This document discusses virtual worlds and Second Life. It introduces Renne Emiko Brock-Richmond, an artist and instructor who uses Second Life. It describes what virtual worlds and Second Life are, how users have avatars and can interact with others. It outlines some of the arts activities possible in Second Life like visiting classics, being advocates, embracing fandoms, taking classes, and more. It provides basic instructions for logging into Second Life and exploring the welcome island and world map. It concludes by asking how the reader will engage and express themselves in Second Life.
3. Renne Emiko Brock-Richmond artist – instructor – superhero Artist since age of 3. Started creative computer use in 1980. Owner of unique as you Owner of hue are you? in Second Life Zinnia Zauber Education Certificate in Virtual Worlds, University of WashingtonMasters of Fine Art in Visual Arts, Vermont College of Norwich University Bachelor of Science in Art, Lewis & Clark College Creative Services - unique as you Graphic & website designer, color consultant, branding & marketing, virtual world developer, and community event producer Arts Advocate Instruction University of Washington Jan 2010 to present TechSoup Global Aug 2009 to present Peninsula College Jan 2008 to present Monterey Peninsula College Feb 1997 – Feb 2003 unique as you instruction 1993 to present http://zinniazauber.wordpress.com/
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5. Virtual World An online interactive 3D environment which users can interact with one another and use and create objects. A virtual world is a persistent world that continues to exist even after a user leaves the work because it is created by users to be permanent. Virtual worlds are interactive 3D web spaces for business, education, creative expression, and human interaction. It is not a game, but you can play games in it.
6. The Avatar It is about being yourself. Because no matter where you go, there you are. – Buckaroo Banzai
25. You can be your best self in a virtual world. Authentic Identity Positive Expression Active Integrity
26. What is Second Life? Second Life is a free 3D virtual world owned by Linden Labs and uniquely created by its Residents. It is free to join at www.SecondLife.com. There you, as an avatar, can interact in a productive immersive environment with real people from all over the world. You can explore the educational environments, creative social networking, and discover the future of online existence through collaboration, economics, art, activism, and training. It is a place to express yourself with positive action.
69. Every time you launch the Second Life Viewer, you will enter your Username and Password. To be safe, do not check “Remember password”. Please set your Mode to Advanced. Log In!
70. Second Life Welcome Island is your starting point to learn 6 basic steps to start exploring this virtual world.
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73. Under the Home Tab, you can find the World Map to discover where you are. The globe icons are Landmarks, places you want to visit again like your web browser’s favorites. Do a search for Sequim Humanities and Arts Alliance.
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80. How will you engage and express yourself in this virtual world? Pooky's Video
81. Thank you very much! Renne Emiko Brock-Richmond Zinnia Zauber in Second Life http://zinniazauber.wordpress.com/