This document discusses techniques for measuring and improving mobile app performance to achieve 60 frames per second (FPS). It explains that the UI thread is responsible for Vsync, input, animation, and drawing each frame. Measuring FPS accurately requires using the Choreographer class to detect dropped or delayed frames. The document also presents approaches like AutoBlame and AutoProfiler used by Facebook to identify sources of jank or stutter. It recommends using Systrace with custom markers on a Nexus 4 running KitKat to quickly profile problem areas and improve performance.