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Why you should always test with users...
1. #UXDclass
Why you should
always test with users
@quiffboy @amazeltd #UXDclass
Tuesday 10th Feb 2015
‘guerrilla’ is
and why gorillas are better than nothing
12. #UXDclass
Moderated lab testing
“Observe people using the product to discover…how well test
subjects respond in four areas: efficiency, accuracy, recall, and
emotional response.” Wikipedia
cabinetoffice.gov.uk
15. #UXDclass
Eye tracking
“Eye tracking is the process of measuring either the point of gaze
(where one is looking) or the motion of an eye relative to the head.”
Wikipedia
grokdotcom.com
17. #UXDclass
Eye tracking: findings are still scary though
• Generates lots of complex graphs and diagrams
• Needs experts to interpret results
• Time consuming & expensive
Heatmap from
kunocreative.com
Gaze plot from
uxmatters.com
18. #UXDclass
But it’s a no brainer, right?
You should test your stuff with real people
23. #UXDclass
So why don’t we always test?
Too
expensive
Time or
resource
consuming
Not a primary
concern
24. #UXDclass
£15 for 15 minutes
• Based on moderated lab testing
• Uses think-aloud protocols
• Test in guerrilla environments
• Recruit “in the wild”
• Prototype “good enough”
• Focus on key tasks
• Report on problem areas
• Client expectations are focussed
31. #UXDclass
What we did
Prep
• Recruit from same office building – posters in lobby
• Identified 2-3 key user journeys & features
• Prototype new features for journeys – medium fidelity
Test
• Test in spare meeting room in Amaze office
• Slots 12-2pm and 4-6pm
Report
• Brief, focussed report - bullet point list
• Export & upload videos & prototype
• Talk client through findings
33. #UXDclass
What we did
Prep • 3 days
Test • 1 day
Report • 1 day
1 week
start to finish
Easily
digestible
report
Actionable
findings
34. #UXDclass
• Make your report a one-pager
• Bullet-point list not reams of copy
• Make findings actionable
• Highlight when a test passes
• Focus on the things you can fix
The report
35. #UXDclass
Success: All participants were able to create a new
to-do list item.
Observation: A number of participants commented
that they expected the newly created to-do list item
to automatically appear on all their devices.
Issue: 3 participants did not understand the flag icon
⚐ was for setting a reminder for their to-do list item.
Consider adding a label or using a different icon.
47. #UXDclass
10) “Testing with 1 person
is 100% better than
testing with none”
Steve Krug
“Rocket Surgery Made Easy”
48. #UXDclass
Useful links
• Why You Only Need to Test with 5 Users
http://www.nngroup.com/articles/why-you-only-need-to-test-with-5-users/
• The Art of Guerrilla Usability Testing
http://www.uxbooth.com/articles/the-art-of-guerilla-usability-testing/
• Remote Usability and UX Research Tools
http://remoteresear.ch/tools/
• New to Usability Testing? You’re not alone!
http://userexperiencerocks.wordpress.com/2013/07/16/getting-started-with-usability-
testing/
• User Experience Survey 2013
http://econsultancy.com/uk/reports/user-experience-survey-report
http://nuxuk.org/2013/09/05/ux-challenge-choose-right-approach-guest-blog-ian-
franklin-freelance-ux-consultant/
• Steve Krug: “Don’t make me think” & “Rocket Surgery Made Easy” and more…
http://www.sensible.com
Pet hate - “User testing”
GDS = Government Digital Service in the Cabinet Office
I sometimes like to reframe it as Testing with Customers (not “users”)
Makes it commercial
Customers = revenue
3 of my favourite things….
Senior UX Consultant at amaze
Used to be a front end dev
Drifted into UX in 2005
Been doing this for 10 years
Joined amaze in April 2012
Amaze founded in 1995
Lots and lots of people (about 220!)
Offices in Manchester, Liverpool & London
This is the Manchester office opposite the old Hacienda
Full service consultancy for B2C and B2B: Strategy & creative, Design & build, Digital commerce and technology, Integrated comms, Global implementation support
We’re quite good…
One of the NUX organisers
Free UX meet-ups and big all-day conferences in Manchester, Leeds and Newcastle
Most common form of usability testing
1 hour sessions
Lots of findings
Lots of dedicated consultancies for this
Also many digital agencies do it (we do it)
Number of one hour session, with full written reports
Audio and video capture, edited highlights etc etc
Often clients watch from behind one way mirror
Worked with BBC for Cbeebies
William Hill anecdote of screaming at screen – needs to be soundproofed
This sort of thing
Pros:
Users are often in a more informal environment (comfortable and relaxed)
Great for bringing in teams together to observe users (and discuss)
Help and support when defining tasks and scenarios
Less likely to introduce moderator bias
Detailed external provider analysis and reports
More likely to use advanced data collection (Eye tracking)
Cons:
Can be costly
Less likely to want to invest in early stage testing (Prototypes and early beta code)
Less likely to perform iterative tests
Browser toolbar & plugin gives users tasks and captures screen & video/audio
Consultancies have a pool of people they use
Good for quantitative testing – large generate enormous amount of data and feedback from participants
Answering specific questions about how people use a user interface for relatively simple and straightforward tasks
“sciency”
Clients love it
Perception vs reality
Despite the complicated stuff, we know it should be done
But how can we make it manageable?
What Users Do & Econsultancy
Report into attitudes and approaches to UX
One area was why don’t you test?
More reasons:
Findings not actionable
Will create more work
“It can’t be that bad”
“You should already know”
One area was why don’t you test?
More reasons:
Findings not actionable
Will create more work
“It can’t be that bad”
“You should already know”
Our answer to this is 15 15
Environments – has ecological validity, behaviours that occur in natural settings, not lab environment
We managed to achieve some of these, but not all
Sweetspot
5 users = 85% of issues / Multiple iterations
Saturation at about 10 users
Exceptions:
Quantitative studies (aiming at statistics, not insights): Test at least 20 users to get statistically significant numbers; tight confidence intervals require even more users
Card sorting: Test at least 15 users
Eyetracking: Test 39 users if you want stable heatmaps
Any users are better than none
The solution
Take ASICS from non-transactional to transactional
Requires whole sales, warehouse and distribution network, and customer services establishing
America - live
Japan - live
Europe - soon
Australia
Then on to China, South America and rest of world
Put these up in the lifts and the lobby
Use these
Only need Vimeo if you’re sharing the videos
Only need the Pro version of Vimeo if you want to password-protect them
We did some stuff – it looked like this
Identified 2-3 key user journeys & features
Prototype new features for journeys – medium fidelity
Recruit from same office building – posters in lobby
Test in spare meeting room in Amaze office
Slots 12 - 2pm & 4 - 6pm
Brief, focussed report - bullet point list will suffice
Export & upload videos & prototype
Identified 2-3 key user journeys & features
Prototype new features for journeys – medium fidelity
Recruit from same office building – posters in lobby
Test in spare meeting room in Amaze office
Slots 12 - 2pm & 4 - 6pm
Brief, focussed report - bullet point list will suffice
Export & upload videos & prototype
Identified 2-3 key user journeys & features
Prototype new features for journeys – medium fidelity
Recruit from same office building – posters in lobby
Test in spare meeting room in Amaze office
Slots 12 - 2pm & 4 - 6pm
Brief, focussed report - bullet point list will suffice
Export & upload videos & prototype
Eg: IT and design bods
Unless they really are your audience
Eg: IT and design bods
Unless they really are your audience
15 minutes isn’t long - 2 mins will be intro - People like to talk
Focus on 2 or 3 key areas for iteration
You will have more iterations to test other stuff
Small guerrilla throughout the project to keep it on track, but then a big lab test at the end to rubber stamp it for key stakeholders
15 minutes isn’t long - 2 mins will be intro - People like to talk
Focus on 2 or 3 key areas for iteration
You will have more iterations to test other stuff
Small guerrilla throughout the project to keep it on track, but then a big lab test at the end to rubber stamp it for key stakeholders
Basic principle of testing
“You need a new pair of running shoes, what would you do?”
not
“Click on ‘running’ and find a pair of green size 8s suitable for road or trail”
ABC
BAC
CAB
Etc
Eg: find returns info – could have seen during “buy a shoe” task
Order effects
Important thing is prototype should look realistic enough to be usable
Don’t test wireframes
Having said that, you can “explain away” inconsistencies or quirks during the session
You’re looking for something you can make a decision based on
Not statistically valid rigorous data
Consider remote testing if you need to thrown numbers at something
Never cease to be amazed by what people say
Have open mind
Be flexible
Its fun, amusing, and exhausting