This document provides information and requirements for a wearable sculpture project. Students will create a cardboard sculpture that transforms or extends the body in some way. It can be used for storytelling with costumes, as a ritual object, or to communicate identity. Examples of wearable works from different cultures are presented, as well as a methodology and process for students to brainstorm ideas, research inspirations, and develop concepts into designs for their own unique wearable sculpture. Requirements include using only cardboard and glue, considering how it relates to and transforms the body, and documenting the creative process.
Teaching resource for an aboriginal art lesson. Quick history of animals in aboriginal art for kids. Links to worksheet | coloring in | templates. primary school slide show
Teaching resource for an aboriginal art lesson. Quick history of animals in aboriginal art for kids. Links to worksheet | coloring in | templates. primary school slide show
Stories: Your Secret Weapon For Building a MovementListenInPictures
Now, more than ever before, we have the opportunity to create real, systemic change.
Through online tools and the rise of peer-to-peer sharing, storytelling has been democratized. Corporations have lost their monopoly on storytelling.
We have the opportunity to tell great stories that inspire people to realize their power as changemakers. But we need to seize it.
Too often, organizations feel unequipped to tell great stories and fall back on descriptions of programs and requests for donations.
Audiences feel like they are giving to you instead of feeling like they are a part of you.
Your audience is hungry for meaning, belonging and purpose.
Let us help you craft a story that will invite people to be a part of something that matters.
By the end of this workshop, you’ll know how to share a narrative that will empower your audience to see themselves as an integral part of your story- driving fundraising, advocacy, engagement and ultimately, CHANGE.
Stories: Your Secret Weapon For Building a MovementListenInPictures
Now, more than ever before, we have the opportunity to create real, systemic change.
Through online tools and the rise of peer-to-peer sharing, storytelling has been democratized. Corporations have lost their monopoly on storytelling.
We have the opportunity to tell great stories that inspire people to realize their power as changemakers. But we need to seize it.
Too often, organizations feel unequipped to tell great stories and fall back on descriptions of programs and requests for donations.
Audiences feel like they are giving to you instead of feeling like they are a part of you.
Your audience is hungry for meaning, belonging and purpose.
Let us help you craft a story that will invite people to be a part of something that matters.
By the end of this workshop, you’ll know how to share a narrative that will empower your audience to see themselves as an integral part of your story- driving fundraising, advocacy, engagement and ultimately, CHANGE.
2137ad Merindol Colony Interiors where refugee try to build a seemengly norm...luforfor
This are the interiors of the Merindol Colony in 2137ad after the Climate Change Collapse and the Apocalipse Wars. Merindol is a small Colony in the Italian Alps where there are around 4000 humans. The Colony values mainly around meritocracy and selection by effort.
Explore the multifaceted world of Muntadher Saleh, an Iraqi polymath renowned for his expertise in visual art, writing, design, and pharmacy. This SlideShare delves into his innovative contributions across various disciplines, showcasing his unique ability to blend traditional themes with modern aesthetics. Learn about his impactful artworks, thought-provoking literary pieces, and his vision as a Neo-Pop artist dedicated to raising awareness about Iraq's cultural heritage. Discover why Muntadher Saleh is celebrated as "The Last Polymath" and how his multidisciplinary talents continue to inspire and influence.
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thGAP - BAbyss in Moderno!! Transgenic Human Germline Alternatives ProjectMarc Dusseiller Dusjagr
thGAP - Transgenic Human Germline Alternatives Project, presents an evening of input lectures, discussions and a performative workshop on artistic interventions for future scenarios of human genetic and inheritable modifications.
To begin our lecturers, Marc Dusseiller aka "dusjagr" and Rodrigo Martin Iglesias, will give an overview of their transdisciplinary practices, including the history of hackteria, a global network for sharing knowledge to involve artists in hands-on and Do-It-With-Others (DIWO) working with the lifesciences, and reflections on future scenarios from the 8-bit computer games of the 80ies to current real-world endeavous of genetically modifiying the human species.
We will then follow up with discussions and hands-on experiments on working with embryos, ovums, gametes, genetic materials from code to slime, in a creative and playful workshop setup, where all paticipant can collaborate on artistic interventions into the germline of a post-human future.
2137ad - Characters that live in Merindol and are at the center of main storiesluforfor
Kurgan is a russian expatriate that is secretly in love with Sonia Contado. Henry is a british soldier that took refuge in Merindol Colony in 2137ad. He is the lover of Sonia Contado.
The Legacy of Breton In A New Age by Master Terrance LindallBBaez1
Brave Destiny 2003 for the Future for Technocratic Surrealmageddon Destiny for Andre Breton Legacy in Agenda 21 Technocratic Great Reset for Prison Planet Earth Galactica! The Prophecy of the Surreal Blasphemous Desires from the Paradise Lost Governments!
2. Project Description
• People throughout history and across the globe have gone to great lengths to alter, decorate,
and modify their bodies. Scarification, tattoos, and the stretching of ear lobes and lips are some
examples. In addition, in religious rituals, theater, and the football stadium, humans have often
adorned the body with fantastical extensions that conceal, distort, or transform.
• In this assignment you will be transforming your own body. You will be using your body as a point
of departure instead of the wall, floor, or table. The parameters and materials are simple, but the
solutions will be complex. Using only cardboard and glue you will create an armature, extension,
‘costume’, etc. that connects to your body, and transforms you in some way. You will celebrate,
enhance, disguise or improve some aspect of your outer appearance or inner nature.
• The extensions can be joyful, morose, dark, or humorous. (Avoid using humor for humor’s sake.)
These pieces are extensions of your body: they must connect, support, hold, or suspend from
your body. All work will be documented at the end of this project.
• You have to think about the relationship of this form to your body, but also the relationship of the
form (and its surface) to your concept. Please generate several idea as you need approval from
me before beginning your project. Avoid the obvious.
3. Objective
• Create a cardboard wearable sculpture that can be one of following:
1. a storytelling with a costume that you create,
2. a functional wearable object for a ritual of your philosophy,
3. fashion to communicate your identity.
The form of this wearable sculpture should simplify to emphasize the
aspect of your personality, style, or aesthetic. Select a motif with
personal significance or visual intrigue to you with this aspect in mind.
4. Requirements
• Fabricate a mask or wearable sculpture using ONLY cardboards and
glue/tape.
• Design wearable sculpture considering texture and emphasis.
• Your wearable sculpture must be bigger than 24” x 24” x 24” volume.
• Document your self-directed ideation/research process and present
through Blackboard.
5. Costume? Identity?
• Costumes all over the world developed along with its environment.
Costume reflects its cultural aspect which also influenced by its
environment.
• Students need to be aware of what around themselves and its
circumstance and to establish their aesthetic along with them.
38. Methodology (Your wearable sculpture can be…)
• Storytelling with costume
Ex. Comidia Del Arte
• A object for Ritual of philosophy
Ex. Rebecca Horn
• Fashion to communicate Identity
Ex. Nick Cave, David Henry Brown Jr.
40. A (non-) functional object for Ritual of
philosophy
A wearable object can be a extension of
yourself to perform a ritual.
The object can be a symbolic such as totem,
Functional such as a tool
https://www.youtube.com/watch?v=v3DfebecTcQ
41. Fashion to communicate Identity
Costume can be a self-portrait, identify
Your personality, aesthetic, and yourself
https://www.youtube.com/watch?v=uDUa1K7fJGk
51. Day 1: Research
• Research
1. Go to the website: maskmuseum.org
2. Find 5 favorite masks from at least three different regions.
3. Download the proposal format from the blackboard
4. Attach an image of the mask
5. Give a title, type, ethnicity, age, and 50 word-description (you must
summarize)
*You can find those information by clicking “read more” below the mask image on the
website
52. EX. Research 1: Region - Africa
• Title: Bamileke Kuosi Society Mask
• Type: hood mask
• Ethnicity: Bamileke
• Age: ca. 1970-1990
• 50 word-description:
The Bamileke society is stratified by lineage and lineage
masks represent persons or animals and are used at
funerals and annual festivals for the harvesting of crops.
This mask is one of those and the cloth elephant mask
depicts an animal of great power on the African Plains.
53. Day 1: Brainstorming
• Brainstorming
1. List all words of the vocabulary prompts: Concept Noun and Adjective
into the methodologies: Storytelling, Ritual, or Identity
2. Give at least 4 words (can be noun/adjective) to each Concept Noun
3. Choose one word from vocabulary prompts: Concept Noun and Adjective
4. Choose one of methodology: storytelling, ritual, or identity
5. Concrete your idea answering the questions below:
1. What is purpose?
2. What is the situation that wearable sculpture would be used for?
3. What is the story behind the idea?
6. Attach an image of your brainstorming sketch
7. Sketch 3 potential designs clarifying below:
1. how big will your sculpture be? Give approximate dimensions
2. How would you wear your sculpture?
3. What texture would like to apply on your sculpture?
8. Write a 50-words statement
54. Concrete Noun
1. Season
2. Dream
3. Universe
4. History
5. Time
6. Life
7. Love
8. Technology
9. War
10. Mythology
11. Fauna
12. Death
13. Flora
14. Service
15. Power
16. *your own word
17. *your own word
18. *your own word
Contemporary depiction of Queen Elizabeth 1. For centuries, humans have adorned themselves with lavish dress and jewelry. Consider what you want to convey with your Extension.
The lip plate by Mursi women (The Mursi tribe is one of three tribes in Africa still practicing this tradition) is best seen as an expression of social adulthood and reproductive potential. It is kind of ‘bridge” between the individual and society – between the biological ‘self’ and social ‘self’.
Henry describe his works as the type of art that he is making as the character David Nobody. These Prints represent the singular body of ephemeral and shapeshifting self portraits. As a virtual conciousness with No Body on Social Media, Mr Nobody defies the corporatized cookie-cutter versions of the vanity of ourselves. Resemblage is like an inside out person and shows the grotesque, cryptic and traumatized side of humanity hidden behind the masks of the everyday. He wears the excesses of consumerist society on his exterior self to expose and question society. He wears food to show how we live in waste and that we ourselves are essentially food for corporations. David Nobody’s immersion into this mental/emotional space of Resemblage stems from the still new medium of the internet, which gazes into us far more than we look into it (which is unprecedented) This new way of feeling is affecting how we see ourselves and each other through troubling and distorted political times. The work is as much a Sociological experiment as an expansion of what art can possibly become in the present and the future.