SlideShare a Scribd company logo
1 of 10
Download to read offline
Ring Documentation, Release 1.9
ā€¢ GL_SCISSOR_BIT
ā€¢ GL_ALL_ATTRIB_BITS
ā€¢ GL_CLIENT_ALL_ATTRIB_BITS
ā€¢ GL_SMOOTH_POINT_SIZE_RANGE
ā€¢ GL_SMOOTH_POINT_SIZE_GRANULARITY
ā€¢ GL_SMOOTH_LINE_WIDTH_RANGE
ā€¢ GL_SMOOTH_LINE_WIDTH_GRANULARITY
ā€¢ GL_UNSIGNED_BYTE_3_3_2
ā€¢ GL_UNSIGNED_SHORT_4_4_4_4
ā€¢ GL_UNSIGNED_SHORT_5_5_5_1
ā€¢ GL_UNSIGNED_INT_8_8_8_8
ā€¢ GL_UNSIGNED_INT_10_10_10_2
ā€¢ GL_RESCALE_NORMAL
ā€¢ GL_TEXTURE_BINDING_3D
ā€¢ GL_PACK_SKIP_IMAGES
ā€¢ GL_PACK_IMAGE_HEIGHT
ā€¢ GL_UNPACK_SKIP_IMAGES
ā€¢ GL_UNPACK_IMAGE_HEIGHT
ā€¢ GL_TEXTURE_3D
ā€¢ GL_PROXY_TEXTURE_3D
ā€¢ GL_TEXTURE_DEPTH
ā€¢ GL_TEXTURE_WRAP_R
ā€¢ GL_MAX_3D_TEXTURE_SIZE
ā€¢ GL_BGR
ā€¢ GL_BGRA
ā€¢ GL_MAX_ELEMENTS_VERTICES
ā€¢ GL_MAX_ELEMENTS_INDICES
ā€¢ GL_CLAMP_TO_EDGE
ā€¢ GL_TEXTURE_MIN_LOD
ā€¢ GL_TEXTURE_MAX_LOD
ā€¢ GL_TEXTURE_BASE_LEVEL
ā€¢ GL_TEXTURE_MAX_LEVEL
ā€¢ GL_LIGHT_MODEL_COLOR_CONTROL
ā€¢ GL_SINGLE_COLOR
ā€¢ GL_SEPARATE_SPECULAR_COLOR
ā€¢ GL_UNSIGNED_BYTE_2_3_3_REV
1609
Ring Documentation, Release 1.9
ā€¢ GL_UNSIGNED_SHORT_5_6_5
ā€¢ GL_UNSIGNED_SHORT_5_6_5_REV
ā€¢ GL_UNSIGNED_SHORT_4_4_4_4_REV
ā€¢ GL_UNSIGNED_SHORT_1_5_5_5_REV
ā€¢ GL_UNSIGNED_INT_8_8_8_8_REV
ā€¢ GL_ALIASED_POINT_SIZE_RANGE
ā€¢ GL_ALIASED_LINE_WIDTH_RANGE
ā€¢ GL_MULTISAMPLE
ā€¢ GL_SAMPLE_ALPHA_TO_COVERAGE
ā€¢ GL_SAMPLE_ALPHA_TO_ONE
ā€¢ GL_SAMPLE_COVERAGE
ā€¢ GL_SAMPLE_BUFFERS
ā€¢ GL_SAMPLES
ā€¢ GL_SAMPLE_COVERAGE_VALUE
ā€¢ GL_SAMPLE_COVERAGE_INVERT
ā€¢ GL_CLAMP_TO_BORDER
ā€¢ GL_TEXTURE0
ā€¢ GL_TEXTURE1
ā€¢ GL_TEXTURE2
ā€¢ GL_TEXTURE3
ā€¢ GL_TEXTURE4
ā€¢ GL_TEXTURE5
ā€¢ GL_TEXTURE6
ā€¢ GL_TEXTURE7
ā€¢ GL_TEXTURE8
ā€¢ GL_TEXTURE9
ā€¢ GL_TEXTURE10
ā€¢ GL_TEXTURE11
ā€¢ GL_TEXTURE12
ā€¢ GL_TEXTURE13
ā€¢ GL_TEXTURE14
ā€¢ GL_TEXTURE15
ā€¢ GL_TEXTURE16
ā€¢ GL_TEXTURE17
ā€¢ GL_TEXTURE18
ā€¢ GL_TEXTURE19
1610
Ring Documentation, Release 1.9
ā€¢ GL_TEXTURE20
ā€¢ GL_TEXTURE21
ā€¢ GL_TEXTURE22
ā€¢ GL_TEXTURE23
ā€¢ GL_TEXTURE24
ā€¢ GL_TEXTURE25
ā€¢ GL_TEXTURE26
ā€¢ GL_TEXTURE27
ā€¢ GL_TEXTURE28
ā€¢ GL_TEXTURE29
ā€¢ GL_TEXTURE30
ā€¢ GL_TEXTURE31
ā€¢ GL_ACTIVE_TEXTURE
ā€¢ GL_CLIENT_ACTIVE_TEXTURE
ā€¢ GL_MAX_TEXTURE_UNITS
ā€¢ GL_TRANSPOSE_MODELVIEW_MATRIX
ā€¢ GL_TRANSPOSE_PROJECTION_MATRIX
ā€¢ GL_TRANSPOSE_TEXTURE_MATRIX
ā€¢ GL_TRANSPOSE_COLOR_MATRIX
ā€¢ GL_SUBTRACT
ā€¢ GL_COMPRESSED_ALPHA
ā€¢ GL_COMPRESSED_LUMINANCE
ā€¢ GL_COMPRESSED_LUMINANCE_ALPHA
ā€¢ GL_COMPRESSED_INTENSITY
ā€¢ GL_COMPRESSED_RGB
ā€¢ GL_COMPRESSED_RGBA
ā€¢ GL_TEXTURE_COMPRESSION_HINT
ā€¢ GL_NORMAL_MAP
ā€¢ GL_REFLECTION_MAP
ā€¢ GL_TEXTURE_CUBE_MAP
ā€¢ GL_TEXTURE_BINDING_CUBE_MAP
ā€¢ GL_TEXTURE_CUBE_MAP_POSITIVE_X
ā€¢ GL_TEXTURE_CUBE_MAP_NEGATIVE_X
ā€¢ GL_TEXTURE_CUBE_MAP_POSITIVE_Y
ā€¢ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
ā€¢ GL_TEXTURE_CUBE_MAP_POSITIVE_Z
1611
Ring Documentation, Release 1.9
ā€¢ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
ā€¢ GL_PROXY_TEXTURE_CUBE_MAP
ā€¢ GL_MAX_CUBE_MAP_TEXTURE_SIZE
ā€¢ GL_COMBINE
ā€¢ GL_COMBINE_RGB
ā€¢ GL_COMBINE_ALPHA
ā€¢ GL_RGB_SCALE
ā€¢ GL_ADD_SIGNED
ā€¢ GL_INTERPOLATE
ā€¢ GL_CONSTANT
ā€¢ GL_PRIMARY_COLOR
ā€¢ GL_PREVIOUS
ā€¢ GL_SOURCE0_RGB
ā€¢ GL_SOURCE1_RGB
ā€¢ GL_SOURCE2_RGB
ā€¢ GL_SOURCE0_ALPHA
ā€¢ GL_SOURCE1_ALPHA
ā€¢ GL_SOURCE2_ALPHA
ā€¢ GL_OPERAND0_RGB
ā€¢ GL_OPERAND1_RGB
ā€¢ GL_OPERAND2_RGB
ā€¢ GL_OPERAND0_ALPHA
ā€¢ GL_OPERAND1_ALPHA
ā€¢ GL_OPERAND2_ALPHA
ā€¢ GL_TEXTURE_COMPRESSED_IMAGE_SIZE
ā€¢ GL_TEXTURE_COMPRESSED
ā€¢ GL_NUM_COMPRESSED_TEXTURE_FORMATS
ā€¢ GL_COMPRESSED_TEXTURE_FORMATS
ā€¢ GL_DOT3_RGB
ā€¢ GL_DOT3_RGBA
ā€¢ GL_MULTISAMPLE_BIT
ā€¢ GL_BLEND_DST_RGB
ā€¢ GL_BLEND_SRC_RGB
ā€¢ GL_BLEND_DST_ALPHA
ā€¢ GL_BLEND_SRC_ALPHA
ā€¢ GL_POINT_SIZE_MIN
1612
Ring Documentation, Release 1.9
ā€¢ GL_POINT_SIZE_MAX
ā€¢ GL_POINT_FADE_THRESHOLD_SIZE
ā€¢ GL_POINT_DISTANCE_ATTENUATION
ā€¢ GL_GENERATE_MIPMAP
ā€¢ GL_GENERATE_MIPMAP_HINT
ā€¢ GL_DEPTH_COMPONENT16
ā€¢ GL_DEPTH_COMPONENT24
ā€¢ GL_DEPTH_COMPONENT32
ā€¢ GL_MIRRORED_REPEAT
ā€¢ GL_FOG_COORDINATE_SOURCE
ā€¢ GL_FOG_COORDINATE
ā€¢ GL_FRAGMENT_DEPTH
ā€¢ GL_CURRENT_FOG_COORDINATE
ā€¢ GL_FOG_COORDINATE_ARRAY_TYPE
ā€¢ GL_FOG_COORDINATE_ARRAY_STRIDE
ā€¢ GL_FOG_COORDINATE_ARRAY_POINTER
ā€¢ GL_FOG_COORDINATE_ARRAY
ā€¢ GL_COLOR_SUM
ā€¢ GL_CURRENT_SECONDARY_COLOR
ā€¢ GL_SECONDARY_COLOR_ARRAY_SIZE
ā€¢ GL_SECONDARY_COLOR_ARRAY_TYPE
ā€¢ GL_SECONDARY_COLOR_ARRAY_STRIDE
ā€¢ GL_SECONDARY_COLOR_ARRAY_POINTER
ā€¢ GL_SECONDARY_COLOR_ARRAY
ā€¢ GL_MAX_TEXTURE_LOD_BIAS
ā€¢ GL_TEXTURE_FILTER_CONTROL
ā€¢ GL_TEXTURE_LOD_BIAS
ā€¢ GL_INCR_WRAP
ā€¢ GL_DECR_WRAP
ā€¢ GL_TEXTURE_DEPTH_SIZE
ā€¢ GL_DEPTH_TEXTURE_MODE
ā€¢ GL_TEXTURE_COMPARE_MODE
ā€¢ GL_TEXTURE_COMPARE_FUNC
ā€¢ GL_COMPARE_R_TO_TEXTURE
ā€¢ GL_CURRENT_FOG_COORD
ā€¢ GL_FOG_COORD
1613
Ring Documentation, Release 1.9
ā€¢ GL_FOG_COORD_ARRAY
ā€¢ GL_FOG_COORD_ARRAY_BUFFER_BINDING
ā€¢ GL_FOG_COORD_ARRAY_POINTER
ā€¢ GL_FOG_COORD_ARRAY_STRIDE
ā€¢ GL_FOG_COORD_ARRAY_TYPE
ā€¢ GL_FOG_COORD_SRC
ā€¢ GL_SRC0_ALPHA
ā€¢ GL_SRC0_RGB
ā€¢ GL_SRC1_ALPHA
ā€¢ GL_SRC1_RGB
ā€¢ GL_SRC2_ALPHA
ā€¢ GL_SRC2_RGB
ā€¢ GL_BUFFER_SIZE
ā€¢ GL_BUFFER_USAGE
ā€¢ GL_QUERY_COUNTER_BITS
ā€¢ GL_CURRENT_QUERY
ā€¢ GL_QUERY_RESULT
ā€¢ GL_QUERY_RESULT_AVAILABLE
ā€¢ GL_ARRAY_BUFFER
ā€¢ GL_ELEMENT_ARRAY_BUFFER
ā€¢ GL_ARRAY_BUFFER_BINDING
ā€¢ GL_ELEMENT_ARRAY_BUFFER_BINDING
ā€¢ GL_VERTEX_ARRAY_BUFFER_BINDING
ā€¢ GL_NORMAL_ARRAY_BUFFER_BINDING
ā€¢ GL_COLOR_ARRAY_BUFFER_BINDING
ā€¢ GL_INDEX_ARRAY_BUFFER_BINDING
ā€¢ GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
ā€¢ GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
ā€¢ GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
ā€¢ GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
ā€¢ GL_WEIGHT_ARRAY_BUFFER_BINDING
ā€¢ GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
ā€¢ GL_READ_ONLY
ā€¢ GL_WRITE_ONLY
ā€¢ GL_READ_WRITE
ā€¢ GL_BUFFER_ACCESS
1614
Ring Documentation, Release 1.9
ā€¢ GL_BUFFER_MAPPED
ā€¢ GL_BUFFER_MAP_POINTER
ā€¢ GL_STREAM_DRAW
ā€¢ GL_STREAM_READ
ā€¢ GL_STREAM_COPY
ā€¢ GL_STATIC_DRAW
ā€¢ GL_STATIC_READ
ā€¢ GL_STATIC_COPY
ā€¢ GL_DYNAMIC_DRAW
ā€¢ GL_DYNAMIC_READ
ā€¢ GL_DYNAMIC_COPY
ā€¢ GL_SAMPLES_PASSED
ā€¢ GL_BLEND_EQUATION_RGB
ā€¢ GL_VERTEX_ATTRIB_ARRAY_ENABLED
ā€¢ GL_VERTEX_ATTRIB_ARRAY_SIZE
ā€¢ GL_VERTEX_ATTRIB_ARRAY_STRIDE
ā€¢ GL_VERTEX_ATTRIB_ARRAY_TYPE
ā€¢ GL_CURRENT_VERTEX_ATTRIB
ā€¢ GL_VERTEX_PROGRAM_POINT_SIZE
ā€¢ GL_VERTEX_PROGRAM_TWO_SIDE
ā€¢ GL_VERTEX_ATTRIB_ARRAY_POINTER
ā€¢ GL_STENCIL_BACK_FUNC
ā€¢ GL_STENCIL_BACK_FAIL
ā€¢ GL_STENCIL_BACK_PASS_DEPTH_FAIL
ā€¢ GL_STENCIL_BACK_PASS_DEPTH_PASS
ā€¢ GL_MAX_DRAW_BUFFERS
ā€¢ GL_DRAW_BUFFER0
ā€¢ GL_DRAW_BUFFER1
ā€¢ GL_DRAW_BUFFER2
ā€¢ GL_DRAW_BUFFER3
ā€¢ GL_DRAW_BUFFER4
ā€¢ GL_DRAW_BUFFER5
ā€¢ GL_DRAW_BUFFER6
ā€¢ GL_DRAW_BUFFER7
ā€¢ GL_DRAW_BUFFER8
ā€¢ GL_DRAW_BUFFER9
1615
Ring Documentation, Release 1.9
ā€¢ GL_DRAW_BUFFER10
ā€¢ GL_DRAW_BUFFER11
ā€¢ GL_DRAW_BUFFER12
ā€¢ GL_DRAW_BUFFER13
ā€¢ GL_DRAW_BUFFER14
ā€¢ GL_DRAW_BUFFER15
ā€¢ GL_BLEND_EQUATION_ALPHA
ā€¢ GL_POINT_SPRITE
ā€¢ GL_COORD_REPLACE
ā€¢ GL_MAX_VERTEX_ATTRIBS
ā€¢ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
ā€¢ GL_MAX_TEXTURE_COORDS
ā€¢ GL_MAX_TEXTURE_IMAGE_UNITS
ā€¢ GL_FRAGMENT_SHADER
ā€¢ GL_VERTEX_SHADER
ā€¢ GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
ā€¢ GL_MAX_VERTEX_UNIFORM_COMPONENTS
ā€¢ GL_MAX_VARYING_FLOATS
ā€¢ GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
ā€¢ GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
ā€¢ GL_SHADER_TYPE
ā€¢ GL_FLOAT_VEC2
ā€¢ GL_FLOAT_VEC3
ā€¢ GL_FLOAT_VEC4
ā€¢ GL_INT_VEC2
ā€¢ GL_INT_VEC3
ā€¢ GL_INT_VEC4
ā€¢ GL_BOOL
ā€¢ GL_BOOL_VEC2
ā€¢ GL_BOOL_VEC3
ā€¢ GL_BOOL_VEC4
ā€¢ GL_FLOAT_MAT2
ā€¢ GL_FLOAT_MAT3
ā€¢ GL_FLOAT_MAT4
ā€¢ GL_SAMPLER_1D
ā€¢ GL_SAMPLER_2D
1616
Ring Documentation, Release 1.9
ā€¢ GL_SAMPLER_3D
ā€¢ GL_SAMPLER_CUBE
ā€¢ GL_SAMPLER_1D_SHADOW
ā€¢ GL_SAMPLER_2D_SHADOW
ā€¢ GL_DELETE_STATUS
ā€¢ GL_COMPILE_STATUS
ā€¢ GL_LINK_STATUS
ā€¢ GL_VALIDATE_STATUS
ā€¢ GL_INFO_LOG_LENGTH
ā€¢ GL_ATTACHED_SHADERS
ā€¢ GL_ACTIVE_UNIFORMS
ā€¢ GL_ACTIVE_UNIFORM_MAX_LENGTH
ā€¢ GL_SHADER_SOURCE_LENGTH
ā€¢ GL_ACTIVE_ATTRIBUTES
ā€¢ GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
ā€¢ GL_FRAGMENT_SHADER_DERIVATIVE_HINT
ā€¢ GL_SHADING_LANGUAGE_VERSION
ā€¢ GL_CURRENT_PROGRAM
ā€¢ GL_POINT_SPRITE_COORD_ORIGIN
ā€¢ GL_LOWER_LEFT
ā€¢ GL_UPPER_LEFT
ā€¢ GL_STENCIL_BACK_REF
ā€¢ GL_STENCIL_BACK_VALUE_MASK
ā€¢ GL_STENCIL_BACK_WRITEMASK
ā€¢ GL_CURRENT_RASTER_SECONDARY_COLOR
ā€¢ GL_PIXEL_PACK_BUFFER
ā€¢ GL_PIXEL_UNPACK_BUFFER
ā€¢ GL_PIXEL_PACK_BUFFER_BINDING
ā€¢ GL_PIXEL_UNPACK_BUFFER_BINDING
ā€¢ GL_FLOAT_MAT2x3
ā€¢ GL_FLOAT_MAT2x4
ā€¢ GL_FLOAT_MAT3x2
ā€¢ GL_FLOAT_MAT3x4
ā€¢ GL_FLOAT_MAT4x2
ā€¢ GL_FLOAT_MAT4x3
ā€¢ GL_SRGB
1617
Ring Documentation, Release 1.9
ā€¢ GL_SRGB8
ā€¢ GL_SRGB_ALPHA
ā€¢ GL_SRGB8_ALPHA8
ā€¢ GL_SLUMINANCE_ALPHA
ā€¢ GL_SLUMINANCE8_ALPHA8
ā€¢ GL_SLUMINANCE
ā€¢ GL_SLUMINANCE8
ā€¢ GL_COMPRESSED_SRGB
ā€¢ GL_COMPRESSED_SRGB_ALPHA
ā€¢ GL_COMPRESSED_SLUMINANCE
ā€¢ GL_COMPRESSED_SLUMINANCE_ALPHA
ā€¢ GL_CLIP_DISTANCE0
ā€¢ GL_CLIP_DISTANCE1
ā€¢ GL_CLIP_DISTANCE2
ā€¢ GL_CLIP_DISTANCE3
ā€¢ GL_CLIP_DISTANCE4
ā€¢ GL_CLIP_DISTANCE5
ā€¢ GL_COMPARE_REF_TO_TEXTURE
ā€¢ GL_MAX_CLIP_DISTANCES
ā€¢ GL_MAX_VARYING_COMPONENTS
ā€¢ GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
ā€¢ GL_MAJOR_VERSION
ā€¢ GL_MINOR_VERSION
ā€¢ GL_NUM_EXTENSIONS
ā€¢ GL_CONTEXT_FLAGS
ā€¢ GL_DEPTH_BUFFER
ā€¢ GL_STENCIL_BUFFER
ā€¢ GL_RGBA32F
ā€¢ GL_RGB32F
ā€¢ GL_RGBA16F
ā€¢ GL_RGB16F
ā€¢ GL_VERTEX_ATTRIB_ARRAY_INTEGER
ā€¢ GL_MAX_ARRAY_TEXTURE_LAYERS
ā€¢ GL_MIN_PROGRAM_TEXEL_OFFSET
ā€¢ GL_MAX_PROGRAM_TEXEL_OFFSET
ā€¢ GL_CLAMP_VERTEX_COLOR
1618

More Related Content

What's hot

What's hot (20)

The Ring programming language version 1.5.4 book - Part 140 of 185
The Ring programming language version 1.5.4 book - Part 140 of 185The Ring programming language version 1.5.4 book - Part 140 of 185
The Ring programming language version 1.5.4 book - Part 140 of 185
Ā 
The Ring programming language version 1.5.2 book - Part 123 of 181
The Ring programming language version 1.5.2 book - Part 123 of 181The Ring programming language version 1.5.2 book - Part 123 of 181
The Ring programming language version 1.5.2 book - Part 123 of 181
Ā 
The Ring programming language version 1.5.3 book - Part 154 of 194
The Ring programming language version 1.5.3 book - Part 154 of 194The Ring programming language version 1.5.3 book - Part 154 of 194
The Ring programming language version 1.5.3 book - Part 154 of 194
Ā 
The Ring programming language version 1.8 book - Part 190 of 202
The Ring programming language version 1.8 book - Part 190 of 202The Ring programming language version 1.8 book - Part 190 of 202
The Ring programming language version 1.8 book - Part 190 of 202
Ā 
The Ring programming language version 1.7 book - Part 132 of 196
The Ring programming language version 1.7 book - Part 132 of 196The Ring programming language version 1.7 book - Part 132 of 196
The Ring programming language version 1.7 book - Part 132 of 196
Ā 
The Ring programming language version 1.6 book - Part 163 of 189
The Ring programming language version 1.6 book - Part 163 of 189The Ring programming language version 1.6 book - Part 163 of 189
The Ring programming language version 1.6 book - Part 163 of 189
Ā 
The Ring programming language version 1.6 book - Part 162 of 189
The Ring programming language version 1.6 book - Part 162 of 189The Ring programming language version 1.6 book - Part 162 of 189
The Ring programming language version 1.6 book - Part 162 of 189
Ā 
The Ring programming language version 1.9 book - Part 188 of 210
The Ring programming language version 1.9 book - Part 188 of 210The Ring programming language version 1.9 book - Part 188 of 210
The Ring programming language version 1.9 book - Part 188 of 210
Ā 
The Ring programming language version 1.8 book - Part 194 of 202
The Ring programming language version 1.8 book - Part 194 of 202The Ring programming language version 1.8 book - Part 194 of 202
The Ring programming language version 1.8 book - Part 194 of 202
Ā 
The Ring programming language version 1.5.2 book - Part 150 of 181
The Ring programming language version 1.5.2 book - Part 150 of 181The Ring programming language version 1.5.2 book - Part 150 of 181
The Ring programming language version 1.5.2 book - Part 150 of 181
Ā 
The Ring programming language version 1.5.2 book - Part 108 of 181
The Ring programming language version 1.5.2 book - Part 108 of 181The Ring programming language version 1.5.2 book - Part 108 of 181
The Ring programming language version 1.5.2 book - Part 108 of 181
Ā 
The Ring programming language version 1.7 book - Part 180 of 196
The Ring programming language version 1.7 book - Part 180 of 196The Ring programming language version 1.7 book - Part 180 of 196
The Ring programming language version 1.7 book - Part 180 of 196
Ā 
The Ring programming language version 1.7 book - Part 184 of 196
The Ring programming language version 1.7 book - Part 184 of 196The Ring programming language version 1.7 book - Part 184 of 196
The Ring programming language version 1.7 book - Part 184 of 196
Ā 
The Ring programming language version 1.7 book - Part 142 of 196
The Ring programming language version 1.7 book - Part 142 of 196The Ring programming language version 1.7 book - Part 142 of 196
The Ring programming language version 1.7 book - Part 142 of 196
Ā 
The Ring programming language version 1.7 book - Part 139 of 196
The Ring programming language version 1.7 book - Part 139 of 196The Ring programming language version 1.7 book - Part 139 of 196
The Ring programming language version 1.7 book - Part 139 of 196
Ā 
The Ring programming language version 1.5.3 book - Part 158 of 194
The Ring programming language version 1.5.3 book - Part 158 of 194The Ring programming language version 1.5.3 book - Part 158 of 194
The Ring programming language version 1.5.3 book - Part 158 of 194
Ā 
The Ring programming language version 1.5.3 book - Part 99 of 184
The Ring programming language version 1.5.3 book - Part 99 of 184The Ring programming language version 1.5.3 book - Part 99 of 184
The Ring programming language version 1.5.3 book - Part 99 of 184
Ā 
The Ring programming language version 1.5.3 book - Part 107 of 184
The Ring programming language version 1.5.3 book - Part 107 of 184The Ring programming language version 1.5.3 book - Part 107 of 184
The Ring programming language version 1.5.3 book - Part 107 of 184
Ā 
The Ring programming language version 1.5.3 book - Part 110 of 184
The Ring programming language version 1.5.3 book - Part 110 of 184The Ring programming language version 1.5.3 book - Part 110 of 184
The Ring programming language version 1.5.3 book - Part 110 of 184
Ā 
The Ring programming language version 1.5.2 book - Part 137 of 181
The Ring programming language version 1.5.2 book - Part 137 of 181The Ring programming language version 1.5.2 book - Part 137 of 181
The Ring programming language version 1.5.2 book - Part 137 of 181
Ā 

Similar to The Ring programming language version 1.9 book - Part 165 of 210

Similar to The Ring programming language version 1.9 book - Part 165 of 210 (20)

The Ring programming language version 1.8 book - Part 191 of 202
The Ring programming language version 1.8 book - Part 191 of 202The Ring programming language version 1.8 book - Part 191 of 202
The Ring programming language version 1.8 book - Part 191 of 202
Ā 
The Ring programming language version 1.9 book - Part 156 of 210
The Ring programming language version 1.9 book - Part 156 of 210 The Ring programming language version 1.9 book - Part 156 of 210
The Ring programming language version 1.9 book - Part 156 of 210
Ā 
The Ring programming language version 1.9 book - Part 198 of 210
The Ring programming language version 1.9 book - Part 198 of 210The Ring programming language version 1.9 book - Part 198 of 210
The Ring programming language version 1.9 book - Part 198 of 210
Ā 
The Ring programming language version 1.8 book - Part 148 of 202
The Ring programming language version 1.8 book - Part 148 of 202The Ring programming language version 1.8 book - Part 148 of 202
The Ring programming language version 1.8 book - Part 148 of 202
Ā 
The Ring programming language version 1.9 book - Part 203 of 210
The Ring programming language version 1.9 book - Part 203 of 210The Ring programming language version 1.9 book - Part 203 of 210
The Ring programming language version 1.9 book - Part 203 of 210
Ā 
The Ring programming language version 1.10 book - Part 177 of 212
The Ring programming language version 1.10 book - Part 177 of 212The Ring programming language version 1.10 book - Part 177 of 212
The Ring programming language version 1.10 book - Part 177 of 212
Ā 
The Ring programming language version 1.5.4 book - Part 131 of 185
The Ring programming language version 1.5.4 book - Part 131 of 185The Ring programming language version 1.5.4 book - Part 131 of 185
The Ring programming language version 1.5.4 book - Part 131 of 185
Ā 
The Ring programming language version 1.7 book - Part 181 of 196
The Ring programming language version 1.7 book - Part 181 of 196The Ring programming language version 1.7 book - Part 181 of 196
The Ring programming language version 1.7 book - Part 181 of 196
Ā 
The Ring programming language version 1.7 book - Part 190 of 196
The Ring programming language version 1.7 book - Part 190 of 196The Ring programming language version 1.7 book - Part 190 of 196
The Ring programming language version 1.7 book - Part 190 of 196
Ā 
The Ring programming language version 1.5.2 book - Part 156 of 181
The Ring programming language version 1.5.2 book - Part 156 of 181The Ring programming language version 1.5.2 book - Part 156 of 181
The Ring programming language version 1.5.2 book - Part 156 of 181
Ā 
The Ring programming language version 1.6 book - Part 125 of 189
The Ring programming language version 1.6 book - Part 125 of 189The Ring programming language version 1.6 book - Part 125 of 189
The Ring programming language version 1.6 book - Part 125 of 189
Ā 
The Ring programming language version 1.5.3 book - Part 169 of 194
The Ring programming language version 1.5.3 book - Part 169 of 194The Ring programming language version 1.5.3 book - Part 169 of 194
The Ring programming language version 1.5.3 book - Part 169 of 194
Ā 
The Ring programming language version 1.10 book - Part 154 of 212
The Ring programming language version 1.10 book - Part 154 of 212The Ring programming language version 1.10 book - Part 154 of 212
The Ring programming language version 1.10 book - Part 154 of 212
Ā 
The Ring programming language version 1.5.2 book - Part 105 of 181
The Ring programming language version 1.5.2 book - Part 105 of 181The Ring programming language version 1.5.2 book - Part 105 of 181
The Ring programming language version 1.5.2 book - Part 105 of 181
Ā 
The Ring programming language version 1.5.1 book - Part 146 of 180
The Ring programming language version 1.5.1 book - Part 146 of 180 The Ring programming language version 1.5.1 book - Part 146 of 180
The Ring programming language version 1.5.1 book - Part 146 of 180
Ā 
The Ring programming language version 1.5.3 book - Part 164 of 194
The Ring programming language version 1.5.3 book - Part 164 of 194The Ring programming language version 1.5.3 book - Part 164 of 194
The Ring programming language version 1.5.3 book - Part 164 of 194
Ā 
The Ring programming language version 1.5.3 book - Part 122 of 184
The Ring programming language version 1.5.3 book - Part 122 of 184The Ring programming language version 1.5.3 book - Part 122 of 184
The Ring programming language version 1.5.3 book - Part 122 of 184
Ā 
The Ring programming language version 1.5.3 book - Part 155 of 194
The Ring programming language version 1.5.3 book - Part 155 of 194The Ring programming language version 1.5.3 book - Part 155 of 194
The Ring programming language version 1.5.3 book - Part 155 of 194
Ā 
The Ring programming language version 1.5.2 book - Part 147 of 181
The Ring programming language version 1.5.2 book - Part 147 of 181The Ring programming language version 1.5.2 book - Part 147 of 181
The Ring programming language version 1.5.2 book - Part 147 of 181
Ā 
The Ring programming language version 1.7 book - Part 151 of 196
The Ring programming language version 1.7 book - Part 151 of 196The Ring programming language version 1.7 book - Part 151 of 196
The Ring programming language version 1.7 book - Part 151 of 196
Ā 

More from Mahmoud Samir Fayed

More from Mahmoud Samir Fayed (20)

The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212
Ā 
The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212
Ā 
The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212
Ā 
The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212
Ā 
The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212
Ā 
The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212
Ā 
The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212
Ā 
The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212
Ā 
The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212
Ā 
The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212
Ā 
The Ring programming language version 1.10 book - Part 201 of 212
The Ring programming language version 1.10 book - Part 201 of 212The Ring programming language version 1.10 book - Part 201 of 212
The Ring programming language version 1.10 book - Part 201 of 212
Ā 
The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212
Ā 
The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212
Ā 
The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212
Ā 
The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212
Ā 
The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212
Ā 
The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212
Ā 
The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212
Ā 
The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212
Ā 
The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212
Ā 

Recently uploaded

Team Transformation Tactics for Holistic Testing and Quality (NewCrafts Paris...
Team Transformation Tactics for Holistic Testing and Quality (NewCrafts Paris...Team Transformation Tactics for Holistic Testing and Quality (NewCrafts Paris...
Team Transformation Tactics for Holistic Testing and Quality (NewCrafts Paris...
Lisi Hocke
Ā 
Abortion Pills For Sale WhatsApp[[+27737758557]] In Birch Acres, Abortion Pil...
Abortion Pills For Sale WhatsApp[[+27737758557]] In Birch Acres, Abortion Pil...Abortion Pills For Sale WhatsApp[[+27737758557]] In Birch Acres, Abortion Pil...
Abortion Pills For Sale WhatsApp[[+27737758557]] In Birch Acres, Abortion Pil...
drm1699
Ā 

Recently uploaded (20)

Abortion Clinic In Pretoria ](+27832195400*)[ šŸ„ Safe Abortion Pills in Pretor...
Abortion Clinic In Pretoria ](+27832195400*)[ šŸ„ Safe Abortion Pills in Pretor...Abortion Clinic In Pretoria ](+27832195400*)[ šŸ„ Safe Abortion Pills in Pretor...
Abortion Clinic In Pretoria ](+27832195400*)[ šŸ„ Safe Abortion Pills in Pretor...
Ā 
Wired_2.0_CREATE YOUR ULTIMATE LEARNING ENVIRONMENT_JCON_16052024
Wired_2.0_CREATE YOUR ULTIMATE LEARNING ENVIRONMENT_JCON_16052024Wired_2.0_CREATE YOUR ULTIMATE LEARNING ENVIRONMENT_JCON_16052024
Wired_2.0_CREATE YOUR ULTIMATE LEARNING ENVIRONMENT_JCON_16052024
Ā 
OpenChain Webinar: AboutCode and Beyond - End-to-End SCA
OpenChain Webinar: AboutCode and Beyond - End-to-End SCAOpenChain Webinar: AboutCode and Beyond - End-to-End SCA
OpenChain Webinar: AboutCode and Beyond - End-to-End SCA
Ā 
Team Transformation Tactics for Holistic Testing and Quality (NewCrafts Paris...
Team Transformation Tactics for Holistic Testing and Quality (NewCrafts Paris...Team Transformation Tactics for Holistic Testing and Quality (NewCrafts Paris...
Team Transformation Tactics for Holistic Testing and Quality (NewCrafts Paris...
Ā 
[GeeCON2024] How I learned to stop worrying and love the dark silicon apocalypse
[GeeCON2024] How I learned to stop worrying and love the dark silicon apocalypse[GeeCON2024] How I learned to stop worrying and love the dark silicon apocalypse
[GeeCON2024] How I learned to stop worrying and love the dark silicon apocalypse
Ā 
Auto Affiliate AI Earns First Commission in 3 Hours..pdf
Auto Affiliate  AI Earns First Commission in 3 Hours..pdfAuto Affiliate  AI Earns First Commission in 3 Hours..pdf
Auto Affiliate AI Earns First Commission in 3 Hours..pdf
Ā 
Rapidoform for Modern Form Building and Insights
Rapidoform for Modern Form Building and InsightsRapidoform for Modern Form Building and Insights
Rapidoform for Modern Form Building and Insights
Ā 
CERVED e Neo4j su una nuvola, migrazione ed evoluzione di un grafo mission cr...
CERVED e Neo4j su una nuvola, migrazione ed evoluzione di un grafo mission cr...CERVED e Neo4j su una nuvola, migrazione ed evoluzione di un grafo mission cr...
CERVED e Neo4j su una nuvola, migrazione ed evoluzione di un grafo mission cr...
Ā 
BusinessGPT - Security and Governance for Generative AI
BusinessGPT  - Security and Governance for Generative AIBusinessGPT  - Security and Governance for Generative AI
BusinessGPT - Security and Governance for Generative AI
Ā 
Workshop: Enabling GenAI Breakthroughs with Knowledge Graphs - GraphSummit Milan
Workshop: Enabling GenAI Breakthroughs with Knowledge Graphs - GraphSummit MilanWorkshop: Enabling GenAI Breakthroughs with Knowledge Graphs - GraphSummit Milan
Workshop: Enabling GenAI Breakthroughs with Knowledge Graphs - GraphSummit Milan
Ā 
COMPUTER AND ITS COMPONENTS PPT.by naitik sharma Class 9th A mittal internati...
COMPUTER AND ITS COMPONENTS PPT.by naitik sharma Class 9th A mittal internati...COMPUTER AND ITS COMPONENTS PPT.by naitik sharma Class 9th A mittal internati...
COMPUTER AND ITS COMPONENTS PPT.by naitik sharma Class 9th A mittal internati...
Ā 
Test Automation Design Patterns_ A Comprehensive Guide.pdf
Test Automation Design Patterns_ A Comprehensive Guide.pdfTest Automation Design Patterns_ A Comprehensive Guide.pdf
Test Automation Design Patterns_ A Comprehensive Guide.pdf
Ā 
From Knowledge Graphs via Lego Bricks to scientific conversations.pptx
From Knowledge Graphs via Lego Bricks to scientific conversations.pptxFrom Knowledge Graphs via Lego Bricks to scientific conversations.pptx
From Knowledge Graphs via Lego Bricks to scientific conversations.pptx
Ā 
Evolving Data Governance for the Real-time Streaming and AI Era
Evolving Data Governance for the Real-time Streaming and AI EraEvolving Data Governance for the Real-time Streaming and AI Era
Evolving Data Governance for the Real-time Streaming and AI Era
Ā 
Software Engineering - Introduction + Process Models + Requirements Engineering
Software Engineering - Introduction + Process Models + Requirements EngineeringSoftware Engineering - Introduction + Process Models + Requirements Engineering
Software Engineering - Introduction + Process Models + Requirements Engineering
Ā 
Abortion Pill Prices Mthatha (@](+27832195400*)[ šŸ„ Women's Abortion Clinic In...
Abortion Pill Prices Mthatha (@](+27832195400*)[ šŸ„ Women's Abortion Clinic In...Abortion Pill Prices Mthatha (@](+27832195400*)[ šŸ„ Women's Abortion Clinic In...
Abortion Pill Prices Mthatha (@](+27832195400*)[ šŸ„ Women's Abortion Clinic In...
Ā 
Abortion Pills For Sale WhatsApp[[+27737758557]] In Birch Acres, Abortion Pil...
Abortion Pills For Sale WhatsApp[[+27737758557]] In Birch Acres, Abortion Pil...Abortion Pills For Sale WhatsApp[[+27737758557]] In Birch Acres, Abortion Pil...
Abortion Pills For Sale WhatsApp[[+27737758557]] In Birch Acres, Abortion Pil...
Ā 
Transformer Neural Network Use Cases with Links
Transformer Neural Network Use Cases with LinksTransformer Neural Network Use Cases with Links
Transformer Neural Network Use Cases with Links
Ā 
The Strategic Impact of Buying vs Building in Test Automation
The Strategic Impact of Buying vs Building in Test AutomationThe Strategic Impact of Buying vs Building in Test Automation
The Strategic Impact of Buying vs Building in Test Automation
Ā 
Weeding your micro service landscape.pdf
Weeding your micro service landscape.pdfWeeding your micro service landscape.pdf
Weeding your micro service landscape.pdf
Ā 

The Ring programming language version 1.9 book - Part 165 of 210

  • 1. Ring Documentation, Release 1.9 ā€¢ GL_SCISSOR_BIT ā€¢ GL_ALL_ATTRIB_BITS ā€¢ GL_CLIENT_ALL_ATTRIB_BITS ā€¢ GL_SMOOTH_POINT_SIZE_RANGE ā€¢ GL_SMOOTH_POINT_SIZE_GRANULARITY ā€¢ GL_SMOOTH_LINE_WIDTH_RANGE ā€¢ GL_SMOOTH_LINE_WIDTH_GRANULARITY ā€¢ GL_UNSIGNED_BYTE_3_3_2 ā€¢ GL_UNSIGNED_SHORT_4_4_4_4 ā€¢ GL_UNSIGNED_SHORT_5_5_5_1 ā€¢ GL_UNSIGNED_INT_8_8_8_8 ā€¢ GL_UNSIGNED_INT_10_10_10_2 ā€¢ GL_RESCALE_NORMAL ā€¢ GL_TEXTURE_BINDING_3D ā€¢ GL_PACK_SKIP_IMAGES ā€¢ GL_PACK_IMAGE_HEIGHT ā€¢ GL_UNPACK_SKIP_IMAGES ā€¢ GL_UNPACK_IMAGE_HEIGHT ā€¢ GL_TEXTURE_3D ā€¢ GL_PROXY_TEXTURE_3D ā€¢ GL_TEXTURE_DEPTH ā€¢ GL_TEXTURE_WRAP_R ā€¢ GL_MAX_3D_TEXTURE_SIZE ā€¢ GL_BGR ā€¢ GL_BGRA ā€¢ GL_MAX_ELEMENTS_VERTICES ā€¢ GL_MAX_ELEMENTS_INDICES ā€¢ GL_CLAMP_TO_EDGE ā€¢ GL_TEXTURE_MIN_LOD ā€¢ GL_TEXTURE_MAX_LOD ā€¢ GL_TEXTURE_BASE_LEVEL ā€¢ GL_TEXTURE_MAX_LEVEL ā€¢ GL_LIGHT_MODEL_COLOR_CONTROL ā€¢ GL_SINGLE_COLOR ā€¢ GL_SEPARATE_SPECULAR_COLOR ā€¢ GL_UNSIGNED_BYTE_2_3_3_REV 1609
  • 2. Ring Documentation, Release 1.9 ā€¢ GL_UNSIGNED_SHORT_5_6_5 ā€¢ GL_UNSIGNED_SHORT_5_6_5_REV ā€¢ GL_UNSIGNED_SHORT_4_4_4_4_REV ā€¢ GL_UNSIGNED_SHORT_1_5_5_5_REV ā€¢ GL_UNSIGNED_INT_8_8_8_8_REV ā€¢ GL_ALIASED_POINT_SIZE_RANGE ā€¢ GL_ALIASED_LINE_WIDTH_RANGE ā€¢ GL_MULTISAMPLE ā€¢ GL_SAMPLE_ALPHA_TO_COVERAGE ā€¢ GL_SAMPLE_ALPHA_TO_ONE ā€¢ GL_SAMPLE_COVERAGE ā€¢ GL_SAMPLE_BUFFERS ā€¢ GL_SAMPLES ā€¢ GL_SAMPLE_COVERAGE_VALUE ā€¢ GL_SAMPLE_COVERAGE_INVERT ā€¢ GL_CLAMP_TO_BORDER ā€¢ GL_TEXTURE0 ā€¢ GL_TEXTURE1 ā€¢ GL_TEXTURE2 ā€¢ GL_TEXTURE3 ā€¢ GL_TEXTURE4 ā€¢ GL_TEXTURE5 ā€¢ GL_TEXTURE6 ā€¢ GL_TEXTURE7 ā€¢ GL_TEXTURE8 ā€¢ GL_TEXTURE9 ā€¢ GL_TEXTURE10 ā€¢ GL_TEXTURE11 ā€¢ GL_TEXTURE12 ā€¢ GL_TEXTURE13 ā€¢ GL_TEXTURE14 ā€¢ GL_TEXTURE15 ā€¢ GL_TEXTURE16 ā€¢ GL_TEXTURE17 ā€¢ GL_TEXTURE18 ā€¢ GL_TEXTURE19 1610
  • 3. Ring Documentation, Release 1.9 ā€¢ GL_TEXTURE20 ā€¢ GL_TEXTURE21 ā€¢ GL_TEXTURE22 ā€¢ GL_TEXTURE23 ā€¢ GL_TEXTURE24 ā€¢ GL_TEXTURE25 ā€¢ GL_TEXTURE26 ā€¢ GL_TEXTURE27 ā€¢ GL_TEXTURE28 ā€¢ GL_TEXTURE29 ā€¢ GL_TEXTURE30 ā€¢ GL_TEXTURE31 ā€¢ GL_ACTIVE_TEXTURE ā€¢ GL_CLIENT_ACTIVE_TEXTURE ā€¢ GL_MAX_TEXTURE_UNITS ā€¢ GL_TRANSPOSE_MODELVIEW_MATRIX ā€¢ GL_TRANSPOSE_PROJECTION_MATRIX ā€¢ GL_TRANSPOSE_TEXTURE_MATRIX ā€¢ GL_TRANSPOSE_COLOR_MATRIX ā€¢ GL_SUBTRACT ā€¢ GL_COMPRESSED_ALPHA ā€¢ GL_COMPRESSED_LUMINANCE ā€¢ GL_COMPRESSED_LUMINANCE_ALPHA ā€¢ GL_COMPRESSED_INTENSITY ā€¢ GL_COMPRESSED_RGB ā€¢ GL_COMPRESSED_RGBA ā€¢ GL_TEXTURE_COMPRESSION_HINT ā€¢ GL_NORMAL_MAP ā€¢ GL_REFLECTION_MAP ā€¢ GL_TEXTURE_CUBE_MAP ā€¢ GL_TEXTURE_BINDING_CUBE_MAP ā€¢ GL_TEXTURE_CUBE_MAP_POSITIVE_X ā€¢ GL_TEXTURE_CUBE_MAP_NEGATIVE_X ā€¢ GL_TEXTURE_CUBE_MAP_POSITIVE_Y ā€¢ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y ā€¢ GL_TEXTURE_CUBE_MAP_POSITIVE_Z 1611
  • 4. Ring Documentation, Release 1.9 ā€¢ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z ā€¢ GL_PROXY_TEXTURE_CUBE_MAP ā€¢ GL_MAX_CUBE_MAP_TEXTURE_SIZE ā€¢ GL_COMBINE ā€¢ GL_COMBINE_RGB ā€¢ GL_COMBINE_ALPHA ā€¢ GL_RGB_SCALE ā€¢ GL_ADD_SIGNED ā€¢ GL_INTERPOLATE ā€¢ GL_CONSTANT ā€¢ GL_PRIMARY_COLOR ā€¢ GL_PREVIOUS ā€¢ GL_SOURCE0_RGB ā€¢ GL_SOURCE1_RGB ā€¢ GL_SOURCE2_RGB ā€¢ GL_SOURCE0_ALPHA ā€¢ GL_SOURCE1_ALPHA ā€¢ GL_SOURCE2_ALPHA ā€¢ GL_OPERAND0_RGB ā€¢ GL_OPERAND1_RGB ā€¢ GL_OPERAND2_RGB ā€¢ GL_OPERAND0_ALPHA ā€¢ GL_OPERAND1_ALPHA ā€¢ GL_OPERAND2_ALPHA ā€¢ GL_TEXTURE_COMPRESSED_IMAGE_SIZE ā€¢ GL_TEXTURE_COMPRESSED ā€¢ GL_NUM_COMPRESSED_TEXTURE_FORMATS ā€¢ GL_COMPRESSED_TEXTURE_FORMATS ā€¢ GL_DOT3_RGB ā€¢ GL_DOT3_RGBA ā€¢ GL_MULTISAMPLE_BIT ā€¢ GL_BLEND_DST_RGB ā€¢ GL_BLEND_SRC_RGB ā€¢ GL_BLEND_DST_ALPHA ā€¢ GL_BLEND_SRC_ALPHA ā€¢ GL_POINT_SIZE_MIN 1612
  • 5. Ring Documentation, Release 1.9 ā€¢ GL_POINT_SIZE_MAX ā€¢ GL_POINT_FADE_THRESHOLD_SIZE ā€¢ GL_POINT_DISTANCE_ATTENUATION ā€¢ GL_GENERATE_MIPMAP ā€¢ GL_GENERATE_MIPMAP_HINT ā€¢ GL_DEPTH_COMPONENT16 ā€¢ GL_DEPTH_COMPONENT24 ā€¢ GL_DEPTH_COMPONENT32 ā€¢ GL_MIRRORED_REPEAT ā€¢ GL_FOG_COORDINATE_SOURCE ā€¢ GL_FOG_COORDINATE ā€¢ GL_FRAGMENT_DEPTH ā€¢ GL_CURRENT_FOG_COORDINATE ā€¢ GL_FOG_COORDINATE_ARRAY_TYPE ā€¢ GL_FOG_COORDINATE_ARRAY_STRIDE ā€¢ GL_FOG_COORDINATE_ARRAY_POINTER ā€¢ GL_FOG_COORDINATE_ARRAY ā€¢ GL_COLOR_SUM ā€¢ GL_CURRENT_SECONDARY_COLOR ā€¢ GL_SECONDARY_COLOR_ARRAY_SIZE ā€¢ GL_SECONDARY_COLOR_ARRAY_TYPE ā€¢ GL_SECONDARY_COLOR_ARRAY_STRIDE ā€¢ GL_SECONDARY_COLOR_ARRAY_POINTER ā€¢ GL_SECONDARY_COLOR_ARRAY ā€¢ GL_MAX_TEXTURE_LOD_BIAS ā€¢ GL_TEXTURE_FILTER_CONTROL ā€¢ GL_TEXTURE_LOD_BIAS ā€¢ GL_INCR_WRAP ā€¢ GL_DECR_WRAP ā€¢ GL_TEXTURE_DEPTH_SIZE ā€¢ GL_DEPTH_TEXTURE_MODE ā€¢ GL_TEXTURE_COMPARE_MODE ā€¢ GL_TEXTURE_COMPARE_FUNC ā€¢ GL_COMPARE_R_TO_TEXTURE ā€¢ GL_CURRENT_FOG_COORD ā€¢ GL_FOG_COORD 1613
  • 6. Ring Documentation, Release 1.9 ā€¢ GL_FOG_COORD_ARRAY ā€¢ GL_FOG_COORD_ARRAY_BUFFER_BINDING ā€¢ GL_FOG_COORD_ARRAY_POINTER ā€¢ GL_FOG_COORD_ARRAY_STRIDE ā€¢ GL_FOG_COORD_ARRAY_TYPE ā€¢ GL_FOG_COORD_SRC ā€¢ GL_SRC0_ALPHA ā€¢ GL_SRC0_RGB ā€¢ GL_SRC1_ALPHA ā€¢ GL_SRC1_RGB ā€¢ GL_SRC2_ALPHA ā€¢ GL_SRC2_RGB ā€¢ GL_BUFFER_SIZE ā€¢ GL_BUFFER_USAGE ā€¢ GL_QUERY_COUNTER_BITS ā€¢ GL_CURRENT_QUERY ā€¢ GL_QUERY_RESULT ā€¢ GL_QUERY_RESULT_AVAILABLE ā€¢ GL_ARRAY_BUFFER ā€¢ GL_ELEMENT_ARRAY_BUFFER ā€¢ GL_ARRAY_BUFFER_BINDING ā€¢ GL_ELEMENT_ARRAY_BUFFER_BINDING ā€¢ GL_VERTEX_ARRAY_BUFFER_BINDING ā€¢ GL_NORMAL_ARRAY_BUFFER_BINDING ā€¢ GL_COLOR_ARRAY_BUFFER_BINDING ā€¢ GL_INDEX_ARRAY_BUFFER_BINDING ā€¢ GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING ā€¢ GL_EDGE_FLAG_ARRAY_BUFFER_BINDING ā€¢ GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING ā€¢ GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING ā€¢ GL_WEIGHT_ARRAY_BUFFER_BINDING ā€¢ GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING ā€¢ GL_READ_ONLY ā€¢ GL_WRITE_ONLY ā€¢ GL_READ_WRITE ā€¢ GL_BUFFER_ACCESS 1614
  • 7. Ring Documentation, Release 1.9 ā€¢ GL_BUFFER_MAPPED ā€¢ GL_BUFFER_MAP_POINTER ā€¢ GL_STREAM_DRAW ā€¢ GL_STREAM_READ ā€¢ GL_STREAM_COPY ā€¢ GL_STATIC_DRAW ā€¢ GL_STATIC_READ ā€¢ GL_STATIC_COPY ā€¢ GL_DYNAMIC_DRAW ā€¢ GL_DYNAMIC_READ ā€¢ GL_DYNAMIC_COPY ā€¢ GL_SAMPLES_PASSED ā€¢ GL_BLEND_EQUATION_RGB ā€¢ GL_VERTEX_ATTRIB_ARRAY_ENABLED ā€¢ GL_VERTEX_ATTRIB_ARRAY_SIZE ā€¢ GL_VERTEX_ATTRIB_ARRAY_STRIDE ā€¢ GL_VERTEX_ATTRIB_ARRAY_TYPE ā€¢ GL_CURRENT_VERTEX_ATTRIB ā€¢ GL_VERTEX_PROGRAM_POINT_SIZE ā€¢ GL_VERTEX_PROGRAM_TWO_SIDE ā€¢ GL_VERTEX_ATTRIB_ARRAY_POINTER ā€¢ GL_STENCIL_BACK_FUNC ā€¢ GL_STENCIL_BACK_FAIL ā€¢ GL_STENCIL_BACK_PASS_DEPTH_FAIL ā€¢ GL_STENCIL_BACK_PASS_DEPTH_PASS ā€¢ GL_MAX_DRAW_BUFFERS ā€¢ GL_DRAW_BUFFER0 ā€¢ GL_DRAW_BUFFER1 ā€¢ GL_DRAW_BUFFER2 ā€¢ GL_DRAW_BUFFER3 ā€¢ GL_DRAW_BUFFER4 ā€¢ GL_DRAW_BUFFER5 ā€¢ GL_DRAW_BUFFER6 ā€¢ GL_DRAW_BUFFER7 ā€¢ GL_DRAW_BUFFER8 ā€¢ GL_DRAW_BUFFER9 1615
  • 8. Ring Documentation, Release 1.9 ā€¢ GL_DRAW_BUFFER10 ā€¢ GL_DRAW_BUFFER11 ā€¢ GL_DRAW_BUFFER12 ā€¢ GL_DRAW_BUFFER13 ā€¢ GL_DRAW_BUFFER14 ā€¢ GL_DRAW_BUFFER15 ā€¢ GL_BLEND_EQUATION_ALPHA ā€¢ GL_POINT_SPRITE ā€¢ GL_COORD_REPLACE ā€¢ GL_MAX_VERTEX_ATTRIBS ā€¢ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED ā€¢ GL_MAX_TEXTURE_COORDS ā€¢ GL_MAX_TEXTURE_IMAGE_UNITS ā€¢ GL_FRAGMENT_SHADER ā€¢ GL_VERTEX_SHADER ā€¢ GL_MAX_FRAGMENT_UNIFORM_COMPONENTS ā€¢ GL_MAX_VERTEX_UNIFORM_COMPONENTS ā€¢ GL_MAX_VARYING_FLOATS ā€¢ GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS ā€¢ GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS ā€¢ GL_SHADER_TYPE ā€¢ GL_FLOAT_VEC2 ā€¢ GL_FLOAT_VEC3 ā€¢ GL_FLOAT_VEC4 ā€¢ GL_INT_VEC2 ā€¢ GL_INT_VEC3 ā€¢ GL_INT_VEC4 ā€¢ GL_BOOL ā€¢ GL_BOOL_VEC2 ā€¢ GL_BOOL_VEC3 ā€¢ GL_BOOL_VEC4 ā€¢ GL_FLOAT_MAT2 ā€¢ GL_FLOAT_MAT3 ā€¢ GL_FLOAT_MAT4 ā€¢ GL_SAMPLER_1D ā€¢ GL_SAMPLER_2D 1616
  • 9. Ring Documentation, Release 1.9 ā€¢ GL_SAMPLER_3D ā€¢ GL_SAMPLER_CUBE ā€¢ GL_SAMPLER_1D_SHADOW ā€¢ GL_SAMPLER_2D_SHADOW ā€¢ GL_DELETE_STATUS ā€¢ GL_COMPILE_STATUS ā€¢ GL_LINK_STATUS ā€¢ GL_VALIDATE_STATUS ā€¢ GL_INFO_LOG_LENGTH ā€¢ GL_ATTACHED_SHADERS ā€¢ GL_ACTIVE_UNIFORMS ā€¢ GL_ACTIVE_UNIFORM_MAX_LENGTH ā€¢ GL_SHADER_SOURCE_LENGTH ā€¢ GL_ACTIVE_ATTRIBUTES ā€¢ GL_ACTIVE_ATTRIBUTE_MAX_LENGTH ā€¢ GL_FRAGMENT_SHADER_DERIVATIVE_HINT ā€¢ GL_SHADING_LANGUAGE_VERSION ā€¢ GL_CURRENT_PROGRAM ā€¢ GL_POINT_SPRITE_COORD_ORIGIN ā€¢ GL_LOWER_LEFT ā€¢ GL_UPPER_LEFT ā€¢ GL_STENCIL_BACK_REF ā€¢ GL_STENCIL_BACK_VALUE_MASK ā€¢ GL_STENCIL_BACK_WRITEMASK ā€¢ GL_CURRENT_RASTER_SECONDARY_COLOR ā€¢ GL_PIXEL_PACK_BUFFER ā€¢ GL_PIXEL_UNPACK_BUFFER ā€¢ GL_PIXEL_PACK_BUFFER_BINDING ā€¢ GL_PIXEL_UNPACK_BUFFER_BINDING ā€¢ GL_FLOAT_MAT2x3 ā€¢ GL_FLOAT_MAT2x4 ā€¢ GL_FLOAT_MAT3x2 ā€¢ GL_FLOAT_MAT3x4 ā€¢ GL_FLOAT_MAT4x2 ā€¢ GL_FLOAT_MAT4x3 ā€¢ GL_SRGB 1617
  • 10. Ring Documentation, Release 1.9 ā€¢ GL_SRGB8 ā€¢ GL_SRGB_ALPHA ā€¢ GL_SRGB8_ALPHA8 ā€¢ GL_SLUMINANCE_ALPHA ā€¢ GL_SLUMINANCE8_ALPHA8 ā€¢ GL_SLUMINANCE ā€¢ GL_SLUMINANCE8 ā€¢ GL_COMPRESSED_SRGB ā€¢ GL_COMPRESSED_SRGB_ALPHA ā€¢ GL_COMPRESSED_SLUMINANCE ā€¢ GL_COMPRESSED_SLUMINANCE_ALPHA ā€¢ GL_CLIP_DISTANCE0 ā€¢ GL_CLIP_DISTANCE1 ā€¢ GL_CLIP_DISTANCE2 ā€¢ GL_CLIP_DISTANCE3 ā€¢ GL_CLIP_DISTANCE4 ā€¢ GL_CLIP_DISTANCE5 ā€¢ GL_COMPARE_REF_TO_TEXTURE ā€¢ GL_MAX_CLIP_DISTANCES ā€¢ GL_MAX_VARYING_COMPONENTS ā€¢ GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT ā€¢ GL_MAJOR_VERSION ā€¢ GL_MINOR_VERSION ā€¢ GL_NUM_EXTENSIONS ā€¢ GL_CONTEXT_FLAGS ā€¢ GL_DEPTH_BUFFER ā€¢ GL_STENCIL_BUFFER ā€¢ GL_RGBA32F ā€¢ GL_RGB32F ā€¢ GL_RGBA16F ā€¢ GL_RGB16F ā€¢ GL_VERTEX_ATTRIB_ARRAY_INTEGER ā€¢ GL_MAX_ARRAY_TEXTURE_LAYERS ā€¢ GL_MIN_PROGRAM_TEXEL_OFFSET ā€¢ GL_MAX_PROGRAM_TEXEL_OFFSET ā€¢ GL_CLAMP_VERTEX_COLOR 1618