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© 2013 Autodesk
Designing for Virtual Production
Joel Pennington
Product Designer
Virtual Production
Virtual Production
Wanted	
  to	
  be	
  
an	
  Architect	
  
Went	
  to	
  film	
  
school	
  
Worked	
  in	
  
Games	
  
Worked	
  in	
  
Film	
  
Work	
  in	
  
So7ware	
  
Joel Pennington
Electronic Arts
Acquire	
  hundreds	
  
of	
  moves	
  
Automated	
  system	
  
cleans	
  up	
  mocap	
  
data	
  immediately	
  
a7er	
  cut	
  
Ar?st	
  performs	
  
final	
  touches	
  only	
  
Deliver	
  more	
  data	
  
to	
  the	
  client	
  faster	
  
than	
  before,	
  in	
  less	
  
?me	
  
Electronic Arts
ImageMovers Digital
Editorial	
  
Mo?on	
  Capture	
  
Layout	
  
Anima?on	
  
Sim	
  and	
  FX	
  
Ligh?ng	
  Stereo	
  
Render	
  and	
  
Comp	
  
Done	
  
Concept	
  art	
  and	
  
Story	
  
ImageMovers Digital
Produc?on	
  
ImageMovers Digital
Automate	
  data	
  capture	
  and	
  processing	
  
Connect	
  all	
  stage	
  ac?vi?es	
  to	
  the	
  company	
  database	
  
Maintain	
  a	
  connec?on	
  with	
  interdependent	
  departments	
  
Ability	
  to	
  revert,	
  undo,	
  and	
  redo	
  at	
  the	
  director’s	
  whim	
  
Autodesk
Autodesk
Project 881
Project 881
881	
  
Autodesk	
  
Weta	
  
Digital	
  
Lightstorm	
  
Lightstorm
Weta Digital
Weta Digital
•  The	
  problems	
  with	
  our	
  product	
  
Project 881
Show	
  Holes	
  in	
  Mo?onBuilder	
  
•  Show	
  scene	
  where	
  director	
  can’t	
  select	
  something	
  
•  Show	
  difference	
  in	
  rendering	
  
•  Team	
  Challenges	
  
Project 881
§  Our	
  Approach	
  
Project 881
•  Management	
  trust	
  in	
  our	
  process	
  
Project 881
§  Adop?on	
  of	
  Agile	
  
Project 881
•  Partner	
  commitments	
  
Project 881
•  A	
  new	
  Mo?onBuilder	
  
Project 881
•  Show	
  cool	
  stuff	
  in	
  mo?onbuilder	
  
– Ruler	
  
– Easy	
  Selec?on	
  
– Recording	
  to	
  disk	
  
– Rendering	
  
– Story	
  tool	
  
– Virtual	
  Camera	
  
Project 881

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