Here are methods to solve the practice problems:
1. maxOfThree(int a, int b, int c) - returns the maximum of three integers using if/else
2. lineType(int x1, int y1, int x2, int y2) - determines if two points form a line and the type of line using if/else
3. countChar(String str, char c) - counts the number of times a character occurs in a String using a for loop
4. countAnyChar(String str, char c) - generalizes the previous method to count any character
5. lastIndexOfChar(String str, char c) - returns the last index
The document provides information about various C++ operators and control flow statements:
- It explains assignment operators like +=, -=, *=, /=, %= and the increment/decrement operators ++ and --.
- Conditional statements like if-else are discussed along with logical operators like &&, || and !. Nested if/else, else-if ladder and dangling else issues are covered.
- Flow charts are introduced as a way to visualize algorithms and conditional logic.
- The switch statement provides an alternative way to write multiple conditional checks compared to nested if/else.
- Examples are provided to illustrate concepts like precedence of logical operators, relational operators, and handling division by zero.
This document discusses conditional execution and if/else statements in Java. It covers the basic if statement, if/else statement, relational operators, nested if/else structures, and misuse of if statements. It also discusses logical operators, evaluating logical expressions, factoring if/else code, methods that return values based on if/else conditions, and ensuring all code paths return a value. Finally, it discusses cumulative algorithms using if/else structures and loops to calculate running sums and products.
Java Chapter 05 - Conditions & Loops: part 3DanWooster1
This document summarizes parts of Chapter 5 from a Java programming textbook. It discusses boolean expressions and conditional statements like if, if-else, and nested if statements in Java. Key concepts covered include the syntax of if and if-else statements, using block statements with conditionals, and ensuring proper indentation to avoid logic errors in nested conditional statements. Examples include finding the minimum of three numbers and a coin flipping simulation class.
This document discusses if statements, relational operators, and logical operators in C++. It explains if, if-else, and if-else-if statements for one-way, two-way, and multi-way selection. It also covers nested if statements, operator precedence, logical expressions, the boolean type, and examples of using if statements and relational operators to compare values.
The document discusses decision control instructions in C programming using if, if-else and conditional operators. It explains the syntax and usage of if, if-else-else statements with examples. Logical operators like &&, || and ! are described along with their usage in combining conditions. The conditional operator ?: is introduced with examples. Different methods to solve problems using decision control structures like nested if-else, logical operators and else-if are presented with examples.
Dti2143 chap 4 control structures aka_selectionalish sha
Control structures determine the order of execution of statements in a program. There are three main types: sequential, selectional, and iterative. Selectional structures include if and switch statements. If statements allow for conditional execution of code based on boolean expressions. Switch statements select execution based on a variable's value and allow for multiple case blocks. Nested if statements involve if blocks within other if blocks.
Dti2143 chap 4 control structures aka_selectionalish sha
Control structures determine the order of execution of statements in a program. There are three main types: sequential, selectional, and iterational. Selectional structures include if/else statements and switch cases, which allow different code blocks to execute based on conditions. Iterational structures like while, do-while, and for loops repeat a block of code a specified number of times. Nested control structures can embed one type within another. Proper use of conditions and logical operators is important for control flows to work as intended.
The document discusses different types of loops and conditional statements in programming languages. It explains the if, if-else, and switch conditional statements, providing examples of each. It also covers different types of loops - while, do-while, for, and nested loops. Examples are given to illustrate the syntax and usage of each loop and conditional statement.
The document provides information about various C++ operators and control flow statements:
- It explains assignment operators like +=, -=, *=, /=, %= and the increment/decrement operators ++ and --.
- Conditional statements like if-else are discussed along with logical operators like &&, || and !. Nested if/else, else-if ladder and dangling else issues are covered.
- Flow charts are introduced as a way to visualize algorithms and conditional logic.
- The switch statement provides an alternative way to write multiple conditional checks compared to nested if/else.
- Examples are provided to illustrate concepts like precedence of logical operators, relational operators, and handling division by zero.
This document discusses conditional execution and if/else statements in Java. It covers the basic if statement, if/else statement, relational operators, nested if/else structures, and misuse of if statements. It also discusses logical operators, evaluating logical expressions, factoring if/else code, methods that return values based on if/else conditions, and ensuring all code paths return a value. Finally, it discusses cumulative algorithms using if/else structures and loops to calculate running sums and products.
Java Chapter 05 - Conditions & Loops: part 3DanWooster1
This document summarizes parts of Chapter 5 from a Java programming textbook. It discusses boolean expressions and conditional statements like if, if-else, and nested if statements in Java. Key concepts covered include the syntax of if and if-else statements, using block statements with conditionals, and ensuring proper indentation to avoid logic errors in nested conditional statements. Examples include finding the minimum of three numbers and a coin flipping simulation class.
This document discusses if statements, relational operators, and logical operators in C++. It explains if, if-else, and if-else-if statements for one-way, two-way, and multi-way selection. It also covers nested if statements, operator precedence, logical expressions, the boolean type, and examples of using if statements and relational operators to compare values.
The document discusses decision control instructions in C programming using if, if-else and conditional operators. It explains the syntax and usage of if, if-else-else statements with examples. Logical operators like &&, || and ! are described along with their usage in combining conditions. The conditional operator ?: is introduced with examples. Different methods to solve problems using decision control structures like nested if-else, logical operators and else-if are presented with examples.
Dti2143 chap 4 control structures aka_selectionalish sha
Control structures determine the order of execution of statements in a program. There are three main types: sequential, selectional, and iterative. Selectional structures include if and switch statements. If statements allow for conditional execution of code based on boolean expressions. Switch statements select execution based on a variable's value and allow for multiple case blocks. Nested if statements involve if blocks within other if blocks.
Dti2143 chap 4 control structures aka_selectionalish sha
Control structures determine the order of execution of statements in a program. There are three main types: sequential, selectional, and iterational. Selectional structures include if/else statements and switch cases, which allow different code blocks to execute based on conditions. Iterational structures like while, do-while, and for loops repeat a block of code a specified number of times. Nested control structures can embed one type within another. Proper use of conditions and logical operators is important for control flows to work as intended.
The document discusses different types of loops and conditional statements in programming languages. It explains the if, if-else, and switch conditional statements, providing examples of each. It also covers different types of loops - while, do-while, for, and nested loops. Examples are given to illustrate the syntax and usage of each loop and conditional statement.
The document discusses conditional execution in Java using if, if/else, and nested if/else statements. It provides examples of using relational operators in conditional tests and evaluating logical expressions. It also covers topics like factoring redundant code out of if/else blocks, having if/else statements return values, ensuring all code paths in if/else blocks return, and using cumulative sums in loops.
This document discusses control statements in C programming. It covers different types of control statements like decision structures (if, if-else, nested if), the switch statement, and repetition structures (for, while, continue loops). It provides examples of if, if-else, and switch-case statements. Key topics include branching based on conditions, logical and relational operators, compound statements, nested control structures, and avoiding common errors with switch statements.
The Three Basic Selection Structures in C++ Programming ConceptsTech
Now check the powerpoint presentation about selection structures in programming. For more visit www.techora.net
Three types of selection structures are available like :
1 - Sequence Structure
2 - Selection Strcuture
3 - Repetition Structure
In this PPT slide, we discuss about the selection structure
1 - if statements
2 - if else statement
3 - switch statement
The document discusses various control structures in C programming including branching, looping, and nested control structures. It provides examples of if-else statements, if-else-if ladders, nested if-else statements, and switch statements. Key points covered include the syntax and flow of if-else, if-else-if, and switch statements as well as differences between switch and if-else structures. Sample programs demonstrate using control structures to check conditions, find largest of three numbers, and calculate grades.
This document discusses JavaScript conditionals and if/else statements. It provides examples of using if, if/else, and nested if/else statements to execute code conditionally based on relational expressions. It also discusses choosing the appropriate conditional structure based on different scenarios and emphasizes the importance of proper code indentation for readability.
This document provides an overview of algorithms and data structures in Java. It begins with an example of a basic Java program structure and comments. It then covers key concepts like variables, data types, control structures like if/else statements and loops (while, do-while, for). The document also discusses functions - how they are defined and used to organize code. Functions allow breaking programs into smaller, reusable parts. In summary, the document serves as an introduction to fundamental programming concepts in Java like program structure, variables, control flow, and functions.
The document discusses different types of control structures in Java, including sequential, selection, and repetition structures. It focuses on selection structures such as if, if-else, and switch statements. The if statement and if-else statement are explained with examples, including using logical operators and block statements. The switch statement is also covered, highlighting the use of break statements. Multiple selection structures like nested if statements are demonstrated.
In this chapter we will cover the conditional statements in C#, which we can use to execute different actions depending on a given condition. We will explain the syntax of the conditional operators if and if-else with suitable examples and explain the practical application of the operator for selection switch-case.
This course provides a strong background about JAVA programming language in the field of computing. The course begins with an introductory overview of the Computer and programs, with distinguishes the terms API, IDE and JDK, and gives a comprehensive knowledge about Java development kits and Java integrative development environments like eclipse and NetBeans. Furthermore, the course prepares student to write, compile, run and develop Java applications which are used to find out the solution for several real life problems, in conjunction with using GUI to obtain input, process and display outputs like message dialog boxes, input dialog boxes, confirmation dialog and so on.
JAVA is a computer programming language that is concurrent, class-based, object-oriented, and specifically designed to have as few implementation dependencies as possible.
The aim of this course is to explore Java programming fundamentals related to write, compile, run and develop Java applications that are used to discover the solution for several real life problems.
The official learning outcome for this course is: Upon successful completion of the course the students:
• Must know the basic concepts related JAVA programming language.
• Must know how to write, compile, run and develop java applications.
A combination of lectures and practical sessions will be used in this course in order to achieve the aim of the course.
By MSc. Karwan Mustafa Kareem
The document discusses assignment operators and control structures in C#. It defines various assignment operators like +=, -=, etc. and explains their precedence and associativity. It then discusses sequential programming and introduces selection and repetition control structures like if, if/else, switch statements for selection and while, do/while, for statements for repetition. It provides examples of if, if/else and nested if/else statements. It also discusses logical operators, conditional operators and switch statements.
The document discusses various Java control structures including boolean variables, if and if-else statements, and switch statements. It explains:
- Boolean variables store true/false values and are used to make conditional decisions in control structures.
- If statements allow executing code conditionally based on boolean expressions. If-else statements choose between two code blocks.
- Switch statements select code blocks based on an integer or character value using case labels.
- Nesting, boolean operators, and precedence rules allow complex conditional logic.
This document provides an introduction to Java programming concepts including what Java is, how to set up a Java development environment, basic Java code structure, variables, data types, arithmetic operations, conditional statements, loops, and getting user input. It covers elementary Java topics through examples and explanations. Key points include how to write, compile and run a simple Java program that prints "Hello World", how to declare and use variables of different data types, the different conditional statements (if, if-else, if-else-if-else), looping constructs (while, do-while, for), and taking user input using the Scanner class.
You will write a multi-interface version of the well-known concentra.pdfFashionColZone
You will write a multi-interface version of the well-known concentration game: 1. The game
displays a grid of upper-case letters, with each letter appearing twice. 2. A player has a few
seconds to memorize the letters before they disappear. 3. The player then has to remember where
each pair was located.
line, then MultiConcentration starts with the text interface.
First the new game display will show the user the pairs he/she must guess, in a format similar to
the following example for size = 6
D H B C M I
H G K K A R
C N R E O E
Q O A Q L F
L F J P B G
P D N M I J
Memorize the above grid!
Note that the new game display uses pairs of distinct single uppercase capital letters distributed
at random on a square grid, starting at A and continuing until the grid is full.
This new game display shows for 10 seconds, after which it scrolls out of view. (To scroll it just
write about 25 newlines.) Then the standard game display appears.
The standard game display will look like the following example for size = 6
1 2 3 4 5 6
7 8 9 10 11 12
13 14 15 16 17 18
19 20 21 22 23 24
25 26 27 28 29 30
21 32 33 34 35 36
Enter a pair of numbers, or \"R\" to reset, or \"Q\" to quit:
reset, or \"Q\" to quit:
If the player makes an invalid entry (e.g. numbers out of range, number already guessed, no
blank separator, etc.) then a \"please reenter\" message is printed and the same display is shown
again.
If the player makes a bad guess, then a \"Sorry...\" message is printed and the same display is
shown again.
If the player enters an \"R\" for reset, then we start over, that is, the computer calculates a new
set of pairs and shows the new game display again.
If the player enters a \"Q\" for quit, then the game prints a \"Game Over\" message and ends.
3.4 Graphic Game Interface
If the player used the \"-g\" flag on the startup command line then MultiConcentration starts up
with the graphic interface.
You may design the graphic interface as you choose, as long as you use Swing and preserve the
steps in the game as described in the previous section.
One possible graphic interface is shown in Figure 1. In this design the new game display and the
standard game display have been replaced by a grid of buttons. Instead of entering pairs of
numbers, the player clicks on two of the buttons. The \"reset\" and \"quit\" commands are given
using a menu. Letters that have been correctly guessed are shown with a pink background color.
Messages to the player are shown in a text area under the grid.
4 GENERAL REQUIREMENTS
4.1 Design Requirements
Design your program with GUI classes, a main class, and Application Logic / Data classes as
described in my overheads on Design for Testability.
Do not use a package statement; name the main class MultiConcentration. (Otherwise the
startup command given in 3.1 would not work.)
You should have at least 5 classes, and not one of them should have more than 40% of the code.
Solution
import java.io.OutputStream;
import java.io.PrintStream;
public cl.
This document contains lecture slides for CSE110 Principles of Programming with Java. It discusses loops and conditional statements like break, continue, and nested loops. It then presents a case study on implementing Tic Tac Toe in Java, with pseudocode showing how to initialize the game board, take user and computer moves, check for a winner or tie, and reprint the board. The slides are attributed to instructor Javier Gonzalez-Sanchez and provide his contact information.
This document discusses selection statements in Java including if, if-else, nested if, and switch statements. It provides examples of syntax and usage for each statement type. Key topics covered include boolean expressions, relational operators, short-circuit evaluation, operator precedence, comparing objects, and the semantics of == versus equals().
The document discusses various programming concepts in C# such as random number generation, Boolean expressions, control statements like if/else, switch, for, while and do-while loops. It also covers nested loops, break and continue statements, and provides examples of problems that can be solved using these programming constructs like generating random numbers, printing patterns, and simulating dice rolls.
The document discusses Java user input using the Scanner class and various control flow statements in Java including if, if-else, and switch-case statements. It provides examples of how to take user input using the Scanner class and its nextLine() method. It then explains the logic and syntax of if, if-else and switch-case statements, including the use of boolean expressions and logical operators. It also discusses nested if statements and the purpose of the break statement in switch-case blocks.
NUS-ISS Learning Day 2018-How to train your program to play black jackNUS-ISS
The document provides an introduction to reinforcement learning concepts like Markov decision processes, Monte Carlo methods, and epsilon-greedy policies and uses the example of training an agent to play the card game Blackjack using reinforcement learning. It describes the Blackjack environment and actions available to the agent as it learns through trial-and-error to develop a policy for maximizing its chances of winning games against a dealer.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
The document discusses conditional execution in Java using if, if/else, and nested if/else statements. It provides examples of using relational operators in conditional tests and evaluating logical expressions. It also covers topics like factoring redundant code out of if/else blocks, having if/else statements return values, ensuring all code paths in if/else blocks return, and using cumulative sums in loops.
This document discusses control statements in C programming. It covers different types of control statements like decision structures (if, if-else, nested if), the switch statement, and repetition structures (for, while, continue loops). It provides examples of if, if-else, and switch-case statements. Key topics include branching based on conditions, logical and relational operators, compound statements, nested control structures, and avoiding common errors with switch statements.
The Three Basic Selection Structures in C++ Programming ConceptsTech
Now check the powerpoint presentation about selection structures in programming. For more visit www.techora.net
Three types of selection structures are available like :
1 - Sequence Structure
2 - Selection Strcuture
3 - Repetition Structure
In this PPT slide, we discuss about the selection structure
1 - if statements
2 - if else statement
3 - switch statement
The document discusses various control structures in C programming including branching, looping, and nested control structures. It provides examples of if-else statements, if-else-if ladders, nested if-else statements, and switch statements. Key points covered include the syntax and flow of if-else, if-else-if, and switch statements as well as differences between switch and if-else structures. Sample programs demonstrate using control structures to check conditions, find largest of three numbers, and calculate grades.
This document discusses JavaScript conditionals and if/else statements. It provides examples of using if, if/else, and nested if/else statements to execute code conditionally based on relational expressions. It also discusses choosing the appropriate conditional structure based on different scenarios and emphasizes the importance of proper code indentation for readability.
This document provides an overview of algorithms and data structures in Java. It begins with an example of a basic Java program structure and comments. It then covers key concepts like variables, data types, control structures like if/else statements and loops (while, do-while, for). The document also discusses functions - how they are defined and used to organize code. Functions allow breaking programs into smaller, reusable parts. In summary, the document serves as an introduction to fundamental programming concepts in Java like program structure, variables, control flow, and functions.
The document discusses different types of control structures in Java, including sequential, selection, and repetition structures. It focuses on selection structures such as if, if-else, and switch statements. The if statement and if-else statement are explained with examples, including using logical operators and block statements. The switch statement is also covered, highlighting the use of break statements. Multiple selection structures like nested if statements are demonstrated.
In this chapter we will cover the conditional statements in C#, which we can use to execute different actions depending on a given condition. We will explain the syntax of the conditional operators if and if-else with suitable examples and explain the practical application of the operator for selection switch-case.
This course provides a strong background about JAVA programming language in the field of computing. The course begins with an introductory overview of the Computer and programs, with distinguishes the terms API, IDE and JDK, and gives a comprehensive knowledge about Java development kits and Java integrative development environments like eclipse and NetBeans. Furthermore, the course prepares student to write, compile, run and develop Java applications which are used to find out the solution for several real life problems, in conjunction with using GUI to obtain input, process and display outputs like message dialog boxes, input dialog boxes, confirmation dialog and so on.
JAVA is a computer programming language that is concurrent, class-based, object-oriented, and specifically designed to have as few implementation dependencies as possible.
The aim of this course is to explore Java programming fundamentals related to write, compile, run and develop Java applications that are used to discover the solution for several real life problems.
The official learning outcome for this course is: Upon successful completion of the course the students:
• Must know the basic concepts related JAVA programming language.
• Must know how to write, compile, run and develop java applications.
A combination of lectures and practical sessions will be used in this course in order to achieve the aim of the course.
By MSc. Karwan Mustafa Kareem
The document discusses assignment operators and control structures in C#. It defines various assignment operators like +=, -=, etc. and explains their precedence and associativity. It then discusses sequential programming and introduces selection and repetition control structures like if, if/else, switch statements for selection and while, do/while, for statements for repetition. It provides examples of if, if/else and nested if/else statements. It also discusses logical operators, conditional operators and switch statements.
The document discusses various Java control structures including boolean variables, if and if-else statements, and switch statements. It explains:
- Boolean variables store true/false values and are used to make conditional decisions in control structures.
- If statements allow executing code conditionally based on boolean expressions. If-else statements choose between two code blocks.
- Switch statements select code blocks based on an integer or character value using case labels.
- Nesting, boolean operators, and precedence rules allow complex conditional logic.
This document provides an introduction to Java programming concepts including what Java is, how to set up a Java development environment, basic Java code structure, variables, data types, arithmetic operations, conditional statements, loops, and getting user input. It covers elementary Java topics through examples and explanations. Key points include how to write, compile and run a simple Java program that prints "Hello World", how to declare and use variables of different data types, the different conditional statements (if, if-else, if-else-if-else), looping constructs (while, do-while, for), and taking user input using the Scanner class.
You will write a multi-interface version of the well-known concentra.pdfFashionColZone
You will write a multi-interface version of the well-known concentration game: 1. The game
displays a grid of upper-case letters, with each letter appearing twice. 2. A player has a few
seconds to memorize the letters before they disappear. 3. The player then has to remember where
each pair was located.
line, then MultiConcentration starts with the text interface.
First the new game display will show the user the pairs he/she must guess, in a format similar to
the following example for size = 6
D H B C M I
H G K K A R
C N R E O E
Q O A Q L F
L F J P B G
P D N M I J
Memorize the above grid!
Note that the new game display uses pairs of distinct single uppercase capital letters distributed
at random on a square grid, starting at A and continuing until the grid is full.
This new game display shows for 10 seconds, after which it scrolls out of view. (To scroll it just
write about 25 newlines.) Then the standard game display appears.
The standard game display will look like the following example for size = 6
1 2 3 4 5 6
7 8 9 10 11 12
13 14 15 16 17 18
19 20 21 22 23 24
25 26 27 28 29 30
21 32 33 34 35 36
Enter a pair of numbers, or \"R\" to reset, or \"Q\" to quit:
reset, or \"Q\" to quit:
If the player makes an invalid entry (e.g. numbers out of range, number already guessed, no
blank separator, etc.) then a \"please reenter\" message is printed and the same display is shown
again.
If the player makes a bad guess, then a \"Sorry...\" message is printed and the same display is
shown again.
If the player enters an \"R\" for reset, then we start over, that is, the computer calculates a new
set of pairs and shows the new game display again.
If the player enters a \"Q\" for quit, then the game prints a \"Game Over\" message and ends.
3.4 Graphic Game Interface
If the player used the \"-g\" flag on the startup command line then MultiConcentration starts up
with the graphic interface.
You may design the graphic interface as you choose, as long as you use Swing and preserve the
steps in the game as described in the previous section.
One possible graphic interface is shown in Figure 1. In this design the new game display and the
standard game display have been replaced by a grid of buttons. Instead of entering pairs of
numbers, the player clicks on two of the buttons. The \"reset\" and \"quit\" commands are given
using a menu. Letters that have been correctly guessed are shown with a pink background color.
Messages to the player are shown in a text area under the grid.
4 GENERAL REQUIREMENTS
4.1 Design Requirements
Design your program with GUI classes, a main class, and Application Logic / Data classes as
described in my overheads on Design for Testability.
Do not use a package statement; name the main class MultiConcentration. (Otherwise the
startup command given in 3.1 would not work.)
You should have at least 5 classes, and not one of them should have more than 40% of the code.
Solution
import java.io.OutputStream;
import java.io.PrintStream;
public cl.
This document contains lecture slides for CSE110 Principles of Programming with Java. It discusses loops and conditional statements like break, continue, and nested loops. It then presents a case study on implementing Tic Tac Toe in Java, with pseudocode showing how to initialize the game board, take user and computer moves, check for a winner or tie, and reprint the board. The slides are attributed to instructor Javier Gonzalez-Sanchez and provide his contact information.
This document discusses selection statements in Java including if, if-else, nested if, and switch statements. It provides examples of syntax and usage for each statement type. Key topics covered include boolean expressions, relational operators, short-circuit evaluation, operator precedence, comparing objects, and the semantics of == versus equals().
The document discusses various programming concepts in C# such as random number generation, Boolean expressions, control statements like if/else, switch, for, while and do-while loops. It also covers nested loops, break and continue statements, and provides examples of problems that can be solved using these programming constructs like generating random numbers, printing patterns, and simulating dice rolls.
The document discusses Java user input using the Scanner class and various control flow statements in Java including if, if-else, and switch-case statements. It provides examples of how to take user input using the Scanner class and its nextLine() method. It then explains the logic and syntax of if, if-else and switch-case statements, including the use of boolean expressions and logical operators. It also discusses nested if statements and the purpose of the break statement in switch-case blocks.
NUS-ISS Learning Day 2018-How to train your program to play black jackNUS-ISS
The document provides an introduction to reinforcement learning concepts like Markov decision processes, Monte Carlo methods, and epsilon-greedy policies and uses the example of training an agent to play the card game Blackjack using reinforcement learning. It describes the Blackjack environment and actions available to the agent as it learns through trial-and-error to develop a policy for maximizing its chances of winning games against a dealer.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
Gender and Mental Health - Counselling and Family Therapy Applications and In...PsychoTech Services
A proprietary approach developed by bringing together the best of learning theories from Psychology, design principles from the world of visualization, and pedagogical methods from over a decade of training experience, that enables you to: Learn better, faster!
A Visual Guide to 1 Samuel | A Tale of Two HeartsSteve Thomason
These slides walk through the story of 1 Samuel. Samuel is the last judge of Israel. The people reject God and want a king. Saul is anointed as the first king, but he is not a good king. David, the shepherd boy is anointed and Saul is envious of him. David shows honor while Saul continues to self destruct.
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
Level 3 NCEA - NZ: A Nation In the Making 1872 - 1900 SML.pptHenry Hollis
The History of NZ 1870-1900.
Making of a Nation.
From the NZ Wars to Liberals,
Richard Seddon, George Grey,
Social Laboratory, New Zealand,
Confiscations, Kotahitanga, Kingitanga, Parliament, Suffrage, Repudiation, Economic Change, Agriculture, Gold Mining, Timber, Flax, Sheep, Dairying,
This presentation was provided by Rebecca Benner, Ph.D., of the American Society of Anesthesiologists, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
1. CS305j Introduction to
Computing
Conditional Execution 1
Topic 12
Conditional Execution
"We flew down weekly to meet with IBM, but
they thought the way to measure software
was the amount of code we wrote, when
really the better the software, the fewer lines
of code."
-Bill Gates
Based on slides for Building Java Programs by Reges/Stepp, found at
http://faculty.washington.edu/stepp/book/
3. CS305j Introduction to
Computing
Conditional Execution 3
The if statement
Programs that read user input often want to take different
actions depending on the values of the user's input.
if statement: A Java statement that executes a block of
statements only if a certain condition is true.
– If the condition is not true, the block of statements is skipped.
– General syntax:
if (<condition>) {
<statement(s)> ;
}
– Example:
double gpa = console.nextDouble();
if (gpa <= 2.0) {
System.out.println("Your application is denied.");
}
4. CS305j Introduction to
Computing
Conditional Execution 4
The if/else statement
if/else statement: A Java statement that executes one block of
statements if a certain condition is true, and a second block of
statements if the condition is not true.
– General syntax:
if (<condition>) {
<statement(s)> ;
}
else {
<statement(s)> ;
}
– Example:
double gpa = console.nextDouble();
if (gpa <= 2.0) {
System.out.println("Your application is denied.");
}
else {
System.out.println("Welcome to Mars University!");
}
5. CS305j Introduction to
Computing
Conditional Execution 5
Relational expressions
The <condition> used in an if or if/else statement is
the same kind of value seen in the middle of a for loop.
– for (int i = 1; i <= 10; i++)
These conditions are called relational expressions.
Relational expressions use one of the following six
relational operators:
Operator Meaning Example Value
== equals 1 + 1 == 2 true
!= does not equal 3.2 != 2.5 true
< less than 10 < 5 false
> greater than 10 > 5 true
<= less than or equal to 126 <= 100 false
>= greater than or equal to 5.0 >= 5.0 true
6. CS305j Introduction to
Computing
Conditional Execution 6
Evaluating relational expressions
The relational operators can be used in a bigger expression
with the mathematical operators we learned earlier.
Relational operators have a lower precedence than
mathematical operators, so they are evaluated last.
– Example:
5 * 7 >= 3 + 5 * (7 - 1)
5 * 7 >= 3 + 5 * 6
35 >= 3 + 30
35 >= 33
true
Relational operators cannot be "chained" in the way that you
have seen in algebra.
– Example:
2 <= x <= 10
true <= 10
error!
7. CS305j Introduction to
Computing
Conditional Execution 7
Nested if/else statements
Nested if/else statement: A chain of if/else that can select between
many different outcomes based on several conditions.
– General syntax (shown with three different outcomes, but any number of
else if statements can be added in the middle):
if (<condition>) {
<statement(s)> ;
} else if (<condition>) {
<statement(s)> ;
} else {
<statement(s)> ;
}
– Example:
int grade = console.nextInt();
if (grade >= 90) {
System.out.println("Congratulations! An A!");
} else if (grade >= 80) {
System.out.println("Your grade is B. Not bad.");
} else if (grade >= 70) {
System.out.println("You got a C. Work harder!");
}
8. CS305j Introduction to
Computing
Conditional Execution 8
Structures of if/else code
Choose 1 of many paths:
(use this when the conditions are mutually
exclusive)
if (<condition>) {
<statement(s)>;
} else if (<condition>) {
<statement(s)>;
} else {
<statement(s)>;
}
Choose 0 or 1 of many paths:
(use this when the conditions are mutually
exclusive and any action is optional)
if (<condition>) {
<statement(s)>;
} else if (<condition>) {
<statement(s)>;
} else if (<condition>) {
<statement(s)>;
}
Choose 0, 1, or many of many paths:
(use this when the conditions/actions are independent of each other)
if (<condition>) {
<statement(s)>;
}
if (<condition>) {
<statement(s)>;
}
if (<condition>) {
<statement(s)>;
}
9. CS305j Introduction to
Computing
Conditional Execution 9
How to comment: if/else
Comments on an if statement don't need to describe exactly what the if
statement is testing.
– Instead, they should describe why you are performing that test, and/or what
you intend to do based on its result.
– Poor style:
// Test whether student 1's GPA is better than student 2's
if (gpa1 > gpa2) {
// print that student 1 had the greater GPA
System.out.println("The first student had the greater GPA.");
} else if (gpa2 > gpa1) {
// print that student 2 had the greater GPA
System.out.println("The second student's GPA was higher.");
} else {
// there was a tie
System.out.println("There has been a tie!");
}
– Good style:
// Print a message about which student had the higher grade point average.
if (gpa1 > gpa2) {
System.out.println("The first student had the greater GPA.");
} else if (gpa2 > gpa1) {
System.out.println("The second student's GPA was higher.");
} else { // gpa1 == gpa2 (a tie)
System.out.println("There has been a tie!");
}
10. CS305j Introduction to
Computing
Conditional Execution 10
How to comment: if/else 2
If an if statement's test is straightforward, and if the actions
to be taken in the bodies of the if/else statement are very
different, sometimes putting comments on the bodies
themselves is more helpful.
– Example:
if (guessAgain.equals("y")) {
// user wants to guess again; reset game state and
// play another game
System.out.println("Playing another game.");
score = 0;
resetGame();
play();
} else {
// user is finished playing; print their best score
System.out.println("Thank you for playing.");
System.out.println("Your score was " + score);
}
11. CS305j Introduction to
Computing
Conditional Execution 11
Math.max/min vs. if/else
Many if/else statements that choose the larger or smaller of
2 numbers can be replaced by a call to Math.max or
Math.min.
– int z; // z should be larger of x, y
if (x > y) {
z = x;
} else {
z = y;
}
– int z = Math.max(x, y);
– double d = a; // d should be smallest of a, b, c
if (b < d) {
d = b;
}
if (c < d) {
d = c;
}
– double d = Math.min(a, Math.min(b, c));
12. CS305j Introduction to
Computing
Conditional Execution 12
Factoring if/else code
factoring: extracting a common part of code to reduce
redundancy
– factoring if/else code reduces the size of the if and else statements
and can sometimes eliminate the need for if/else altogether.
– example:
int x;
if (a == 1) {
x = 3;
} else if (a == 2) {
x = 5;
} else { // a == 3
x = 7;
}
int x = 2 * a + 1;
13. CS305j Introduction to
Computing
Conditional Execution 13
Code in need of factoring
The following example has a lot of redundant code in the if/else:
if (money < 500) {
System.out.println("You have, $" + money + " left.");
System.out.print("Caution! Bet carefully.");
System.out.print("How much do you want to bet? ");
bet = console.nextInt();
} else if (money < 1000) {
System.out.println("You have, $" + money + " left.");
System.out.print("Consider betting moderately.");
System.out.print("How much do you want to bet? ");
bet = console.nextInt();
} else {
System.out.println("You have, $" + money + " left.");
System.out.print("You may bet liberally.");
System.out.print("How much do you want to bet? ");
bet = console.nextInt();
}
14. CS305j Introduction to
Computing
Conditional Execution 14
Code after factoring
If the beginning of each if/else branch is essentially the same, try to
move it out before the if/else. If the end of each if/else branch is the
same, try to move it out after the if/else.
System.out.println("You have, $" + money + " left.");
if (money < 500) {
System.out.print("Caution! Bet carefully.");
} else if (money < 1000) {
System.out.print("Consider betting moderately.");
} else {
System.out.print("You may bet liberally.");
}
System.out.print("How much do you want to bet? ");
bet = console.nextInt();
15. CS305j Introduction to
Computing
Conditional Execution 15
Practice methods
Write a method to determine the max value,
given three integers
Write a method determines if 2 points form a
line and if so if it is a vertical line, horizontal
line, or neither
Write a method to determine the number of
times the character 'm' occurs in a String
Generalize the previous method to
determine the number of times any given
character occurs in a String
Write a method that determines the last
index of a character in a given String