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Welcome to
Meeting U
Berlin
March 30, 2023
Hi, I’m Nadir Garouche
Previously: Currently:
Independent consultant
Gaming/app growth
+10 years in game
marketing
(Mobile, Web/PC)
Driving Growth for
Your iOS App
Agenda
1. Monetization
2. Attribution and Measurement
3. Organic and Conversion Optimization
4. User Acquisition
5. Creatives
Improving your app monetization
Developers’ main challenges: UA and Retention
Unity 2023 Gaming Report
Average Day 30 Retention Rate on iOS: <5%
Appsflyer Retention Benchmarks for 2022
Increasing retention = increasing revenue
Top ways to increase engagement:
● Challenges
● Updating content
● Leaderboards
● Daily rewards
● Special Events
● Limited offers
● UI/UX
● Bug fixing
● Community management
Make use of rewarded ads
But aren’t ads bad for retention?
Well, not so much.
Rewarded ads make
players stay longer in a
game.
Unity 2023 Gaming Report
Attribution and Measurement
Attribution before: Most users did not block tracking
✅ Advertising ID
✅ Retargeting
✅ LTV calculation
✅ Unlimited user events
✅ Precise campaign details
✅ Cohorts
Attribution now: Users have to opt-in to share their data
❌ Advertising ID
❌ Retargeting
❌ LTV calculation
❌ Web traffic
✅ Limited events shared
by Apple (SKAdNetwork)
✅ Only Apple Search
Ads can be fully tracked
How to measure ROI
Blended Approach SKAN Based ROI
Opted-in Users LTV Incrementality
No unique method. Use a mix of several strategies:
SKAdNetwork (SKAN)
Apple’s solution to measure advertising while preserving privacy.
Very limited features:
Now (3.0):
● 1 postback per install
● Tracking limited to first 24
hours
● Delayed data
● No campaign detail
● Privacy thresholds
● 64 conversion values
Soon (4.0):
● 3 postbacks (up to 35 days)
● Few more campaign details
● Web traffic supported
● Small campaigns reported
Configure your conversion schema for SKAN
Track key events with your MMP and attach a value to them.
Focus on important events occurring at Day 0/1 that correlate with long term value
(engagement/monetization):
● Tutorial completed
● Account created
● Trial started
● Level 5 reached
● Rewarded ad watched
● In-app purchase
● etc.
You can also use funnels in your conversion values
(ie. registered + view product + added to cart)
Organic and Conversion Optimization
Focus on ASO: Keyword Optimization
Optimize your search fields for all languages.
Search Downloads Uplift After an ASO update of a game on 23 languages Use Apple Search Ads to identify keywords
Focus on ASO: Keyword Optimization
No ASO/localization resources? No problem. Use AI tools.
ChatGPT:
Provide keywords and ask it to come
up with names, subtitles, it can even
generate keyword strings based on a
search term lists.
DeepL:
You can localize with ChatGPT but I
find DeepL to be closer to human like
translation.
Article: ASO Automation with ChatGPT
Focus on ASO: Conversion Optimization
Constantly test Icons, Screenshots and Videos.
Make use of Custom Product Pages.
Focus on ASO: Custom Product Pages
Discord
example
Create a custom
product page for
every audience to
highlight specific
features.
Use them for
organic traffic and
UA campaigns.
Default
Gamers
Students
UA on iOS
Top iOS channels for apps and games
For more details by category, see AppsFlyer Performance Index
Scaling UA on iOS: a progressive approach
Spend
$
Install
campaigns
Install
campaigns Install
campaigns
Install
campaigns
Soft-launch Maturity
Install
campaigns
Purchase/VO/
event campaigns
Ad and IAP based game/app
Re-engagement
Re-engagement
Purchase/VO/
event campaigns
Purchase/VO/
event campaigns
Purchase/VO/
event campaigns
Global push
Install
campaigns
T1 launch
Optimization techniques
Bidding
● Install campaigns
● Purchase/VO
● Event
Demographics
● Broad
● Gender
● Age
● Languages
Geos
● Top countries in standalone campaigns
● Group T2/T3 geos (similar LTV/languages)
Channel mix
● Social
● Search
● Video networks
● Influencer marketing
● DSPs
Targeting
● Broad
● Interests/Hashtags/Behaviours
● Lookalikes
Managing your campaigns: best practices
● Start with small budgets
● Bid high
● Wait 5/7 days after a campaign is live to evaluate results
● Early good signals:
○ Increase daily budget by increments of +20% max
● Bad performance:
○ Raise your bids
○ Also: check creatives, targeting, goals, bidding method etc.
○ Results improving: increase daily budget
● Don’t make bid/budget changes too often
● Automate bids with ad networks’ APIs or UA tools
Creative optimization
The right creatives will reduce CPIs and increase user engagement
Best practices for creative testing and optimization
Install campaigns
Android
Measure CPI/CTR/IPM,
reactions
Test
Create edited versions of
your winners
Iterate
CPI/CTR/IPM
Share of spend
Measure
Pause low performers
Increase budget if new
creative picks up fast
Optimize
Upload winners to live
iOS campaigns
Launch
Creative benchmark: use TikTok Creative Center
Focus on creative excellence
● Adapt your assets for all sizes (ie. square, landscape, portrait, 4:5)
● Test different video lengths (ie. 5, 10, 30, 45 sec)
● Diversify your assets: videos, images, playables, texts
● First seconds of your videos are key
● Replace low performing assets often
● Introduce branding early
● Optimize audio tracks (especially for TikTok)
● Don’t ignore localization (voices, texts)
Thank you
in/nadirgarouche/
@nadir

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Unity Meeting U Berlin March 30, 2023.pptx

  • 2. Hi, I’m Nadir Garouche Previously: Currently: Independent consultant Gaming/app growth +10 years in game marketing (Mobile, Web/PC)
  • 4. Agenda 1. Monetization 2. Attribution and Measurement 3. Organic and Conversion Optimization 4. User Acquisition 5. Creatives
  • 5. Improving your app monetization
  • 6. Developers’ main challenges: UA and Retention Unity 2023 Gaming Report
  • 7. Average Day 30 Retention Rate on iOS: <5% Appsflyer Retention Benchmarks for 2022
  • 8. Increasing retention = increasing revenue Top ways to increase engagement: ● Challenges ● Updating content ● Leaderboards ● Daily rewards ● Special Events ● Limited offers ● UI/UX ● Bug fixing ● Community management
  • 9. Make use of rewarded ads
  • 10. But aren’t ads bad for retention? Well, not so much. Rewarded ads make players stay longer in a game. Unity 2023 Gaming Report
  • 12. Attribution before: Most users did not block tracking ✅ Advertising ID ✅ Retargeting ✅ LTV calculation ✅ Unlimited user events ✅ Precise campaign details ✅ Cohorts
  • 13. Attribution now: Users have to opt-in to share their data ❌ Advertising ID ❌ Retargeting ❌ LTV calculation ❌ Web traffic ✅ Limited events shared by Apple (SKAdNetwork) ✅ Only Apple Search Ads can be fully tracked
  • 14. How to measure ROI Blended Approach SKAN Based ROI Opted-in Users LTV Incrementality No unique method. Use a mix of several strategies:
  • 15. SKAdNetwork (SKAN) Apple’s solution to measure advertising while preserving privacy. Very limited features: Now (3.0): ● 1 postback per install ● Tracking limited to first 24 hours ● Delayed data ● No campaign detail ● Privacy thresholds ● 64 conversion values Soon (4.0): ● 3 postbacks (up to 35 days) ● Few more campaign details ● Web traffic supported ● Small campaigns reported
  • 16. Configure your conversion schema for SKAN Track key events with your MMP and attach a value to them. Focus on important events occurring at Day 0/1 that correlate with long term value (engagement/monetization): ● Tutorial completed ● Account created ● Trial started ● Level 5 reached ● Rewarded ad watched ● In-app purchase ● etc. You can also use funnels in your conversion values (ie. registered + view product + added to cart)
  • 17. Organic and Conversion Optimization
  • 18. Focus on ASO: Keyword Optimization Optimize your search fields for all languages. Search Downloads Uplift After an ASO update of a game on 23 languages Use Apple Search Ads to identify keywords
  • 19. Focus on ASO: Keyword Optimization No ASO/localization resources? No problem. Use AI tools. ChatGPT: Provide keywords and ask it to come up with names, subtitles, it can even generate keyword strings based on a search term lists. DeepL: You can localize with ChatGPT but I find DeepL to be closer to human like translation. Article: ASO Automation with ChatGPT
  • 20. Focus on ASO: Conversion Optimization Constantly test Icons, Screenshots and Videos. Make use of Custom Product Pages.
  • 21. Focus on ASO: Custom Product Pages Discord example Create a custom product page for every audience to highlight specific features. Use them for organic traffic and UA campaigns. Default Gamers Students
  • 23. Top iOS channels for apps and games For more details by category, see AppsFlyer Performance Index
  • 24. Scaling UA on iOS: a progressive approach Spend $ Install campaigns Install campaigns Install campaigns Install campaigns Soft-launch Maturity Install campaigns Purchase/VO/ event campaigns Ad and IAP based game/app Re-engagement Re-engagement Purchase/VO/ event campaigns Purchase/VO/ event campaigns Purchase/VO/ event campaigns Global push Install campaigns T1 launch
  • 25. Optimization techniques Bidding ● Install campaigns ● Purchase/VO ● Event Demographics ● Broad ● Gender ● Age ● Languages Geos ● Top countries in standalone campaigns ● Group T2/T3 geos (similar LTV/languages) Channel mix ● Social ● Search ● Video networks ● Influencer marketing ● DSPs Targeting ● Broad ● Interests/Hashtags/Behaviours ● Lookalikes
  • 26. Managing your campaigns: best practices ● Start with small budgets ● Bid high ● Wait 5/7 days after a campaign is live to evaluate results ● Early good signals: ○ Increase daily budget by increments of +20% max ● Bad performance: ○ Raise your bids ○ Also: check creatives, targeting, goals, bidding method etc. ○ Results improving: increase daily budget ● Don’t make bid/budget changes too often ● Automate bids with ad networks’ APIs or UA tools
  • 28. The right creatives will reduce CPIs and increase user engagement
  • 29. Best practices for creative testing and optimization Install campaigns Android Measure CPI/CTR/IPM, reactions Test Create edited versions of your winners Iterate CPI/CTR/IPM Share of spend Measure Pause low performers Increase budget if new creative picks up fast Optimize Upload winners to live iOS campaigns Launch
  • 30. Creative benchmark: use TikTok Creative Center
  • 31. Focus on creative excellence ● Adapt your assets for all sizes (ie. square, landscape, portrait, 4:5) ● Test different video lengths (ie. 5, 10, 30, 45 sec) ● Diversify your assets: videos, images, playables, texts ● First seconds of your videos are key ● Replace low performing assets often ● Introduce branding early ● Optimize audio tracks (especially for TikTok) ● Don’t ignore localization (voices, texts)