The document discusses the iPhone SDK and how to interact with documents on iOS devices. It covers the UIDocumentInteractionController class which allows previewing and opening documents, as well as the Quick Look framework. It provides code samples and screenshots of how to integrate these features to provide document previews and options to open documents in other apps on iOS.
This document provides an overview of topics related to Android application development including the Android environment setup, user interface development, interactive application development, and a brief history of Android. It discusses Android versions from 1.0 to the current version, the open handset alliance, and common UI elements like buttons, text fields, checkboxes and their usage. It also summarizes key Android concepts like activities, intents, views, view groups, different layouts, attributes and adding interactivity using click listeners.
Mark Chang from the iOS UIAutomation testing department introduced iOS accessibility, development tools like Instruments and Tuneup JS, and automation testing. He demonstrated how to perform automated tests on devices using Instruments and JavaScript. Instruments allows testing iOS applications via tracing and profiling code. The Tuneup JS library improves the UIAutomation library by adding assertion functions and the ability to run scripts from the command line or a test runner. He provided references for learning more about Instruments, UIAutomation, and the Tuneup JS library.
This document provides an overview of Android including:
- Android is an open source software platform and operating system for mobile devices based on the Linux kernel.
- It allows developers to write managed code using the Java programming language and includes features like views, content providers, notifications and more.
- The Android SDK provides tools for building, testing and debugging Android apps and uses a specific project structure.
- Input controls like buttons, text fields, checkboxes and spinners allow users to interact with apps. Attributes define behaviors of these controls.
- Screen size, density, resolution and orientation impact user interfaces and alternative resources support different densities.
Scott Mason: Enhancing the User Interface Using Titanium ModulesAxway Appcelerator
The Shiny Objects module discussed in this session will allow the developer to easily add visually appealing buttons to their projects without the use of special graphics files. Make a button that really shines with a call as simple as Ti.UI.createButton!
See how easy it was to create this module and benefit from the lessons learned during its development.
Why All the Fuss?
The stock button provided by Apple is plain and boring. It lacks the depth, color and presence of the standard Apple buttons. The standard buttons are mostly available for use in the navigation bar and cannot be put together in a view to add multiple buttons.
This session will be of most interest to intermediate and advanced developers looking to create or extend Titanium functionality, but is also quite useful for the beginning developer to learn how to easily add a cool looking button to their projects. Objective-C and Java will be discussed but are not necessary to use this module.
Module Benefits
- Shine and Gloss Using Gradient Layers
- Consistent Look and Feel for iPhone and Android Apps
- Ability to Change the Button Background color with a Property
- Adjustable Border Radius
- Automatic Highlighting
iOS development Crash course in how to build an native application for iPhone.
i will be start from beginning till publishing on Apple Store step by step.
this session # 4
The MOCA SDK for iOS7 lets you effortlessly add iBeacon proximity experiences and analytics to your iOS app. It enables you to quickly connect to MOCA platform account, deploy beacon experiences, and track your users.
The MOCA SDK is targeted to iOS app developers willing to add iBeacon-awareness to their apps and deploy proximity experiences from the MOCA cloud. It is also targeted to developers that need to track behavioral data from their apps in order to better understand the mobile users.
iOS von Apple hat sich inzwischen schon zu einem ausgereiften mobilen Betriebssystem entwickelt. Trotzdem darf Apple auch hier nicht stehen bleiben. Diese Session gibt einen Einblick über den aktuellen Stand von iOS und zeigt die wichtigsten Konzepte. OPITZ CONSULTING Solution Architect Stefan Scheidt präsentierte diesen Vortrag im Rahmen der Mobile DevCon am 19.10.2011 in Hamburg.
This document provides an overview of topics related to Android application development including the Android environment setup, user interface development, interactive application development, and a brief history of Android. It discusses Android versions from 1.0 to the current version, the open handset alliance, and common UI elements like buttons, text fields, checkboxes and their usage. It also summarizes key Android concepts like activities, intents, views, view groups, different layouts, attributes and adding interactivity using click listeners.
Mark Chang from the iOS UIAutomation testing department introduced iOS accessibility, development tools like Instruments and Tuneup JS, and automation testing. He demonstrated how to perform automated tests on devices using Instruments and JavaScript. Instruments allows testing iOS applications via tracing and profiling code. The Tuneup JS library improves the UIAutomation library by adding assertion functions and the ability to run scripts from the command line or a test runner. He provided references for learning more about Instruments, UIAutomation, and the Tuneup JS library.
This document provides an overview of Android including:
- Android is an open source software platform and operating system for mobile devices based on the Linux kernel.
- It allows developers to write managed code using the Java programming language and includes features like views, content providers, notifications and more.
- The Android SDK provides tools for building, testing and debugging Android apps and uses a specific project structure.
- Input controls like buttons, text fields, checkboxes and spinners allow users to interact with apps. Attributes define behaviors of these controls.
- Screen size, density, resolution and orientation impact user interfaces and alternative resources support different densities.
Scott Mason: Enhancing the User Interface Using Titanium ModulesAxway Appcelerator
The Shiny Objects module discussed in this session will allow the developer to easily add visually appealing buttons to their projects without the use of special graphics files. Make a button that really shines with a call as simple as Ti.UI.createButton!
See how easy it was to create this module and benefit from the lessons learned during its development.
Why All the Fuss?
The stock button provided by Apple is plain and boring. It lacks the depth, color and presence of the standard Apple buttons. The standard buttons are mostly available for use in the navigation bar and cannot be put together in a view to add multiple buttons.
This session will be of most interest to intermediate and advanced developers looking to create or extend Titanium functionality, but is also quite useful for the beginning developer to learn how to easily add a cool looking button to their projects. Objective-C and Java will be discussed but are not necessary to use this module.
Module Benefits
- Shine and Gloss Using Gradient Layers
- Consistent Look and Feel for iPhone and Android Apps
- Ability to Change the Button Background color with a Property
- Adjustable Border Radius
- Automatic Highlighting
iOS development Crash course in how to build an native application for iPhone.
i will be start from beginning till publishing on Apple Store step by step.
this session # 4
The MOCA SDK for iOS7 lets you effortlessly add iBeacon proximity experiences and analytics to your iOS app. It enables you to quickly connect to MOCA platform account, deploy beacon experiences, and track your users.
The MOCA SDK is targeted to iOS app developers willing to add iBeacon-awareness to their apps and deploy proximity experiences from the MOCA cloud. It is also targeted to developers that need to track behavioral data from their apps in order to better understand the mobile users.
iOS von Apple hat sich inzwischen schon zu einem ausgereiften mobilen Betriebssystem entwickelt. Trotzdem darf Apple auch hier nicht stehen bleiben. Diese Session gibt einen Einblick über den aktuellen Stand von iOS und zeigt die wichtigsten Konzepte. OPITZ CONSULTING Solution Architect Stefan Scheidt präsentierte diesen Vortrag im Rahmen der Mobile DevCon am 19.10.2011 in Hamburg.
The document provides an overview of programming with the iPhone SDK, describing the iPhone's features and limitations, the components of the SDK including Xcode, Interface Builder and frameworks, and how to develop applications using Objective-C including defining classes, methods, properties and protocols. It also includes examples of creating a simple Fraction class to demonstrate Objective-C concepts.
The document provides an overview of various technologies used in iPhone applications, including checking internet connectivity, using SQLite database, getting current location with Core Location, parsing JSON, implementing in-app purchases, enabling AirPlay and wireless printing capabilities. It discusses relevant frameworks, classes, and code snippets.
LEARNING iPAD STORYBOARDS IN OBJ-‐C LESSON 1Rich Helton
This document provides an introduction to using storyboards in Objective-C on iOS. It begins with a disclaimer and then defines some key concepts about storyboards, including that they provide a visual representation of an app's user interface and allow transitions between scenes. It discusses storyboard files, segues, the dock, and scenes. It then walks through adding elements to a sample master-detail app project in Xcode like a model class, data controller, and table view controller. It includes links to Apple documentation for additional reference. The overall purpose is to explain the basics of using storyboards for app development in Objective-C on iOS.
iOS Basics
The document provides an overview of iOS, including its architecture, frameworks, design patterns, and application life cycle. It discusses the core OS, core services, media, and Cocoa Touch layers. It describes the UIKit and Foundation frameworks, as well as design patterns like MVC, delegation, and managed memory. It also outlines the application objects, MVC roles, and the stages an app goes through from launch to termination.
This document describes a bachelor project to develop a UIProtocol client application for the Apple iPhone. UIProtocol is a standardized language for describing user interfaces that allows interfaces to be transferred over the internet. The project aims to extend UIProtocol capabilities to mobile devices by creating one of the first Flash-based applications for the iPhone. The document outlines the project background, platform selection process, analysis and design of the UIProtocol client application, implementation details, and testing plans.
The document provides an overview of TiAppCamp Alloy, Appcelerator's MVC-like framework for Titanium. It discusses the key components of Alloy including views, styles, controllers, and models. Alloy acts as a pre-compiler to convert MVC code into Titanium Classic code. The document reviews conventions like file/directory structure and platform handling. It also covers controllers in more depth including dynamically creating views and communicating between controllers.
iOS Development - Offline Class for JasakomerAndri Yadi
The document provides an introduction to iOS development, outlining the required tools and frameworks for getting started including Xcode, iOS Simulator, and the iOS Developer Library. Key iOS development concepts are explained such as Objective-C, classes and objects, memory management using automatic reference counting, and common design patterns like model-view-controller. Resources for designing user interfaces and submitting apps to the App Store are also highlighted.
The document provides an overview of the anatomy and key components of an iOS application. It discusses how code is compiled, Nib files define the user interface elements, resources like images and strings are included, and the Info.plist file contains app configuration details. It also covers how the UIApplicationMain function creates the UIApplication instance and loads the main Nib file, how delegates are used to handle events, and how outlets and actions connect interface elements to code.
Slides for the presentation that I gave at Museums and the Web regarding the San Jose Museum of Art iPhone interactive guide that I created and launched in May 2008. Talks about the various frameworks that are available for developing on the platform.
Beginning Real World iOS App DevelopmentAndri Yadi
The slide I presented during 1 day training for beginning real world iOS app development on April 7, 2015.
Event details:
http://bit.ly/belajarswift
https://procodecg.wordpress.com/2015/04/07/ios-app-development-training-with-dycode/
This document discusses how to become an expert Android developer using Google technologies. It recommends using Android Studio as the integrated development environment due to its fast tools for building apps. It also recommends using the Android Jetpack architecture components like ViewModel, LiveData, and Room to accelerate development and build robust apps by eliminating boilerplate code. The document also covers other Jetpack components like Data Binding, Navigation, Lifecycles, and Testing to further improve the development process.
This document provides an introduction to Xcode, the integrated development environment (IDE) for building iOS apps. It describes the main parts of Xcode including the navigator panel, inspector panel, libraries and frameworks. It also explains key concepts like the model-view-controller (MVC) pattern, outlets and actions, view controllers and their lifecycles, navigation controllers, table views, and the iOS application lifecycle.
This document provides an overview of Splunk's developer platform for building applications and customizing Splunk. It discusses the Splunk web framework, REST API, SDKs for various languages, and sample apps. The web framework allows developing custom UIs using familiar technologies like JavaScript and Django. The REST API exposes all of Splunk's functionality and can be used to integrate Splunk with other applications. SDKs simplify making requests to the REST API from languages like Python, Java, and JavaScript. Sample apps demonstrate how to build custom functionality like monitoring devices and generating mood reports. Support resources for developers include the documentation, support site, GitHub, and Twitter account.
This document provides an introduction and overview of using the Evernote iOS SDK. It discusses setting up the development environment with Xcode and Cocoapods. It then outlines 5 practices for using the Evernote SDK, including initializing the SDK, listing notebooks and notes, rendering note content in a UIWebView, and sharing notes to social networks. It also shares some of the author's experiences working with the Evernote SDK, such as considerations around syncing, rate limits, notebook types, and limitations for writing notes to Evernote.
This document summarizes features for building document-based apps in iOS 11, including UIDocumentBrowserViewController, FileProvider, and settings in the app's Info.plist. It provides an overview of how to set up document support and export/import uniform type identifiers to share documents between apps and extensions. Code samples and demo apps are shown for browsing and opening documents from other apps and cloud services using the new iOS 11 APIs.
Xcode 8 includes many new features and improvements such as:
1. Increased security, accessibility, and usability.
2. Support for Swift 3 and a migration tool to help move to Swift 3.
3. New source editor extensions that allow developers to manipulate and navigate code.
4. Improved debugging tools including a better view debugger and memory debugger.
5. Enhanced code signing that makes management easier.
The document discusses building interactive systems using Xcode and Swift. It introduces key programming concepts like object-oriented programming, variables and types, functions, conditionals, and Xcode components like the interface builder, simulator, and assistant editor. It explains how to create a basic Xcode project with labels, connect the labels to code using outlets, and set label text in the viewDidLoad function. The document provides an overview of building blocks for programming interactive apps in Xcode.
The Intel XDK is a cross-platform development tool that allows developers to create hybrid mobile apps using HTML5, JavaScript, and Cordova APIs. It provides an integrated development environment with tools for designing, debugging, building apps, and deploying them to app stores. The XDK supports Cordova for hybrid development and includes pre-built app templates, plugins, and resources for profiling app performance.
AI 101: An Introduction to the Basics and Impact of Artificial IntelligenceIndexBug
Imagine a world where machines not only perform tasks but also learn, adapt, and make decisions. This is the promise of Artificial Intelligence (AI), a technology that's not just enhancing our lives but revolutionizing entire industries.
OpenID AuthZEN Interop Read Out - AuthorizationDavid Brossard
During Identiverse 2024 and EIC 2024, members of the OpenID AuthZEN WG got together and demoed their authorization endpoints conforming to the AuthZEN API
The document provides an overview of programming with the iPhone SDK, describing the iPhone's features and limitations, the components of the SDK including Xcode, Interface Builder and frameworks, and how to develop applications using Objective-C including defining classes, methods, properties and protocols. It also includes examples of creating a simple Fraction class to demonstrate Objective-C concepts.
The document provides an overview of various technologies used in iPhone applications, including checking internet connectivity, using SQLite database, getting current location with Core Location, parsing JSON, implementing in-app purchases, enabling AirPlay and wireless printing capabilities. It discusses relevant frameworks, classes, and code snippets.
LEARNING iPAD STORYBOARDS IN OBJ-‐C LESSON 1Rich Helton
This document provides an introduction to using storyboards in Objective-C on iOS. It begins with a disclaimer and then defines some key concepts about storyboards, including that they provide a visual representation of an app's user interface and allow transitions between scenes. It discusses storyboard files, segues, the dock, and scenes. It then walks through adding elements to a sample master-detail app project in Xcode like a model class, data controller, and table view controller. It includes links to Apple documentation for additional reference. The overall purpose is to explain the basics of using storyboards for app development in Objective-C on iOS.
iOS Basics
The document provides an overview of iOS, including its architecture, frameworks, design patterns, and application life cycle. It discusses the core OS, core services, media, and Cocoa Touch layers. It describes the UIKit and Foundation frameworks, as well as design patterns like MVC, delegation, and managed memory. It also outlines the application objects, MVC roles, and the stages an app goes through from launch to termination.
This document describes a bachelor project to develop a UIProtocol client application for the Apple iPhone. UIProtocol is a standardized language for describing user interfaces that allows interfaces to be transferred over the internet. The project aims to extend UIProtocol capabilities to mobile devices by creating one of the first Flash-based applications for the iPhone. The document outlines the project background, platform selection process, analysis and design of the UIProtocol client application, implementation details, and testing plans.
The document provides an overview of TiAppCamp Alloy, Appcelerator's MVC-like framework for Titanium. It discusses the key components of Alloy including views, styles, controllers, and models. Alloy acts as a pre-compiler to convert MVC code into Titanium Classic code. The document reviews conventions like file/directory structure and platform handling. It also covers controllers in more depth including dynamically creating views and communicating between controllers.
iOS Development - Offline Class for JasakomerAndri Yadi
The document provides an introduction to iOS development, outlining the required tools and frameworks for getting started including Xcode, iOS Simulator, and the iOS Developer Library. Key iOS development concepts are explained such as Objective-C, classes and objects, memory management using automatic reference counting, and common design patterns like model-view-controller. Resources for designing user interfaces and submitting apps to the App Store are also highlighted.
The document provides an overview of the anatomy and key components of an iOS application. It discusses how code is compiled, Nib files define the user interface elements, resources like images and strings are included, and the Info.plist file contains app configuration details. It also covers how the UIApplicationMain function creates the UIApplication instance and loads the main Nib file, how delegates are used to handle events, and how outlets and actions connect interface elements to code.
Slides for the presentation that I gave at Museums and the Web regarding the San Jose Museum of Art iPhone interactive guide that I created and launched in May 2008. Talks about the various frameworks that are available for developing on the platform.
Beginning Real World iOS App DevelopmentAndri Yadi
The slide I presented during 1 day training for beginning real world iOS app development on April 7, 2015.
Event details:
http://bit.ly/belajarswift
https://procodecg.wordpress.com/2015/04/07/ios-app-development-training-with-dycode/
This document discusses how to become an expert Android developer using Google technologies. It recommends using Android Studio as the integrated development environment due to its fast tools for building apps. It also recommends using the Android Jetpack architecture components like ViewModel, LiveData, and Room to accelerate development and build robust apps by eliminating boilerplate code. The document also covers other Jetpack components like Data Binding, Navigation, Lifecycles, and Testing to further improve the development process.
This document provides an introduction to Xcode, the integrated development environment (IDE) for building iOS apps. It describes the main parts of Xcode including the navigator panel, inspector panel, libraries and frameworks. It also explains key concepts like the model-view-controller (MVC) pattern, outlets and actions, view controllers and their lifecycles, navigation controllers, table views, and the iOS application lifecycle.
This document provides an overview of Splunk's developer platform for building applications and customizing Splunk. It discusses the Splunk web framework, REST API, SDKs for various languages, and sample apps. The web framework allows developing custom UIs using familiar technologies like JavaScript and Django. The REST API exposes all of Splunk's functionality and can be used to integrate Splunk with other applications. SDKs simplify making requests to the REST API from languages like Python, Java, and JavaScript. Sample apps demonstrate how to build custom functionality like monitoring devices and generating mood reports. Support resources for developers include the documentation, support site, GitHub, and Twitter account.
This document provides an introduction and overview of using the Evernote iOS SDK. It discusses setting up the development environment with Xcode and Cocoapods. It then outlines 5 practices for using the Evernote SDK, including initializing the SDK, listing notebooks and notes, rendering note content in a UIWebView, and sharing notes to social networks. It also shares some of the author's experiences working with the Evernote SDK, such as considerations around syncing, rate limits, notebook types, and limitations for writing notes to Evernote.
This document summarizes features for building document-based apps in iOS 11, including UIDocumentBrowserViewController, FileProvider, and settings in the app's Info.plist. It provides an overview of how to set up document support and export/import uniform type identifiers to share documents between apps and extensions. Code samples and demo apps are shown for browsing and opening documents from other apps and cloud services using the new iOS 11 APIs.
Xcode 8 includes many new features and improvements such as:
1. Increased security, accessibility, and usability.
2. Support for Swift 3 and a migration tool to help move to Swift 3.
3. New source editor extensions that allow developers to manipulate and navigate code.
4. Improved debugging tools including a better view debugger and memory debugger.
5. Enhanced code signing that makes management easier.
The document discusses building interactive systems using Xcode and Swift. It introduces key programming concepts like object-oriented programming, variables and types, functions, conditionals, and Xcode components like the interface builder, simulator, and assistant editor. It explains how to create a basic Xcode project with labels, connect the labels to code using outlets, and set label text in the viewDidLoad function. The document provides an overview of building blocks for programming interactive apps in Xcode.
The Intel XDK is a cross-platform development tool that allows developers to create hybrid mobile apps using HTML5, JavaScript, and Cordova APIs. It provides an integrated development environment with tools for designing, debugging, building apps, and deploying them to app stores. The XDK supports Cordova for hybrid development and includes pre-built app templates, plugins, and resources for profiling app performance.
AI 101: An Introduction to the Basics and Impact of Artificial IntelligenceIndexBug
Imagine a world where machines not only perform tasks but also learn, adapt, and make decisions. This is the promise of Artificial Intelligence (AI), a technology that's not just enhancing our lives but revolutionizing entire industries.
OpenID AuthZEN Interop Read Out - AuthorizationDavid Brossard
During Identiverse 2024 and EIC 2024, members of the OpenID AuthZEN WG got together and demoed their authorization endpoints conforming to the AuthZEN API
Salesforce Integration for Bonterra Impact Management (fka Social Solutions A...Jeffrey Haguewood
Sidekick Solutions uses Bonterra Impact Management (fka Social Solutions Apricot) and automation solutions to integrate data for business workflows.
We believe integration and automation are essential to user experience and the promise of efficient work through technology. Automation is the critical ingredient to realizing that full vision. We develop integration products and services for Bonterra Case Management software to support the deployment of automations for a variety of use cases.
This video focuses on integration of Salesforce with Bonterra Impact Management.
Interested in deploying an integration with Salesforce for Bonterra Impact Management? Contact us at sales@sidekicksolutionsllc.com to discuss next steps.
Building Production Ready Search Pipelines with Spark and MilvusZilliz
Spark is the widely used ETL tool for processing, indexing and ingesting data to serving stack for search. Milvus is the production-ready open-source vector database. In this talk we will show how to use Spark to process unstructured data to extract vector representations, and push the vectors to Milvus vector database for search serving.
Ivanti’s Patch Tuesday breakdown goes beyond patching your applications and brings you the intelligence and guidance needed to prioritize where to focus your attention first. Catch early analysis on our Ivanti blog, then join industry expert Chris Goettl for the Patch Tuesday Webinar Event. There we’ll do a deep dive into each of the bulletins and give guidance on the risks associated with the newly-identified vulnerabilities.
Ocean lotus Threat actors project by John Sitima 2024 (1).pptxSitimaJohn
Ocean Lotus cyber threat actors represent a sophisticated, persistent, and politically motivated group that poses a significant risk to organizations and individuals in the Southeast Asian region. Their continuous evolution and adaptability underscore the need for robust cybersecurity measures and international cooperation to identify and mitigate the threats posed by such advanced persistent threat groups.
Generating privacy-protected synthetic data using Secludy and MilvusZilliz
During this demo, the founders of Secludy will demonstrate how their system utilizes Milvus to store and manipulate embeddings for generating privacy-protected synthetic data. Their approach not only maintains the confidentiality of the original data but also enhances the utility and scalability of LLMs under privacy constraints. Attendees, including machine learning engineers, data scientists, and data managers, will witness first-hand how Secludy's integration with Milvus empowers organizations to harness the power of LLMs securely and efficiently.
Introduction of Cybersecurity with OSS at Code Europe 2024Hiroshi SHIBATA
I develop the Ruby programming language, RubyGems, and Bundler, which are package managers for Ruby. Today, I will introduce how to enhance the security of your application using open-source software (OSS) examples from Ruby and RubyGems.
The first topic is CVE (Common Vulnerabilities and Exposures). I have published CVEs many times. But what exactly is a CVE? I'll provide a basic understanding of CVEs and explain how to detect and handle vulnerabilities in OSS.
Next, let's discuss package managers. Package managers play a critical role in the OSS ecosystem. I'll explain how to manage library dependencies in your application.
I'll share insights into how the Ruby and RubyGems core team works to keep our ecosystem safe. By the end of this talk, you'll have a better understanding of how to safeguard your code.
How to Get CNIC Information System with Paksim Ga.pptxdanishmna97
Pakdata Cf is a groundbreaking system designed to streamline and facilitate access to CNIC information. This innovative platform leverages advanced technology to provide users with efficient and secure access to their CNIC details.
Taking AI to the Next Level in Manufacturing.pdfssuserfac0301
Read Taking AI to the Next Level in Manufacturing to gain insights on AI adoption in the manufacturing industry, such as:
1. How quickly AI is being implemented in manufacturing.
2. Which barriers stand in the way of AI adoption.
3. How data quality and governance form the backbone of AI.
4. Organizational processes and structures that may inhibit effective AI adoption.
6. Ideas and approaches to help build your organization's AI strategy.
Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
available on those devices, but many of the features provide convenience and capability but sacrifice security. This best practices guide outlines steps the users can take to better protect personal devices and information.
Have you ever been confused by the myriad of choices offered by AWS for hosting a website or an API?
Lambda, Elastic Beanstalk, Lightsail, Amplify, S3 (and more!) can each host websites + APIs. But which one should we choose?
Which one is cheapest? Which one is fastest? Which one will scale to meet our needs?
Join me in this session as we dive into each AWS hosting service to determine which one is best for your scenario and explain why!
UiPath Test Automation using UiPath Test Suite series, part 6DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 6. In this session, we will cover Test Automation with generative AI and Open AI.
UiPath Test Automation with generative AI and Open AI webinar offers an in-depth exploration of leveraging cutting-edge technologies for test automation within the UiPath platform. Attendees will delve into the integration of generative AI, a test automation solution, with Open AI advanced natural language processing capabilities.
Throughout the session, participants will discover how this synergy empowers testers to automate repetitive tasks, enhance testing accuracy, and expedite the software testing life cycle. Topics covered include the seamless integration process, practical use cases, and the benefits of harnessing AI-driven automation for UiPath testing initiatives. By attending this webinar, testers, and automation professionals can gain valuable insights into harnessing the power of AI to optimize their test automation workflows within the UiPath ecosystem, ultimately driving efficiency and quality in software development processes.
What will you get from this session?
1. Insights into integrating generative AI.
2. Understanding how this integration enhances test automation within the UiPath platform
3. Practical demonstrations
4. Exploration of real-world use cases illustrating the benefits of AI-driven test automation for UiPath
Topics covered:
What is generative AI
Test Automation with generative AI and Open AI.
UiPath integration with generative AI
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP