This document provides information about creating interactive fiction games using Twine, including:
- Twine can be used online or offline on a desktop and saves work automatically when used offline.
- Games are created by linking passages with linking words or tags.
- Different story formats like Harlowe and SugarCube are mentioned which impact styling and multimedia options.
- Images, video, music and folders are discussed for linking multimedia within a Twine game.
- Tips are provided for publishing, hosting games online, and keeping projects organized.