expectations, and lighting influence individual color perception. While color perception is subjective, most people agree on the basic color categories.
- Color stimulation affects the body physically through hormone release and emotionally. Different colors can calm or excite moods. Color is an important part of human sensory experience and well-being.
This document discusses color theory and psychology and their applications in architecture and interior design. It begins with definitions of color and the importance of color. It then covers basic color terminology, color theory, and applications of color in architecture. Specific considerations for using color in architectural spaces include wall, floor and ceiling colors, room proportions, and balance of light and dark. The document also discusses color psychology, including the psychological associations and effects of different colors based on factors like gender, age, culture and mood. It provides examples of using color psychology principles for interior design.
This document provides an overview of color fundamentals for graphic design. It discusses key color concepts like hue, saturation, color temperature, and value. Specific topics covered include what is color, the visible light spectrum, primary colors, how saturation and temperature are perceived, and using value to create emphasis and hierarchy. The document uses examples of design work to illustrate concepts like saturated palettes, warm and cool color combinations, and employing lighter backgrounds to make shapes stand out.
The document describes a digital learning environment called Colorium Laboratorium that will teach how color and light influence perception through a series of prototype experiments. Users will explore how color acts as a form of communication and how it relates to different domains including design, technology, social/cultural factors, politics, history, psychology and philosophy. They will then participate in 6 prototype experiments that test the relationships between color, sound, taste, motion, and skin tone/frequency to gain new perspectives on perception and potentially alter thinking. The goal is to consistently measure results, provide immediate feedback, and visualize the collected data in a way that makes the learning experience valuable in a short time.
This document discusses various elements of color including hue, value, pattern, and texture. It defines these terms and provides examples to illustrate key concepts. Hue refers to the pure spectrum colors, while value is the lightness or darkness of a color. Pattern is an underlying structure that organizes surfaces in a consistent manner, seen in both nature and design. Texture can be both a literal surface felt through touch and a surface suggested through vision by invoking the sense of touch.
This document discusses the use of color in communication. It covers several key points:
- Color perception is influenced by both physical light wavelengths and psychological/cultural factors. Color has different meanings to different people and cultures.
- There are three main dimensions of color: hue (wavelength), brightness (intensity), and saturation (spectral purity). Objects appear a certain color because they absorb and reflect different light wavelengths.
- Theories of color vision include the trichromatic receptor theory that the eye contains three types of color receptors sensitive to different wavelengths, and the opponent-process theory of color perception.
- Communicators use color as a tool for communication because its impact is direct and emotional, unlike written
Article The Effects of Color on the Moods of College drennanmicah
This article discusses a study that examined the psychological effects of different colors on the moods of college students. Researchers surveyed students about how various colors made them feel in different spaces of the student union building, which contains a variety of colors. The study found that different colors can impact moods and arousal levels in different ways. For example, warm colors like red tended to increase stimulation more than cool colors like blue. The researchers concluded that understanding how color impacts moods can help designers choose colors for spaces that match their intended purposes and better meet user needs.
Article The Effects of Color on the Moods of College .docxssusera34210
Article
The Effects of Color on the Moods
of College Students
Sevinc Kurt1 and Kelechi Kingsley Osueke2
Abstract
This research aims to discover the psychological effects of colors on individuals, using the students’ union complex in a
university campus. This building was chosen due to its richness in color variances. The research method is survey, and
questionnaires were drawn up and distributed to an even range of students, comprising both international and local
students; undergraduate and graduate. Questionnaires have been collected and analyzed to find out the effects different
colors had on students’ moods in different spaces of the students’ union complex. This research would contribute to
understand more about colors and how they affect our feelings and therefore to make better decisions and increase the
use of spaces when choosing colors for different spaces to suit the purpose for which they are designed.
Keywords
color, mood, architectural space
Introduction
We live in a world of color (Huchendorf, 2007, p. 1).
According to the various researches, the color that
surrounds us in our daily lives has a profound effect on our
mood and on our behavior (e.g., Babin, Hardesty, & Suter,
2003; Kwallek, Lewis, & Robbins, 1988; Kwallek,
Woodson, Lewis, & Sales, 1997; Rosenstein, 1985). In
clothing, interiors, landscape, and even natural light, a color
can change our mood from sad to happy, from confusion to
intelligence, from fear to confidence. It can actually be used
to “level out” emotions or to create different moods (Aves
& Aves, 1994, p. 120). The design of an environment
through a variety of means such as temperature, sounds,
layout, lighting, and colors can stimulate perceptual and
emotional responses in consumers and affect their behavior
(Kotler, 1973 in Yildirim, Akalinbaskaya, & Hidayetoglu,
2007, p. 3233). Therefore, it may follow that if we could
measure it, we may get a clue as to how our mood varies
when in any enclosed space. The ambiance of the interior
space affects the users’ behaviors and perception of that
place by influencing their emotional situation. In this
context, it is believed that the various physical components
including light and color have a great importance on the
environmental characteristics of space, especially in public
use like students’ union centers.
Hence, using the appropriate color in design is important
in such buildings. It is also significant to draw cognitive
map and way finding in interiors. Environmental
interventions that promote way finding can be implemented
on two levels: the design of the floor plan typology and
environmental cues, which comprise signage, furnishings,
lighting, colors, and so on. Vivid color coding may enhance
short-term memory and improve functional ability (Cernin,
Keller, & Stoner, 2003). So the use of color is one of the
crucial elements in designing the appropriate circulation of
public interiors. Furtherm.
Article The Effects of Color on the Moods of College .docxrossskuddershamus
Article
The Effects of Color on the Moods
of College Students
Sevinc Kurt1 and Kelechi Kingsley Osueke2
Abstract
This research aims to discover the psychological effects of colors on individuals, using the students’ union complex in a
university campus. This building was chosen due to its richness in color variances. The research method is survey, and
questionnaires were drawn up and distributed to an even range of students, comprising both international and local
students; undergraduate and graduate. Questionnaires have been collected and analyzed to find out the effects different
colors had on students’ moods in different spaces of the students’ union complex. This research would contribute to
understand more about colors and how they affect our feelings and therefore to make better decisions and increase the
use of spaces when choosing colors for different spaces to suit the purpose for which they are designed.
Keywords
color, mood, architectural space
Introduction
We live in a world of color (Huchendorf, 2007, p. 1).
According to the various researches, the color that
surrounds us in our daily lives has a profound effect on our
mood and on our behavior (e.g., Babin, Hardesty, & Suter,
2003; Kwallek, Lewis, & Robbins, 1988; Kwallek,
Woodson, Lewis, & Sales, 1997; Rosenstein, 1985). In
clothing, interiors, landscape, and even natural light, a color
can change our mood from sad to happy, from confusion to
intelligence, from fear to confidence. It can actually be used
to “level out” emotions or to create different moods (Aves
& Aves, 1994, p. 120). The design of an environment
through a variety of means such as temperature, sounds,
layout, lighting, and colors can stimulate perceptual and
emotional responses in consumers and affect their behavior
(Kotler, 1973 in Yildirim, Akalinbaskaya, & Hidayetoglu,
2007, p. 3233). Therefore, it may follow that if we could
measure it, we may get a clue as to how our mood varies
when in any enclosed space. The ambiance of the interior
space affects the users’ behaviors and perception of that
place by influencing their emotional situation. In this
context, it is believed that the various physical components
including light and color have a great importance on the
environmental characteristics of space, especially in public
use like students’ union centers.
Hence, using the appropriate color in design is important
in such buildings. It is also significant to draw cognitive
map and way finding in interiors. Environmental
interventions that promote way finding can be implemented
on two levels: the design of the floor plan typology and
environmental cues, which comprise signage, furnishings,
lighting, colors, and so on. Vivid color coding may enhance
short-term memory and improve functional ability (Cernin,
Keller, & Stoner, 2003). So the use of color is one of the
crucial elements in designing the appropriate circulation of
public interiors. Furtherm.
Color is the visual perception of light. The human eye perceives color through cone cells in the retina that are sensitive to different wavelengths of light. There are three color channels - red-green, blue-yellow, and black-white - that transmit color information from the eye to the brain. Some people have deficiencies in their cone cells that cause them to perceive fewer colors than others. Color comes from light and can appear more intense with brighter light. Artists use pigments combined with other materials to create the colors in paints, crayons, and other media. Different colors have symbolic meanings derived from nature, culture, religion, and other sources.
Generally Color of vehicle become one of the reason for accidents due to low visibility in night. This ppt suggests hypercolor which is used in fabric as automotive paint. Specially fiber optic is used for this purpose to change the color of same vehicle
Slideshow presented to the AIC Language & Colour Study Group at the AIC 2013 Congress at the Sage in Gateshead. The document presents an overview of the research conducted for my MA Graphic Design Major Project, entitled Colourful Language, which used visual methods to investigate the relationship between colour and language. The slides summarise the research question, methodology, conclusion and present a selection of the key visual outputs from the research.
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Generative AI Deep Dive: Advancing from Proof of Concept to Production
Summer Paper
1. Julia Vallera
Whats your wavelength?
Cynthia Lawson, Andrew Zornoza
9/1/09
Color and light is the focus of study in many disciplines, such as physiology, psychology,
philosophy, synesthesia and art. It will be the focus of my thesis research over the next 8 months.
I am learning about how people relate to color because i want to find out how people see the
world the way they do. In doing this research my goal is to create digital learning environments
that teach how color and light influence ones perception of sound, touch, smell and sight. By
recognizing how our five senses interpret color to perceive the world, we can recognize patterns
in the thoughts, actions and decisions we make on a daily basis. Recognizing those patterns leads
to new perceptions of the world around us, which can alter thinking and change actions. Color
can cause physical discomfort or put our minds at ease. It is a powerful form of communication
on a local and global scale. Ethnicity, astrology, politics, ecology, military, education, health,
food, consumerism and music are just a few areas that are influenced by color.
In 2003 the United Nations reported that food rations distributed in Iraq by U.S. - led
coalition forces were “wrapped in the same yellow packaging as deadly so-called bomblets being
airdropped by the coalition” (CNN.com). This simple oversight in color usage put the lives of
hundreds of civilians in danger of mistaking food rations for explosives.
Color and the environment are also very closely related. Climate change is transforming
the colors of the earth. One of the largest ice caps in the world, on Mount Kilimanjaro is melting
causing the landscape to change from a large white area to dark brown and green one. Warmer
oceans and water sedimentation are causing coral reef bleaching, which is draining the ocean
floor of its color.
Symbols and signs we follow on a daily basis are color coded and are embedded into our
thinking. The U.S.A’s terror alert system is a good example. Red is the highest level warning
and green is the least. The designation of certain colors to “levels” of danger is an interesting
parallel, not to mention what colors were chosen and why.
2. Healthiness is commonly associated to color. Blue or green frequently represents illness
when pink or red-orange represents wellness. The color of your nails, eyes, skin and teeth is a
reliable sign of the quality of your health. For example, the discoloration in the peachy /off white
color of the nail can be a sign of malnutrition or disease.
All of these examples are a few ways color influences the way humans interact with the
world. I am interested in using the theory and research that exists about human perception of
color as a foundation to create an interactive learning environment. I would like to create a
series of digital and physical instillations that require people to use their five senses to perceive
color. These interactive environments would be installed in a mobile gallery where users learn
about the way they react to color and why they react the way they do. People will become aware
of simple color and light concepts while they make discoveries about how they perceive the
world around them . By presenting these concepts to a mass audience I intend to introduce the
idea that relating to color is a completely personal experience. It is interpreted differently by
everyone and the context in which color is seen is important to each interpretation.
I plan to track the results of how the participants interact with each interface. Compiling
the data in a visual way is an important part of the project. Whether it is immediately after the
interaction takes place or much later I think showing a comparison of the results will be
interesting. Providing some kind of immediate visualization of the results will give the user
immediate feedback. This might take the form of a data sheet or “color profile”, printed out at
the end of the experience, where the user’s touch, taste, hearing and sight are measured in color.
Alternatively it might take the form of large data charts printed as posters where the results are
presented.
Objects in the instillation will be a mix of computer screens, musical instruments,
photographs, games, posters, food and lights. In order to demonstrate the core mechanics and
rules of color, all of the objects will be in a controlled setting. Some examples might be a
windowless room, a sound proof room, a blindfolded taste test or a florescent lit corridor. The
reason being that color is very relative to the light and other colors that surround it so there needs
to be a constant setting in order for results of each user to be compared.
3. I would like the entire experience to be housed in a mobile gallery so it can be
transported to different areas of NYC. Users will vary in age, culture and location. It will be a
collective space for discussion and documentation of the way people see color . Each user gets
an individual experience that is also part of a larger shared experience. I believe this will be an
interesting way for people to start a conversation about their differences and similarities. “Parts
and labor” is a mobile gallery housed in a mobile truck with glass walls. I am interested in
showing this project in this context or finding a different one like it.
The following ideas are prototypes that I plan to test in the next few weeks. They range
from physical computing projects to simple musical instruments.
1. Color tracking: A camera outside the gallery tracks motion based on color. If it is set to red, it
will track everyone who walks by wearing red. The tracking returns a visual image on a TV or
projection inside the gallery. While it documents how many people per hour/day are wearing
a certain color, it also becomes an interesting visual and/or data record.
Camera tracks motion of certain colors outside the truck
Projection inside of truck tracks motion of what the camera picks up
4. 2. Color Frequency: Users will play the notes one at a time on a xylophone or keyboard. They
will have to choose a color that they feel closely corresponds to each note. Each note has an
actual equivalent in sound based on wavelength and frequency. The users choose their own
equivalent and can compare the actual equivalent afterward.
Color Frequency test.
The user places a
color on whatever
note they feel is
appropiate. There is
no right answer.
Results will be
mapped and compared
to see if there are any patterns
and if the wavelength and frequency
match up in any cases.
3. Taste the rainbow: Five cups conceal an assortment of flavored drinks. Each user tastes each
one and chooses what color the drink “tastes” most similar to. Each drink will be a distinct
flavor (sour, sweet, salty, tangy, bitter). The color chosen by the user that matches each drink
is based on personal interpretation. This creates a relationship between color and how it
5. symbolizes taste.
Taste the Rainbow.
Each cup holds a
different flavor (salty,
sweet, sour, tangy, etc.)
User tries each one
and chooses a corresponding
color they feel the flavor
matches with. There is no
right answer. This will
test how people
identify taste with
color.
4. Color Profile: The results of the user’s tests are compiled into a data form both as an
individual and in a larger group. They can see how their results compares to a community of
people, each of which have a different way of seeing the world.
6. Personal color Frequencey.
Skin tone is matched with a pigment. The person can see what the wavelength of their skin tone is
(number under each face). The wavelength of their skin tone will be calculated into a sound frequency,
which amounts to a note on the chromatic scale.
5.Reflection: Each wall of a four sided room will be painted with different color paint. There
are two small, lightweight blocks in the middle of the room with four sides, each one a
different color. The paint is slightly shiny so it reflects a little light. Users can turn, flip or
move the blocks anyway they choose, in any area that they choose. As the color sides on the
smaller blocks reflect light onto the walls of the room the color changes in appearance. The
7. light source in the room is controlled so there are no windows.
Room with reflective surfaces.
Each wall is painted a different
color. The blocks in the center
have a different color on each
side. People can flip. slide and
turn the blocks to see how the
colored surfaces are effected
when placed next to other
surfaces in the room.
6. Color Balance: One photograph of each user will be taken as they enter the gallery. The
photo will duplicated several times but will be different each time. The skin tone will be slightly
altered to be darker or lighter, more red or more yellow in each picture. The user will pick which
photograph they think is the original, un-altered one. This will start a conversation about skin
tone and racial stereotypes and will also reveal what our perceptions are of the way we look.
8. Testing for these prototypes has not taken place. I am in the process of researching the
best way to conduct tests such as these. Psychological tests and how they are conducted are what
I am referencing in designing these prototypes. I am also in the process of developing a
consistent way to “measure” the results so i can draw conclusions from them. Each prototype
has it’s own particular issues. For example, in order to conduct the test on “color frequency” I
need to do more research on similarities between wavelengths of color and wavelengths of sound
to be sure I can definitely compare them. Once I have more of a foundation I will start the user
testing.
Previous explorations in my own work include a wide variety of areas like cell phone
performance art, fashion technology, urban tours, instillation and information design. My
motivation in all of these past projects comes from a desire to do create work with an interactive
quality to them, where the user can personalize an experience based on tools I provide. Here are
some examples of my prior work starting with most recent:
9. 1. Pinky at After the Jump Fest, Littlefield Performance Space. Brooklyn, NY. August 2009: An
instillation designed for user interactions. People can climb to the upper level and look out of
two viewing holes to get an “elephants perspective”. A projector underneath the elephant
plays “pink elephants on parade” from the movie Fantasia.
2. Aurora Australis Box, May 2009: An interactive box that explains the scientific phenomenon
behind “Aurora Australis” . Numbers guide the user to unfold the box step by step to reveal
graphics and text describing the reasons this phenomenon takes place. Card games and toys
are included. http://juliavallera.com/AABox.html
10. 3. NYC Waterbody, March 2009: An informational booklet about the NYC water supply. Using
the data from the annual NY water report, I made an interactive tool to show people the same
information in the report, but in a more interesting way. It is intended to be mailed with the
actual report. http://juliavallera.com/nywaterbody.html
4. Phototransirion gloves, November 2008: Light and temperature sensitive gloves. Designed
for bike riding. At night the LED’s turn on automatically. A temperature sensor built into the
glove displays what temperature it is on an LCD screen built into the glove. Battery powered.
http://juliavallera.com/phototransirion.html
11. 5. TourIna Box, August 2008: TourIna Box is a multimedia, interactive tool used to map a series
of destinations that narrate a personal experience. Packaged in a box the personalized experience
is easily passed on through mail or in person. What the user chooses to map and whom they
choose to share it with is entirely subjective. As a blank canvas, TourIna Box offers an insight to
times and
places that might never be shared otherwise. http://tourina-box.com/
6. Text Text Dance, May 2008:This is a dance party where people are dancing according to
instructions they receive on there cell phones. With the use of SMS/Texting capabilities I send
text messages to groups of people on the dance floor over a period of time. The people I text
perform the instruction sent to their phone the moment they receive it. This happens in a public
venue so those participating will be scattered among non participants.
7. Dear Diary, November 2007 : This is a series of shirts that have mobility 2D barcodes on
them. They are readable by mobile phones. Someone can use his or her phone to scan the
12. barcode on the shirt. The scan will translate the barcode to reveal the profile of the person
wearing the shirt. You can see the persons age, name, interests, or whatever they chose as their
profile.
In choosing color and light at as my thesis concept I considered the following suggestion
from The Craft of Research. “A topic is an interest specific enough to support research that one
might plausibly report on in a book or article that helps others to advance their thinking and
understanding” (Booth, 36) This lead me to think about learning environments and topics I might
be able to expand on in an educational way. Another good suggestion from the same book says,
“the starting point of good research is always what you do not know or understand but feel you
must” (Booth, 39). I have been teaching color theory for three years, but feel there is a lot
missing from the way it is taught in an “art school” context. Exploring the way people
experience color with their five senses might open new ways to demonstrate how color connects
people to their surroundings.
In “From a narrowed topic to questions”, which is another chapter from The Craft of
Research by Wayne Booth, suggests a series of questions to help guide the research process.
There is a personal element between the participants and the research. He suggests asking “how
13. do the participants relate to the place” and “what use have the participants made of the story?”
He goes on to discuss the “value of the topics uses and parts”, which is an approach I find very
applicable to the way I would like to proceed with this project. Creating a “color story” of the
users experience will allow them to relate to the experience more personally. Making the
experience a rememberable will make it more valuable so it is important that each part has a
learning component to it.
There are numerous scientists, philosophers, physicists and artists that have set reliable
precedents in the field of color relativity. All of them were and still are searching for answers
about light and color. In a letter to Wilhelm von Humbolt (philospher) in 1798, Johann Wolfgang
von Goethe (philosopher and scientist) explained that by embarking on his book, History of the
Theory of Colours he had also hoped to create a "History of the Human Spirit in
Miniature" (Virtual Color Museum). For as long as color and light have been studied it has been
applied to a larger concepts of religion, astrology, mysticism and science. Broadening my
understanding of how different populations of people today see the world through color will help
me learn new ways of experiencing color and light so I can develop better ways to teach it.
I am working with the color theory and graphic design coordinator, Thomas Bosket, who
teaches in the Arts, Media and Technology school at Parsons. He will be referring me to
important resources as I proceed with my research. I will be in contact with psychologists and
researchers that he recommends along with ones that I find on my own. With his guidance I
hope to develop reliable and fun interfaces where users can explore color.
Contextualization of color and light in relation to design, technology, history, society,
culture, politics, psychology and philosophy is extensive. Much research has been done in
14. relation to each category. Here is a visual map of some examples.
DESIGN TECHNOLOGY SOCIAL CULTURAL
Gril Trend Forcasting
Composition TV Screens
Boy Harmonies
Space Color Processing
Old Fashion
Form Digital images
Young Symbols
Shape Food
Rich
Poor Gangs
Religion
COLOR AND LIGHT
POLITICAL HISTORICAL PSYCHOLOGICAL PHILOSOPHICAL
Socialism Van Gogh Anger Astrology
Republican Johanes Itten Calm Nature
Democrat Aristotle Fear Perception
Plato Desire
Da Vinci Excitement
Goethe
Newton
Further explorations will lead to more extensive analysis of how the interactive tools I am
creating can be fully used to benefit communities that use them. This project provides an
opportunity to reach a large audience in a positive way. Communicating the material in a simple
and effective way is very important to the success of this project. I hope that it can grow and
travel to more cities so communities in different geographical areas can compare results with one
another to learn about their cultural similarities and differences. I would like the results to be
published online or in print so people can read about them and learn from them without having to
experience it first hand.
Most importantly I hope to create a reliable system to use as a foundation in expanding
on further learning environments I create in the future. Bill Clinton discussed the importance of
systems in a talk he gave on developing health care in Rawanda at the TED conference. He
15. stated “It is not enough to create just one, you have to create a system... develop a model that can
later be applied in other parts of the world...we have to build systems.........in a world without
systems everything becomes a gorilla struggle and the predictability is not there and it becomes
impossible to develop health care, save lives or educate kids” (Bill Clinton, TED).
16. Bibliography:
Websites:
1. Luscher Color Diagnostics. “Luscher Color Diangnostics: The Lscher-Color-Diagnostic
measures a person's psycho-physical state, his or her ability to withstand stress, to perform,
and to communicate.” http://www.colourtest.ue-foundation.org/kolory/kolor-index2.php
(accessed August 21, 2009).
2. Lotto Lab Studio. “ Lotto Lab: Our aim is to explore and explain how and why we see what
we do” http://www.lottolab.org/
3. Sap Design Guild. “Optical Illusions: Phenomena of Contrast.” http://
www.sapdesignguild.org/resources/optical_illusions/contrast_phenomena.html (accessed
August 17, 2009)
4. Virtual Color Museum. “ Colour order systems in art and science.” http://
www.colorsystem.com/index.htm (accessed August 30)
5. CNN.com “U.N.: Iraqi Children may confuse rations, bomblets.” http://www.cnn.com/2003/
WORLD/meast/04/02/sprj.irq.aid.bomblets/index.html?iref=newssearch (accessed August 30,
2009)
6. TED.com “Bill Clinton on rebuilding Rawanda”. http://www.ted.com/talks/lang/eng/
bill_clinton_on_rebuilding_rwanda.html (accessed July 29 2009)
Articles:
1. Angier, Natalie. “ How Do We See Red? Count the Ways” New York Times, February 6, 2007,
Science section.
2. Konigsberg, Eric. “Made in the Shade” New Yorker, January 22, 2007.
Books:
1. Booth, Wayne C., Gregory G. Colomb, and Joseph M. Willliams. The Craft of Research.
Chicago: University of Chicago Press, 2008.
17. 2. Laurel, Brenda. Design Research Methods and Perspectives. Cambridge, Mass: The MIT
Press, 2003
3. De Waal, Frans. Our Inner Ape. NY: Riverhead Group, 2005
4. Banks, Adam, Tom Fraser. Designer’s Color Manual. Chronicle Books LLC, USA 2004
Gallery exhibits:
1. The Museum of Modern Art. “Color Chart: Reinventing Color, 1950 to Today. NYC. 2008
2. The Museum of Natural History. “Hall of Human Origins”. NYC. 2009
3. 1889 Gallery. “Re/Build: A Collaborative Design Exhibition”. Brooklyn, NY. 2009
4. P.S.1 MoMA. “Leandro Erlich: Swimming Pool.” Queens, NY. 2009