The document discusses designing delightful minimum viable products (MVPs). It provides examples of how brownies and the US Army achieved delight through MVPs. It then outlines three flavors of delight - basic expectations, excitement generators, and frustration - as defined by the Kano Model. The document further discusses Dana Chisnell's three approaches to delight - pleasure, flow, and meaning. It advocates designing MVPs for the context of use and focusing on quality over viability. MVPs should aim to provide pleasure, encourage flow, and imbue meaning according to the author.