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The Post-Digital Age
Is your Museum ready?
©2012Léocaillard.Tousdroitsréservés.
Monika Lechner
@lemondesign
DEN - Dutch Digital Heritage
@stichtingden
London, 26th of June 2014
Unconference Open Culture2014
What’s next?
Social Media
Mobile Media
Tablet computing, BYOD
Crowd Sourcing
so 2012!
© 2012 Léo Caillard. Tous droits réservés.
• Longing for real, handCRAFTed stuff – Etsy
• 3D printing – Thingiverse, FabLabs
• Maker Movement – Arduino, Raspberry Pi
• Wearables – Google Glass, Smart watches
 Real, tangible experiences
 Beyond the digital realm
Embedding electronics into objects
Personalised, tailored experiences
Post-digital
Digital information is omnipresent

Do it yourself!
3D printed object
+
sensor / chip
http://www.picnicnetwork.org/rijksmuseumamsterdam-fablab
+
http://www.arduino.cc/
=
Bron: Beeld en Geluid
Foto’s © 2012 PICNIC Festival; Arduino.cc, Beeld en Geluid
Context aware
smart object
&
+
adaptive
content
Smart objects
Mixed media, mixed reality
© 2012 Léo Caillard. Tous droits réservés.
Mixed media, mixed reality
Introducing the augmented reality loupe prototype: http://vimeo.com/88233719
The Companion Novel is a mobile device in the form of a book that
plays audio material through locally deployed wireless speakers. The
choice of audio material is dependent on the current location and
selected page of the book.
Companion Novel prototype
• displays relevant content to multiple visitors simultaneously
• artefact is placed on top
• distance sensors register visitors approaching
• distance sensor data can controls projector lamp
• for indoor heritage sites
Plinth prototype
mesch-project.eu
@meschproject #meschFP7
©2012LéoCaillard.Tousdroitsréservés.
Kinetic
Tangible
Interactive
Context aware
Omnipresent
Seamless integration of digital information by creating interactive,
tangible experiences beyond the mobile screen.
MeSch-project.eu
@meschproject
Get inspired! Get in touch!
Monika Lechner
@lemondesign
All artist pictures by
www.leocaillard.com
© 2012 Léo Caillard

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Museums in the Post-Digital Age | Unconference session at Open Culture 2014

  • 1. The Post-Digital Age Is your Museum ready? ©2012Léocaillard.Tousdroitsréservés. Monika Lechner @lemondesign DEN - Dutch Digital Heritage @stichtingden London, 26th of June 2014 Unconference Open Culture2014
  • 2. What’s next? Social Media Mobile Media Tablet computing, BYOD Crowd Sourcing so 2012! © 2012 Léo Caillard. Tous droits réservés.
  • 3. • Longing for real, handCRAFTed stuff – Etsy • 3D printing – Thingiverse, FabLabs • Maker Movement – Arduino, Raspberry Pi • Wearables – Google Glass, Smart watches  Real, tangible experiences  Beyond the digital realm Embedding electronics into objects Personalised, tailored experiences Post-digital Digital information is omnipresent 
  • 4. Do it yourself! 3D printed object + sensor / chip http://www.picnicnetwork.org/rijksmuseumamsterdam-fablab + http://www.arduino.cc/ = Bron: Beeld en Geluid Foto’s © 2012 PICNIC Festival; Arduino.cc, Beeld en Geluid Context aware smart object & + adaptive content Smart objects
  • 5. Mixed media, mixed reality © 2012 Léo Caillard. Tous droits réservés.
  • 6. Mixed media, mixed reality Introducing the augmented reality loupe prototype: http://vimeo.com/88233719
  • 7. The Companion Novel is a mobile device in the form of a book that plays audio material through locally deployed wireless speakers. The choice of audio material is dependent on the current location and selected page of the book. Companion Novel prototype
  • 8. • displays relevant content to multiple visitors simultaneously • artefact is placed on top • distance sensors register visitors approaching • distance sensor data can controls projector lamp • for indoor heritage sites Plinth prototype
  • 10. ©2012LéoCaillard.Tousdroitsréservés. Kinetic Tangible Interactive Context aware Omnipresent Seamless integration of digital information by creating interactive, tangible experiences beyond the mobile screen.
  • 11. MeSch-project.eu @meschproject Get inspired! Get in touch! Monika Lechner @lemondesign All artist pictures by www.leocaillard.com © 2012 Léo Caillard

Editor's Notes

  1. What mesch wants to do is to create an hardware and software platform to allow curators, designers and artist to create their own smart objects. We started by looking at the visitor’s experience through the heritage professional’s eye Exploration over (prototypes functional to exploration; focus on “what curators think visitors would like to have”), move onto making