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2. For learning about products, most found the American Standard site easy to navigate but disliked the first product page layout. Participants preferred the Lennox product summary page and inclusion of energy ratings and prices.
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Kelleys Caves Kangaroo Island South Australia3313ozlion
The document describes a visit to Kelleys Caves on Kangaroo Island in South Australia, where the author sees strange rock formations, imagines seeing a fairy, comments on odd lights and sounds, and notes their experience as trippy and spooky.
1. Participants had mixed reactions to the American Standard and Lennox websites. While some liked the organized layout of the American Standard site and search feature, others felt the Lennox site was cluttered.
2. For learning about products, most found the American Standard site easy to navigate but disliked the first product page layout. Participants preferred the Lennox product summary page and inclusion of energy ratings and prices.
3. Locating troubleshooting information differed between sites - most easily found it on the American Standard site but all struggled on Lennox. Overall, participants wanted more intuitive interfaces and consistent information across pages.
This recruitment brief provides guidelines for recruiting participants for user testing of Tourism Western Australia's new consumer website. A total of 12 participants are needed over two rounds of testing in March and April. Participants should represent three target user groups: self-challengers, comfort adventurists, and grey nomads. The document specifies demographic details, incentives, location, and dates for the one-on-one 1.5 hour testing sessions, which will evaluate the website's naming, navigation, usability and ability to meet user needs.
The document provides a test script for user testing of a Tourism WA website prototype. It outlines a two-part user testing process: 1) Introduction and signing release forms, and 2) Questions to understand the test participant's internet usage, travel habits, and familiarity with Western Australia. The test aims to understand user needs to inform development of an Australian version of an overseas tourism association's website. Participants will explore mockup pages and provide feedback on the design and usefulness.
This document summarizes a holiday trip to Kangaroo Island in South Australia. It includes photos of scenic spots like Admirals Arch, Seal Bay where seals were seen resting and playing with their mothers and pups, and the Remarkable Rocks formation. Other sights involved roadside kangaroos peeking out of the bushes, pelicans along the coast, canola fields at sunrise, and Lionel posing with the local wildlife.
The document provides a test script for user testing of a Tourism BC Australian website prototype. It outlines segments of target Australian travelers, including keen skiers, older travelers seeking once-in-a-lifetime experiences, and independent travelers. The script details tasks for participants to complete on the prototype website to evaluate usability and usefulness for an Australian audience. Questions are provided to gather user feedback on site impressions, information finding, and booking travel products.
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The document discusses best practices for creating online resources and websites that are easy for users to understand and navigate. It emphasizes that most people scan web pages rather than read thoroughly, so content needs clear prioritization and visual hierarchy. Websites should be designed based on their target audience's needs, focusing on quick engagement and understanding of the site's purpose through visuals, short paragraphs, and clear navigation.
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Even a small amount of design research has the power to transform your project and lay a foundation for success. This quick primer will give you the tools and understanding needed to get started today.
Histo guide app is a replacement of present tour guide system with audio-video feature and enhancement in the tour experience of historical places by implementing Augmented reality in it.
This document outlines a usability test plan for the National Park Service app. It describes testing 4 participants on tasks involving finding parks, viewing park pages, and using features like offline access. Tasks will be completed remotely and recorded. Metrics like task success, errors and time will be measured. Problems will be classified by impact and difficulty to prioritize recommendations. Results will be reported following the test.
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Writing For The Web M Anchester 23 Mar 09Martin Bazley
The document provides guidance on writing effectively for the web. It discusses how most people scan web pages in an F-shaped pattern, reading only the first two paragraphs and headings. This implies writers should state the most important information up front in short, scannable paragraphs using visual elements like images and headings to guide the reader. The document also covers topics like website structure, audience types, accessibility, search engine optimization, and blogging.
This document discusses best practices for mobile-first user experience (UX) and content strategy. It recommends designing for mobile first to take advantage of greater opportunities, better focus on mobile needs, and potential for more innovation. Key aspects covered include understanding the audience, defining experience principles through mapping the user journey, planning adaptive content that can be reused across devices, and wireframing designs based on user needs and content requirements.
Mapping Experiences and Orchestrating Touchpoints | Chris Risdon & Patrick Qu...Adaptive Path
The document outlines an agenda for mapping experiences and orchestrating touchpoints. It discusses experience mapping principles and provides an overview of the following topics:
1. What is experience mapping - Guiding principles for understanding customer experiences across interactions.
2. Gathering insights - The key inputs and research needed to understand experiences.
3. Mapping framework - A methodology for mapping human experiences across different situations.
4. Visualizing maps - Storytelling and visualization techniques to communicate insights and drive action.
5. Applying maps - Tips for using experience maps to create seamless customer experiences.
Team start up opportunity analysis project 6PARIWatrak
This document summarizes research for a proposed website called "Freebirds" that would allow solo travelers to connect and travel together. It describes the startup idea, lessons learned from customer feedback emphasizing security concerns, results from a customer survey showing strong interest, analysis of the large solo travel market size, and interviews with potential customers expressing interest and providing suggestions. Customers said security and an activities list would be valuable, and most preferred becoming verified members. The research supports that the website is well-aligned with customer needs and has market potential.
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The document discusses best practices for creating online resources and websites that are easy for users to understand and navigate. It emphasizes that most people scan web pages rather than read thoroughly, so content needs clear prioritization and visual hierarchy. Websites should be designed based on their target audience's needs, focusing on quick engagement and understanding of the site's purpose through visuals, short paragraphs, and clear navigation.
Team start up opportunity analysis project PARIWatrak
This document summarizes research for a startup called "Freebirds" that aims to connect solo travelers. It describes the startup idea of creating an online community for solo travelers to meet and plan trips together. Customer feedback highlighted security as a key concern, so the team proposes identity verification for members. A survey found most travelers go alone due to lack of companions and would travel with others if matched. The market size is estimated in the tens to hundreds of millions. Interviews indicated interest in the idea but some suggested improvements around activities, security, and pets.
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Want to help your team and stakeholders develop a mindset for designing and delivering multi-touchpoint service experiences before getting caught up in constraints and requirements? Could you use a fun, experience-driven method to level the playing field and get multidisciplinary teams working together to generate ideas?
During the first part of this service experience workshop, we’ll use an acting method called ‘service storming’ to rapidly generate ideas for a service concept across multiple touchpoints. This simple, but powerful tool will help teams cover a wide range of experiences in a short time period.
After acting out some service experiences, we’ll focus on making them operational. For this, we will turn to the service blueprint, a service design tool that helps you capture experience across time and touchpoints in a way that many teams and stakeholders can understand and design from.
Together, these tools will help you and your teams develop a service mindset, work better across disciplines, and move from ideation to execution of multi-touchpoint service experiences.
What you’ll get in this workshop:
A great team building exercise that gets people thinking outside of the box, screen, or whatever constrains them
An introduction to service storming, a great ideation method that using acting as a way to generate and communication service concepts
An introduction to service blueprints, an operational tool used to visualize the touchpoints and backend systems needed to realize service experiences
An initial product concept document that outlines the product conceptually, maps the journey, outlines the user experience elements and showcase page screen specs
Team start up opportunity analysis project 1000PARIWatrak
This document summarizes research for a startup called Freebirds that aims to connect solo travelers. It includes lessons learned from customer feedback emphasizing security concerns. A survey found most travelers go alone due to lack of companions and would travel together given the option. Nature tourism was the most popular interest. Face-to-face interviews validated customer interest and provided suggestions like pet guides and ratings systems. Market analysis showed millions of users on similar sites and a potential $20-100 million market. Customers supported identity verification to address security and most preferred verified membership.
Developing online resources fleet air arm museum 18 oct 2010Martin Bazley
Powerpoint slides used as part of: Developing online resources 18th October 2010 - Planning, evaluating, creating and testing online resources including for whiteboards
Fleet Air Arm Museum, RNAS Yeovilton
Ilchester, Somerset, BA22 8HT
The document describes the design of a circular journey ticketing application for Indian Railways. It involves researching the existing circular journey ticketing process, understanding user needs through personas, scenarios and interviews. Key features of the application include route selection, train selection, break selection while ensuring ticket availability. Wireframes were created for the application flow and important screens like route suggestion, station search, itinerary creation and booking. The design focuses on understanding user requirements, providing smart suggestions and options, while giving users full control over their journey planning.
The document describes a proposed website called "Freebirds" that allows solo travelers to connect and plan trips together. Key points:
- The website would allow users to create profiles, join or start travel groups, and collaboratively plan trips by scheduling activities, booking reservations, and sharing photos.
- Revenue would come from advertisements and commissions from reservations booked through the site.
- Interviews with potential users found that most were interested but had some concerns about safety and wanted security verification of other travelers.
- A graduate student provided recommendations from an HCI perspective including improving color contrast, font readability, task orientation, and overall design simplicity.
This document summarizes research on traveler behaviors and decision making. It discusses what triggers travelers to start researching trips, how they research things to do at different destinations, and what devices they use. It also examines the various factors travelers consider when planning a trip, such as kids' needs, safety, cost, and flexibility. Two traveler personas are described - one who thoroughly researches using blogs and plans far in advance, and another more social traveler who seeks recommendations from others and doesn't plan as much in advance. The document concludes by discussing next steps to enhance the traveler experience based on these findings.
Similar to Twa discussion guide (final draft) v3 (20)
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1. Tourism WA
Usability Testing:
Draft Discussion Guide
Notes on this discussion guide
This DRAFT document presents a guide to the questions and issues to be explored during the Tourism WA Usability Testing.
Please note the following:
It provides an approximate guide to the procedure that will be followed and the questions that will be put to participants. The
procedure may vary from session to session according to the flow of discussion and the participants’ experience.
Also note that some issues are presented here as research questions and are not necessarily indicative of how questions
will be put to participants.
In addition, the facilitator will ask questions throughout the sessions to identify initial reactions and preferences. This will
include questions on participants’ perceptions of the new features and their relative importance.
Session structure
1. General introduction (5 mins approx). The participants will be introduced to the session and the room. Relevant background
details will be confirmed and consent for video recording will be obtained.
2. Scenarios (45 mins approx). The facilitator will invite the participants to navigate through the wireframes using a number of
scenarios. Participants’ ability to find information, reactions to the design and layout and general ability to use the wireframes
successfully will be discussed and assessed.
3. Wrap-up (5 mins approx). After seeing all of the new features participants will be asked for concluding comments. There will
also be an opportunity for additional questions to be asked on behalf of the observers.
Page 1 Usability Testing
2. Items to Consider Throughout Testing
- Are the options from the homepage useful to them?
- What would they be tempted to explore?
- Is there something else they would prefer?
- Would they explore activities or regions first?
- What would they do first?
- What are their likes and dislikes?
- Is there anything that is not clear?
- How does this compare to other websites that they have used in their travel planning?
- Are the items in the left-hand navigation suitable?
1. General introduction
After the rationale for the study has been explained to the participants and consent for recording has been obtained, the
relevant background details will be gathered.
Internet use questions
- How long have they been using the Internet?
- Where do they use it? At home?
- How often do they use it?
- What type of sites do they visit? What are they using it for?
Travel-related questions
- When did they last take a major holiday? Where did they go?
- How did they go about researching the trip? What sites?
- What was good or bad about any sites used?
- Did they use the internet to research or book it? Why travel agent, or Internet?
- Have they ever been to WA before?
Page 2 Usability Testing
3. 2. Scenarios
Participants’ ability to navigate through the wireframes to find information and opinions on the general layout and design of the
wireframes will be observed and explored while they act out the following scenarios.
Task 1 – Climate & Weather
Before showing them the website, ask the participant to imagine that they are thinking about visiting WA and want
to find out more about the climate and the weather.
- Do they know what WA is?
- What do they already know about the climate?
- What kind of information would they want to find? (e.g. what to wear, when to visit, when is warm, where is warm)
- How far in advance would they want weather information for? (e.g. current, yearly averages, one week in advance)
Take the user to the homepage, and encourage them to use the wireframes to find this information.
- What are their first impressions of the homepage?
- How would they describe the homepage?
- What would they say the purpose of this site was? Who is this site aimed at?
- Who do they think runs the website?
- How do they feel about that?
- What is this site about? What sort of things do they think they can do here?
- Where would they expect to find the weather information here?
- Do they use the ‘Weather’ banner from the homepage?
- Or the top navigation?
- Where would they expect it to link?
- Off site, or on site?
Guide the participant to the ‘About > Climate & Weather’ page.
- What do they think about the amount of information? Too much, too little?
- What would they want?
- Does this page match their original expectations?
- Does it answer all of their questions?
- Is there anything missing?
Prompt them to navigate to the external website, if not done already:
- Do they realise it’s external?
- How do they feel TWA relates to this site? I.e., do they feel that TWA endorses it?
- How do they feel about being taken to an external website?
- What are their expectations of external websites?
- Do they expect them to be indorsed by TWA?
- How much information would they expect to find on the TWA website?
Page 3 Usability Testing
4. Task 2 – Whale watching in Rottnest
Note: Observe the navigation method used when jumping from the previous scenario to this scenario without returning to the
homepage. Do not ask the user to return to the homepage. This tests the user’s ability to navigate at lower levels of the site,
and in particular, the top-level horizontal navigation.
Ask the participant to imagine that they would like to go whale watching in Rottnest.
Observe to see if the user moves through the SAE or Regions & Cities sections first.
- What kind of information would they want to find about whale watching?
- Would they have an idea of where would be good places to go whale watching in WA?
Encourage the participant to use the wireframes to find this information.
- Where would they expect to find this information?
- Do they use the ‘Whale Watching’ banner from the homepage?
- Or the top navigation? (‘SAE’ or ‘Region’)
If the user goes to Victoria first, observe to see if they go to the left hand navigation SAE or the top navigation SAE
section.
Probe for expectations of the difference between these two links.
If necessary, take them through the alternative route to show them the difference.
Observe the participant’s route to Whale Watching page for Rottnest.
- How did they find navigating to this page?
- Was it where they expected?
- Would they change it?
- What do they think about the amount of information? Too much, too little?
- Does this page match their original expectations?
- Does it answer all of their questions?
- Is there anything missing?
- Why do they think they took the route they did? (SAE v Regions & Cities)
As a final test, ask the user to find out about local transport in Perth, and see if they notice the difference between
the top nav and the left nav.
Task 3 – Travel Information
Note: Observe the navigation method used when jumping from the previous scenario to this scenario without returning to the
homepage.
Ask the participant to imagine that they are planning on flying into WA and would like to find out more about the airports they can
arrive at.
- What kind of information would they want to find?
Encourage the participant to use the wireframes to find this information.
- Where would they expect to find this information?
Page 4 Usability Testing
5. - Do they use the ‘Getting Here’ link?
Guide the participant to the ‘Getting Here > Air Travel’ page If necessary.
- How did they find navigating to this page?
- Was it where they expected?
- Would they change it?
- What do they think about the amount of information? Too much, too little?
- What do they think about the link to Air WA on this page?
- Does this page match their original expectations?
- Does it answer all of their questions?
- Is there anything missing?
Ask the participant to imagine that they are flying into Perth International Airport as part of their travels and they would like to find
out about how they would get from the airport to their hotel.
- What are their expectations of the ‘Transport from Airport’ link, if they don’t mention it spontaneously?
- What do they expect it contains?
- What do they think about the Airport Maps and Directions link?
- Do they realise they are external links?
- What do they feel about this?
- Would they like this to be indicated to them?
- Do they expect them to be endorsed by TWA?
- How much information would they expect to find on the TWA website?
Ask the participant to imagine that they would like to find information about driving from Perth to Broome.
- What kind of information would they want to find?
Encourage the participant to use the wireframes to find this information.
- Where would they expect to find this information?
- Do they use the Local Transport > Driving, or Getting Here > Travel Distances and Times link? Why?
Guide the participant to the ‘Local Transport>Driving’ page.
- How did they find navigating to this page?
- Was it where they expected?
- Would they change it?
- What do they think about the amount of information? Too much, too little?
- Does this page match their original expectations?
- Does it answer all of their questions?
- Is there anything missing?
Discover user thoughts on the differences in the content and structure of Getting Here and Local Transport.
- Do they notice the different categories in each of these sections?
- What would they expect to see under local travel? Air, bus, etc?
Page 5 Usability Testing
6. Task 4 – Personal Advice
Note: First ask the user to navigate back to the homepage. This allows us to see if the user has a grasp of global site
navigation and orientation. Also tests top horizontal navigation.
Ask the participant to imagine that they have some questions about their trip to WA and they would like some advice.
- What kind of details would they like to have?
- Would email suffice? Or would they require a telephone number?
- What sort of response time would they need when using email?
Encourage the participant to use the wireframes to find this information.
- Where would they expect to find this information?
- Do they use the ‘Contact Us’ link or the ‘Contact’ box? Why?
Guide the participant to the ‘Contact Us’ page.
- How did they find navigating to this page?
- Was it where they expected?
- Would they change it?
- What do they think about the amount of information? Too much, too little?
- Do they realise the restrictions involved in phoning the WA number?
- Is this reasonable to them?
- Does this page match their original expectations?
- Does it answer all of their questions?
- Is there anything missing?
- Which contact method would they choose?
Task 5 – Hot Springs Tours
Ask the user to imagine that they are interested in touring while in WA and that they’ve heard that there are some set
routes that show them key places, and then bring them back to their start location.
Observe the navigation method used when jumping from the previous scenario to this scenario without returning to
the homepage.
- What sort of expectations would they have of this sort of information on the site?
Encourage the participant to use the wireframes to find this information.
- Where would they expect to find this information?
- Can they see if they can find it?
SAE > Circular Routes
- How did they find navigating to this page?
- Do they think that each of the heading sections, like Trips and Tours, needs to be linked to an overview page?
- Was it where they expected?
- Would they change anything?
Page 6 Usability Testing
7. - Where would they go next in order to find out about the ‘hot springs’ route?
Observe the user’s route to the Hot Springs page.
- What do they think about the hot springs page?
- Do they mention the links in the text? (The driving times/distances are unrealistic – so they may notice this and
comment on it spontaneously) If not, draw their attention to them.
- Do they mention the mileage information & the map?
3. Wrap-up
Any questions that observers have will also be included here.
If the user has not mentioned some of the homepage elements during testing, draw their attention back to them here.
- Ask users to talk through the options on screen they have not used, or mentioned – what do they expect from each
of the options
- What do users think of the categories at the top of the page?
- Do they understand the difference between the horizontal, global ones, and the specific left hand
navigation?
- Is it clear what each section would contain?
- Is there anything missing?
General Wrap Up Questions
- How do they find navigating the site?
- Do the categories throughout make sense? For example:
- SAE sections overall:
- In particular, the ‘provincial parks’ link
- Do they notice the ‘contact’ box throughout?
- Have they seen any information about UK based tour operators? (In the ‘contact’ box throughout)
- Can they imagine using this resource again? If so, when and how?
- Do they have any particular likes or dislikes about this site?
- What do they think about the presentation and layout of the site?
- What do they think of the content on the homepage?
- Is it too busy? Is it all needed?
- What should be removed (or added)?
Page 7 Usability Testing