In this quality assurance training session, you will learn Agile in QA. Topics covered in this course are:
• Introduction to Agile
• Agile - Manifesto
• Agile over Traditional Method
• Principles of Agile
• Roles in Agile
• What is a User Story?
• Relationship of User Stories and Tasks
• How an Agile Team Plans its Work?
• When a Story is Done
To know more, visit this link: https://www.mindsmapped.com/courses/quality-assurance/software-testing-quality-assurance-qa-training-with-hands-on-exercises/
The agile model is an incremental software development model where testing is done after each release to ensure software quality. It allows for changes to be implemented at low cost by rolling back work done in previous sprints. Some advantages are flexibility to changing requirements, ability to incorporate last minute changes, and satisfied customers through iterative releases. Communication between developers and customers is emphasized over process. Potential disadvantages include lack of documentation and difficulty estimating efforts for large projects initially.
The document describes the waterfall model of the software development life cycle (SDLC). It includes notations used in the model and the typical project phases and associated responsibilities. The phases are initiation, requirements, design, construction, testing, and implementation. Requirements are developed by the business analyst, design is done by designers, construction by the project lead, and testing involves system integration testing by QA and user acceptance testing by end users. Key documents and milestones are noted between each phase.
The agile model is an iterative and incremental software development process that focuses on quick delivery of working software in short cycles. Requirements are broken into small parts that can be developed incrementally to minimize risk and reduce delivery time. Each iteration is typically 1-4 weeks where a cross-functional team plans, designs, codes, tests, and demos a working product to stakeholders before starting the next iteration. Multiple iterations may be needed to fully develop the product or new features.
The document describes an agile development method that focuses on having a unified team work on the highest priority tasks. It discusses foundations of the method including backlog grooming, velocity-based work capacity, and priority-based work allocation and focus. It then describes the iterative development method including sprint planning, execution, and retrospectives. It emphasizes evolving the method through retrospectives and periodic assessments to balance change and stability.
In this document we will explain software development life cycle (SDLC), various steps/stages in SDLC and software development methodologies in detail. Original blog posted here on: http://www.satejinfotech.in/what-is-software-development-lifecycle/
This document provides an overview of the Software Development Life Cycle (SDLC) and different SDLC models, including Waterfall, Incremental, Agile, and Spiral models. It describes the key phases and characteristics of each model, and discusses their advantages and disadvantages. The Waterfall model is a simple linear sequential approach, while Incremental is divided into modules with each release adding functionality. Agile uses rapid iterative cycles for continuous delivery, and Spiral emphasizes risk analysis with repeated planning, risk analysis, engineering and evaluation phases. Understanding SDLC helps improve quality, productivity and reduces risks of going over budget or delivering late.
In this quality assurance training session, you will learn Agile in QA. Topics covered in this course are:
• Introduction to Agile
• Agile - Manifesto
• Agile over Traditional Method
• Principles of Agile
• Roles in Agile
• What is a User Story?
• Relationship of User Stories and Tasks
• How an Agile Team Plans its Work?
• When a Story is Done
To know more, visit this link: https://www.mindsmapped.com/courses/quality-assurance/software-testing-quality-assurance-qa-training-with-hands-on-exercises/
The agile model is an incremental software development model where testing is done after each release to ensure software quality. It allows for changes to be implemented at low cost by rolling back work done in previous sprints. Some advantages are flexibility to changing requirements, ability to incorporate last minute changes, and satisfied customers through iterative releases. Communication between developers and customers is emphasized over process. Potential disadvantages include lack of documentation and difficulty estimating efforts for large projects initially.
The document describes the waterfall model of the software development life cycle (SDLC). It includes notations used in the model and the typical project phases and associated responsibilities. The phases are initiation, requirements, design, construction, testing, and implementation. Requirements are developed by the business analyst, design is done by designers, construction by the project lead, and testing involves system integration testing by QA and user acceptance testing by end users. Key documents and milestones are noted between each phase.
The agile model is an iterative and incremental software development process that focuses on quick delivery of working software in short cycles. Requirements are broken into small parts that can be developed incrementally to minimize risk and reduce delivery time. Each iteration is typically 1-4 weeks where a cross-functional team plans, designs, codes, tests, and demos a working product to stakeholders before starting the next iteration. Multiple iterations may be needed to fully develop the product or new features.
The document describes an agile development method that focuses on having a unified team work on the highest priority tasks. It discusses foundations of the method including backlog grooming, velocity-based work capacity, and priority-based work allocation and focus. It then describes the iterative development method including sprint planning, execution, and retrospectives. It emphasizes evolving the method through retrospectives and periodic assessments to balance change and stability.
In this document we will explain software development life cycle (SDLC), various steps/stages in SDLC and software development methodologies in detail. Original blog posted here on: http://www.satejinfotech.in/what-is-software-development-lifecycle/
This document provides an overview of the Software Development Life Cycle (SDLC) and different SDLC models, including Waterfall, Incremental, Agile, and Spiral models. It describes the key phases and characteristics of each model, and discusses their advantages and disadvantages. The Waterfall model is a simple linear sequential approach, while Incremental is divided into modules with each release adding functionality. Agile uses rapid iterative cycles for continuous delivery, and Spiral emphasizes risk analysis with repeated planning, risk analysis, engineering and evaluation phases. Understanding SDLC helps improve quality, productivity and reduces risks of going over budget or delivering late.
Extreme Programming (XP) is an agile software development methodology that uses short development cycles, frequent code integration, testing, and customer feedback. The key principles of XP include satisfying customer needs through frequent code/test cycles, close communication between developers and customers, simplicity through small releases, and flexibility to changing requirements. The main activities in XP are coding, testing, listening to customers, and designing simple solutions that can be expanded later based on feedback.
This slide share will help users to understand the agile software development methodology and how does it work. It also defines the whole process to implement scrum methodology.
The document discusses the Agile development model. It defines Agile as an incremental model where each release is tested to ensure software quality. It notes that Agile is used for time critical applications and when new changes are needed. The advantages of Agile include customer satisfaction, frequent delivery of working software, and responsiveness to change. However, disadvantages include lack of documentation and potential loss of focus without a clear customer representative.
This document discusses different software process models, including the waterfall model, prototype model, iterative enhancement model, and spiral model. It explains that a software process is a method for developing or producing software and is important for organizations to define for projects. The main aims of process models are to be descriptive, prescriptive, and explanatory. Process models can be used to organize, plan, staff, budget, schedule and manage projects.
A brief insight into an Agile Software Development framework - Extreme Programming. A brief description of extreme programming, It's various practices, values, and roles of various people indulged in extreme programming and also a insight into pair programming and its various benefits.
This document provides a course curriculum for a Business Analyst training program that is 21 hours long and costs Rs. 10,000. The curriculum covers topics such as understanding business requirements, software development lifecycles, project artifacts, wireframes, software testing methodologies, and estimation techniques. It also includes exercises, discussions, and interview preparation. The faculty profile indicates that the instructor, Prashant Dhama, has over 7 years of experience in digital marketing, business analysis, and pre-sales engineering for mobile app development projects.
The document provides an overview of the Rational Unified Process (RUP) and Extreme Programming (XP). RUP is a configurable software development process that uses iterative development, UML modeling, and documentation of artifacts. It consists of four main phases - inception, elaboration, construction, and transition. XP is an agile methodology based on values of communication, simplicity, feedback, and courage, and practices like planning games, test-driven development, pair programming, and frequent integration.
TDD Mini Workshop @ Bucharest JUG 2014 04 24Adi Bolboaca
This document introduces Test-Driven Development (TDD) as an incremental approach to software design that involves writing tests before code. TDD follows three main steps - write a test, add minimum code to pass the test, and refactor code and tests. It allows requirements to change more easily by starting with examples and extracting abstractions based on patterns rather than predefining all designs upfront. The document notes two main difficulties with TDD as thinking at the problem level rather than solution and using proof-based rather than assumption-based design, and provides guidance on getting started with TDD by focusing on the next test and design direction.
This is a small presentation about Agile software development. I'm talking about Agile Manifesto and Values of Agile Manifesto that you can find here: https://agilemanifesto.org/
Video version of this presentation is available here:
https://youtu.be/UtWRfw8BmDo
I'll appreciate it if you leave a comment with an example of using Agile Manifesto values in your work.
Thank you!
This document provides an overview of Scrum and its key concepts. It introduces Scrum as an Agile methodology used to manage product development. The document outlines the Scrum process including sprints, daily stand-ups, sprint planning and reviews. It describes Scrum roles like Product Owner and Scrum Master and artifacts like the product and sprint backlogs. Charts are presented to track work like burndowns and velocity. The document aims to explain how Scrum can help teams adapt to change and deliver working software frequently.
The document discusses software design concepts and principles. It describes design as translating the analysis model into representations of the software that can be built, including a data design, architectural design, interface design, and component design. It provides guidelines for the design process such as ensuring the design is traceable to requirements, avoids reinventing existing solutions, is structured to accommodate change and degrade gracefully when errors occur. The design should be reviewed to minimize errors and assessed for quality during creation.
The document outlines the process a company takes to develop software projects from initial requirements gathering through development, testing, and release. They work with clients to understand requirements, develop prototypes, thoroughly test the software, and provide ongoing support after release. The entire process is documented and transparent, with the goal of delivering high quality software that meets clients' needs on schedule and budget.
This document provides an overview of agile methodology. It discusses agile principles from the Agile Manifesto including prioritizing individuals, working software, customer collaboration, and responding to change. Common agile methodologies like Scrum, XP, and FDD are described. The key processes in agile include requirement gathering, design, build, testing, and deployment in short iterative cycles. Advantages are rapid delivery and adaptation to change, while disadvantages include difficulty estimating effort and lack of documentation.
The document summarizes an Admin Tools and Best Practices presentation given by Patson Settachatgul and Mark Jones at the #TargetXSummit. It discusses the TargetX Permission Scanner tool for validating user permissions, using permission sets to control access to packaged components, challenges with managing data sources and test migrations between orgs. It also demonstrates the Salesforce DX development model and highlights new features in Analytics, Process Builder, Communities and Fields/Formulas in the Summer '18 release.
This document discusses how to be a good agile tester. It outlines the agile testing approach which focuses on quality assistance over assurance, continuous testing over end testing, team responsibility over individual responsibility, and automated assessment over regression testing. It also discusses the advantages of agile such as customer satisfaction through continuous delivery, less communication gaps, and attention to detail. Finally, it lists the qualities of a pro agile tester including pre-iteration verification, short feedback loops, being always active and alert, using CI/CD, executing automation, performing parallel independent testing, and conducting lifecycle testing.
This document outlines an assignment for a software engineering course. It includes 6 questions about software development processes, estimation models, configuration management, system analysis, testing, and prototyping. Students are asked to explain concepts like the waterfall model, spiral model, estimation techniques, steps for system analysis, types of testing, and software prototyping methods and tools. The document provides evaluation criteria for each question worth between 5-10 marks and directs students to answer all questions, with responses for 10-mark questions being approximately 400 words.
The document discusses Rapid Application Development (RAD) which uses iterative and incremental development. Some key points:
- RAD uses hybrid teams of developers and users to build working prototypes in short iterations with feedback from customers.
- It employs specialized visual development tools to create fake and working prototypes quickly.
- Development is divided into time-boxed iterations to refine requirements and accommodate changes within a fixed schedule.
- Iterative development mitigates risks early and allows accommodating change through repeated prototyping and customer feedback.
The document discusses best practices for software development using comment-driven development (CDD), model-view-controller (MVC) principles, and test-driven development (TDD). It provides examples of implementing bounce handling for email notifications using Amazon SNS and SES, including writing integration tests as comments, extracting business logic into separate classes, and using service objects to decouple components. The document emphasizes principles like skinny controllers/models, extracting pure Ruby objects, and keeping views simple.
O documento parece ser um teste para iniciantes em Poie, com a presença de uma formadora e participantes. O teste avalia conceitos básicos de Poie para iniciantes na área.
Extreme Programming (XP) is an agile software development methodology that uses short development cycles, frequent code integration, testing, and customer feedback. The key principles of XP include satisfying customer needs through frequent code/test cycles, close communication between developers and customers, simplicity through small releases, and flexibility to changing requirements. The main activities in XP are coding, testing, listening to customers, and designing simple solutions that can be expanded later based on feedback.
This slide share will help users to understand the agile software development methodology and how does it work. It also defines the whole process to implement scrum methodology.
The document discusses the Agile development model. It defines Agile as an incremental model where each release is tested to ensure software quality. It notes that Agile is used for time critical applications and when new changes are needed. The advantages of Agile include customer satisfaction, frequent delivery of working software, and responsiveness to change. However, disadvantages include lack of documentation and potential loss of focus without a clear customer representative.
This document discusses different software process models, including the waterfall model, prototype model, iterative enhancement model, and spiral model. It explains that a software process is a method for developing or producing software and is important for organizations to define for projects. The main aims of process models are to be descriptive, prescriptive, and explanatory. Process models can be used to organize, plan, staff, budget, schedule and manage projects.
A brief insight into an Agile Software Development framework - Extreme Programming. A brief description of extreme programming, It's various practices, values, and roles of various people indulged in extreme programming and also a insight into pair programming and its various benefits.
This document provides a course curriculum for a Business Analyst training program that is 21 hours long and costs Rs. 10,000. The curriculum covers topics such as understanding business requirements, software development lifecycles, project artifacts, wireframes, software testing methodologies, and estimation techniques. It also includes exercises, discussions, and interview preparation. The faculty profile indicates that the instructor, Prashant Dhama, has over 7 years of experience in digital marketing, business analysis, and pre-sales engineering for mobile app development projects.
The document provides an overview of the Rational Unified Process (RUP) and Extreme Programming (XP). RUP is a configurable software development process that uses iterative development, UML modeling, and documentation of artifacts. It consists of four main phases - inception, elaboration, construction, and transition. XP is an agile methodology based on values of communication, simplicity, feedback, and courage, and practices like planning games, test-driven development, pair programming, and frequent integration.
TDD Mini Workshop @ Bucharest JUG 2014 04 24Adi Bolboaca
This document introduces Test-Driven Development (TDD) as an incremental approach to software design that involves writing tests before code. TDD follows three main steps - write a test, add minimum code to pass the test, and refactor code and tests. It allows requirements to change more easily by starting with examples and extracting abstractions based on patterns rather than predefining all designs upfront. The document notes two main difficulties with TDD as thinking at the problem level rather than solution and using proof-based rather than assumption-based design, and provides guidance on getting started with TDD by focusing on the next test and design direction.
This is a small presentation about Agile software development. I'm talking about Agile Manifesto and Values of Agile Manifesto that you can find here: https://agilemanifesto.org/
Video version of this presentation is available here:
https://youtu.be/UtWRfw8BmDo
I'll appreciate it if you leave a comment with an example of using Agile Manifesto values in your work.
Thank you!
This document provides an overview of Scrum and its key concepts. It introduces Scrum as an Agile methodology used to manage product development. The document outlines the Scrum process including sprints, daily stand-ups, sprint planning and reviews. It describes Scrum roles like Product Owner and Scrum Master and artifacts like the product and sprint backlogs. Charts are presented to track work like burndowns and velocity. The document aims to explain how Scrum can help teams adapt to change and deliver working software frequently.
The document discusses software design concepts and principles. It describes design as translating the analysis model into representations of the software that can be built, including a data design, architectural design, interface design, and component design. It provides guidelines for the design process such as ensuring the design is traceable to requirements, avoids reinventing existing solutions, is structured to accommodate change and degrade gracefully when errors occur. The design should be reviewed to minimize errors and assessed for quality during creation.
The document outlines the process a company takes to develop software projects from initial requirements gathering through development, testing, and release. They work with clients to understand requirements, develop prototypes, thoroughly test the software, and provide ongoing support after release. The entire process is documented and transparent, with the goal of delivering high quality software that meets clients' needs on schedule and budget.
This document provides an overview of agile methodology. It discusses agile principles from the Agile Manifesto including prioritizing individuals, working software, customer collaboration, and responding to change. Common agile methodologies like Scrum, XP, and FDD are described. The key processes in agile include requirement gathering, design, build, testing, and deployment in short iterative cycles. Advantages are rapid delivery and adaptation to change, while disadvantages include difficulty estimating effort and lack of documentation.
The document summarizes an Admin Tools and Best Practices presentation given by Patson Settachatgul and Mark Jones at the #TargetXSummit. It discusses the TargetX Permission Scanner tool for validating user permissions, using permission sets to control access to packaged components, challenges with managing data sources and test migrations between orgs. It also demonstrates the Salesforce DX development model and highlights new features in Analytics, Process Builder, Communities and Fields/Formulas in the Summer '18 release.
This document discusses how to be a good agile tester. It outlines the agile testing approach which focuses on quality assistance over assurance, continuous testing over end testing, team responsibility over individual responsibility, and automated assessment over regression testing. It also discusses the advantages of agile such as customer satisfaction through continuous delivery, less communication gaps, and attention to detail. Finally, it lists the qualities of a pro agile tester including pre-iteration verification, short feedback loops, being always active and alert, using CI/CD, executing automation, performing parallel independent testing, and conducting lifecycle testing.
This document outlines an assignment for a software engineering course. It includes 6 questions about software development processes, estimation models, configuration management, system analysis, testing, and prototyping. Students are asked to explain concepts like the waterfall model, spiral model, estimation techniques, steps for system analysis, types of testing, and software prototyping methods and tools. The document provides evaluation criteria for each question worth between 5-10 marks and directs students to answer all questions, with responses for 10-mark questions being approximately 400 words.
The document discusses Rapid Application Development (RAD) which uses iterative and incremental development. Some key points:
- RAD uses hybrid teams of developers and users to build working prototypes in short iterations with feedback from customers.
- It employs specialized visual development tools to create fake and working prototypes quickly.
- Development is divided into time-boxed iterations to refine requirements and accommodate changes within a fixed schedule.
- Iterative development mitigates risks early and allows accommodating change through repeated prototyping and customer feedback.
The document discusses best practices for software development using comment-driven development (CDD), model-view-controller (MVC) principles, and test-driven development (TDD). It provides examples of implementing bounce handling for email notifications using Amazon SNS and SES, including writing integration tests as comments, extracting business logic into separate classes, and using service objects to decouple components. The document emphasizes principles like skinny controllers/models, extracting pure Ruby objects, and keeping views simple.
O documento parece ser um teste para iniciantes em Poie, com a presença de uma formadora e participantes. O teste avalia conceitos básicos de Poie para iniciantes na área.
Training Java Fundamental dan Java Web memberikan materi tentang konsep-konsep dasar pemrograman Java seperti OOP, koleksi data, unit testing, dan framework Java lainnya selama dua hari pelatihan. Pelatihan ini diselenggarakan oleh blibli.com bekerjasama dengan ILKOM IPB.
Execution Plans in practice - how to make SQL Server queries faster - Damian ...ITCamp
The document discusses a presentation by Damian Widera on making SQL Server queries faster. It covers topics like what can make query execution bad, such as full table scans instead of index seeks. It also discusses how to identify issues like unnecessary sorting, hashing, or spools, and when scans may be preferable to seeks. The presentation notes that SQL Server 2016 introduces Query Store, which collects runtime statistics to help troubleshoot performance issues.
Master the chaos: from raw data to analytics - Andrea Pompili, Riccardo Rossi...Codemotion
Nowadays we are drowning in data but starving for knowledge… Experience the challenging task of exploiting apparently unrelated data to address your information needs.
During the lab we will rely on the ELK stack to build up a state-of-the-art framework for data processing and visualization.
The Evolution of Asynchronous Javascript - Alessandro Cinelli - Codemotion Mi...Codemotion
This document discusses the evolution of asynchronous JavaScript programming. It covers callbacks, promises, generators, and async/await. Callbacks were initially used but led to callback hell. Promises improved the situation by providing a cleaner way to handle asynchronous code but promise hell was still possible. Generators allowed blocking-like code using yield but required promises to handle asynchronous functions. Now async/await in ES2017 allows writing asynchronous code that looks synchronous and resolves many of the past issues. Streams are also mentioned as an alternative concurrency model to callbacks and async code.
Microservices are the new black. You've heard about them, you've read about them, you may have even implemented a few, but sooner or later you'll run into the age-old conundrum: How do I break my monolith apart? Where do I draw service boundaries?
In this talk you will learn several widely-applicable strategies for decomposing your monolithic application, along with their respective risks and the appropriate mitigation strategies. These techniques are widely used at Wix, took us a long time to develop and have proven consistently effective; hopefully they will help you avoid the same battle scars.
Overview session of Microsoft's Azure Service Fabric Overview (v1.5.175), delivered at AzurePT community event in Lisbon, held March 26. The session describes all the main components of the platform, with a focus on its architecture.
Building Sustainable Software: An Introduction to Software EngineeringMuhammad Shehata
Introduction to software engineering and project management methodologies like Waterfall and Agile. In addition to discussing some practices and tools like Version Control Systems, CI/CD, Code reviews and testing strategies.
Agile, eXtreme Programming (XP), and software prototyping are approaches to software development. Agile focuses on individuals, interactions, working software, and responding to change over processes, tools, documentation, and plans. XP uses pair programming, continuous integration, refactoring, and frequent releases. It also emphasizes shared understanding. Software prototyping identifies requirements early, gets users involved, and enhances or discards prototypes to reduce time and costs and ensure user satisfaction. Different methodologies work best depending on project size and needs.
This document discusses agile software development processes. It outlines some common reasons for challenged, failed, and successful projects. Some key problems with the traditional waterfall model are that mistakes are hard to find early on and requirements often change. The document then introduces agile concepts like iterative development, test-driven development, extreme programming, scrum, and their benefits like producing working software earlier, adapting to change, and improved communication.
The document discusses testing throughout the software development lifecycle (SDLC). It describes different SDLC models including waterfall, V-model, and iterative-incremental development. It also discusses agile methodology and testing. Key aspects covered include the phases of the waterfall model (requirements, design, coding, testing, maintenance), how the V-model integrates testing into each development phase, how iterative development builds working software incrementally in iterations, and how agile values working software and customer collaboration over processes and documentation.
This document outlines the syllabus for a Software Engineering course. It includes 3 modules - an introduction to software engineering, teamwork, and customers/users. For each module, it lists the intended learning outcomes, assessment tools (exams, assignments), and whether the assessments are formative or summative. It provides details on the topics to be covered in each module such as the Agile manifesto, principles of Agile development, roles in Agile teams, and integrating user-centered design into Agile development. The document also describes the structure of "business days" where student teams present their work, receive feedback, and plan future iterations.
Evident from the name itself, DevOps is the combination of Development and Operations. With the rapid and consistent evolution and expansion of digital product development, DevOps services and solutions are specifically designed to boost software performance, ensuring higher reliability, productivity and efficiency.
The document discusses various aspects of the design process for interactive systems, including design rules, usability engineering, and iterative design. It provides an overview of different types of design rules such as principles, standards, and guidelines. Specific examples of design rules like learnability, flexibility, and robustness are mentioned. Ben Shneiderman's eight golden rules of interface design are also summarized, which include consistency, informative feedback, error handling, and reducing memory load.
Extreme Programming (XP) is an agile software development framework that aims to improve quality and developer satisfaction. It utilizes frequent small releases, customer collaboration, simple designs, testing automation, pair programming, and other practices. The core values of XP include communication, simplicity, feedback, courage, and respect. Some key practices are planning games, small releases, testing, refactoring, pair programming, on-site customers, and continuous integration. XP focuses on rapid feedback and continuous improvement through its values and lightweight practices.
Introduction to Agile and Lean Software DevelopmentThanh Nguyen
The document provides an introduction to agile and lean software development. It discusses traditional vs agile development, defines agile as iterative and incremental using a plan-do-check-act approach with empowered cross-functional teams relying on automation. It covers the agile manifesto, principles and core practices including short iterations, deming's PDCA model, and the agile software development lifecycle. Lean concepts are introduced such as eliminating waste, amplifying learning, deciding late and delivering fast to empower teams and build integrity.
Achieving real business value from software projects is hard - most projects fail. This slide deck shows how we reduce risks of failure and increase chances of success by delivering value in small increments with a traceable connection to business goals.
Extreme Programming (XP) is an agile software development methodology that focuses on rapid feedback, simplicity, communication, and responsiveness to change. The core practices of XP include: short iterative release cycles, frequent planning games, simple design, pair programming, unit testing, collective code ownership, continuous integration, on-site customers, and 40-hour work weeks. By following these practices, XP aims to deliver working software frequently in a way that is adaptable to changing requirements.
This PPT covers all 5 core components of managing software product development:
1. Software product management.
2. Projects/Tasks, including scrum
3. Management of code.
4. Management of technology.
5. Management of People.
This document provides an overview of object oriented analysis and design (OOAD) and the software development process. It discusses common problems faced by software industries, quality attributes, measures of software quality, and the major steps of software development including analysis, design, implementation, testing and refinement. It also describes different software development life cycle models like waterfall, prototyping, spiral, and rapid application development. Business modeling, data modeling, process modeling, and application generation are discussed as part of the rapid application development model. Testing and system turnover are highlighted as important steps to reduce risks.
The document provides a comparison of various agile methods used in software development. It discusses the processes, roles and responsibilities, practices, and scope of several agile methods including eXtreme Programming (XP), Scrum, Crystal, Feature Driven Development, Rational Unified Process, Dynamic System Development Method, and Adaptive Software Development. The methods are compared based on their iterative processes, roles such as product owner and scrum master, common practices like daily stand-ups and planning games, and typical project sizes they work best for.
Best Software Development Practices That Will Increase The Efficiency Of Your...Integrated IT Solutions
Guidelines and principles are designed for our betterment of people. They are derived from experience of previous attempts and results to improve the standard of product and process. They help us to maintain the standard of our product and avoid any mistake or error. Software Development also follows certain guidelines and best practices that every programmer must follow to ensure the quality of product. Software development is a through project that consists of many modules and integrations.
The Department of Veteran Affairs (VA) invited Taylor Paschal, Knowledge & Information Management Consultant at Enterprise Knowledge, to speak at a Knowledge Management Lunch and Learn hosted on June 12, 2024. All Office of Administration staff were invited to attend and received professional development credit for participating in the voluntary event.
The objectives of the Lunch and Learn presentation were to:
- Review what KM ‘is’ and ‘isn’t’
- Understand the value of KM and the benefits of engaging
- Define and reflect on your “what’s in it for me?”
- Share actionable ways you can participate in Knowledge - - Capture & Transfer
"Choosing proper type of scaling", Olena SyrotaFwdays
Imagine an IoT processing system that is already quite mature and production-ready and for which client coverage is growing and scaling and performance aspects are life and death questions. The system has Redis, MongoDB, and stream processing based on ksqldb. In this talk, firstly, we will analyze scaling approaches and then select the proper ones for our system.
High performance Serverless Java on AWS- GoTo Amsterdam 2024Vadym Kazulkin
Java is for many years one of the most popular programming languages, but it used to have hard times in the Serverless community. Java is known for its high cold start times and high memory footprint, comparing to other programming languages like Node.js and Python. In this talk I'll look at the general best practices and techniques we can use to decrease memory consumption, cold start times for Java Serverless development on AWS including GraalVM (Native Image) and AWS own offering SnapStart based on Firecracker microVM snapshot and restore and CRaC (Coordinated Restore at Checkpoint) runtime hooks. I'll also provide a lot of benchmarking on Lambda functions trying out various deployment package sizes, Lambda memory settings, Java compilation options and HTTP (a)synchronous clients and measure their impact on cold and warm start times.
"Scaling RAG Applications to serve millions of users", Kevin GoedeckeFwdays
How we managed to grow and scale a RAG application from zero to thousands of users in 7 months. Lessons from technical challenges around managing high load for LLMs, RAGs and Vector databases.
What is an RPA CoE? Session 1 – CoE VisionDianaGray10
In the first session, we will review the organization's vision and how this has an impact on the COE Structure.
Topics covered:
• The role of a steering committee
• How do the organization’s priorities determine CoE Structure?
Speaker:
Chris Bolin, Senior Intelligent Automation Architect Anika Systems
Skybuffer SAM4U tool for SAP license adoptionTatiana Kojar
Manage and optimize your license adoption and consumption with SAM4U, an SAP free customer software asset management tool.
SAM4U, an SAP complimentary software asset management tool for customers, delivers a detailed and well-structured overview of license inventory and usage with a user-friendly interface. We offer a hosted, cost-effective, and performance-optimized SAM4U setup in the Skybuffer Cloud environment. You retain ownership of the system and data, while we manage the ABAP 7.58 infrastructure, ensuring fixed Total Cost of Ownership (TCO) and exceptional services through the SAP Fiori interface.
In the realm of cybersecurity, offensive security practices act as a critical shield. By simulating real-world attacks in a controlled environment, these techniques expose vulnerabilities before malicious actors can exploit them. This proactive approach allows manufacturers to identify and fix weaknesses, significantly enhancing system security.
This presentation delves into the development of a system designed to mimic Galileo's Open Service signal using software-defined radio (SDR) technology. We'll begin with a foundational overview of both Global Navigation Satellite Systems (GNSS) and the intricacies of digital signal processing.
The presentation culminates in a live demonstration. We'll showcase the manipulation of Galileo's Open Service pilot signal, simulating an attack on various software and hardware systems. This practical demonstration serves to highlight the potential consequences of unaddressed vulnerabilities, emphasizing the importance of offensive security practices in safeguarding critical infrastructure.
"Frontline Battles with DDoS: Best practices and Lessons Learned", Igor IvaniukFwdays
At this talk we will discuss DDoS protection tools and best practices, discuss network architectures and what AWS has to offer. Also, we will look into one of the largest DDoS attacks on Ukrainian infrastructure that happened in February 2022. We'll see, what techniques helped to keep the web resources available for Ukrainians and how AWS improved DDoS protection for all customers based on Ukraine experience
Introduction of Cybersecurity with OSS at Code Europe 2024Hiroshi SHIBATA
I develop the Ruby programming language, RubyGems, and Bundler, which are package managers for Ruby. Today, I will introduce how to enhance the security of your application using open-source software (OSS) examples from Ruby and RubyGems.
The first topic is CVE (Common Vulnerabilities and Exposures). I have published CVEs many times. But what exactly is a CVE? I'll provide a basic understanding of CVEs and explain how to detect and handle vulnerabilities in OSS.
Next, let's discuss package managers. Package managers play a critical role in the OSS ecosystem. I'll explain how to manage library dependencies in your application.
I'll share insights into how the Ruby and RubyGems core team works to keep our ecosystem safe. By the end of this talk, you'll have a better understanding of how to safeguard your code.
Fueling AI with Great Data with Airbyte WebinarZilliz
This talk will focus on how to collect data from a variety of sources, leveraging this data for RAG and other GenAI use cases, and finally charting your course to productionalization.
The Microsoft 365 Migration Tutorial For Beginner.pptxoperationspcvita
This presentation will help you understand the power of Microsoft 365. However, we have mentioned every productivity app included in Office 365. Additionally, we have suggested the migration situation related to Office 365 and how we can help you.
You can also read: https://www.systoolsgroup.com/updates/office-365-tenant-to-tenant-migration-step-by-step-complete-guide/
Session 1 - Intro to Robotic Process Automation.pdfUiPathCommunity
👉 Check out our full 'Africa Series - Automation Student Developers (EN)' page to register for the full program:
https://bit.ly/Automation_Student_Kickstart
In this session, we shall introduce you to the world of automation, the UiPath Platform, and guide you on how to install and setup UiPath Studio on your Windows PC.
📕 Detailed agenda:
What is RPA? Benefits of RPA?
RPA Applications
The UiPath End-to-End Automation Platform
UiPath Studio CE Installation and Setup
💻 Extra training through UiPath Academy:
Introduction to Automation
UiPath Business Automation Platform
Explore automation development with UiPath Studio
👉 Register here for our upcoming Session 2 on June 20: Introduction to UiPath Studio Fundamentals: https://community.uipath.com/events/details/uipath-lagos-presents-session-2-introduction-to-uipath-studio-fundamentals/
How to Interpret Trends in the Kalyan Rajdhani Mix Chart.pdfChart Kalyan
A Mix Chart displays historical data of numbers in a graphical or tabular form. The Kalyan Rajdhani Mix Chart specifically shows the results of a sequence of numbers over different periods.
Have you ever been confused by the myriad of choices offered by AWS for hosting a website or an API?
Lambda, Elastic Beanstalk, Lightsail, Amplify, S3 (and more!) can each host websites + APIs. But which one should we choose?
Which one is cheapest? Which one is fastest? Which one will scale to meet our needs?
Join me in this session as we dive into each AWS hosting service to determine which one is best for your scenario and explain why!
Northern Engraving | Modern Metal Trim, Nameplates and Appliance PanelsNorthern Engraving
What began over 115 years ago as a supplier of precision gauges to the automotive industry has evolved into being an industry leader in the manufacture of product branding, automotive cockpit trim and decorative appliance trim. Value-added services include in-house Design, Engineering, Program Management, Test Lab and Tool Shops.
Conversational agents, or chatbots, are increasingly used to access all sorts of services using natural language. While open-domain chatbots - like ChatGPT - can converse on any topic, task-oriented chatbots - the focus of this paper - are designed for specific tasks, like booking a flight, obtaining customer support, or setting an appointment. Like any other software, task-oriented chatbots need to be properly tested, usually by defining and executing test scenarios (i.e., sequences of user-chatbot interactions). However, there is currently a lack of methods to quantify the completeness and strength of such test scenarios, which can lead to low-quality tests, and hence to buggy chatbots.
To fill this gap, we propose adapting mutation testing (MuT) for task-oriented chatbots. To this end, we introduce a set of mutation operators that emulate faults in chatbot designs, an architecture that enables MuT on chatbots built using heterogeneous technologies, and a practical realisation as an Eclipse plugin. Moreover, we evaluate the applicability, effectiveness and efficiency of our approach on open-source chatbots, with promising results.
Taking AI to the Next Level in Manufacturing.pdfssuserfac0301
Read Taking AI to the Next Level in Manufacturing to gain insights on AI adoption in the manufacturing industry, such as:
1. How quickly AI is being implemented in manufacturing.
2. Which barriers stand in the way of AI adoption.
3. How data quality and governance form the backbone of AI.
4. Organizational processes and structures that may inhibit effective AI adoption.
6. Ideas and approaches to help build your organization's AI strategy.
4. values - principles - practices
● communication
● simplicity
● feedback
● software development is holistic
● customer collaboration
● project visibility at all levels
● design patterns
5. values - principles - practices
● communication
● simplicity
● feedback
● simplicity does not mean simple
● keep focused on the task in hand
● because requirements can change
● extra functionality can then be added later
6. values - principles - practices
● communication
● simplicity
● feedback
● feedback from unit tests
● feedback from team
● feedback from the customer (users)
7. values - principles - practices
● incremental development
● emergent design
● responsive to change
● desire for feedback
● working software
8. values - principles - practices
● continuous integration
● refactoring
● small releases
● simple design
● well formatted and documented code
● coding standards
● unit tests
● customer collaboration
● cross functional teams
● working software at the end of every iteration
9. values - principles - practices
by following principles based on these values
our practices enable us to deliver small pieces
of working code with business value at the end
of every iteration...