This document discusses processes and threads in distributed systems. It begins by defining key terms like process, thread, and context. It then explains that threads allow blocking calls without blocking the entire process, making them attractive for distributed systems. The document provides examples of how multithreading can improve client and server performance by hiding network latency and enabling simple scaling to multiprocessors. Overall, multithreading is popular for distributed systems because it facilitates organization and parallelism while allowing the use of blocking calls.